This video demonstrates how to add weapon effects such as muzzle flash, bullet tracers, and impact effects. The weapon has tweakable bullet velocity, bullet drop, and fire rate. Everything is done using 'projectile raycasts' to simulate projectile motion without using a rigid body.
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Assets used in this video:
► Unity Particle Pack: assetstore.unity.com/packages...
► Polygon Sci-Fi City Pack: assetstore.unity.com/packages...
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• [#05] Shooting a weapo...
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16 май 2020