You cracked the code, look up all the "financial" tutorials like drop shipping, crypto etc. It's a scam to sell tutorials, you won't make money that way. If you could then they wouldn't be telling other people how to do it.
2-7 seems possible for a beginner to do. Obviously it means that the beginner has to be able to create something because you can't make money off of nothing.
@@lockiabel5559 not a beginner. Are you so sure that anyone would be willing to buy a product or service from a beginner artist that is learning the ropes? Maybe an intermediate artist that has the skill to make good stuff and the humble personality to not overprice their work.
Maybe he should list the 3D artist he features in the video in the description box. I wanted to find CJ just by his name, but I can't bring up anything on Google... Maybe link their primary social media accounts next to their name in the description box.
Alhamdullillah for this wonderful video! watched it on 7 December 2023. I'm truly grateful to have come across your content today. i enjoyed it. Thank you for sharing your ideas. I hope it fires inspiration within me to keep growing. May God bless you. Terima kasih
Anyone know who made the model at 0:7 ? I know it says "CJ" but when I look that up all I get are pictures of the protagonist from GTA San Andreas :/ Also no luck looking on Artstation...
There is one more very lucrative stream for artists to make tons. I know it. But I don't want to say it. Because the moment I do, there will be people that will make taking that path harder for everyone and damn near impossible unless you have "insider" connections. This is something I loathe. The industry should be strictly and objectively meritocratic always. The main advantage of what I am referring is, Tons of Money. Especially long term and can net you some recognition to make future endeavors easier. Disadvantage: It requires a lot of work and dedication. More so than either of the options mentioned in the video. But 3-4 years of consistent effort will guarantee money in your wallet.
@@StylizedStation it's not regular people that will ruin it. It's industry executives that will. It's more sabotage than anything. The best example I can give you is how useless college /uni degrees are. One in a million climb to the top of corporate ladder, most are stuck in a wage cage.
@@reke9942 you see it all around you. It takes more effort, time and money invested than any of the ones mentioned above. It might require a second skill. And if done right, rewards last for a lifetime.
Soo in short: • Selling courses (as a beginner...) • Selling your art (3d prints) • Selling your art (material packs) • Selling your art (prints) • Selling your art (asset packs) • Selling your art (stock photo) • Selling ads • Selling ads (as an affiliate) • Selling your art (NFTs) • Selling ebooks
Concerning 3D printing; look into marketing stuff for tabletop gamers. If you're making fantasy or sci-fi art there's a good chance you can use existing models as a starting point to make miniatures or terrain, and the number of buyers is pretty larger. There are people making six figures a year that way.
Can you elaborate it abit more? I'm interested in this but a bit confused on the existing models part .. wouldnt that be iffy with tabletop game creators per say legally? Or are we talking said creators commissioning the 3d printer artist.
@@XonixDerps The first bit of the sentence of "If you're making fantasy or sci-fi art there's a good chance you can use existing models as a starting point to make miniatures or terrain". I think instead of taking already existing models others have made, and making minatures. I think he meant like, taking assets you have already made for say an environment art practice piece, and chopping them up for use as mini's. Basically reusing things you are already making in another place to save on time and effort.
I recently discovered Titan-Forge and these guys from Poland really figured it out. Listen: for 10 bucks/month they'll give you about 10 high-quality character models and like 40 terrain pieces, new every month. Sounds like a fine deal and 7597 others think so as well. That means, for this 5-man workload they get 75 970 USD per month (-taxes, fees, etc. of course). Amazing. Having this kind of money in Poland while doing your dream job is just unbelievable.
Selling Blender courses no matter how *little* you know about Blender? VERY bad idea. No wonder there are so many horrible Blender courses out there. ☹
Super excited to announce my new Blender & Unreal Engine course for beginners! Learn how to create your own beautiful worlds using Unreal Engine. Fluffy trees, flowing grass and sweeping landscapes. Only $49. Forever. Join here: bit.ly/3k5xCNH
From what I see on the sneak peak you've posted, your course look very complete and in-depth. It's not always easy to find quality tutorial for making stylized art in UE4 so i bet it will be more than well received by the whole community. I hardly can wait to see that ! :D
If you use twitter, instagram, youtube, facebook, tiktok, amazon, netflix, etc, then I would consider checking how much power do those use and then talk about how impactful the NFTs are.
@@MonsterHobbieShow Considering none of those need an entire blockchain of encryption to merely exist, which then is used as "proof" of ownership of a mere concept and not an actual artwork that can actually disappear at the drop of a hat, and already has in several documented cases.... uh, yeah... NFTs are worse. Just all around.
@@GutRotGoblin are you aware each of those services uses a massive amount of servers which need huge cooling systems to operate so the power needs are really HUGE, and in most cases it's used for really stupid and banal things that also can disappear in an instant, like twitter and tiktok. The true problem is, you use those so you don't care about their environmental impact but then get shocked by the NFTs just because it's not your thing, if you truly believed in the environmental impact you wouldn't be using such services or at least be making people aware of it just like you do with NFTs.
Yeah. Optimising all ready model for 3d printing is a whole new skill to master. People don't realise how clean and fixed the model needs to be. Just remember the Simpsons scene when homer uses clips to make him look skinny. Well skinny Homer is an unoptimised mesh, and Marge is the slicer. 🤣
That ad revenue is nice; it's small when you're starting out at my size (but not as small as I thought it would be) but it has big potential to grow. 3d models are also nice, I get very little from this but intend to build it more as I grow that following on other platforms.
Currently drawing for fun and learning Blender, it's similar to Maya and 3DS Max which I used back in college. Sadly learning how to do game art and getting a degree meant nothing, but I still enjoy what I learned just a hobby during free time. Hope to benefit from your videos someday when I model and draw better.
Is just an associates degree in Computer Science Multimedia. There were no none super expensive colleges that taught game dev where I live. I checked education and learning Game Dev is insanely expensive, I even met some people who tried them, graduated but no luck seeking work and forever in debt.
@@KitzuArt Damn, that's rough, If you wanna collab some time in something I can be your guy, I'm still in college but here is some of my work instagram.com/keineken_arts
@@keineken_3281 Seems like you're doing better lessons than what I was taught in college. Gave you a follow. I guess Blender is the main program being taught in schools now besides Maya and 3DS Max. Blender feels the same way as both, so far I'm just modeling and shading, still getting familiar with tools and honing my skills.
Remember another man’s trash is another man’s treasure, if you took the time to make a piece of art you disliked, don’t delete it, tear it into parts and sell say the textures, models, hdri even for like $1-15 a pop, keep it cheap but I’d also add giving free stuff so people can find you, go on all platforms. Not everyone has a $100 but they could have $15, remember I’m talking about what you think is “trash”
@2:52 ...sigh.. That's something only a person with no experience in 3D printing could say. Maan, there are so many limits and things you have to consider when designing an object which will be 3D printed. What technology are you going to use, what material, what supports will be required, are there any overhangs, gaps, holes? Will the object be bent, squeezed, exposed to extreme temperatures? Will the item be used with food or chemicals? Like... the possibilities are endless when it comes to what can go wrong. ;) Edit: typos and missing words
yeah, but those will go wrong for the consumer not the artist lol the artist only promised a printable model, not an all-purposes, ready-for-anything marvel, which is true for the majority of printable models you find online.
NFTs do some serious damage to the environment and are fairly predatory as they are now so I have to disagree with that one being a good option generally, but this list is still super helpful so thank you!
If you use twitter, instagram, youtube, facebook, tiktok, amazon, netflix, etc, then I would consider checking how much power do those use and then talk about how impactful the NFTs are.
@@MonsterHobbieShow Gotcha, about one hour of netflix usage comes in at about 36 grams of C02 emissions. Whereas a single sale on average of Ethereum blockchain NFT is approximately 20,000 grams of C02- with many sales a minute, an hour, a day.
@@n.lwhitaker572 Aren't you something?, let me enlighten you a bit. ALL platforms use massive amounts of servers that are turned on 24/7 just so someone like you can watch that hour of netflix, the content in those servers is not something the server loads only at the time YOU watch it, instead the content is kept loaded and ready to use at all times consuming power whenever someone watches it or not and most of the times they use RAID or RAID like systems for storage, which means each file is saved in multiple copies in any number of hard drives to avoid corrupt files, destroyed data, to speed up transfers, etc. On top of that to keep those massive servers running they need loads and loads of cooling, so they have huge cooling systems that consume tons of energy. Just look for "Inside a Google data center" here in youtube and see how that works.
@@MonsterHobbieShow Fella, fella, fella initial estimates from statista pegs googles data centers at 12.7 terawatt hours, and ethereum at 44.49 terawatt hours in a single year.
@@n.lwhitaker572 A couple of things, Ethereum is one thing, NFTs are another, you can't put the 100% of the power consumption problem from the ethereum chain as being the NFTs, also NFTs can be created using FLOW which is a different blockchain. Have you checked the power consumption of TikTok, Reddit, Pinterest and Snapchat?, problem is everything has a huge environmental footprint and most people don't care specially when they use those constantly so it's quite hypocritical to point fingers at NFTs in shock while using several other useless apps that use the same or even more power.
Long time RU-vidr here for 15+ years with 1100 subs as of this year. It's the least rewarding, least thankful thing you can ever do. Especially when RU-vid continually punishes small YT'bers.
"Make a course, print, pack etc. and it will sell in perpetuity without any effort... besides marketing." ...marketing... a full-time job that people have.
TBH this is the common "if you build it they will come" fallacy. He has decent ideas but test the market before investing all your time in these projects. As he said these markets are saturated to if you don't bring something unique AND VALUABLE nothing will come of it. Speaking from experience. They can be good advice or a get-rich-quick scheme depending on how it's executed. When starting out you may be better off working for a company that will pay you for your work, than spend weekends on this.
Do some marketing. It is like saying "you only need to sell a million dollars". I have been collaborating with a youtube channel making a course on how to play a very popular tabletop game. It is set to start monetizing in 20 years. The reason? Less than 5% of people's views are in educational stuff. And 5% is a very optimistic number. People prefer to be entertained. The marketing of attention is not what you may believe it is. It will be passive income in 20 years in a channel that has followed every honest SEO advice available.
Of course. Creating something amazing and expecting people to flock to it without doing any marketing or building a community around your product is extremely lazy, and only half of the work. Selling your art is a BUSINESS - you need to learn the skills if you want to find success.
I made a yt tutorial a while ago and it got 5k views, helped quite a lot of people, I'll go that route, if it works keep doing it, its also a way build a fan base I belive to be the best one too.
I love Ideas 5,6, and 10. I can get around with it. My only question is that on idea #5 there is no difference to make ether a low or high poly asset pack as long as its updated sometimes, if my question Interpellation right ?
i think he said don't make low poly trees, because there are lots of ppl already selling those. So it's not really about low vs high poly. It's about standing out from the mass, but also at the same time, offering packs that are in actually in demand. BY FAR, the best thing to do is, straight up ask ppl who make games, what they need. I for example will probably always need interior furniture assets like chairs, tables, etc. but also things like windows or doors, which are indeed a bit more complex, since doors should be able to open in-game. stuff like that! 😁 and of course making a pack modular will be the BEST selling point as it makes it super easy to prototype or just really build good looking levels super fast.
can yall try a little harder in writing the names of the artists properly? when i tried looking one or two up the names were spelled wrong or i couldnt find them
Well the fact that he credits them all is already doing much more than 99% of the internet. It also indicates that he knows who they are and have contacted them...
Also, if you're going to write an eBook and put it on amazon, don't forget to take the time to research what a good book cover should look like. It will greatly impact your revenue. (trust me, I learned the hard way. lol)
@@michaelwerkov3438 my bad cover had a solid background color, and a single picture that had very little editing. there wasn't much to draw the eye. The font I used at the time was fine, but a little bland. I kept the same look for the second book, but new series I spent a lot more time. built it up layer by layer. textured background (smoky), added extra lines to the font to make it stand out more, added borders, edited the photo and picked one that really drew the eye. I made the photo of the person and the title stand out the most by using lighter contrast on both. I also researched covers of that genre, not to copy them, but to see what made me want to pick up the book the most. Then kept that in mind while making the new cover.
Substance sampler is just alchemist with a new name. You still have to put in the time to make the material and packs made in designer usually have sliders so you can change each material to make different variations. I think its definitely still viable
No. 12: make NSFW animations as its in high demand. Wait wat!?... what am i saying... pls don't listen to me I'm crazy. dirty jokes aside.. the video is actually super important.. loved it.. all i need to do now is improve my English as nativeness is not in my blood.
with blender, and free or cheap audio soft/hardware it's like ... wait why do i need money tho. I'm doing the things i want to do. loudness wars and ultra clean mixes are basically a marketing ploy and a big dik competition
selling works as NFT's still works? I remember the first wave when everyone was crazy about it but no idea if right now it could be an idea for income. Excellent video, thanks for the ideas!
In these 10 ideas. Which one or two are you honestly more focused into with your every day lifestyle? We have our own priorities each day, no cap. what's yours
3D printing is not viable, you'll spend much more money than you'll make. You need the Printer, Resin, Film, Protective/Cleaning equipment etc. etc., THEN each print takes several hours, I'm talking 8-11 hours per print and if the object is complex or big then forget about it because you'll need to make a lot of pieces. THEN after all this trouble you got a small print that you could sell for 20 bucks maybe? and that's not including the clean-up and preparation. Deffinitely not worth it.
Maybe you could just sell the digital model on its own for buyers that will print the model after they bought it, so say someone is looking for a specific model or a model on request they can just buy the digital model off you.
@@MAX-eh8me Yea printing minies for board games such as Warhammer is the best way to go but this is actually Illegal because Games Workshop are greedy bastards :(
I know the majority of things you named off I can can tell you know what your talking about, well done. Got me thinking about creating a Ebook 🤙 thanks for that