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10 UNREALISTIC Gameplay Mechanics That SUCK 

gameranx
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20 окт 2024

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Комментарии : 1,3 тыс.   
@richardpowell4281
@richardpowell4281 Год назад
Honorable mention, when a game wants you to get overwhelmed or take a certain amount of damage, but doesn't tell you. In Resident Evil Village there's a part where no matter what you do enemies just keep coming at you, I burned through all my ammo and then when they got close there was a cutscene and the fight ended........ so I WASTED all that ammo for NO REASON...
@tnklilbull305
@tnklilbull305 Год назад
So fuckin real I beat that hoe a few months ago bro that part had me so tilted
@LordShrub
@LordShrub Год назад
That's not entirely true for RE Village. You can actually defeat the enemies and the giant for a rare achievement. The same goes for Devil May Cry 5 during the first Urizen fight. You can beat it and roll credits early.
@g57d
@g57d Год назад
I wasted literally all the ammo on jill against nemesis in re3 remake, turns out, after a certain time in the fight you have to squeeze somewhere on the edge of the map an leave. Wasted fire granades, explosive nades, shotgun shells and everything, i evfn knifed him a couple of times. Kinda sucks.
@TheFinisher669
@TheFinisher669 Год назад
They drop money and ammo.
@Steel-101
@Steel-101 Год назад
Ugh Yes!! I remember that! That was really awful man.
@Hahnfruh
@Hahnfruh Год назад
You forgot the MOST ANNOYING!!! of all: Not being able to jump even the tiniest objects because they are used as level limits
@LordShrub
@LordShrub Год назад
What about when you can't jump at all and have to go around a knee high wall. Although jumping over stuff isn't very realistic. 😂
@LuxioV2
@LuxioV2 Год назад
This balances out the absurdity of being able to cheese your way up mountains in elder scrolls games I think 😅
@Alloveck
@Alloveck Год назад
@@LordShrub I'd say jumping over stuff any normal person could easily climb is, at the very least, more realistic than simply being stopped cold by a rock that barely reaches your knees. That's why I've always figured most otherwise realistic video game characters have unrealistically high vertical leaps: Jumping unnaturally high lets them get places climbing would realistically be the solution, but without actually having to make a system for climbing, climbing animations, etc. Players don't like being stopped by a waist-high fence for multiple reasons, designers don't have the time and/or resources to implement proper climbing, so jumping unrealistically high is the workaround/compromise.
@brokenbond2012
@brokenbond2012 Год назад
Having to the long way around bc one little tree root is in your way? (Looks at gow ragnarok menacingly)
@kiddodelani1849
@kiddodelani1849 Год назад
Brrrruuuuhhhhh😣
@James-gj8rn
@James-gj8rn Год назад
Damage sponge enemies in games "I shot you 10 times in the head, why aren't you dead yet?" those really annoy the living crap out of me :)
@gameranxTV
@gameranxTV Год назад
👆
@orcckaa
@orcckaa Год назад
Re2 and 3 remakes
@matthewmccoy7437
@matthewmccoy7437 Год назад
so basically The Division 2. dump two 30 round mags into a guy wearing jeans and no shirt and he still somehow survives
@monhi64
@monhi64 Год назад
I love borderlands but I swear some of the bosses/enemies have just insane health pools. Captain truant is specifically what I remember, wasn’t even that hard but was seriously like 15 minutes of unloading magazines into this dude. Then you get a really good legendary drop and suddenly they’re going down in a minute it’s super inconsistent
@Matt-md5yt
@Matt-md5yt Год назад
Yes, that sucks hard.
@EviLincoln
@EviLincoln Год назад
One game that got the animal loot drops rights was Horizon Forbidden West. At least for the visible pieces. Because they are machines, if they die the part breaks. You have to make an effort to shoot specific parts off to loot them like tusks, tails, etc.
@gameranxTV
@gameranxTV Год назад
👍🏼
@Daniele_1210
@Daniele_1210 Год назад
except for normal animals...
@Jordo246
@Jordo246 Год назад
It doesn't make any sense that you can't shoot them off after they're dead though
@withoutthejuice7193
@withoutthejuice7193 Год назад
@@Jordo246 That part isn’t realistic but it’s for the best, otherwise it would be too easy to farm those parts.
@imnotmike
@imnotmike Год назад
Except that the normal animals usually do not have any bones, or skin, which if you think about it, explains why Hades was trying to reset the biosphere. Obviously the terraforming had gone very wrong, since most of the animals in the world have neither bones nor skin.
@KalpeshPatel78
@KalpeshPatel78 Год назад
The worst case of Rubber banding in Racing game is when you are using Nitrous and the other car is still manages to keep ahead of you without using their nitrous. I just hate that.
@Z1atk0
@Z1atk0 Год назад
Did you just say "Horizon Chase Turbo", especially on the highest difficulty levels of both Tournament and Endurance mode? 🏎 💨 "Oof!", as Falcon would probably put it. 😁
@jeepneygang
@jeepneygang Год назад
Need for speed carbon
@A_Chocolate_Cookie
@A_Chocolate_Cookie Год назад
nfs heat basically
@SgtByrd93
@SgtByrd93 Год назад
​​@@A_Chocolate_Cookieah, heat is actually decent, carbon was the worst, I actually enjoyed heat which was surprising but the cops are crazy till you learn the rooftop hack
@A_Chocolate_Cookie
@A_Chocolate_Cookie Год назад
@@SgtByrd93 never played carbon, but out of any nfs I've played, heat had by far the worst rubber banding but how bad depended on what difficulty I set it to. In heat I was side by side with another racer and when I used my nos, they pulled ahead of me somehow. they clearly werent using nos (no flame from their exhaust) yet they sped up more then I did. never have I had that happen in any other nfs
@Phightins
@Phightins Год назад
What’s great about this channel is they’re not a niche channel. They reach every fan of the gaming world. The casual, the hardcore etc. They don’t alienate the audience for not knowing about a certain issue or topic. Y’all are like RU-vid’s golden age G4😂 Love you guys!
@SuntanSuperman8
@SuntanSuperman8 Год назад
One that happens a lot in some games is when you can see a huge pile of 40-50 live bullets, and can only pick up like 3.
@MikayaAkyo
@MikayaAkyo Год назад
You just deemed the other 37-47 as not good enough for your gun.
@fullelement4886
@fullelement4886 10 месяцев назад
Or worse yet, ones like Assassin's Creed Black Flag early on when there are MOUNDS of gold and treasure all around you at some point, and your character has time and space to loot money off of enemies, but not shovel all of that money into all of his pockets. Particularly mention that one cause not only do you apparently have plenty of time, you also take over a ship that magically has ZERO treasure even though you just completely cleared a handful of other bigger, better ships that were loaded.
@the.ledbetter
@the.ledbetter Год назад
I agree with most of these. Another one that I HATE so much is racing missions in games that aren't racing games. Especially when they are required complete the game.
@Daunlouded
@Daunlouded Год назад
The list is about UNREALISTIC mechanics, AFAIK racing is somewhat realistic thing to do in any game.
@the.ledbetter
@the.ledbetter Год назад
@@Daunlouded I accept that racing isn’t unrealistic in and of itself, but rather it is an unrealistic or unreasonable requirement to have to finish a racing mission in first place in order to complete a game that isn’t about racing. I suppose this complaint would fit better in a list of annoying game requirements or something.
@VitorEstranho
@VitorEstranho Год назад
Mafia?
@Fera-gr5mm
@Fera-gr5mm Год назад
​@@VitorEstranhoI heard that devs were waiting for everyone to complete the racing mission in their team before releasing it. Probably something changed, but I think the mission has its place in mafia (after all, it's a driving game and the cars are supposed to behave realistically), only the difficulty was weird.
@silverwolf1983
@silverwolf1983 Год назад
In a game I was playing and enjoying, (indie game, crossing souls), it is like an action game with several characters with their own abilities, but around 75% of the game, there is a section where you get a ship to pursue the bad guys, so it is a "bullet hell" sequence, and I really can't get past that sequence...
@ZAT1playerxX13Xx
@ZAT1playerxX13Xx Год назад
Worst one for me is the main character not being able to swim. And they immediately drown when they fall in water.
@opaz3530
@opaz3530 Год назад
Nioh 😩
@Gigaheart
@Gigaheart Год назад
I've always loved that Psychonauts explained this.
@zanups5221
@zanups5221 Год назад
Red Dead Redemption 2 did this well tbh
@scottpwrs
@scottpwrs Год назад
Just the ultimate killing machine and their worst enemy is water
@KimiTheV
@KimiTheV Год назад
I'm playing Nioh 2 and MY GOD this is infuriating!
@mavvynne444
@mavvynne444 Год назад
I love how especially within the last dozen of videos, Falcon becoming more and more animated as opposed to a monotone soulless husk. He's starting to remind me of Ryan George.
@Psycho-Ssnake
@Psycho-Ssnake Год назад
So you have a video game video for me? Yes sir, I do!
@masternoel123
@masternoel123 Год назад
@@Psycho-Ssnake I want you sir to get off my back
@Psycho-Ssnake
@Psycho-Ssnake Год назад
@@masternoel123 oh ok, let me get of of that thing.
@POkegreis
@POkegreis Год назад
Reminding you of Ryan George? Super easy, Barely an inconvenience. ;)
@FelipeKana1
@FelipeKana1 Год назад
C'mon, Falcon never were monotonous
@jacobhuff3748
@jacobhuff3748 Год назад
My question in regards to collision damage is why does touching the enemy cause damage but spinning through boxes or headbutting brick blocks cause none.
@Bry.89
@Bry.89 Год назад
The randomized loot in stuff like mmorpgs.. I always felt of it like maybe your character destroyed the horns or wings or claws during the fight with the dragon, so they were not salvageable. That was always my thought process behind the randomized loot. Like, if you kill a boar and you've mutilated the pelt, you can't get it. It's just part of the RNG in video games.
@johanrojassoderman5590
@johanrojassoderman5590 Год назад
Absolute savage. You can't salvage the claws because you mutilated them with your face 👀
@PikkaBird
@PikkaBird Год назад
That makes a certain amount of sense, but it also happens whenever you one-shot a monster/animal/enemy with a single arrow to the knee, erm, head. How does that ruin the pelt, internal organs or claws?
@BlackMoonHowls
@BlackMoonHowls Год назад
D&D.
@BlackMoonHowls
@BlackMoonHowls Год назад
@@johanrojassoderman5590 A survival roll with Disadvantage then. Cry baby.
@Bry.89
@Bry.89 Год назад
@@PikkaBird Maybe your one-shot obliterated the carcass lol
@kentonpennington401
@kentonpennington401 Год назад
This might have been talked about in another video, but really annoying when cops/law enforcement are all psychics. They know it was you and are able to instantly tell all their buddies in the area. Like getting caught stealing in Skyrim, or rockstar games like Grand theft and RDR2.
@StingNicks
@StingNicks Год назад
Ha yes RDR2 when you shoot some guy, milesss away from anyone else and a million posses come for your blood!!
@BlackMoonHowls
@BlackMoonHowls Год назад
@@StingNicks And then Whiterun Guards that HUNT YOU DOWN for the ENTIRE GAME MAP. "Stop right there criminal scum. Your goods are now forfeit, pay a fine or go to jail."
@Doureo
@Doureo Год назад
There is a trope for that known as the All Seeing A.I. What about all knowing animals like in Skyrim where they report you crime to the guards even they should not be able to do that? Or where merchants know an item is stolen even you stole it from a shop on the our side of the game.
@fairystail1
@fairystail1 Год назад
thats why i absolutely hated Watchdogs. Trying to evade the cops was so bs
@drownedharbour
@drownedharbour Год назад
Aye, and when a horse in Skyrim turns out to be a fecking grass and tells the guards you’ve stolen a piece of cheese like… I guess the guards are omniscient AND can talk to animals now? Yeesh!
@russellmclaurin1380
@russellmclaurin1380 Год назад
You can add suppressors to the list. All suppressors in games in general. They do decreased damage, decreased range and they wear out. Thats not how it works in real life and it just sucks.
@Thalatash
@Thalatash Год назад
Also, they are so quiet that people a couple of feet away don't hear them.
@imnotmike
@imnotmike Год назад
To be fair, though, suppressors in real life would not work at all for the purpose video games use them. IRL all a suppressor does is prevent a gun from doing too much damage to your hearing. It's still louder than a jack hammer, and everybody within several blocks would hear it when you fire a gun with a "silencer". I can only think of a couple of games where suppressors actually wear out, and in those games they're usually makeshift suppressors. Like in Days Gone, he's using oil filters from cars as suppressors.
@Madara8989
@Madara8989 Год назад
@@imnotmike It's because video games take their influence from Hollywood, not reality and the in-game point of a suppressor is to be a James Bond-esque silencer that allows "stealth" in an otherwise action game.
@abellewis3062
@abellewis3062 Год назад
Suppressors in games don't bother me at all. Enough said.
@johnathanhamilton5248
@johnathanhamilton5248 Год назад
@@imnotmike They wear out in all the Metal Gear Solids and they aren't makeshift.
@Mopantsu
@Mopantsu Год назад
One of the funny things I found when playing Uncharted 4 was I would go through each section solving all the puzzles nobody else did only to find the enemy chasing the goals was already at each destination. Like they managed to bypass all the puzzles and travel. Why could my character not manage that? :)
@drewtheunspoken3988
@drewtheunspoken3988 Год назад
Or you enter some long forgotten dungeon to find it well lit by mounted torches and contemporary (to the game world) items in chests.
@takinastabatit
@takinastabatit Год назад
Limited lives and start overs are why I didn't get into video games back in the original Mario days.... it was just too frustrating. I didn't think much about video games until the 2000s, and then found it's a completely different world. Unlimited lives and checkpoint saves made it so NOW I like to play.
@gameranxTV
@gameranxTV Год назад
👌🏼
@BlackMoonHowls
@BlackMoonHowls Год назад
Yeah but NOW everything is literally only Royales and crap like back in your day it was ONLY platforming gaming. It sold like Hotcakes, the opposite is true now. Royales sell like hotcakes and platforming is too rare. Sometimes there is no platforming mechanic in a game and the only way to progress is to do some makeshift platforming yourself. Being times dor anything at all in games makes me think back to school days and the conditioning involved to make me hate certain aspects of contrived mechanics such as timing. I'll take as much or as little time as I WANT. I will get rid of, sell/trade or just trash whatever game that has that shite in there. Like they don't KNOW Pavlov was a man, a science mans that demonstrated a point and the rest of the world ran with it as far as they could possibly from the original concept and eff it up so BAD, it's an everyday occurrence. In places where it is understandable is entirely fine, in places where it makes no sense, and it is counterproductive. I see no point in playing game that I will just loose every time. I am looking at you Rockstar and your BS DNF races. F that you HAVE to get Shark Cards so you can buy all of Rockstars literal Drip Fed content. That Drug DLC with Snoop Dogg is STILL not finished one mission every so many months. So how many more years will it be drip fed even harder to be able to be finished in the first place? I watch a lot of GTA Speedrunning so I have insight into some of the stuff that they do and do not do over there. 8 years and their game (GTA V) is, still being milked like it was yesterday's Hotdogs.
@marukuanfuni
@marukuanfuni Год назад
@@BlackMoonHowls LOL in a few months GTA V is a solid Decade old!
@merickful
@merickful Год назад
NPCs, or characters you're supposed to follow, walk faster than your character walks but slower than your character runs...forever doomed to move forward in small intervals while that B yaps away Great vid!
@Teraphas
@Teraphas Год назад
My head cannon for animal parts not dropping on kills is that they were compromised when I killed the animal. Since most of these games don't allow targeted damage, like in real life if you wanted a pelt you avoid damaging it, it ends up as a random table. Would be wonderful if devs included using certain damage types would buff chances of certain drops. Would encourage using different skills to dispatch enemies to expedite the gathering
@Matt-md5yt
@Matt-md5yt Год назад
"Why does this boar Don't have a heart?"
@Teraphas
@Teraphas Год назад
@@Matt-md5yt it does, you just mangled it killing it. The quest give only wants intact hearts removed with precision. Try killing another.
@jacobdavis1137
@jacobdavis1137 Год назад
This was one of my favorite/frustrating parts of red dead redemption 2. It was a great idea and iteration of the whole killing animals and looting them thing. But it's also so in depth and just much that it's also frustrating as hell lol.
@littleman787
@littleman787 Год назад
You have a head cannon? That's awesome, what do you fire out of it?
@Teraphas
@Teraphas Год назад
@@littleman787 typos and/or autocorrect shenanigans
@datorres67
@datorres67 Год назад
You read my mind on #1. I fail nearly every escort mission in Sacred 2 because the NPC kamikaze's its way into a crowd of monsters/bandits.
@gameranxTV
@gameranxTV Год назад
🤝
@patrickbarnes9462
@patrickbarnes9462 Год назад
Ashley.....))shudder((
@Player_D
@Player_D Год назад
I HATE escort missions! I had to replay such a mission several times in The Elder Scrolls (can't remember if it was for the Fighter Guild in Oblivion but there were several people I had to rescue from a cave or something) because townspeople would diss me for YEARS because people had died. I'm a thief not a hero, lol.
@bradleypavloff7832
@bradleypavloff7832 Год назад
I thought what was really annoying was when you have companions that can shoot a gun but not land any shots or they just stand there not even shooting
@DraconicDuelist
@DraconicDuelist Год назад
Or how about the opposite? It's a stealth segment, the other NPCs acknowledge it's a stealth segment, and then *freaking Louis shoots the freaking Witch!*
@Fotzfrosch
@Fotzfrosch Год назад
Yes! Like in Horizon forbidden West! I hate it!!!
@BlackMoonHowls
@BlackMoonHowls Год назад
@@DraconicDuelist Classic meme so much so it made it on GMod Idiot Box. Love that show, poor Kitty we shall miss him. Also have you lot played Fallout 4? Don't have any sort of companions unless you have the Push Companion Mod (it really helps, trust me.) Dogmeat does not count as a normal companion in the normal sense other NPCS do so you can have another alongside Dogmeat and DON'T DO THIS EITHER. Never take out Dogmeat AND another companion because they will doubley get in the way AND of each other sometimes too. Thanks Todd Howard ya really learned from the 3rd game didn't ya?
@DraconicDuelist
@DraconicDuelist Год назад
@@BlackMoonHowls I almost never do companions. Too annoying.
@Medusa_The-Bard
@Medusa_The-Bard Год назад
Only good ones are on the last of us part 2
@matthewmccoy7437
@matthewmccoy7437 Год назад
Falcon was having way too much fun with this episode 😂😂
@JordonPatrickMears11211988
@JordonPatrickMears11211988 Год назад
Number 8 is easily explained by the lack of animations in older games. Goombas were likely attacking you if you touched them which is why you die.
@assistoteles69
@assistoteles69 Год назад
Are they doing it now? I never really played Mario and never thought about it actually
@quasimodo8959
@quasimodo8959 Год назад
Couldn't they be poisonous mushrooms?
@blueninjanoname7338
@blueninjanoname7338 Год назад
They can animate them to walk so why not attack? The devs just wanted them to be pure hazards.
@JordonPatrickMears11211988
@JordonPatrickMears11211988 Год назад
@@quasimodo8959 they could. I'm not gonna dictate your headcannon
@JordonPatrickMears11211988
@JordonPatrickMears11211988 Год назад
@BlueNinja Noname do you not realize how seriously limited 8- and 16-bit cartridges were on memory?
@Sp33dstr
@Sp33dstr Год назад
Another mechanic similar to "rubber banding" is keeping the score close in older basketball games like Arch Rivals or NBA Jam. The AI suddenly can't miss, while your character has an extended turn of "bad luck", where they can't even hit a 2 footer.
@Gigaheart
@Gigaheart Год назад
Did NFL Blitz 2000 do this?
@Teachu2flyy
@Teachu2flyy Год назад
Madden does this now lol
@damianhazard3980
@damianhazard3980 Год назад
tailing missions where you have to keep a certain distance away from a target are much more infuriating to me than escort missions XD
@dewinter1411
@dewinter1411 Год назад
Gave up on some Assassins Creed games for a while for this.
@Lucivius27
@Lucivius27 Год назад
@@dewinter1411 Black Flag is very notorious on that.
@BlackMoonHowls
@BlackMoonHowls Год назад
@@Lucivius27 Have you played 3 with Connor? Great game with BS crap because company and higher ups forcing stuff. Have you played Far Cry 3 Blood Dragon and FOUND the SECRET with ALL the collectables?
@lov3670
@lov3670 Год назад
should go try out World of Warcraft Classic then. you'll hate the escort quests there, especially if you're doing them solo at level (also as a class that can't heal, for extra flavor). you'd be begging for your tailing missions.
@anon_y_mousse
@anon_y_mousse Год назад
I feel all of these so much, but especially the random encounters in RPG's. That was part of what made that exact section of FF7 that you showed so damned annoying. Trying to rush through and every five steps. It was one of the few spots in that game that I hated.
@tvctaswegia497
@tvctaswegia497 Год назад
I think I wasted some 100 hours on FF7 random encounters and burned out on it. Everything else is fine but encounters are just so grindy and time wasting. Trying to get to next story part or save point while grinding fights with terribly slow unskippable animations everywhere was super frustrating.
@fyuira9585
@fyuira9585 Год назад
Persona 1 is what comes to mind when it comes to random encounters. Haha
@kdawg3484
@kdawg3484 Год назад
The realistic/unrealistic series is great. I hope for plenty more entries. If I might make a suggestion: Could you make a playlist specifically for all these videos on the channel? It'd be a good binge series and a good game-design reference to have them all in one place.
@icefisher9072
@icefisher9072 Год назад
When you get an item at the end of the game that would of been super useful at the beginning but is now obsolete due to already beating the game. Bonus points if the game doesn't have NG+.
@vonborgah
@vonborgah 9 месяцев назад
this
@faceballheadshot
@faceballheadshot Год назад
Number 10 is my biggest problem with Horizon 0 dawn and forbidden West. It's ridiculous you could slaughter half the fauna and you still don't have what you need
@RottenRogerDM
@RottenRogerDM Год назад
Curse of the Azure Bonds had revenge random encounters if you didn’t kill the boss monsters correctly. If you didn’t kill the Giant Shambling Mound hitting with three melee attacks , Vegepygmy would spawn every 3 steps.
@krunkfu7743
@krunkfu7743 Год назад
I gave RE4 so much credit on release because half the game was an escort mission. I never felt overly burdened with Ashley. Her presence was one I barely noticed. Some of the more hectic sections of the game understand how much of a liability she can be, and allow you to store here where she belongs: in a dumpster!
@m4y0w4
@m4y0w4 Год назад
Gameranx steady delivering 🔥
@eatmyshorts2024
@eatmyshorts2024 Год назад
& I love it 🙌
@gregtuff4020
@gregtuff4020 Год назад
"Dale Earnhardt and Batman combined" my favorite line in the video 🤣
@matthewshuck5190
@matthewshuck5190 Год назад
the loot drops thing makes sense. You don't need a destroyed boar liver that has been beaten to a pulp by your mace...so the 'explanation' would be that this boar had a liver but it wasn't worth looting
@vonborgah
@vonborgah 9 месяцев назад
Why would I proceed to smash it to bulb if I know i need the liver? makes 0 sense
@Marcusml333
@Marcusml333 Год назад
Time limits in Mario games are great - they create tension and a tempo incentive in a game that works best played relatively fast. The same with auto-scrolling levels. As for random encounters, it's just up to taste. I like them, most of the time.
@ModestPavement
@ModestPavement Год назад
The best movies are when you can tell the actors are having fun with what they are making. That's Gameranx. Props to you guys!
@johnnytheglove47
@johnnytheglove47 Год назад
Zone barriers that would never actually stop you. Oh no, the easy path to town is blocked by the 2 foot log. Guess I gotta go through that long dark cave to get around it.
@starcraft8555
@starcraft8555 Год назад
more like two pixels
@satevo462
@satevo462 Год назад
I've heard ALOT of crazy things in my life. But never once have I heard "Hell yea, an escort mission, I love these!"
@Carloszavalalol
@Carloszavalalol Год назад
*cries in GTA III*
@ojeritoayala
@ojeritoayala Год назад
Oh Boi! An escort mission!!
@Lisekplhehe
@Lisekplhehe Год назад
I didn't mind them in xcom2, basically another dude to move. But i got to control him, so i don't lose because of stupid ai.
@jinartamusic6734
@jinartamusic6734 Год назад
The rubber banding mentioned in the video is actualy a time mechanic. I have done some programing back in day and i wanted to learn how to make a simple racing game. It was similar game to Rollcage if anyone remebers that game. I discoverd i you build your track based on rendering ( the track that doesnt have a map) rather then building the track like a map ( open world track) in this case the AI in the game renders with it. For example if you are to far ahead the AI slows down time like you do in bullet time to catch up with you.. So rather then your oponents speed up, they actualy slow you down , frame by frame, to catch up with you. This can heppen only in certan parts of the track and those places are called checkpoints. The game is checking where are you on a track. Now if you build a track like map, like gran turismo for example this mechanic is not neccesery. The track is prerenderd and there is no loading checkpoints. The developers always had ways to hide loading screens within their games. Its hard to even call that an AI mechanic. Its a programming mechanic that should go away..
@Blackpool2k
@Blackpool2k Год назад
Thanks for the explanation ..i was really asking myself how that works
@RoflsaurusRexx
@RoflsaurusRexx Год назад
The "Potion Seller" reference was top tier. Good stuff, Gameranx
@gameranxTV
@gameranxTV Год назад
🤝
@RoflsaurusRexx
@RoflsaurusRexx Год назад
@@gameranxTV you all are definitely strong enough for these potions!
@VioletElite4
@VioletElite4 Год назад
1:40 that's why I loved that in the Witcher 3 you could kill monsters and mount their head on Roach, like the Griffin
@gigabossbitch
@gigabossbitch Год назад
I love that! It's so godamn satishfying
@vinnyvanhoe5614
@vinnyvanhoe5614 Год назад
It makes total sense in MH... rare drops are tied to specific things. If you want the claws try breaking its hands. Truly rare carves like orbs or whatever are boiled down to the fact you may not be able to carve into it that far or some may not have it, as rare genetic traits are rare... You only get 3 carves bc its a dangerous scenario and you can only hold so much. You get what you can and dip. Also, maybe that piece was eaten by a monster in a previous fight too idk. There's just so much to MH I actually think its carve system makes it more realistic and adds to immersion for me
@shadowqueen6395
@shadowqueen6395 Год назад
The block puzzle thing is actually a lot like my job, move the carts from the receiving dock to the staging area, don’t mix them up, sort by received date, release to the warehouse, these are just sections of hallway
@gameranxTV
@gameranxTV Год назад
😅👍🏼
@John-pz1zx
@John-pz1zx Год назад
Fallout 1 and 2 handled random encounters really well though.
@gameranxTV
@gameranxTV Год назад
👍🏼
@johnstovall7503
@johnstovall7503 Год назад
Lots of modern games do. Not just monsters but people doing their things in the world. Great for immersion
@coldReactive
@coldReactive Год назад
Class/Job Restrictions on armor, when they aren't restricted in-lore. I'm looking at you Final Fantasy XIV. But to be clear, there is a lore explanation: Armor will give you protection in FFXIV, sure, fine. But if you aren't the appropriate class/job/etc. then you cannot take advantage of the full benefits of that armor, such as extra damage. This is why we, as players, can only equip certain piece of armor.
@Gumball_W
@Gumball_W Год назад
It would be nice If you could make one more video related to this series - 10 almost realistic gameplay mechanics that don’t suck. So stuff that is possible based on physics but hasn’t been truly developed yet. Like nearly invisible camouflage, jet packs or tactical heartbeat sensors.
@brettbeyer73
@brettbeyer73 Год назад
One place where the ever scrolling screen is done right is the Rayman Legends music levels. It's just plain fun to keep up with the rhythm.
@XXGunzNClipzXx
@XXGunzNClipzXx Год назад
I used to hate GTA how they limit the map size until you complete a section of the story or like in AC games how they forced you climb the view points to unlock map and then on top of that you gotta walk around the still fogged areas to unlock the full map.
@BlackMoonHowls
@BlackMoonHowls Год назад
Yeah but GTA V and the NEW GRIPES, that have been there for 8 years or more. Eight years bro. They just barely did anything about the eating healing mechanic thingy and now hackers can eff with you even in Story Mode. They can crash you more from their end (mod menus) while you are chilling in story mode, then barely did something about that as well.
@tonylombardo5110
@tonylombardo5110 Год назад
Falcon, I love when you get all frothy on a rant. Challenge: Do a 10 escort missions that don’t suck video.
@RichardHoogstad
@RichardHoogstad Год назад
The reason the block puzzle is so limiting is because it originates from Sokoban. It's an Japanese game made in the early 80s and I think it's a bit of a nod to that
@porakiyadraekojin3390
@porakiyadraekojin3390 Год назад
I think the Digimon Story Cyber Sleuth games did random encounters the best. Initially, you could do nothing about them, but after you got the required digimon at the right stages, you could not only completely stop random encounters, you could also force them.
@jefecristo6867
@jefecristo6867 Год назад
In a survival game, when you find a random patrol, or when the reinforcements arrive, and you stealthy take them all out, and they came to a threat with 1 round of ammunition, apparently.
@Teraphas
@Teraphas Год назад
The rare good escort mission for me often has a person you're protecting that can actually defend themselves, but defending themselves prevents them from completing what ever macguffin they were brought along to accomplish. Then it's usually they need to complete this task before time runs out, you can't advance until they complete it, or they need x amount of uninterrupted time to finish.
@JadedWolfonus
@JadedWolfonus Год назад
The only escort mission/quest I'll ever do every time I'm in the area is escort "Precious" to her dad in world of warcraft. She's too adorable and holds your hand, literally, the whole way
@miscalotastuff733
@miscalotastuff733 Год назад
The best escort mission was in kh2. Except minnie was escorting you. She was great.
@vonborgah
@vonborgah 9 месяцев назад
yeah that one was actually done well, you get to control her@@miscalotastuff733
@Legacysong2012
@Legacysong2012 Год назад
Random encounters have always been and always will be amazing features.
@BlackMoonHowls
@BlackMoonHowls Год назад
Kids these days will NEVER understand THE "Final Fantasy" RPG experience.
@vonborgah
@vonborgah 9 месяцев назад
35years of gaming and gonna say no, random encounters are inherently simply bad
@Gruntman1234
@Gruntman1234 Год назад
WoW has so many examples of the annoyingly rare quest item drops that make no sense. From the toothless lions, to bloodless bears, to headless raptors. The dumbest, and I guess funniest, one is the having a hard time getting sap from oozes literally made of sap. Also rubberbanding is completely unacceptable in my book. It's the reason I quit Mario Kart 64. That combined with the blue shell/lightning bolt spam you have to suffer from in newer Mario Kart games. I got so sick of it. It's punishing success and playing good, when it should be the opposite. Also, also the only escort mission I've seen that is actually not terrible in any way is the one from Ace Combat 4 aptly named "escort." In it you have to escort to airliners. One at high altitude and one at low altitude due to engine trouble. Sounds horrible you say? It isn't because of one thing. The moment you fire upon the attacking fighters they all turn their attention towards you, and leave the airliners alone.
@BlackMoonHowls
@BlackMoonHowls Год назад
Have you Played Halo Infinite and that shit show of gripes and constantly inconsistent? Have you played ANY of Rockstars games? (GTA V and then the remakes if you can even call them passable at all.)
@Steel-101
@Steel-101 Год назад
Man you just keep on giving us some awesome lists. Amazing job guys 😎👍🏼. Also I have another one for your list. In the fallout games again lol 😂. It’s really annoying how the enemies get so strong and yet your allies remain so weak. In other words the good NPCs die in one hit. This happens a lot in the third game. The albino scorpions are unstoppable and they can take out your Canterbury commons caravans in one strike. this also happens in the fourth game and new Vegas.
@gameranxTV
@gameranxTV Год назад
👍🏼
@Hezelpulchre
@Hezelpulchre Год назад
Hey, FYI, Crash Team Racing is used a lot as B-Roll for Rubberbanding, but it's like the only racing game without any rubberbanding whatsoever. Purely skill-based racing with no gimmicks other than being a Mario Kart Clone.
@WolfpackDan859
@WolfpackDan859 Год назад
In my oppinion rubberbanding should be optional in most game and it should have difficulty for challenges to make a racing game not so boring,ai not so cheaty at base and letting all kinda player enjoy the game
@OrgnlProductions
@OrgnlProductions Год назад
Love Falcon had me dying through out this one “RESTART THEE SIMULATIOON” killed me
@nisselarson3227
@nisselarson3227 Год назад
13:00 yes, megaman wasn't an arcade game, but many of us were playing with our siblings and friends and we had to alternate, you know... "Lives" are good for that.
@aBadWizard
@aBadWizard Год назад
How about every single enemy knowing your location like they're operating as a hive-mind? If one enemy sees you, suddenly nowhere is safe. They're coming for you.
@kmc4682
@kmc4682 Год назад
Escort mission with NPC speed a little faster than your walk but lower than your run
@stephenthomas1492
@stephenthomas1492 Год назад
People didn't really get into RPGs back in the day because we didn't really have any idea WHAT THEY WERE. It's not because of 'random encounters' which I actually still like.
@QuestionableLifeChoices
@QuestionableLifeChoices Год назад
i didn't mind the bioshock little sister missions. you got plenty of time to set up tons of traps, the time limit on her dying after a splicer strts attacking is also generous, and the added bonus that they're invulnerable to your attacks so if you accidentally shoot her, it's fine. that one generally had enough creative gameplay to make it fine imo
@cmwinchell
@cmwinchell Год назад
One of my pet peeves: Games that you have to wait for an autosave before you can quit, no save option in the menu, no quicksave. Sometimes the game goes 10 minutes between autosaves. Glares at Batman Origins. Another save function: games where your character stops moving completely when the game autosaves or quicksaves. Glares at the otherwise (personal opinion) brilliant Baldur's Gate 3.
@richardpowell4281
@richardpowell4281 Год назад
#1 for me, fixed camera angles in some of the Resident Evil games. I don't find it "scary" I just find it annoying. Constantly having to reorient my perspective in my head because the camera is fixed in place.
@notproductiveproductions3504
I feel like it was meant to be seen as an artsy workaround for the technological limitations of the time
@richardpowell4281
@richardpowell4281 Год назад
Think about it, you'd never have an fighter pilot game or a racing game with a fixed angle anywhere but from the players perspective.
@gooma7942
@gooma7942 Год назад
This reminds me of something I actually appreciate about skyrim. There are a few dungeons where when you show up, the puzzle is already solved! Or at least one or two of them are and then you find the dead guy or whatever.
@foxracing8973
@foxracing8973 Год назад
As a kid playing games on the original Nintendo or Super Nintendo, auto scrolling levels was the first time I ever experienced major anxiety while playing a game 😅
@RedsRamblings
@RedsRamblings Год назад
Falcon is the best when it comes to these nitpicking videos! My wife used to hate his voice but now his videos are some of her favorites. His inflections and cadence is unique and cool
@SaveAwesomeMatt
@SaveAwesomeMatt Год назад
Another thing about Monster Hunter... You increase your chances of getting certain items by meeting certain goals. Fans already know where I'm going with this. For a higher chance at getting a tail, cut off the tail. OK. For a higher chance at getting the Horn, break the horn... Wait. Same for claws, and some other stuff. If I want it why would I break it?!
@chrisstrakele1657
@chrisstrakele1657 Год назад
You know what's a bad mechanic is in ambush missions when a group of enemies surround you and whom ever you're with need to fight your way out. For some reason the enemies are magically transformed into marksmen. Couldn't hit the side barn but have perfect aim for these missions.
@nickmudd
@nickmudd Год назад
I always understood "rubberbanding" in racing games to be when there is some sort of lag (usually internet connection these days) causing a car to bounce around because the game can't decide where that car actually is
@smoochie1594
@smoochie1594 Год назад
That is what rubberbanding actually is, but this is falcon we are talking about. Bro just makes his own meanings when he making this filler content
@oldheadgamer6329
@oldheadgamer6329 Год назад
Great video Falcon!!Great delivery on that Gotham Knights video!You right on Batman jumping in the Batmobile! Greatest vehicle summon of all time!!
@gameranxTV
@gameranxTV Год назад
Glad you enjoyed it
@oldheadgamer6329
@oldheadgamer6329 Год назад
Thanks had to add extra.
@cheapshotninja
@cheapshotninja Год назад
0:20 Number 10: In my head cannon, there is a strong chance that some parts of the animal are destroyed if the fight is too intense. Like maybe the beast was going too hard and ended up destroying it's claws in a fearful attempt to keeps it's life. Maybe you're too forceful when attacking it and you destroy it's pelt. Doesn't completely bring it back to realism, but it helps me immerse myself a touch more.
@vonborgah
@vonborgah 9 месяцев назад
But still makes no sense, if my objective is to get the pelt, why would I ever fight it in a manner it gets destroyed
@louisharkna9464
@louisharkna9464 Год назад
Number four, I TOTALLY understand why you went into Boomstick mode, worse than time limits because it totally restricts movement.
@stephenbrady4352
@stephenbrady4352 Год назад
I always thought a better mechanic for the carving system in MH would be obtainable parts from area-specific carves. If you need a piece from the head you would position your player at the head of the monster and carve. From the feet? Go to the feet and carve.
@NicoleMarie.
@NicoleMarie. Год назад
Neir Replicant- damn rare item drops are some of the most frustrating I’ve seen. Difficulty, level, nor item drop add-ons matter, but are thought to actually make it worse to get a rare item drop from one enemy type that only spawns in one or two areas, some on a certain weather type, while only having less than 5 or less chances to get the item In between complete area reloads
@v3x2121
@v3x2121 Год назад
Love how you showed Jak 3 first thing on the escort mission. That specific mission had me stuck for a while on that game
@Joyful_Traitor
@Joyful_Traitor Год назад
Jak 2
@alvarorubio1993
@alvarorubio1993 Год назад
The thing with rare drops in Monster Hunter is because you are supposed to "break" the monster part for it to item drop at the end of the hunt. It makes sense with spikes, claws, fins, heads but even when you do that you don't have a guaranted drop and a lot of times it is difficult to break those parts if the monster moves to much or the parts stay out of your weapon's reach. It was a pain farming for monster size crowns because you can see when the monster is smaller or bigger than usual but you cannot have a guarantee of a gold crown until it shows up at the end of the hunt.
@fairystail1
@fairystail1 Год назад
its still a pain in the ass when I want a pelt or something, cut off the tail and when i loot the body i just keep getting tails. How am I getting tails when your tail is 10 feet away you dead monster! See this is why im driving you to extinction!
@ThunderWorldInteractive
@ThunderWorldInteractive Год назад
I’m glad you made this video. I am making a Open World RPG Game and I was planning on having animals not have random drops. so they always have certain items. Nice to know the latter would suck
@erickail8979
@erickail8979 Год назад
'Rubberbanding' happens so much in forza 5. I've had plenty scenarios where a car just passes me with some out of the world speed just as I'm crossing the finishing line. It's so frustrating.
@kurisu7885
@kurisu7885 Год назад
One of the most egregious examples of Rubber Banding is in 18 Wheeler American Pro Trucker, Often enough your rival Lizard Tail would just come out of nowhere.
@rainyeevee4047
@rainyeevee4047 Год назад
Sometimes auto-scrolling levels can be one of the best parts of the game too, not always annoying. Where there was a scene in Ori and the blind forest where you restored water to tree and had to run for your life with awesome music, that scene was amazing and cool to play even if it was hard. Same with final scene escaping from kuro, if you stay still for second you die.
@charmax88
@charmax88 Год назад
With regard to puzzles there was an Assassins Creed game where you had to find apples of Eden in paintings etc. Literally had no idea what I was doing
@mr_blvck13
@mr_blvck13 Год назад
Man I hated that
@mr_blvck13
@mr_blvck13 Год назад
That was AC2
@goma3088
@goma3088 Год назад
I didnt mind some of the minigames but some of the ones in AC 2 and brotherhood were hard to figure out the rules to, let alone solve. I pretty much had to look up the solutions more often than not
@dixonmuff5651
@dixonmuff5651 Год назад
I just started playing AC2 2 days ago and I just did the first painting puzzle last night. Didn't take to long to solve, the clue was look for 5 similar paintings, I saw the apples in 5 of them and got it
@Lucivius27
@Lucivius27 Год назад
Also that stupid board game in AC3 which I so suck at. So when in late game where I have to face an opponent in that very game on a Story mission I was like how will I surpass this stupid mission? Imagine my glee when a prompt was shown "Press X to Rage Quit".
@Chivas255
@Chivas255 Год назад
For Fallout 1 and 2, I hated those random scorpion encounters where they box you in and there’s no way of leaving!
@mouie5042
@mouie5042 Год назад
I love how we complain about unrealistic things, especially random encounters and Falcon has a battle with a tank triceratops in the backround. But I'm totally agree with him
@benmatthews4704
@benmatthews4704 Год назад
To keep my immersion, I like to pretend that during the fight my character destroyed said heart, hide or eye ball I needed.. because otherwise apparently some animals can survive with vital organs
@celestialstar6450
@celestialstar6450 Год назад
The finishing blow/ shot destroyed the organ/ hide/ claw/ horn you needed
@celestialstar6450
@celestialstar6450 Год назад
The finishing blow/ shot destroyed the organ/ hide/ claw/ horn you needed
@WhackingJam
@WhackingJam Год назад
1st time hearing Rubber Banding used in this context nice to learn something new every day, RB to me is when you get pulled back and pushed further forward bcz of packet loss
@sentaukrai
@sentaukrai Год назад
The random monster loot makes some sense if you consider it from a usability aspect. Like what you find is material that is in good enough condition to use. Ex. You smash a wolf with giant hammer, you don’t get bones because they’re all crushed.
@DerangedVoices
@DerangedVoices Год назад
#7 is my biggest pet peeve in video games...I absolutely hate time limits. I like to take my time and enjoy the sights of the game. I paid for the game, so I wanna enjoy it, not be forced to rush through it.
@highdefinist9697
@highdefinist9697 Год назад
This is a pretty interesting list... it's also interesting to categorize these problematic mechanics: - Some are simply not designed to be fun, but to extract money from the player (e.g. rare items, or most timers) - Others seem to be there to introduce some variety into the gameplay, and are not necessarily bad by themselves, but suffer from poor in-world explanation, and therefore break immersion or feel extremely arbitrary (e.g. block puzzles, or moving deadly level boundaries - Finally, there are some which don't suffer from either of these two issues, yet are simply relatively difficult to tune in such a way that they "feel right" (e.g. escort missions, and turret shooting parts)
@Nephyllix
@Nephyllix Год назад
Remember Esbern? The escort mission in Skyrim? That mission was a pain in the butt. What makes it painful? The bugs. At some point he wanders off-course, doesn't follow you and the bugs make him a mute.
@dogampadu8806
@dogampadu8806 Год назад
Bruh the first time I played Skyrim way back in the day I had at least 3 game breaking glitches that stopped my progression.
@Nephyllix
@Nephyllix Год назад
@@dogampadu8806 I had to redo the quest four times to phase out the bugs. I even used mods to progress.
@TheSoleDweller
@TheSoleDweller Год назад
12:05 FINAL FIGHT ! Had to drop a tear out of nostalgia, there. TY, gameranx !
@PaleoPalico
@PaleoPalico Год назад
Its so crzay that they make these high quality videos daily!
@thedarkpassenger6696
@thedarkpassenger6696 Год назад
Regarding number 8: Man, you ain't lying.... I remember when I was younger trying to (unsuccessfully) defeat the chickens in Ocarina of Time and Majora's Mask. If you tried doing this before attaining the warping ability, and you couldn't manage to completely exit the area, those goddamn things would _roast_ your ass. But of course, riding atop of Epona makes you impervious. Go figure.
@lawdadz4332
@lawdadz4332 Год назад
Bro.. fight your random battles with pride! Random encounters are part of the original experience
@captainfach
@captainfach Год назад
Oh man I agree with Random Encounters being the main reason why I have never finished a jrpg, until Dragon Quest finally changed to Overworld enemies. I'm playing Dragon Quest 11 right now and it is so much more fun somehow to actually go and grind because I get to decide when I battle
@Yuriq4
@Yuriq4 Год назад
Time limits is what I hate most... I like random encouters.. Just like in Fallout games.. Especially Fallout 1 & 2... I lately playing lot of Tales of Symphonia.. There random encouters are handedly pretty well.. You can run away from enemies... Still it can get annoying
@kylenanson5366
@kylenanson5366 Год назад
draksiders, now those are some fun and good block puzzles, and i mean that, using the tremor gauntlet makes it all the more fun
@bryanrichardson8912
@bryanrichardson8912 Год назад
I always justified the loot drop thing by telling myself I killed the monster so hard I damaged the specific body part I was meant to harvest.
@galactichasyoutube775
@galactichasyoutube775 Год назад
Coping so hard 😂
@notproductiveproductions3504
Do a list of unrealistic mechanics based on reality (like fighting game combos, elements in rpg’s, certain examples of games with dynamic difficulty)
@gta71000
@gta71000 Год назад
Honorable mention: when a game gets an event or a story but then asks you to wait until the next day in real time just to continue. I'm not talking about animal crossing I'm talking about some games out there that use this so the player can't do an entire story or quest chain in one day and no even if you set a clock to a day forward they thought of that so it doesn't work as it goes by a server time or timer. Some cases is like genshin impact where even though the entirety of an event is available or a quest chain is available yeah good luck with getting them done on day one you have to wait.
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