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HOW?! these glitches have been covered in hundreds of youtube videos over the years, on top of being known by pokemon players by word of mouth years before youtube was even a thing...sheesh something tells me not only do u not know everything about these games but also that you've never even played them to begin with XD
My pikachu once spontaneously evolved after a battle on cycling road and nobody would believe me, insisting I must have used a thunderstone and not paid attention and I cannot describe the level of vindication I felt the first time I heard about the glitch causing stone evolution to occur without using a stone!
As a kid for a long time I had no idea the whole rocket hideout under the game corner. Thought the pokedoll was the only way to beat the last ghost and that it just really wanted a doll.
@@christianflores3437 in pokemon red & blue, you encounter an unidentified ghost at lavender tower that prevents from going to the last floor. The Silph scope item in the Rocket hideout is expected to be used & it reveals the identity of the ghost. Of course, a pokedoll could just make pokemon go away....
Don't think I didn't notice you casually walking through snorlax lol, but this is the first time I have thought about how messed up the intentional path to Celadon is in the Gen 1 games. Literally nothing but pokemon battles for hours until finally a damn town with a gym.
Until now i wasnt thinking about it, but now it makes sense, that the SS Anna would bring you to the next city, instead a fucking ass slog for hours through half the contintent to reach the fourth gym.
You have to remember Pokemon was made in 1997 by a company thinking of it as a typical JRPG, and not as "Pokemon". Lots of RPGs have (a) a first boss fight who uses scary powers that later become trivial (Onix), (b) arbitrary separations of areas to force a progression, and (c) a very grindy middle section that basically exists as a convenient way to let the player power up to prepare for the late game. The Celadon path is definitely suboptimal and weird in hindsight. But if you view those trainer challenges as a nice way to go from Surge's level 24 cap to Erica's level 32ish (not to mention Rocket and your rival), it makes sense.
mind that gen 1 and the whole franchise was completed in 6 months as a joke and a bet if he could or not make a game within the 6 months due time that was left for thegame boy classic to be replaced with game boy color.
@@ejokurirulezz 6 months of development for one of the most iconic games in existence?! Dayum... Very few games have actually had some extreme success by following that strategy, to the point of surpassing everyone's expectations. Case in point: Super Smash Bros. Melee, and Zelda: Majora's Mask. Probably a few others out there, as well. They're always very curious cases.
Back as a children, I remember someone accidentally getting the evolution screen for their Pikachu right after a battle. It was mindblowing, but nobody could replicate it because we had no clue what we were doing haha.
Yeah someone else also experienced this in the comments. I really like this because it means that a fan made game about Pokemon game glitches will allow us to do this.
My nidorino once evolved in rocket hideout, no one believed me. I even started a question about it on one of those online boards, people answered me like I was stupid. “Are you sure you didn’t accidentally use the moonstone after the battle?” How the hell can you accidentally use an item?! I’m so happy to know I was not crazy and it did happen
So you used the PokeDoll glitch to do Pokemon Tower without the Silph Scope to get the Pokeflute? Then went to Fushcia into the Safari Zone, caught an Exeggcute, used a leaf stone on him to evolve him into Exeggutor? Before going back to do Rocket Hideout which is irrelevant since you used PokeDoll skip? That's some weird routing.
@@bojangle dont you go into a second rocket hideout after gym 4 or 5 to free up the whole centre city to get into gym 6 (sabrina?) and fighting gym? i think the OG doesn't mean the hideout in the casino...
@@bojangle wtf are you talking about??? Why would he use the pokedoll glitch? where did you get that from?? If you're high, please give me a number on that dealer of yours, cause that must be some good stuff you're on.
@@arias1610his point is that Exeggutor is required in order to activate the Moon Stone glitch So if OP means the Rocket Hideout in Celadon, then he would have had to make it to the Safari Zone in Fuschia without the Silph Scope first, then come back However, more than likely he meant Silph Co in Saffron City (and/or misremembered which one he was in when it happened) (Which is not actually called a “hideout” at all, but it is the 2nd major encounter with Team Rocket, and an understandable mistake)
You don't need Flash to light up Rock Tunnel in Pokémon Yellow, all you need is your partner Pikachu to know either Thunderbolt or Thunder and talk to him. As soon as you do he will light up the area for a few seconds while talking back, allowing you to see the path ahead. If Pikachu only knows Thundershock however, this will not happen.
Having a poisoned pokemon also works as a bypass. When the poison effect makes the screen flash, it'll show you the outline of the area at minimum. (this is how I got through on Yellow for the first time)
@@davidfelez7575I wonder if there are certain bios palettes you can use that bypass the hidden areas entirely? After all, the game wasn't originally made with those extra palettes in mind. Same with the Super Game Boy. As a kid, I just got used to always going through the tunnel in the dark. You can at least see the walls. So I'd hug a wall while moving, and if Red suddenly stopped walking and began bumping up against something, I knew it was another trainer
Yeah. I made it through rock tunnel before I could read well. I had figured out cut kinda, but not flash. I thought the challenge of it was doing it in the dark. I remember feeling so accomplished. Next play through I could read better and man was I shocked
The 'MEW GLITCH' and the 'MISSINGNO GLITCH' are the most famous glitches in all of Pokemon. While everyone knows the Missingno glitch, the Mew glitch is slightly more obscure (slightly is the key word here). These two glitches aside there is a third glitch called the 'DITTO GLITCH' which is basically just the Mew Glitch on steroids. How both glitches work is the same, but the methods are different. When you teleport away from a trainer, the game is locked in a state that says a trainer should be walking up to you. Your next fight MUST be a trainer battle. This is to force the game to register that a trainer has walked up to you. Now the important bit is whatever the special stat of the Pokemon you last fought is, will determine the wild encounter. Now we explore the difference between the mew and ditto glitch. The ditto glitch allows you to actively control the wild encounter by letting the ditto transform into one of your own Pokemon. If you reach a point in the game where you have no trainers left, the glitch can still be performed. Simply go to a pokecenter after starting the glitch, interact with the PC (which is still possible), change boxes then restart. With all functions of your start menu and A button back, go to pewter city, talk to the guy who shows you to the museum (say no to his question and he will walk you to the museum). This lets the game know a "trainer" has walked up to you. Now just fight a wild pokemon (ditto glitch) and end the glitch for your encounter. Mew glitch start glitch fight trainer go back to route you started Ditto glitch start glitch fight trainer fight ditto as one of your Pokemon go back to route you started A list of Pokemon by index number can be found here (Special stat needed for encounter): bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_index_number_(Generation_I) P.S. You can encounter Professor Oak after fighting a pokemon with a special stat of 226, who will actually fight you as a secret boss battle! Lots of fun!
I'd always heard of the elusive "mew glitch" but there were so many myths and people giving others false information for fun that I never learned the actual mew glitch. And this was before you could just look things up on the internet (for those of us who did not yet have access to a computer), so it was allllll word of mouth!!
@@Kateyangyuqing Yup! I remember the old days when people told me Mew could be gotten under the truck by using strength. Most people didn't know at the time that there was a surfable tile there so they would start a NEW game to try the glitch, only to lose all of their progress!
It's cool to see people who know stuff like this because you know they definitely explored deep into the glitch :) I remember doing a lot of that with Phantom Town back in the day.
You can take the safari zone glitch another step further by timing it so you run out of steps as you jump off of a ledge, you can now walk through walls if done correctly
And have a poisoned Pokémon at 125 hp right as you begin the Safari Zone glitch. By the time you warp back to the zone with walk through walls active, the Pokémon should have 1 hp left and faint in four steps, you go back to the last Poké Center, and can now walk through walls on the overworld. I crashed the game so many times doing this, but my favorite part was finding Phantom Towns. Dear GOD there were a lot of them. Screw Glitch City, I'm all about Phantom Town lol
No lie, as a 10 year old kid, using the poke doll on the ghost I thought was a viable option working as intended. I never new until much later that it was an exploit.
I'm quite confident it was not an exploit but an easteregg. I had the official Trainer Manual that came with the game when bought early enough. It explained in clear Dutch (cuz I'm from the Netherlands) that we can also just buy a pokédoll. Additionally, it might also have explained where to find the first available pokédoll. I'm sure it also explained the downside of doing this, like you wouldn't get the Lapras from Giovanni's scientist as most have departed if you save mr fiji, but the Master Ball would still be available at the Team Rocket HQ. -edit: cuz the whole shtick of going to that headquarters is to get the silph co to bypass the ghost to save mr.fiji.
@@Yezpahr you get both the masterball and gift lapras from the silph co building(which is AFTER you skip the lavender town segment so you don't skip either of those by using the pokedoll) you actually skip out on the silph scope that you get from team rocket HQ
I always thought it was the legit way to clear it too since you couldn't catch Marowak anyways. I genuinely thought that was the whole reason the Poké Doll was in the game.
@@Yezpahr The Silph Scope is from the hideout below the casino, no? And you are referring to Silph HQ which is the massive 7 or 8 storey building in Saffron City? Unless skipping Rocket Hideout makes the HQ unaccessible?
Yes this is similar to getting mew on nugget bridge. That method can get you any pokemon in the game using one of the stats of your opponents pokemon as a check for the encounter ID data
It should be noted that getting it to jump to Lvl. 100 requires the Pokémon to be in the Medium Slow experience category, this is because the calculation for that growth doesn't work at level 1, it calculates them as having -54 exp. The game isn't set up for negatives and with how programming works -54 exp is interpreted as having 16,777,162 exp. Maximum exp possible is 16,777,215 and if you pass that it loops back to 0, so that's why you need to gain less than 54 exp, to keep the number stupidly high, this is what causes the Pokémon to jump to 100 after battle. This is also why in gen 2 eggs hatch at level 5, not 1, because the glitch still exists and that was easier than fixing it.
The most broken exploit in gen 1 is "item underflow." You trick your game into thinking your bag has 255 items and you get access to memory you shouldn't, which can be used to do pretty much anything: warping anywhere, moving NPCs around, walking through walls, catching random Pokemon. It's insane how broken this game is. But I'm not knocking it, it was written in Assembler and we still love it 25 years later.
Yup, the Arbitrary Code Execution that can be pulled off from Item Underflow is mental. On my 3DS VC copy of Pokemon Blue I have it set up so that I can spawn Mews out of thin air into my party using the 8F glitch item and item underflow. You can even turn entire boxes of Pokemon into shinies when they transfer to Pokemon Bank.
I totally didn't know about number 4, mindblowing. It's amazing how messy the code of these games were and yet how well it worked without incidents unless you purposedly triggered them. Truly a piece of gaming history
Honestly I love when games are broken to hell, but on purpose. Like, to use a modern game as an example. I absolutely love Cyberpunk 2077. But part of that, is down to how combining Double Jump, with the ability to grab and climb ledges, let's me explore a HUGE amount of the map that you were never intended to see. BUT, it's all optional stuff that doesn't break anything for a normal player just playing through the game. It also annoys me to no end when devs patch out stuff like that too. Like, it's not hurting anything to just leave that stuff there. In fact, it actively makes the game more fun for a lot of people. I know personally, I've put a lot of extra hours into games when I can get out of the map and stuff. I find the idea of seeing stuff in a game that I wasn't supposed to see, or even seeing how a game reacts to doing stuff out of order, to be fascinating. Stuff like this also reminds me of the nostalgic days before datamining, when a weird thing would happen in a game and it'd spread around until it was a popular rumor/myth that people were trying to solve. I remember being a part of the old big foot hunt in San Andreas back in the day. If a fun bug isn't effecting a normal playthrough, and you have to go out of your way to do it, just leave it in.
Look up the street fighter 2 community they are still finding stuff too and have a huge community of competitive players that are based around the glitches and weird physics
I like doing the Nidoking glitch to get Gengar instead and play it from level 1 instead of 100. When spinning off the ledge, he actually spun 3.5 times, which is 1260 degrees. The only thing in this video I didn’t know was that Brock is the only one to hand out the badge in battle. As many hundreds of times I’ve played, I never knew that.
But gengar is so bad in red/blue due to ghost and poison being physical and dark not being a thing yet, yeah there’s thunderbolt but like…. Nidoking gets it too, or does he get thunder…. Now alakazam would be a godly pick due to psychic types being actual gods in gen 1 😳
@@ryanmann5497 Ghost being labeled as Physical is one of the most upsettingly nonsensical things I've learned about Pokémon. I mean, considering Ghost and Normal can't hit each other, and Fighting is also useless against it, Ghost is of all types as non-Physical as it gets. I've never actually understood that take.
It sucks knowing that because of the lack of memory, we lost out on having well over 151 pokemon, the prof oak fight, another island/city, and the dark/steel types. All that has been known for years, BUT, there's a few glitches here I didn't know of. I dont remember the spin trick LOL!
I thought Phantom Towns would be fantastic to have hidden characters or battles in as a kid. In fact they might actually have even worked fine that way, in practice.
You forgot the walk through wall glitch! Using the Safari Zone glitch, if you hop off a ledge (preferably around Viridian) right as the PA goes off, they take you back to the entrance of the Safari Zone mid-hop, and if you only had one remaining Pokémon poisoned in your party, you could let its HP run out in the overworld to escape the room without crashing the game, but keep the walk through wall effect! This allows you to do some fun things such as sneak into Cerulean Cave early and get some powerful Pokémon/rare items.
well, im just gonna say, he has a gaming channel with over 1 million subscribers and a minecraft channel with over 700k subscribers... thesmithplays and niftysmith
More than just getting Fissure right before the Elite Four, you also get TM07 Horn Drill in the Rocket Hideout and can be bought at the Celadon Department Store.
I know you stated that some of these are classics, and thus well known, but you are the one who titled the video "obscure" facts lol That last one though... *chef's kiss!* Take THAT gen 3! 😂 Red spun so that Brendan/May could hop or whatever gen 3 bikes do
I honestly don't like how this video is titled Obscure Secrets. "Secret" implies intentional design, but most of these are glitches, random/unintended code interactions that are a result of programming oddities. It's a good and comprehensive video, but mistitled.
I evolved my Pikachu naturally as well. I always assumed it was related to the "hidden stats" in the game. Which is like determination or something...That particular pikachu and the Raichu it'd become was excellent at dodging and winning impossible odds. I assumed his evolution was part of that. But you know...I did like Growlithe/Arcanine as well....so...I now know what was going on.
My game allowed me to give my Pikachu the thunderstone when I randomly tried. My Pikachu had been lvl 100 for a while so I figured 'lvl 100' was the condition. I've never been able to do it since then.
@@Icemario87 You can only evolve Pikachu in Red or Blue, not Yellow. But if you have Red or Blue, you can switch to a Growlithe mid-battle to glitch Pikachu into evolving
Going to Celadon before Lavender also makes sense considering the Team Rocket attacks and the whole Silph Scope quest. Because now you have to go from Lavender to Celadon for the Scope (or the pokedoll if you wanna skip that part) and then back to Lavender
I wish I knew about the Nidoking glitch when I was a kid. I actually took the time to catch a Nidoran male, and level it up all the way to 100 throughout the game. It’s in my opinion, one of the strongest ones to get.
@@spiritedaway0tutu Mainly because it's easily accessible, and learns an one-hit KO move for the x-accuracy exploit. But also in competitive it's one of the top picks after the auto includes on a team (Tauros, Snorlax, Executor)
You skipped over a few key details about the long range trainer glitch. Specifically, this glitch can be used to spawn in several Pokémon that aren’t meant to exist at all - this is the only way to encounter missingno in Yellow since the old man glitch was patched out. Also, Prof. Oak is the first of several glitch trainers you can fight, including a glitched version of Agatha whose Pokémon are all level 255, as well as Jacred. Pro tip: don’t fight Jacred. That is, if you value your save file.
It's bitter-sweet to know that there actually was an exploit to get mew. There were so many rumours and myths at the time (I was 9-10 when playing this). One time my sister and I started a new game, didn't obtain cut from the S.S.Anne, didn't do the vermillion city gym so we couldn't use flash, went all the way through rock tunnel in the dark, then when we obtained surf we went back to the S.S. Anne and surfed around it - as we'd been told that you could find a mew there. (Spoiler: NUP!!!) Haha. My friend had a level 200+ Mewtwo she got from a friend who obtained it from some glitch, never found out how. She used it in battle against me and I got mad coz I was like "hey that's unfair!!" (When the only level 200+ pokemon you're able to get on the side of Cinnabar Island are Snorlaxes and Golbats!)
Years ago when I was playing Silver I had beat the game many hrs of gameplay ago but continued to still play. Training and catching the few left available Pokémon. One day I walk back in and talked to the professor, then proceeded to the table and picked up a second starter Pokémon. Idk what glitch that was but I was happy lol.
This actually triggered a memory I had when playing one of the games back when I was a kid. I can’t remember what exactly caused it to happen, but when I was battling one of the trainers on the bridge north of Cerulean City, the screen showed that I threw a poke ball onto the opponent’s Pokémon (it was either a Sandshrew or an Ekans, can’t remember) and actually caught it. There was then a dialogue saying “you should not be stealing Pokémon in battle!” or something like that. This happened only on that one playthrough and I wasn’t able to replicate it anymore. I guess it was one hidden secret of the game that I was lucky enough to have experienced at least once.
I’ve always wondered if I triggered one of these weird glitches when I was a kid. I vividly remember encountering a wild level 30 Charizard in between Pallet town and Pewter.
I guess I should add the story of how I obtained a Mew? I don't think I've seen this method anywhere: 1) I found a Green cartridge in a random junk shop in back in the 90's 2) Since I had no idea of japanese, I started playing around and trading pokemon from the Green to my old Red 3) The pokemon that came from the Green were a glitched mess 4) I had this random idea: "What if I take this glitched mess to the pokemon daycare and see if it turns into a normal one?" 5) It worked, the first glitched mess I gave them turned into a Seel 6) "Wow, so I can turn glitched pokemon into real ones? Hmm... I wonder if the game would randomly give me a Mew this way... But I suppose it would take an insane amount of tries- 7) SECOND glitched pokemon I gave the daycare guys TURNED INTO A MEW. BAM! Instant random strike of luck I'll probably never have again in my life! The Mew was 90% fine, except it had one glitched attack. I solved it by making it forget the attack and replaced it by other attack I don't remember. The mew was impossible to trade to gen 2 for some reason. I remember taking that Mew to tournaments and stuff and everyone thought I owned a Game Shark lol. It's a nice memory from my childhood.
can you still reproduce that? i also never saw this kind of glitch maybe you should upload a video (or someone who is curious enough to find out about it)
@@Chronosrlz I'm thinking it may not have been a strike of luck, but actually the pokemon that came from the Green cartridge were "translated" somehow, first into a glitch, and after the daycare, into a fixed pokemon, by some kind of internal ID the game had or something. For example, the one that turned into a seel perhaps it was always the same, a Charmander for example (I only got to Vermillion in the Green and then started trading to my old Red, there were the starter, some methapod, a Farfetch around there) So, the one that turns into a Mew could be actually pretty simple, it should be something you can get before the third town, like a Zubat. I was shocked when I discovered on RU-vid that you could obtain a Mew in a much less random way. Back in the day, me and a friend would experiment with a lot of glitches, there was the story of our "Twin Mewtwos". We found that, as we keep beating the elite four, our Mewtwos would gain extra stats for some strange reason. His would gain extra hp to the point it had like 420 hp (something waay past the normal hp) and everyone thought he was definitely using a Game Shark again lol. Mine wouldn't gain hp, but instead attack power! This lead to a funny situation where his Mewtwo would be leading in hp but I always beat him because my Mewtwo kept on becoming stronger. If I remember right, you could reproduce this glitch with lower level pokemon as well, making it interesting for those "level 5 tournaments" the guys at a store would organize. But, before you ask, I NEVER EVER managed to move the damn truck next to the ship using strength lol, that was always fake.
The Long Range Trainer and Experience Underflow glitch are brilliant, but the wrong Special Numbers can cause game crashes once you get to Missingno’s lesser known family members. There was channel that did a huge number of them. I have seen people reprogram the games to play Pong.
The greatest ACE of all time must have been a) reprogramming the marina truck to actually have a Mew under it, b) making the reprogrammed bit viral, i. e. it spread to other save files whenever a link cable was used. Too bad it was written long after the heyday of gen one.
I was just thinking about the Poké Doll thing - the intent was that it's supposed to make you flee from battle guaranteed where running wasn't always viable, but for some reason, it sets a flag that the battle was instead won instead of escaped. If you run from Marowak/Ghost, you will have to face it again, and it only allows you to progress if defeated or caught.
Do you know the glitch to get all 3 starters at the beginning of the game? Was a new glitch that got me not too long ago. I knew 13/14 as well from this video.
How come is it after I tried these tricks on the video does my Gameboy cartridge not let these work it is virtually impossible for the menu to come up when they spot me I've tried it 5 times if anyone couldn't like me or should we fat check or youtubers we watch cause it seems fake when the game doesn't let me do it
@Jake Drought you will have to look it up but it is easy and has to do with turning the game off in the middle of saving. When you start a new game you will have the mon from the last game and oak will give you another.
Here's a fun fact: If you used that glitch to spawn Mew and then you transferred it to another game via Pokemon Bank/Home, that Mew would have special identifiers marking it as the glitch Mew from Yellow.
I have never been able to transfer mew to bank from vc yellow or the other games. How did you do it? I always get the notification something is wrong and mew won't go through.
@@KiyiyaNuntisIt takes a massive amount of work and glitching. Look up Arbitrary Code execution for Pokemon Gen 1. You have to reprogram your trainer ID (to match the Game Freak Event ID for Mew), and either start with the character name GF or use a massive list of glitch items to change it. It's an extremely time consuming effort, but you can use ACE Glitch Items to do anything, even turn boxes of Gen 1 Virtual Console Pokemon Shiny when transferring to Pokebank.
I'm impressed, but not surprised: those Gen 1 games were so ahead of their time and technology, they were basically held together with hopes, dreams and duck tape.
first one is the mew glitch and can be use to get a level 7 mew instead before fighting Brock. :3 I believe you needed to kill the nidorans in the small grass close to victory road. It's like having a Mew starter. What you do is kill one pokemon, save, go check what you get, and if it's not the desired one you reset and go kill something else. The Zubats in the dark tunnel had a high chance of hitting Mew. I have a blue version with all 151 caught in the same cartridge's. To FORCE the right value, just take a pokemon that has the desired Sp.Attack and fight a ditto, he will clone your stats. You can get every single pokemon like that, even the legendaries.
If you have growl you can get a level 1 mew because the stage mod +1 effects level of Pokemon you run in to then make it go to a battle switch it out so it won't level up with a low level Pokemon then finish the fight and you have level 100 mew
Less of obscure secrets, and more of a collection of common old glitches, but still pretty good video If you jump over a fence when the timer runs out in the safari zone, you activate the walk through walls glitch I've found a lot of these types of glitch videos leave that out for some reason
Amazing video, and #1 did get me to subscribe. That was really good. About unused town tho, that would be town12. 11 is what would become Saffron (confirmed by TCRF). Town12 also had the truck, so everything else you said about it makes sense
Severely underrated channel my dude. I fell in love with these mindblown videos immediately thanks to recommendations and whats also a plus is that i see youre a persona fan with the music playin in the background (; keep it up dude you’ll hit big i promise garuntee!
I also thought it was very strange that we never actually got to travel with the S.S. Anna and instead had to backtrack, use HMCUT to go to a weird dark underground side route that made absolutely no sense as a child. Not to mention, I feel like the Diglet/Dugtrio dungeon was completely random and served no purpose... leading to a trader for Mr. Mime? wut...
I always used Diglet cave to backtrack to get the old amber since you need Cut to access it, other than that it is pretty pointless. Also if you look at the map there's nowhere the SS Ann can go as it's not connect to the sea an is blocked off by cycling rd
This video made my cat *spazzz* for some reason! As soon as I started listening, she began to hiss at me and run around the room whilst coming back to headbutt my ankle? Then bit me and ran off. But when I switched the video to another, total chill. 🤯 she was all in good spirits and whatnot! Then when I switched back she swiped in my direction!
@@smithplayspokemon she has bad taste. Unlike me. Don’t worry about her 😉 she’s a rescue so she has some odd behavior from time to time, but I just kicked her out the room and continued to enjoy the video 😀
I remember evolving my pikachu last year randomly after a battle. “What? pikachu is evolving?” I was shocked and tripping out and had to look it up to see what was happening lol
As many times as I've played these games and watched videos like this, the Onix Evo glitch and Cycling road have eluded me. You definitely earned the like/sub/comment combo. 😁
I must have been a notorious A button presser bc I remember a few of the characters moonwalking backward and wondering why some did that and some didn't 😂
I have, a long time back, documented pretty much every possible "Mew Glitch" pokemon combination possiblity for each trainer in the game, including the elite four Pokemon and Rival battles. I had long planned to finish it but never got around to the last run for one rival battle I missed in Blue/red and the two of rival battle differences in Yellow. I have saved on my copy of Pokemon Stadium, even a team that has all three legendary birds at lv7.
It’s very possible the cut City or Town is either Porta Vista or Maidens Peak. Also I believe the Prof Oak fight was actually supposed to trigger when you completed the Pokédex not after defeating your Rival.
I once did a one hit KO run where I could only use Horn Drill and Fissure (I traded a tauros with both into a new save file) It was brutal before the X accuracy became available 😄
@@kakarotz9296 that’s what happens when you launch a terrorist attack on your more powerful neighbor. If they want it to stop they can release the hostages.
How the game determines which pokemon you fight during the trainer fly glitch is determined by the special stat of the last pokemon also you should mention that you can increase the level fought by increasing the pokemons stats
Awesome video. Especially being someone who played this my entire day for about 4 years in elementary school. A lot of these I never even learned from playground rumors.
I don't think giving the pokedoll to Marowak was an exploit, I think it was intentionally programmed as an alternative option. It was in all the guides for the game when it came out
@@KamikazeCommie501 because the normal function of the doll is to flee wild battles. Normally if you flee the ghost battle it won't go away, but when using the doll it will consider the battle as won despite the fact that you fled. This tells you that it's likely a glitch.
@@chipan9191 That's what makes me think it was intentional though. The doll didn't function normally so it would have to be programmed that way, imo. It could be headcanon thinking they made an alternative way but I just think it's too specific to be a random glitch. It's a way to make the ghost feel better without battling it lol doesn't the pokedex or some in game text say Marowak lost its child or something? Giving it a pokedoll makes it happy
@@KamikazeCommie501 it's not the doll that doesn't function normally, it's the ending of the battle that doesn't function normally. The doll actually functions exactly as it should. What likely happened is that they have that end battle sequence designed for when the battle ends, but they also have a sequence for when you flee where it makes you step back and the conditional battle remains. Well it probably doesn't consider using the doll as fleeing, so it instead does the victory battle sequence. This can similarly be achieved if you find a way to end a trainer battle without defeating the Pokemon. Since you aren't given an option to flee, ending a trainer battle by any means will consider it a victory even if those means don't involve defeating the Pokemon. The other thing to consider is it's unlikely that Game Freak would have put in such a large shortcut in the game. Normally you'd have to go to Celadon and beat the entire team rocket hideout under the game corner to get the Silph scope in order to progress through the tower. And dialogue from Giovanni will be as if you went there first even if you skipped it.
The amount of ego cringe in the comments is wild. All of these glitches are "obscure secrets" until you know about them regardless of how old the games are. If you knew about these "obscure secret" glitches before watching this video and they were not so obscure or secretive to you... *clap *clap (want a cookie?)
@@possiblyivy726 That's coming from the point of view that any of these secrets were openly found without diverting from playing the game naturally. Anyone who is "well known" to most of these secrets isnt the majority but are the exception. And that's fine. Just don't come on to this guy's channel and sh!t post "umm actually... *snort*" comments like all us normal pokemon loving folk should know these obscure facts just by playing the games. His title is justified. obscure adjective (UNCLEAR) unclear and difficult to understand or see: obscure adjective (UNKNOWN) not known to many people: Everything he stated can fall into one or both these categories because there's people in the comments who either played the games for years and never knew about these consistent glitches or they have stumbled onto a glitch by accident once or twice without clarity or understanding as to why and what had happened. Sorry but this is just rude ego to speak for the pokemon community like most of us have gone out searching for obscure secrets and then talk about it like it's common knowledge.
Man... by this day I still learn new shit about the broken Gen 1. Never heard or knew the evolution-stone trick. Would have been useful back then damn...
That Nidoking glitch sounds a lot like the Missingno glitch. Good enough to show you something weird, but not good enough to actually result in a level 100 Nidoking.
@@joshwekony8861 it's still easy, just takes a few tries to get your poison damage to trigger right in front of a trainer to get the glitch to work. Easy, but not as easy as in Yellow
I had a Fearow turn itself into a ditto once. It used mirror move on my mew after I had it use transform, so it transformed into itself. I decided to catch it, and when I did. It said that ditto was caught and it turned into a ditto.
As a kid I heard about the safari zone glitch and what it involves in Cinnabar Island. Basically, on the right coast you'll encounter the last wild Pokémon you met in the safari zone (making it the easiest way to catch Kangaskhan), and on the top coast you'll encounter a specific Pokémon at a specific level, generated based on your username. With mine, it was a level 142 Golbat. Yes you read that number right. And it was not just a display glitch, that mf took out most of my level 100 team to catch it.
I love how the first one sounds _exactly_ like the insane methods you hear about from your friends at school, and yet, knowing how the game breaks itself it's entirely viable.
You can get Nidoking in Viridian Forest in Red/Blue as well. It's just WAY more tedious and barely worth it. Also, that spin was definitely not 360° looked like just over 4 full spins. That's a 1440!
Um...red and blue DOES get Nidoking. You just have to find a certain level rattata right outside of Viridian forest and lower it's attack to -6. I did it on an emulator and was under the impression you couldn't do it on yellow lol