Тёмный

1981 [60fps] Crazy Kong Part II 520200pts 

Replay Burners
Подписаться 141 тыс.
Просмотров 51 тыс.
50% 1

クレイジーコングパートII / Crazy Kong Part II (set 1) Falcon 1981 520,200pts Player FuriousWolf666 収録Ver WolfMAME0.184 
mame replay site replayburners.web.fc2.com/
クレイジーコングパートII
発売年:1981
開発/発売元:ファルコン
ジャンル:アクション
コントローラ:4方向レバー+1ボタン
CPU構成[Z80] 音源チップ[AY-3-8910A, Samples]
※「ドンキーコング」のコピーゲーム
Crazy Kong - Part II (c) 1981 Falcon.
A "Donkey Kong" clone.
- TECHNICAL -
Main CPU : Z80 (@ 3.072 Mhz)
Sound Chips : AY8910 (@ 1.536 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 96
Players : 2
Control : 4-way joystick
Buttons : 1 (JUMP)
- TRIVIA -
Released in February 1981.
Crazy Kong - Part II is not a bootleg of "Donkey Kong"!! Falcon DID have a license from Nintendo, but it was NOT for the US. Crazy Kong - Part II was supposed to be for sale outside the US (South America, Europe, etc.), but the lag in production of arcade DK's by Nintendo for a 3 month period during 1981-82 made demand for any DK type game go through the roof. At this time, Nintendo of America was moving from NY-NJ to Redmond WA and there was a 4 month backlog on orders. This opened the door for the illegal Crazy Kongs to fill the demand. Approximately 20,000 Crazy Kong were distributed illegally in the U.S.
The main difference between Crazy Kong and "Donkey Kong" is the sound, and color capabilities. Crazy Kong ran on hardware that had the same processor as "Donkey Kong", but its video capabilities were lacking, and it had a totally different sound chip. Basically what all this means is that Crazy Kong had terrible sound, and some definite strangeness in the color area. The background music is missing entirely, and most of the sound effects have been changed. For example, in Crazy Kong, Mario makes a 'Hiya!' sound when he jumps, instead of the 'Boing!' that he makes in "Donkey Kong". The graphics use slightly different colors, which change from level to level. The Kong animations are also different, and often do not match up with the in game action. There are also mild changes in gameplay. Kong doesn't toss out nearly as many barrels, and there are other mild changes such as gaps in platforms that were not in the original, and the manner in which the elevators work has changed as well.
There were lots of different Crazy Kong cabinets. The most common one was similar in design to the "Donkey Kong" cabinet, but the artwork was more realistic, and the monitor bezel had a circular clear area, as opposed to the rectangle that most games had. Crazy Kong could also be found in cocktail format. These were usually conversions, and were only decorated with an instruction card.
- SOURCES -
Game's rom.
Machine's picture.

Игры

Опубликовано:

 

15 окт 2018

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 69   
@jerryscrappielife
@jerryscrappielife 3 года назад
I set the highest score on the Krazy Kong near my house back around 1982 (579,300). I also died on level 22 - first screen. I lost all four of my lives on this screen with no clue what was killing me. Still remember it like it was yesterday. The person with the high score on the game at the end of the week got a six pack of cokes and I would go collect every Sunday until a power outage cleared the screen.
@seanwade8188
@seanwade8188 Год назад
You probably know this, but level 22 is the last possible level you can play as there's a glitch involving the time limit. So you basically beat the game! Good job!
@stefanhuber2517
@stefanhuber2517 7 месяцев назад
Ich kam 1982/83 auch zu Level 22 bevor ich all meine Leben hergeben musste, nach Level 22 war Schluss. Hatte glaube etwa 530000 Punkte. Beim ersten Bild konnte man auf der ersten Etage nach rechts springen und hatte das Bild geschafft. Wir nannten es den Todessprung. Was war das eine geile Zeit.
@ChrJahnsen
@ChrJahnsen 2 дня назад
I'm from 1973, and Crazy Kong was my first computer game love. Whenever we arrived at that arcade, I always ran straight over to THAT game! ❤ It wasn't Donkey Kong, it was Crazy Kong, and this is in Denmark, so it was actually one of the Crazy Kong machines that were not licensed for use in my country.
@richardw.smithjr.3102
@richardw.smithjr.3102 5 лет назад
Whoever did that arcade's high score, that place gets all the credit for it.
@richardw.smithjr.3102
@richardw.smithjr.3102 5 лет назад
Whoever did that arcade's high score, that place gets all the credit.
@user-io1iz5ie9x
@user-io1iz5ie9x 5 лет назад
このゲームで、マリオがジャンプ時の”ホヤ”という声は、他に「クレイジークライマー」ではゴリラがパンチの時にもあった。
@m.o7861
@m.o7861 5 лет назад
あー懐かしい‼️ ヤマナカにあったおもちゃ屋にこのゲームありましたね✨ 上手い人のプレイ観ていて楽しかったです😌💓
@MrDirkles
@MrDirkles 8 месяцев назад
I got caught using strimming wire to clock up credits on this game and I was subsequently barred from the arcade. A traumatic event .
@AgentM79
@AgentM79 3 года назад
I like this better than the original. Great game!
@HypercatZ
@HypercatZ 2 года назад
This was my first contact with the franchise of Donkey Kong
@rn3931
@rn3931 5 лет назад
1:15:24 謎の死
@Maquinamqc
@Maquinamqc 5 лет назад
CONGRATULATIONS!!! Great play.
@user-ey9cc6dx4x
@user-ey9cc6dx4x 2 года назад
この動画ではカットされてますが、ドンキーコングが檻から脱獄するデモシーンがありますが、当時はデモ中に音や曲が流れるのは珍しかったから不気味でした。
@nobrin19
@nobrin19 3 года назад
2周目からの難易度がクレイジーでしたよね 75Mのジャッキとエレベーターの速度、100Mの火の玉の動きが特にクレイジー
@edscheer1976
@edscheer1976 2 года назад
KONNICHIWA
@user-eg9pg3yb6j
@user-eg9pg3yb6j Год назад
三周目からは「もう1秒もプレーさせてやらねえ」と言わんばかりに殺しにかかってきますから却って燃えたものです🙇‍♂️
@nobrin19
@nobrin19 Год назад
@@user-eg9pg3yb6j 本家のドンキーを攻略したプレイヤーも唸らせる上級者向け仕様でしたよね
@pinrx
@pinrx 4 года назад
懐かしい。あるレベル以上の3面目は難易度が下がってやりやすかった。守口にあったころの関西医大付属病院近くにあったゲーセンにふと立ち寄って何百万点出して、常連の子供たちから神扱いされたなあ。
@kitten_anakin
@kitten_anakin 2 года назад
飛んでくるバネの間隔ね。3周目75Mのが一番タイミング厳しくなってて、4周目以後は狭広狭広になってて却って楽だった。
@pinrx
@pinrx 2 года назад
うん、それそれ。なんか意外とそこに気が付かない人が多かったみたいで。
@user-zl5vg1kx2g
@user-zl5vg1kx2g 5 лет назад
L=22の呪いは健在なのかw
@ajmetallord
@ajmetallord 5 лет назад
1:10:37 My best moment!
@user-oe5le3mi1l
@user-oe5le3mi1l 3 года назад
コピー版はドンキーコング(100m)の後ろも通れるんですよね。
@40imai4
@40imai4 5 лет назад
懐かしきコピー基盤、クレコンですね。ディグダグのコピーゲーム、ジグザグもお願いしますw
@tmcy82b
@tmcy82b 5 лет назад
コピーのくせにパートⅡ、しかも色をオリジナルに寄せる無節操さ。調子こいてるな~w
@toraokasoja
@toraokasoja 5 лет назад
ですなーw最終的に任天堂から訴えられると言うw
@MizuhoAki
@MizuhoAki 4 года назад
コピーは本物より新しいものとして売るためにパート2とか、インベーダーパート4とか内容変わらないのに名前だけ新しくするというのが手法でしたよ。
@ChrJahnsen
@ChrJahnsen 2 года назад
Crazy Kong - my first arcade love. I was about 8 years old. ❤❤
@kitten_anakin
@kitten_anakin 2 года назад
100Mで、鬼火と継ぎ目を同時に飛び越すと鬼火がそこでフリーズする技が決まるととても嬉しい。
@anthonynicholson8062
@anthonynicholson8062 4 года назад
If I remember rightly, you could climb the first ladder, then tap right twice, and then jump off the edge, and fall through to the top of the screen to complete the level. And it had to be Crazy Kong not Donkey Kong. Also, I think Crazy Kong allowed you to walk behind him during the trapdoor level.
@jerryscrappielife
@jerryscrappielife 3 года назад
You are correct.....but I think you could only do it from level 2 and beyond.
@jeffbarkley3915
@jeffbarkley3915 2 года назад
Wasn't there several tricks on this game? I only knew of one of these games that existed and it was there for a very short period of time so I didn't get very good to say the keast
@JinzoCrash
@JinzoCrash 5 лет назад
9:13 Hammer from nowhere?!?
@etienneodk
@etienneodk 3 года назад
This is a bug, it dissapears when the other hammer runs out. Its there but invisible.
@YaraDeki7115
@YaraDeki7115 4 года назад
1段目でワープ 「首ちょんぱ」って言ってたわw
@richardw.smithjr.6683
@richardw.smithjr.6683 4 года назад
Who in Youngstown, Ohio can beat that score in Crazy Kong: Part 2!!!!
@JoseMolina-ij3xx
@JoseMolina-ij3xx 3 года назад
This game also has a kill screen. Just not in the same level. Interesting.
@ajmetallord
@ajmetallord 5 лет назад
This is my very first time I killscreen this game
@johnissoevil
@johnissoevil Год назад
I played the original Crazy Kong back in the early 1980s, never Crazy Kong 2 or Jr. The arcade was the old Midway in Keansburg, NJ. The other arcades in town had the real Donkey Kong, which I also played. Wasn't there an imitation version of Pac Man made for the home consoles in later years?
@mabil67
@mabil67 2 года назад
Is there a romset where the death screen issue in level 22 has been fixed?
@tomy.1846
@tomy.1846 Год назад
Is the jump move at 1:49 possible in the regular version of Donkey Kong?
@Dedicatedtolivinginthepast
@Dedicatedtolivinginthepast 8 месяцев назад
As far as I know it is! I haven't played the original arcade version of Donkey Kong, But this version seems to have the exact same levels and you can make the jump in the NES and ColecoVision versions of the game!
@johneygd
@johneygd 8 месяцев назад
This game is fucking awesome.
@matthewmartin3255
@matthewmartin3255 3 года назад
this has crazy climber hardware
@Serinus_Wind
@Serinus_Wind 5 лет назад
In Lv.22, Kill Screen?
@99ronmarsh
@99ronmarsh 5 лет назад
lookinf for sound files for crazy kong any one where to find them /?
@ajmetallord
@ajmetallord 5 лет назад
Ron Marsh You can them online as Samples in MAME. By the way I'm the killscreener on Crazy Kong!
@99ronmarsh
@99ronmarsh 5 лет назад
@@ajmetallord I've looked into the sample file, it's donkey Kong sound not crazy Kong sounds
@JoseMolina-ij3xx
@JoseMolina-ij3xx 3 года назад
Many of the sample are actually taken from Crazy Climber, that's why it's called Crazy Kong.
@user-eo4rp9ts4k
@user-eo4rp9ts4k 3 года назад
ドンキーコングよりもクレイジーコングの方が好きです。
@user-ei4kf6wg5q
@user-ei4kf6wg5q 2 года назад
同じく。クレコンを先に触れ慣れ親しんだ事もあってか本家にはコレジャナイ感を強く感じ今に至ります。クレコンを家でやるにはやっぱり基板を手に入れるしかないですよね。
@user-eo4rp9ts4k
@user-eo4rp9ts4k 2 года назад
@@user-ei4kf6wg5q そうですね、店探しから始めないといけませんね。
@littleglay7328
@littleglay7328 4 года назад
この髭の親父は果たしてMARI〇なんだろうか?
@gibs2b
@gibs2b 5 лет назад
No death jumping ?
@user-ei4kf6wg5q
@user-ei4kf6wg5q 2 года назад
GIVE UP!!と言いながらも結局こちらが負けるまでは終わらないガキ大将勝利の法則
@TheSteveTheDragon
@TheSteveTheDragon 5 лет назад
WEERGH!
@bailout68000
@bailout68000 3 месяца назад
ワープ無しとは見事、
@luniversdenoe76
@luniversdenoe76 2 месяца назад
1:15:24 Is Mario having a heart attack?
@celinesenden4142
@celinesenden4142 5 лет назад
👍🏻💘😍
@InessaMaxinova
@InessaMaxinova 4 года назад
1:15:24 Wait, what happened? Invisible barrels? (I don't speak Japanese, sorry!)
@etienneodk
@etienneodk 3 года назад
Killscreen
@Serinus_Wind
@Serinus_Wind 2 года назад
Kill screen, which means Game bug. old games like Pac-man has also killscreen, you cant go any further. (stuck in that stage with anything can kill you, and get force game over) in this game, you reached loop 22, the bonus(also time limit) is start from 100 pts, and bonus is reset 8000pts, but real time limit is same as 100pts(unbeatable)
@YandereSimulator911
@YandereSimulator911 Год назад
Hello
@manu20210
@manu20210 4 года назад
HOW HIGH CAN YOU TRY?
@JTJINX001
@JTJINX001 Год назад
Hi
@sociala.c526
@sociala.c526 4 года назад
how i can jump
@user-fm8sk4lx1u
@user-fm8sk4lx1u 5 лет назад
미쳐버린 동키콩
@user-pw7pr8dp1k
@user-pw7pr8dp1k 5 лет назад
これクレイジーコングじゃない。 1段目でワープ出来るのがクレージー
Далее
1980 [60fps] Crazy Climber 611600pts
23:03
Просмотров 323 тыс.
These Donkey Kong Arcade Hacks are Incredible!
9:21
Просмотров 131 тыс.
Double Dragon 3 Speed Run 10:27
10:33
Просмотров 372 тыс.
20 Donkey Kong Clones and Copies (1982-1983)
9:16
Просмотров 21 тыс.
Multi Crazy Kong Kit with Crazy Kong Remix
26:40
Просмотров 10 тыс.
КРАФТИМ НЕМЛЕС ФРАГМЕНТЫ
1:5:04
Просмотров 255 тыс.