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Excellent. So for old footage in the 90s which is showing at 1080 (so it's squeezed horizontally, making the people in it wide and fat) would you use the same adjustment but for the Y axis @ 0.65?
Just tested out my new anamorphic lenses and needed a quick tutorial to see my new footage correctly on the timeline and this was dead on perfect what I needed plus my lenses are 1.6 as well! Automatic subscribe! LOL I'll see what else you got later too. 👍
Thank you, great video! I have a couple of questions : 1- since anamorphic squeezes, shouldn’t we increase the width rather than decrease the height? Or does it boil down to same? 2- newbie question: how do you create an adjustment layer in DaVinci please?3- I intend to shoot a film using both a Komodo with vazen 1.8 squeeze lenses and an fx3 with spherical glass. Do you think this might work using method 2? Thank you very much!
I get strange results if I compress vertically rather than stretch horizontally. Setting the pixel aspect ratio in "clip attributes" is a better method in my opinion.
I'm not actually an expert when it comes to anamorphic, more so a hobbiest. In fact I ended up selling my Sirui in favor of the Helios 44-2 with an anamorphic mod. If I were you I'd just try both methods and see which looks better.
Hello. I use Carl Zeiss 2X lens with a combination of spherical lenses. I have two cameras, one Red One Mesterium MX, which records video with a resolution of 4k 2:1. My other camera is Black Magic Ursa Mini 4K, which has a resolution of 4k 4: I shoot 3. What should I do to set the timeline and aspect ratio correctly so that I can have real anamorphic dimensions? Thank you for your help.
In that case I would create a "B roll" timeline for each camera, and scale the clips. Then, when you want put them into your main timeline, you can stack them and just drag and drop from your "b roll" timelines.
How did you come to Y=0.65 for your second method? I'm trying to figure out the math (not my strong suit) for my 1.15 anamorphic lens and I'm just guess/checking for now. I landed on Y=0.85 and it looks pretty good but I'm hoping you have an equation I can use to be precise. I just can't figure it out. Thanks!
That's a great question! I don't actually have an equation... Sorry! Math isn't my strong suit either. The .65 number I came up with was easy to remember and looked good to my eye
@@donovankean For the second method, for 1.6x the correct number will be 0.625. I used your first method, and created 2 timelines. In the first one i used the Y / 1.6 (in my case 1080/1.6= 675. As for the second method i have seen someone use 0.635 and another person use 0.625 so i have just compared the first timeline (with 1920 x 675) with the second timeline changing Y to both 0.635 and 0.625 and 0.625 is the exact same as timeline 1, while 0.635 is slightly taller. Give it a try. Good video btw, short and straight to the point ;)
Hi thanks for the video im new in the field. I have a question? Im not sure what camera u recorded on i currently have a bmpcc 4k with a sirui 35mm 1.33x anamorphic lens. My camera has a dezqueese mode that i can activate on the camera. Once i import the media i to davinci resolve its dezquese on my timeline. My timeline is at 4096x2160 thats the resolution i normaly use . Do i still need to do something in my timeline like 4096x1624?
That's an awesome feature! Mine was filmed with a Sony camera, which doesn't support anamorphic mode in camera, hence why I have to desqueeze it post. As long as your camera has the proper aspect ratio for the desqueeze, then you should be fine just using default timeline resolutions.