You and ItsyaboyBrandyBoy are single handedly keeping my interest for FO4 and FO4 modding alive. I'm even considering doing another playthrough once I'm done with TTW haha.
@@thenoteworthy1298 He's definitely in the creepy territory, though that's mostly because that's the thing raking in the money I think. He doesn't feel like he's actually having fun with his videos anymore, just scripted feeling.
@@primal_clawyt8336i’m a gun dude & i bought a 45-70 ruger marlin SBL before buying a sig sauer m400 elite because i simply couldn’t resist a lever action that could take down anything
I'd say Colt SAA and ranger sequoia are 2 best revolvers for fallout 4 These have their own smooth and realistic animations and beautiful look unlike others
Physics fact: when they laser is generated a light is shine through a Crystal and lens, with no moving parts and no small explosions happening lasers would generate no recoil it would be like using a laser pointer only at a much higher and a much harmful frequency.
One thing I will say about the .32 is that while its damage is low, it has an utterly bonkers amount of range, north of 200 on the shortest barrel. Combine that with the silencer and it actually does make an okay little gun for playing a stealthy spy/secret agent/detective sort of character. If you use a mod to apply legendary effects, slot on the Lucky effect, go for headshot crits and you've actually got a kinda cool little niche gun.
Nice! My, Fav weapon of choice! Love, using revolvers in every fallout game I've played. I would, download any of these in a heart beat! Really, enjoyed this one Dak! Kudos, to all Modders within. Cheers - Jass.
Smith & Wesson Model .500: The biggest and baddest Magnum ever built. RSh-12 Magnum: Russian made 12.7mm 5 Shot Revolver, shoots Assault Rifle ammo. Ranger Sequoia: An icon from the Mojave Desert. S&W Schofield Model 3: The choice of an avid gun collector. .223/5.56 Heavy Revolver: Small bore rifle cartridge in a convenient handheld package. A dee-lightful find. .44 Magnum S&W Model 29: You feel lucky punk? M2045 Revolver Rifle: The biggest of Irons. The loudest gunshot ever heard.
i think for the S&W 500 revolver it would be funny that if your strength stat is below a certain level, firing the gun breaks your arms and from there maybe a 5% chance to break your arms
Being a fan and yes a shooter of black powder firearms, I was really hoping the lamatt would be fully functional. As in firing the 944 rounds and then tilting the hammer to shoot 20 gauge shotgun shell. There's two other posts that are apparently just modern resources that were never fully implemented into an actual usable mod. Both of those did intend to have that functionality
In most vids I do, especially in a single mod review, it gets its own dedicated spotlight for sounds. This was just intended to be a massive recommendation video; not a review of each weapon, like I said in the intro
@@DegenerateDak there's also the M1917, which i also have in my load order. Less adaptability but it came first so it's been there a while. I like that the 1905 has the snub nose variant, makes for a good detective type pistol.
The Smith and Wesson Model 1917 is a fantastic historical revolver, and added to Fallout 4 by whiskeyriver223. It uses .45 which is awesome, and it looks great. It was originally used in the first and second world wars, and then found a new life with the tunnel rats in Vietnam, where it was suppressed.
I havent had a pc in years so I never got to all the FO4 mods my HDD blew up right when creation kit came out. You and ItsYaBoyBrandyBoy are great channels for catching up with all this shit.
Stellar list again man, I gotta have at least a few different revolvers rolling around the commonwealth or it just don't feel right. A couple I'd add though: COBRA Officer's Revolver by Yottabit and the Custom Remington 1875 Western Revolver replacer by theseventhdog. The Cobra fires plasma rounds, it has quite a few skins and it looks fallout af imo. It's super OP though, hard to overlook. The Remington is gorgeous, both a rusty and a stainless skin and a few different grips and more importantly, replaces that silly redundant Model 29 with a pearl handle they passed off as a "new" weapon in Nuka World haha I remember you featuring the MtS255 in your Shotguns list and the survivor series but obviously it's a must have, too. Oh! They're all on Xbox too, that's clutch
I love your channel. How you mash up mods, show related gameplay and have such a smooth overlay of your voice ontop of very professional videos. I subscribed about a week ago and have enjoyed every second of it. Thank you.
aahh thanks a lot for this dak, really helpful, could u do these big bundles for other gun types too, like a remastered list, thank you and keep up the good work!
I *want* to like that "Colt 6520", but the first-person view for it is TOO big. I think it's time the M2045 "Rifle" went back in the load order though.
Thank you so much for the video! Do you think in the next one you can include the audio for shooting and reloading? I just really like to hear what they sound like, but don't worry, the video was great even without it!
the audio was there it was just turned down a bit. to be fair, most of them use vanilla sounds and like i said in the intro this was more for recommendations than full reviews
2:39 I’ve downloaded this revolver mod, and I’m trying to get this stupid thing to work. What are the requirements for this? What level should I be to make it spawn in any shops, cases or enemies?
The LeMat mod would be awesome if the Shotgun version was weightless, that way you can carry both and just hot key it. So, it's like you're carrying the same gun, but just using the other function.
I personally own some cool guns. Some quite expensive. But my by far favorite is a old H&R 9 shot .22 revolver. It's barely worth over $100.00 and is more or less useless for anything other than playing around. I love that little gun. Ammo is cheap, and it's just fun to shoot. Revolvers are a blast.
The Bulldog may have been intended for early game, but it works late game as well. My Legume does 210 damage, 420 if they are at full health, which with my 3.2 times sneak attack is 1,344 damage. I one shot head shotted a deathclaw, then killed two more deathclaws and a slightly wounded behemoth with it, my companion chipping in a couple hits. I would like to see cylinder upgrades for this gun, though. Four shots isn't much, and as the .556 has almost exactly the same case diameter as a .357 magnum, a five, six or even seven shot cylinder upgrade would not be unrealistic.
We need more revolver rifles. I think thats one weapon that would be the easiest to make from scrap but also the most dangerous. Meaning they would fit perfectly into fallout
how many of these have 3rd person animations as well? i like to play more so in 3rd person then 1st person and mostly all of the modded weapons i have, have a 3rd person animation (custom ones)
I use my unique Two-Shot M2045 Revolver Rifle as my go to mid range sniping rifle since I LOVE how steady the scoped aiming sight is. Not recommended in VATS though, since the animations during VATS bugs out from time to time.
Switchable fire modes is something that Fallout should really include at some point. And not just on guns either. Even melee weapons could have multiple modes on them. I can imagine a version of the Shishkebab in which the flames can be turned on or off. With the flame off, it would be just like any bladed weapon. With the flame on, it would do some bonus energy damage, but would cost flamer fuel per second.
Might be late, but have you tried 'Reaper of Pantheon' mod? Also revolver, with up to 4 types revolver which share same model and plenty modifications.
I came here just looking for a good weapon to use all my .38 rounds in my modded survival horror playthrough and now I got tons of guns to use in different playthroughs
wish for a more HD version of this video, only 2 or 3 modders from ur list actually does polish works, all the rest are just regular lowbie or even cursed stuff...
Im New in this of the mods i have to change settings in the pc or download something from Nexus? Or just can download mods from the Game? For example the mod in pc Modern firearms(tactical edition) i can just download and It start Working or i have to do something more?
My favourite revolver of all times in terms of design is Mateba model 6 Unica, and the existing mods do my baby a dirty by using a bad model. The drum swing axle protrudes way too far out of the gun, and on reload it swing in a very weird way, as the actual rotation axis is heavily misaligned. Too bad I don't know how to model it myself, or fix the existing one.
i think you should do a video about pip boy mods like pip boy 2000(handheld pip boy that according to cannon never existed in lore coz they are strapped to the arm) Pip boy 3000A from new vegas and fallout 3 or my personal favourite Pip-Boy 2000 mkVI that appeared in fallout 76 , each of this pip boys i think can have custom paintjobs
Anyone else experiencing an audio bug with the Colt SAA? The hammer cock and reload sounds are from the Lever Action Rifle for some reason. Any help would be appreciated!
I believe you’re talking about the classic leather armor. RN it’s part of the Mojave geckos mod, and maybe project Mojave. But I think it’ll be standalone soon