Watch Jacob battle Mees in the finals of the 2015 Pokémon Trading Card Game World Championships Masters Division! Learn more about the Pokémon Championship Series on our site! bit.ly/ST1xUq
Jacob always seems to run hot. He had a good deck don't me wrong but I've never seen a bad start from him. I played him before in a virizion genesect mirror and he just had everything to g booster me turn 2. I just had to concede.
I realize this is 3 years late, but if you haven't before make sure to watch TheTopCut's old videos, Pooka's the best teacher for learning the basics of deckbuilding and competitive play.
+Nicolás Girardi Not sure if you are being sarcastic or not, but the deck really is quite balanced considering the two major factors that can screw up your game: Luck of draw, and skill. If you don't draw well enough/ you don't draw the right cards, it can really mess up your entire gameplay, especially when there are cards like Archie's ace in the hole (which relies on having zero cards in hand) and subsequently, also the fact that if you do in fact screw up, Seismitoad's item lock will hurt you a lot, especially when you consider how popular seismitoad is becoming in tournaments.
Skill in sense that the type of cards you draw/ discard via ultraballs/ battle compressors etc. really matter in the game. If you don't discard the right cards, it might cost you a lot (say you miscalculated and discarded the wrong cards with ultraball and ended up with 1 card instead of 0 cards left in your hand and because of that, you were unable to play Archie's Ace in the Hole.) Miscalculations has happened to me multiple times when I'm playing PTCG and if you're not experienced/ skilled enough to know what to do, then you might possibly lose out.
+TheGamingMudkip he conceded the match cause jacob got the archie which allows you to take a water pokemon (blastoise) and put it on the bench then draw 5 cards, then the ability of blastiose allows you to attach more than one water energy per turn to the keldio and the keldio does 50 plus 20 for each water energy, allowing one hit knock outs one turn one and thats pretty much what happened
John, you have to remember that in Worlds (and even smaller tournaments like Internationals), there is a timer that lasts for all three games. Therefore, players, especially who run slower decks, have to be wary of how much time they spend per game, and try to save time in any way possible. For example, if Person A knows that he is going to lose early in the first game, he might as well concede so he can give himself more time for the next two games. Hope that answered your question :)
Ya, so true! I've always been into yugioh as well, and only recent got into Pokemon. But I hate how in yugioh "OTK" (one turn kill) is a common phrase. I wish that they would have kept the game balanced over the years. If you play against a modern deck with one of the original starter decks you would have 0% chance of success, and because of that I've been really turned off from yugioh.
Michael Nation I completely agree. It used to be that it took like 5 card combos and a few turns to otk and that's if you weren't interrupted. Now every deck can otk naturally