Mine was 121 hours long. If you count the fact that I had to restart my first game because I accidentally killed one of the only three people who can upgrade my pyromancy, and another I accidentally sent to his death meaning I can't access the third.
This guy 21:28 minutes into the game: Beats it Me 21:28 minutes into the game: "i guess i'll play as a knight. Wait, but that pyromancer looks pretty cool tho..."
Hmmm... I think I'll take hunter, but wait, the warrior seems tougher. Don't monsters beat me with high damage in this game? Yeah... maybe the knight. If I don't get hit then I don't have tk care about HP... pyromancer it is! Oh wait, I'm more used to Hunting so... Hunter it is!
You will never be Japanese, you will never find the love of your life in Japan, who looks like this and is a cutie pie Japanese girl. You will never be the protagonist in an anime, you will never have superpowers that allow you to overcome your most greatest tribulations, you will always be a loser.
Imagine being a properly equipped adventurer and then see beef jerky boy sprinting past you, beat every bods, eat their souls, and beat a literal god lord of cinder with a caries infested dragon tooth
This comment reminds of Senile Scribbles, there's a part in the skyrim parody series where the dragonborn is denied joining the dawnguard because he hasnt killed alduin, then comes back like 10 seconds later saying he did it lmao
@@iTwirlynebula That's for Dark Souls remastered which is a different game when it comes to speedruns. Because of 60 FPS remastered is always going to be faster than the original.
attendant 1: how long do we give to try the game? we must avoid that they see too much ... attendant 2: 20 minutes ... I think it is enough to see but not too much ... speedrunner: * crunches his knuckles * challenge accepted🧐
Holy shit. That anor londo part was clean af. I don't even wanna know how many times one has to fall off the ledges, until they master it like shown in this video.
Noob, it only took me 1.5 years! I ragequit at Capra Demon, waited half a year, started new, ragequit again at Capra, waited half a year, then i finally beat him and then slowly the rest of the game 😅
I died so many time in that game. The game itself decided to give me all the weapons. I had all the black knight weapons and all the rare weapon in the same id in single play through not even ng+ talk about bad XD
@@wadespencer3623 yeah it’s called moveswap. By changing from the rapier to a heavy weapon while rolling, the running attack animation from the rapier can be used on the dragon tooth.
@@pleasehelpme4811 Ohhhh. Which explains the wonky animation he's attacking with. That makes a lot of sense. Extremely strong and way faster than it should be able to swing.
Okay, so, I've been playing Dark Souls 3 for a long time now. It's gotten to the point where I can pretty much run it hitless consistently until Pontiff (where I'll inevitably miss a parry or two) and Nameless (that fire breath bomb tho). Finally, I decided to play Dark Souls Remastered, because I wanted to see where the modern series began. I'm thinking, "Oh, maybe I'll die once or twice in the bosses before I figure them out, and I'll beat the game in about 5 hours." My first death was on the steps from Firelink to Undead Burg. After that, it was all downhill. I've died about 30-40 times so far, and I've only beaten Asylum, Taurus, Gargoyles, and Moonlight Butterfly. Capra killed me good the one time I tried, and each new area I discover finds a new way to squash me flat. The roll timing is different, the level design is more cramped, the enemy tells are less obvious... I guess it's true what they say: Dark Souls is the Dark Souls of video games. Great job, dude. This run made me feel both worse and better about myself and my playstyle.
Dark Souls 3 is definitely harder, but a lot of the learned skill in these games is muscle memory. Going from one to the other you have to get the rhythm again. After I got the style, DS1 was mostly a breeze.
I’ve stepped away from the speedrun community for around a year and it’s crazy how much the process in completing the game has changed.. new glitches and completing different areas before others.. What amazing evolution!!
the blades in sen's fortress! this was such an exciting run to watch. I'm playing it for the first time at the moment but i love watching speedruns up to the point I've got to.
Anor Londo section is just so entertaining to watch, you just have to imagine what the devs would’ve thought about seeing something like this back when the game came out...
This is a rather complicated trick called the Sen's Gate Skip. Pretty much by parrying at a certain point on the stairs it causes the game to activate the top down camera normally used when you take a very long fall into a place without a floor below and die. But, the top down camera trigger is actually a different trigger than the death trigger. And the reason speedrunners do this is while the game is in the top down camera state, certain objects deload, one of which being the gate to Sen's Fortress. This allows them to enter Sen's Fortress / Anor Londo and get their end-game weapon without killing the Gargoyles or Quelaag. They end up killing them eventually anyway to get access to the firelink altar to set up a wrong warp into the Kiln of the First Flame, but by saving them until after they get the dragon tooth makes the fights go way faster so it saves time.
Just finished DS1 for the first time today with no walkthrough or previous knowledge of exactly what happens after Taurus Demon. So now I'm ready for some lore deep dives and speedruns like this to blow me fucking mind
There’s something just magically soothing about this game’s sound profile, everything feels like stone or wood, makes me think about how life was simpler with less. Everything today sounds like fantasy, not even Elden ring tried so hard to make such a believable ‘old world’.
Nice video. Played it several years ago and forgot a lot of it. Seeing that vide brought back the memories. 👍😃 I spent about 80 hours on the first run and a total of 400 hours. Now playing DS2.
As an NPC, it must be some crazy shit to watch a stick of beef jerky swing a dragon tooth around with reckless abandon and save the world in under half an hour
I had no idea half of the tricks used in this video existed, and some of the closest calls like jumping on the ramp leading to the rafters or the fall damage you took when going to pick the Dragon's Tooth made me SICK. Impressive beyond words
This is insane...! I like to think I'm good at Dark Souls, but this is something I can only dream of...Extremely well done, friend! I really wanna know, how does that last skip work, the animation switch from the Fireball to Homeward leading to warping in the Kiln? I don't yet know enough about the game to know how that happens. I'm guessing since you last rested at the Lordvessel, it counted that as your bonfire, but since the doors were closed it spawned you on the other side instead? I really have no clue.
Old comment I know, but if you were still wondering. Using the animation switch from Fireball to Homeward lets Homeward cast quickly enough to do so in the split second you get after you choose the new warp location and the loading screen appearing. When the warp to Undead Parish was complete, Homeward tried to warp the player back to Firelink Altar, but doesn't know where to place the player because the 'last rested' bonfire is not the Lordvessel, it's now the one in Undead Parish. Each area has a default spot, set by the devs, as a sort of warping failsafe for situations like this. For the Firelink Altar, this just so happens to be beyond the door, in the Kiln itself, and that's where the player ends up.
Sure! Check out the speedsouls getting started page for some of the basics wiki.speedsouls.com/darksouls:Getting_Started . Then I'd also recommend that you join the speedsouls discord so you can ask for advice if needed. Also keep in mind that remastered and ptde have different routes so for example the route I did in this run isn't doable in remastered.
Hey, just wondering how you manage to open the door locked by the residents key without buy the residents key. I'm sure I'm missing something because I'm fairly new to running souls but I've already watched the video a few times and I can't figure it out. If anyone has an explanation I would greatly appreciate it
At 3:16 I do a glitch called promptswap to switch from the orange soapstone to the residence key and buy it. This glitch is done by pressing confirm so A on xbox and clicking the arrow in the menu bar to go to the next menu at the same time. I've bound X on my controller to left click so I press X and A at the same time there. It's a bit hard to explain, sorry. Here's the speedsouls wiki page about it wiki.speedsouls.com/darksouls:Prompt_Swap
@@Saastutin I'm so fucking sorry I just realized I really didn't say congratulations so Congratulations 🎉😁 Honestly this is beyond what I thought humans capable of 😂
Hey, just a suggestion that might save time on a future run, you can actually Wrong Warp right after you get the lord vessel. Just rest at the lord vessel and warp to firelink shrine, right before the fourth bonfire flash on the loading screen, quit the application and when you restart, you'll be in the kiln. I don't know if you still read comments on here, but I thought I'd leave one in case you see it
Doing that method is a different category called any% force quit. In all other categories you aren't allowed to warp that way because it involves closing the game. Basically our definition of any% is actually any% no force quit.
Making a full run tutorial would be too hard. There's so much information that you'd either have to condense to the length of a normal run or make a really long tutorial. I'll try to make some more tutorials of specific glitches and skips though when I think of some. I also might do a post commentary explaining some basics if I get more offline PBs.