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3 Hours of HOT TAKES for 40K 10th Edition 

Poorhammer
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29 сен 2024

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Комментарии : 572   
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
I want to take a moment to thank you all. I was just checking in on comments in case some moderation was required, I'm always shocked at how civil you all are. I only had to tactical-nuke one psycho who dissed our saxophone opening song. As the kids say, RIP BOZO. When we post 3 hours of day-zero sleep-deprived hot takes and the average negative comment is "You should have been more negative about Ad Mech" or "Brad stop being a dick to Black Templar players!" I gotta say I'm extremely happy with the results and proud of this level headed community. While I'm here though, a quick bit of unsolicited advice for newer players out there: Now that we've had a weekend of first games and official launch is coming up this weekend I just want to assure those of you seeing a lot of negative takes about balance or your army specifically. Don't sweat it, 40K balance has never been perfect and rarely has been good on the first attempt. Just enjoy things as much as you can until a wave of balance adjustments hit, don't miss out on the chance to have a great story for the wild west of 10th's opening weeks. You'll look back fondly at the insane weird lists that were OP for a few days/weeks/months.
@chrisjones6792
@chrisjones6792 Год назад
40k has never been perfect, but the constant focus on the next big release and increasingly rapid release schedule means that period of "first attempt" comes up more and more often, and we get less and leas time with a mature system. The game is better as a competitive game than it used to be, but thats about all it has going for it, in my humble opinion. Istvaan is lovely this time of year.
@timunderbakke8756
@timunderbakke8756 Год назад
I may not get a game in for a few weeks. Which on one hand is too bad but maybe some ideas and balances will have settled by then. I want to enjoy my thousand sons but it’s also been since middle of the edition since my space marines saw a tabletop. So many good things.
@firmak2
@firmak2 Год назад
The thousand sons hellbrute thing. Do the auras stack like that? Cuz they work like auras and auras can effect a unit no more than +1
@KingZappa
@KingZappa Год назад
Really enjoy your videos. They are some of the only 40k discussion videos I've watched since starting up again last year (since end of 7th), and I love all your discussions!
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
@@firmak2 They don't, I noticed my mistake this weekend while writing up a different episode idea. It wasn't worth making the editor cut it though, it was at least a real hot take with it being wrong. lol
@EdBurke37
@EdBurke37 Год назад
"I think the Admech detachment ability is neat!" You missed a golden opportunity, man! The detachment isn't neat it's "RAD"!
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
I've never been more disappointed with myself (so far)
@EdBurke37
@EdBurke37 Год назад
@@thepoorhammerpodcast it's okay, I believe in you. You can get so much worse.
@telethus4387
@telethus4387 Год назад
@@EdBurke37^
@TunnelDragon44
@TunnelDragon44 Год назад
It's a pretty trash ability, but it's hilarious that they gave an army the ability to go "Fuck you." * Irradiates your deployment zone *
@MrPooleish
@MrPooleish Год назад
When designing Imperium: Every possible subfaction gets a codex and unique models. When designing Xenos: Eh, these 5 factions are technically "Aeldari", just shove em in with Craftworld. It'll be ok.
@georgetudor7913
@georgetudor7913 Год назад
It's annoying but cmon there's so many imperium players compared to aeldar like it just makes sense sorry dude, apparently space elves aren't too popular - who would've guessed
@BW-CZ
@BW-CZ Год назад
@@georgetudor7913 Because their models are older than half the playerbase. While marines get a new release every month and you get bombarded by their marketing (fortunately not literally anymore). Space Marines would still be a very popular faction, but they are this popular only because GW favors them at the expense of others.
@MrPooleish
@MrPooleish Год назад
​@georgetudor7913 maybe they wouldn't be the most common army if they weren't in every New Edition box and 3/4 of the Two Factions One Box sets.
@Wiiwillrockyouup
@Wiiwillrockyouup Год назад
@@georgetudor7913 Is this a purely UK thing? Michigan here, Space Marines specifically aren't super popular, it tends to be Chaos and Tau
@mrbigglezworth42
@mrbigglezworth42 Год назад
@@BW-CZ It's a real chicken or egg situation. Are the Space Marines so popular because they're promoted the most, or are they so popular because people like the aesthetics of the models? I think everyone has at one point either had some Space Marine models, or a small army of them because they're also the cheapest to get into. Finding second hand marine models is easy, finding second hand Eldar? Not so much.
@atremious1671
@atremious1671 Год назад
For 800 points you can bring a Stormlord that can shoot 20 lascannon shots by loading it with heavy weapons teams now. "I shoot 20 lascannons at you." "You mean 20 lasguns?" "No. No I do not."
@TheCrimsonSpork
@TheCrimsonSpork Год назад
"Your scientists were so preoccupied with whether they could, they didn't stop to think if they should"
@SuperDuperHappyTime
@SuperDuperHappyTime Год назад
“It’s a feature, not a bug.”
@Guardsman156
@Guardsman156 Год назад
Time to buy a few dozen heavy weapon teams
@DeBia.
@DeBia. Год назад
i think you cant take that many heavy weapons team since the cap for a single datasheet is 3. still 11 lascannons
@benjaminvanduyne3787
@benjaminvanduyne3787 Год назад
You can only take 3 of the same. So 9. Don't know if they use their BS but that would be 5s to hit if so.
@polelot5824
@polelot5824 Год назад
oh man your admech take is very hot. you are overselling them (although overlooked our one good thing: the omni sterilizer). The faction rule lets you shoot normally IF you stand still and don't interact with the game. In a game where the appeal is to push models around a board and get on objectives, this rule is telling me to just not do the movement phase. Also note that kataphrons (clearly our best units, absolutely nothing to do with them being in the combat patrol and the still-in-stock Christmas box) also get doctrina imperatives despite being cult mechanics. Finally: admech was on the bottom of the leaderboard at the end of 9th, and this index stripped all the buffs of the army and synergy (the main mechanic/playstyle of the army), made everything worse at hitting and kept the points the same. The faction identity has been stripped and it doesn't feel like admech. Guard feels more like admech than admech.
@0XFallen
@0XFallen Год назад
Well the points got upped ~30% as well xd
@polelot5824
@polelot5824 Год назад
@@0XFallen Taking all the free wargear into account I actually ended up with roughly the same net points in models, which is abysmal considering what they did to everything (oh my poor rangers)
@EricDeKirkwood99
@EricDeKirkwood99 Год назад
Purgators can teleport within flamer range, out of visibility, auto-hit with flamers thru a wall, then overwatch when the target moves to be able to see you to do it all over again.
@mini_acrylics
@mini_acrylics Год назад
Had to double take -- 3hrs hot takes... perfectly timed to listen to on the way to and through the airport
@Xaintrix
@Xaintrix Год назад
Caught this on my podcasts but huge shout out to the editor for cranking this out so fast!
@Crazymehahahaha
@Crazymehahahaha 10 месяцев назад
Super funny coming back to this episode 4 months later 😂😂😂
@RSBurgener
@RSBurgener Год назад
I appreciate you guys recognizing that Iron Warriors players might be mad about Dark Pacts. I myself was at first. But then I remembered that Perturabo himself made a Dark Pact with Sa'ra'am, the renegade Khorne daemon, and received the very first Obliterator. And from there the Obliterator Technovirus spread across their machines and wargear. So maybe they're still rocking the OG dark pact to this day. I don't hate it anymore, especially with Obliterators in the army. I've made it make sense.
@Falafel6723
@Falafel6723 Год назад
I was wondering what to do with my afternoon... these hot takes are gonna be exactly what i needed to entertain myself!! Thanks for all the hard work guys, love your stuff
@memestman
@memestman Год назад
surprised you didn't comment on how grey knights lost the use of the different nemesis weapons and they all got amalgamated into one profile
@petermccall1185
@petermccall1185 Год назад
While the loss of hammers is sad, at least they're actually pretty good all rounders and not nerfed into oblivion like heirloom weapons
@Rexy779
@Rexy779 Год назад
As a black Templar player Brad why do you hate us love y’all tho
@KameSennin4209
@KameSennin4209 Год назад
He hate us 'cause he ain't us.
@Rexy779
@Rexy779 Год назад
@@KameSennin4209 probably
@DMDoherty1
@DMDoherty1 Год назад
Worry not, Brothers. No one hates better than we do. ;)
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
Memes, mostly.
@crashstarr6531
@crashstarr6531 Год назад
1:31:32 oh my god, you guys have not seen the T'au discorse lol. We are in flames about whether or not you can conga line observers lol
@KameSennin4209
@KameSennin4209 Год назад
Heirloom weapons are bullshit. It makes sense for the axe, maul, and sword; but not for the thunder hammer and lightning claws. Edit: 27:57 Brad, they took away the thunder hammers.
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
Not from Death Company sadly, hopefully this will be corrected soon.
@KameSennin4209
@KameSennin4209 Год назад
@@thepoorhammerpodcast I was thinking about van-vets, since they still had to pay for all their wargear in 9th. They're aren't any BA players in my circle, so I don't know wether or not death company had to pay for their thunder hammers.
@SawedOffLaser
@SawedOffLaser Год назад
From what I can tell, Detachment Rules are Rites of War Lite. I like this.
@SquidGangRiseUp
@SquidGangRiseUp Год назад
I kinda disagree with the votann comment about bringing bigger units -- our army rule procs when a unit is destroyed, but we don't have much in the way of expendable enough chaff to leverage it. I think part of the reason that Sagitaur are priced a little steep is that, if nothing else, you can use them to split some warriors, rush five guys with bolters or whatever up the board and force the opponent to kill em and put a token on themselves, while the other five warriors with the fancy guns stick with a leader and make use of that token. If anything I wish you could bring warriors in units of five and skip the effort (and the overpriced car lol)
@RanVor
@RanVor Год назад
Listening to your rant about the Drukhari detachment, I have a feeling that you don't get them very well. Their whole thing is that they all hate one another, but they have to work together to survive because none of the branches have the resources to succeed on their own, at least not without investing everything they have, which is a huge risk and not very practical for regular slave raids. They even have a strict "no backstabbing in realspace, ever" rule that they follow zealously. The survival of their entire species is on the line in these raids, and it's enough to force them into line. So yes, it makes absolute sense for them to have a detachment emphasizing the aspect of the army that has been at the forefront since 5th edition, or even earlier.
@markberghel275
@markberghel275 Год назад
Special shout out to Mists of Deimos for being a silver bullet against melee armies. Oh, what's that? You got within 9" to charge me? Excuse me while I simply pick up the thing you were going to charge and put it in deep strike, thus leaving your scary melee unit twiddling its thumbs for an entire round. Have fun! Yeah Grey Knights are obnoxious as hell and I'm actually glad to have them now (coincidentally, I happen to have the same armies as Eric... just with my main and secondary reversed). I pulled them off the shelf for some initial games of 10th and they're so fun.
@aiken2258
@aiken2258 Год назад
Bolter Discipline in a vacuum seems 'eh'. But if you put it on a Lieutenant (who already grants [Lethal Hits]) then get re-rolls either with Oath of Moment or a unit that has re-roll hits anyway... suddenly it becomes a very substantial damage increase in Devastator Doctrine. Which you can do every turn with Adaptive Strategy if you want to. It's actually the enhancement that tickles my Johnny side the most.
@williamings773
@williamings773 Год назад
Add an apothecary and you have one scary hellblaster squad, or crit fishing sterguard squad.
@Tinytraveler
@Tinytraveler Год назад
I've put together a 8 model list for Tsons, that is removing 4000-5000 pts of anything but Eldar by Turns 3 and 4. Magnus, 3 Vortex Beasts, 3 Daemon Princes, 1 Knight Tyrant. Nothings killed more than 3 models, nothing lasts passed Turn 4. This isn't a joke. I'm not trolling. Synergies along with the pts being so low on those various units, leads to games that are horribly unbalanced.
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
Yesterday I was talking with the patrons about list ideas, and while I didn't go as far as you did, I had a similar build with only 2 beasts and replacing the tyrant with everything I could to hit ~17 CaPs with Arhiman etc. I think it's a shockingly solid list even if more broken ones end up found. Found the list: Magnus, Ahriman, Sorce with Scrolls, 2x5 rubrics for each leader to lead, 3 DPs with wings, one with Forbidden Lore one with Arcane Vortex, 2 MVBs, and Kairos Fateweaver souped in. It's a LOT of possible damage output on big tanky bodies with just enough point holding power to not feel dumb to do.
@Tinytraveler
@Tinytraveler Год назад
@@thepoorhammerpodcast OMG someone finally took me seriously! I have been screaming for days now, I play everyday, and Tsons are so above and beyond everyone else, we're putting money down on our next games, to see who can take 4k pts and beat this 2k pt army. We started letting the other players not tally CP and just use ANY stratagem they want. I'm still undefeated lol
@Mag_ladroth
@Mag_ladroth Год назад
Could you post the full list?
@Tinytraveler
@Tinytraveler Год назад
@@Mag_ladroth That IS the list. This is why I've been screaming. "Holy crap look what 8 models can do!" lol Magnus, 3 Vortex Beasts, 1 Daemon Prince without wings, 2 Daemon Princes with Wings, a Knight Tyrant with the Harpoon and Flamer
@Mag_ladroth
@Mag_ladroth Год назад
@@Tinytraveler What upgrades did you use?
@samadams8533
@samadams8533 Год назад
The issue with the Admech army rule is that it seems fun/good at first, but then you realize that it means that every single weapon in the codex that should already have either “heavy” or “assault” got those tags stripped from them. Rangers and Breacher HEAVY arc rifles should already have “heavy” and the ironstriders and vanguard should already have “assault”, every other army is balanced around their guns having the appropriate properties but Admech has to use their rules to just get to that point
@TheScotty1122
@TheScotty1122 Год назад
YES! Love these longer episodes! Thank you guys!
@chriscarmona7725
@chriscarmona7725 9 месяцев назад
I love you guys. Legit the first warhammer podcast that just vibes with me. Perfect for hobbying while I listen. Please keep on keeping on!
@spencerdavis560
@spencerdavis560 Год назад
Thank you for making my work day more bearable!
@scribesarchive289
@scribesarchive289 Год назад
death watch and imperium agents combined is such a good idea!
@blueishdergon
@blueishdergon Год назад
WELL THE TAKES ARE CERTAINLY HOT! Literally everything Brad said about Thousand Sons was straight up wrong. Mutaliths are basically a hyperagressive broadside that throws hands and 36in doombolts are SCARY, pretty much an autoinclude even though it doesnt give cabal points. Our strategems arent just good they are AMAZING for both offense defense and combos. No mention of how our leader choices are actually impactful and allow for some listbuilding variation, or that Magnus is REALLY GOOD NOW. And heres the big one, Tzaangors arent *completely* terrible anymore! They have OC 2 and a pretty decent melee profile with blades, reroll battleshock, charge, and advance, they can generate some cabal points on an objective(not much), and when led by a shaman the 5+++ makes them decently survivable! Tzaangor enlightened with shaman are leader killer extrodinares, and cultists can generate CP by dying so it might be worth taking 1 if you have spare points. Overall his take didnt just not age well, I didnt even last a couple hours.
@keyanklupacs6333
@keyanklupacs6333 Год назад
Listening back to this I got to the guard section and you say dont buy chimeras because they're apparently underpointed - you realize they went UP 20 points right?
@farseeraradrel4808
@farseeraradrel4808 Год назад
The current situation for Harlequin is fine enough given their army and model situation. Unfortunately, it's true that you can only play Harlequins in two different ways : with or without transports, until they get more army options. It's not like they need a Codex for that and they don't have the overpriced coping options from "the Specialist Design Studio" like Custodes do. I don't think Harlequins are being left to die, because GW clings well enough on any possibility that people buy their stuff, no matter how niche it is, between the Squats returning as the Leagues of Votann and Warhammer Fantasy returning as the Old Worlds. The Clowns will eventually get their turn and a wave to make them a bit more relevant, even though it takes four more Space Marine armies before we get there.
@johntrotter7372
@johntrotter7372 Год назад
1000% this. "We should all be able to play the game at the same time." This is a giant lesson I wish I could impart to game designers.
@Jombie4001
@Jombie4001 Год назад
Watching this a month later as an ork player. I love my Gorkanaut! It literally one shotted my brothers mortarian in a charge, no waagh. Love the Gork!
@Doodlebob563
@Doodlebob563 Год назад
Man it hurts to be a Death Guard player right now. At least we have the coolest LOOKING models ;P
@liefericson6496
@liefericson6496 Год назад
As a GSC player, I actually like our army being covered last in many lists like this. I tend to lose focus after my army gets talked about because I'll be thinking closely about what was said, so I stay invested in the whole video when we're at the end of the line. Best for last and all that.
@WhistlePigZILLA
@WhistlePigZILLA Год назад
I just played my first game of 10th a couple days ago. I put my Sisters of Battle against my buddy's Death Guard. I did most of the killing, he kept me off of the objectives early and in the end we tied on VP. It was a blast and having only played a bit of 9th I'm very optimistic about really starting to play seriously in 10th.
@jhinevaconvention3614
@jhinevaconvention3614 Год назад
Dunno if it's already been said, but note on the gun drones. Fire warriors have already got marker light and gun drones have assault so you can get some free guns and still spot after advancing
@JestaultSteinkeKachuik
@JestaultSteinkeKachuik Год назад
For t'au the gun drone has the assault keyword so you take it so you can do actions after advancing, I'm still never taking it except for on my vehicles so they can spot after advancing.
@ShadowScorp99
@ShadowScorp99 Год назад
Another Entertaining Video!!! It kept me entertained while painting up a Tyranid Kill Team. Can't wait to play Orks in 10th!!!
@BartBeswick
@BartBeswick Год назад
Thanks guys. It took me almost twenty stops and starts to listen to the whole thing, but I made it :)
@acerimmer1619
@acerimmer1619 Год назад
Forcing Battleshock won me the game as Tyranids vs orks! Managed to stop his flash gitz from firing overwatch which allowed my 2 wound trygon and a drop pod to charge them and wipe them from an objective in the last turn
@Roeland666
@Roeland666 Год назад
As a DG player, I don't see myself playing a lot of 10th....
@1xoACEox1
@1xoACEox1 Год назад
I play Death Guard, World Eaters and enjoy psychic phase. 10th for me so far is so bad i might bounce and come back in a year or two...
@azumaakazuma9305
@azumaakazuma9305 Год назад
My Desolation tee-shirt Launchers are just as beautiful as any other kit.
@Gary-gq2le
@Gary-gq2le Год назад
As a Tsons player myself i cant wait to actually field a helbrute this edition but the art of war guys said the aura doesnt overlap if you run more than one so i am curious if they actually do or not i havent found it in the core rules yet Also i bought ANOTHER Ahriman just to have one on foot and on disc every list i scheme on starts with him in a rhino and some warpflamers lol
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
They do not overlap, I realized over the weekend it was an aura and the implication of that fact. The helbrutes can indeed stay on the shelf.
@BAGELMENSK
@BAGELMENSK Год назад
As a deathwatch guy, it was nice that people remembered we existed for 5 seconds
@quadsnipershot
@quadsnipershot Год назад
I played my first 10th editions and played against space marines and killed a a guy with my haruspex tongue attack, told the guy "okay so this guy is going to give your unit so good head that its going to be battle shocked", he could barely continue the game lol.
@Krys7alFox
@Krys7alFox Год назад
great breakdown, great to have on while doing some painting
@Lord0fContagioN777
@Lord0fContagioN777 11 месяцев назад
As a DG player, and a prolific one. I'm VERY disappointed by the index update. Just as ya'll said I look at my DG as the inexorable advance upon my foes, I'm slow but more than sturdy enough to make it across the board. But just giving us a higher Toughness than everyone else isn't doing shit when Ap exists. Wooo I'm slightly harder to wound but wait lethals. I want to be the wall trap that slowly closes on my foes crushing them underneath my feet. But we just debuff you, if we can make it. GW you wanna turn us into a debuff army that's fine, give us a lot of them then, AND make us faster. OR increase its range of effectiveness. B/c no DG turn 1 is making it to within 3" that isn't a foetid-bloat drone. It feels like our army is going through an identity crisis atm. They just cant seem to decide if we're the hard to kill Chaos faction or the debuffing one. I'm tired of this "you being tanky is too good, so now you're a debuff that's slightly tanky." 5+ FNPs were not terrible. It's a high enough roll that on average you fail, but low enough you can succeed. Then we got -1 Dmg across the board, woooo, now were slightly tougher than regular SMs, woooo. I want us to be the tanks, I want my opponent to see me setting my DG and know that I'll be tough to kill not chuckle and think they have an easy W. Thats what sold DG as my favorite army for me. Now it's being slowly ripped away from them and it's hard to stay faithful to an army that in every incarnation since 8th have been worse than the last. ALSO RELEASE THE DAMN Lord Of Contagion MODEL GW I WANT MORE.
@chaindler9
@chaindler9 Год назад
You cannot take 6 units of Harlequins Troupes, they are not Battleline.
@iamalpharius3
@iamalpharius3 Год назад
They are if your warlord is a troupe master
@AuramiteEX
@AuramiteEX Год назад
Thousand Sons are OP. Poorhammer are Meta chasers!
@timunderbakke8756
@timunderbakke8756 Год назад
How so? They’re going to have the ability to do 1-2 dirty tricks a turn. The problem is, aside from the tricks and Magnus they don’t have any good way of dealing with high toughness targets. I feel like Magnus and Ahriman are auto include and go from there.
@AuramiteEX
@AuramiteEX Год назад
@timunderbakke8756 Probably the strongest Index alongside Eldar at this point.
@timunderbakke8756
@timunderbakke8756 Год назад
@@AuramiteEXrestating your initial statement is not explaining how so. I’m genuinely curious because I already am a thousand sons player and looking at the index. I see the potential to break the game if we had a lot more cabal points to spend but in practice I don’t see it making enough of a dent. Good? Yes. Beyond broken? Not really
@AuramiteEX
@AuramiteEX Год назад
@timunderbakke8756 powerful rules that can cause mortal wounds across the board. Near invincible units via rule stacking. My Initial comment is a joke jab at poorhammer, but TS are truly powerful.
@mathiaslaron3372
@mathiaslaron3372 Год назад
You wound me with the Eldar slander😔. (Also thank you for the 3 hour video)
@canistershell9971
@canistershell9971 Год назад
This comment is for the editor. Well done
@dougpopson5734
@dougpopson5734 Год назад
i have a feeling that pretty up everything old is getting new models. jump packs are coming so
@communisticus191
@communisticus191 Год назад
I think at least one unit of Bloodletters is a must for Khorne so you can make full use of Skulltaker (anti-character with dev wounds, precision, and rerolls, giving dev wounds to a unit that gets rerolls? Yeah im always taking that), but other than that idk. I almost suspect that they have such a high cost just because of Skulltaker, though if that's the case why not just make Skulltaker more points? Also screamers are the best regular unit Tzeentch gets for anti-tank by popping a fateskimmer in for Lethal Hits (and the dive can do some damage i guess). Not great but its something I suppose
@earnestwanderer2471
@earnestwanderer2471 Год назад
Eh, yeah wait a while and it’ll get fixed. But I still feel like I’ve come to pick up my new car, and the seats are missing. No problem sir, they’ll be in in six months, here’s some milk crates to sit on in the mean time.
@siddharthasriramoju7291
@siddharthasriramoju7291 Год назад
Deathwatch is the best chapter its flat better than most chapters as they can shoot better in the black spear task-force and their characters are just amazing and kill teams can be loaded up with special weapons like crazy allowing for them to simply do shooting better than most chapters
@brianwalsh1339
@brianwalsh1339 Год назад
We are so back, after a whole edition of being awful.
@Adclif
@Adclif Год назад
If you play GK you'll realize they need the redeploy to make up for their antivehicle outside of Dreadknight.
@retropixel2000
@retropixel2000 Год назад
This was lost on the Eldar salt section, but the same problem with old crummy eldar characters exist, there's a lot of stuff in finecast that you can't buy, bc they're on "rotation". And 3d printing with craftworlds is a mess bc there's no proxy line that fits the craftworlds look, unlike the rest of xenos, so if i wanna make my aspect host list (that also looks kinda ass atm bc aspects got bent) i have to either heavily heavily convert phoenix lords for my units or get a proxy that looks like nothing in my army.
@BrysonLeigh
@BrysonLeigh Год назад
I want a detachment for World Eaters that boosts range. Give all pistols that the models are equipped with Sustained Hits 8 or something stupid.
@GreenStuffConsumer
@GreenStuffConsumer Год назад
can someone explain redeploy? you can only redeploy into your own zone until 3rd round but it's over by then. how is that good?
@christopherclayton5500
@christopherclayton5500 Год назад
I feel the opposite about reminders of 9th edition command protocols. It was an interesting idea that they did poorly before, done well now. Also, I'm pretty sure everyone is using Undying Legions on Warriors incorrectly, but we'll see.
@jackgleeson8321
@jackgleeson8321 Год назад
in terms in daemons beast of nurgle I think the change of unit size 1-3 to 1-2 but the fact the soul grinder only gets +1 toughness which is not going to be helpful. I don't get what they do with chaos powers. I am not the most experienced player
@easchole9410
@easchole9410 Год назад
Free from the double weapon tax, I need a new pair of pants
@brookpederson738
@brookpederson738 Год назад
sooooo you're saying at 53:19 that "nothing stood out to you about Custodes stratagems...HUH? those strats are BONKERS GOOD. Double fight first with trajan? -1D terminators? Resurrecting 70pt models every turn? and then you complain about the detachment when the factions puts 28 models on the table. IDK man...odd take to be sure.
@Telmach
@Telmach Год назад
As a Emperor's Children player, where the hell is my fights first?
@MrThetruthhurts
@MrThetruthhurts Год назад
This was fun. Thanks guys.
@startingfromlevelone9510
@startingfromlevelone9510 Год назад
You can actually run Farsight with all the t’au sept characters except the Ethereals.
@kevin-yb4fg
@kevin-yb4fg Год назад
Oh my lord eldar... What did you do gw, they are in a class all their own
@SamuraiMujuru
@SamuraiMujuru 4 месяца назад
Welp. You called it. Reanimation Protocols certainly did get bad-touched within 6 months
@girthquake0
@girthquake0 Год назад
Black Templars: "We're just better"
@hiilis505
@hiilis505 Год назад
3 hours! This. This is a good day
@Postpar
@Postpar Год назад
31:00 only VVs got that treatment. All other melee units have all their melee profiles.
@knoise0
@knoise0 Год назад
Fuck it was about playing with friends .. get the rules and make your own models. I like the art from lancer
@hugorikken2993
@hugorikken2993 Год назад
3 Hours? This is going to be a good hobby session
@Guardsman156
@Guardsman156 Год назад
Excellently said
@dragonfly4546
@dragonfly4546 Год назад
This is gonna get me through half my shift man
@jonathanvega4007
@jonathanvega4007 Год назад
Gotta save it for later then!
@rain_uc
@rain_uc Год назад
Its like they knew how bad my pile of shame was
@WolfsEngels88
@WolfsEngels88 Год назад
​@@rain_uc3 hours wouldn't even get me through half of my unbuilt things 😅
@tradingjedi63
@tradingjedi63 Год назад
For Sisters of Battle: Single model units DO get the +1 bonus from their detachment ability. The core rules specify strength rating for single model units.
@shinespider
@shinespider Год назад
Doctrina Imperatives feel awful because all Protector does for Skitarii infantry is conditionally undo the nerfs they've received. "Heavy" weapons and -1 AP are powerful abilities, but applying them to a unit that just lost a point of BS and Armor feels genuinely terrible.
@samadams8533
@samadams8533 Год назад
The issue with the Admech army rule is that it seems fun/good at first, but then you realize that it means that every single weapon in the codex that should already have either “heavy” or “assault” got those tags stripped from them. Rangers and Breacher HEAVY arc rifles should already have “heavy” and the ironstriders and vanguard should already have “assault”, every other army is balanced around their guns having the appropriate properties but Admech has to use their rules to just get to that point
@wdeborde
@wdeborde Год назад
Here is something fun for Brad. Did you catch in the Necron Codex that you can run The Infinite and the Divine? Trazyn and Orikan can hang out together in a unit.
@Adamskitheshirtless1
@Adamskitheshirtless1 Год назад
"Agents of the imerpium should have been folded into deathwatch and called inquisistion" Its probably been mentioned a bunch here but back in 3rd/4th edition, that's how it worked, the grey knights were "demon hunters" and had access to inquisitor stuff and scions in addition to the actual grey knights and sisters of battle codex was called "Ordo Hereticus" with access to inquisitor stuff too. there never was a "ordo xenos" codex but it was speculated that it would have been the same. in later editions they removed the inquisitor stuff from greyknights and sisters.
@MechaEmperor7000
@MechaEmperor7000 Год назад
I dm'd Eric the codexes so he can witness THE SHAME. Also while there was no Ordo Xenos, there was a white dwarf Deathwatch Codex in 4th which existed beside them.
@Adamskitheshirtless1
@Adamskitheshirtless1 Год назад
@@MechaEmperor7000 i dont understand why those codexs are considered "the shame"
@prettyflyforacompsci7725
@prettyflyforacompsci7725 Год назад
On the subject of weird numbers of models in units, Primaris Sword Brethren come in a box of 5 dudes, one of which can be built as a sergeant. Their unit size options are 5.... And 11
@noi2048
@noi2048 Год назад
That's cos they expect you to have a Castellan, which is silly
@prettyflyforacompsci7725
@prettyflyforacompsci7725 Год назад
@@noi2048 you can build one of the brothers as a castellan though. That's the sergeant for the squad
@mikepopovici4810
@mikepopovici4810 Год назад
​@prettyflyforacompsci7725 you are correct. For others reading this, the castellan in the sword Brothers box can still be built as a castellan with combi weapon, but on the index itself there's a weapon profile for master-crafted weapon. It is a exact 1-for-1 of sisters Repentia where the superior is no longer an individual model but part of the unit now.
@Henry-ov7rh
@Henry-ov7rh Год назад
​@@mikepopovici4810however, if you build the Castellan, you then only have 4 regular sword brothers in that box. So you are still down a guy.
@mikepopovici4810
@mikepopovici4810 Год назад
@Henry-ov7rh that castellan Is part of the squad now, OFFICIALLY the true castellan is the john Blanche one with the giant skull pauldron (don't quote me I might talking out of my ass) but it should be the castellan and sword Brothers together. There's a dedicated black templar channel and someone asked that question, those guys clarified that the castellan is part of the squad. So if you get 2 boxes it's 1 castellan and 9 sword Brothers, for some reason gw didn't write the name for the castellan on the datacard
@verigone2677
@verigone2677 Год назад
So your hot take on the Agents, DW, and Inquisiiton all being a singular army...well they were, once upon a time. I would not be surprised if we see them get a compendium with cool detachments like that again
@bionicgeekgrrl
@bionicgeekgrrl Год назад
I suspect we will see factions merge back together in time, especially when they catch up and release less books and when everything is digital you don't get page number limits etc to worry about.
@SkarmoryThePG
@SkarmoryThePG Год назад
I find it hilarious that the way they made Psychic work is like going back to 3e's Zoanathropes just having a psychic Gun.
@RanVor
@RanVor Год назад
Believe it or not, that's how psychic powers worked all the way up until mortal wounds were introduced in 8th edition.
@zarozinia1168
@zarozinia1168 Год назад
2:54:19 for those interested in what aos nurgle is; ending move or combat phase within 3inch of a unit as well as every 6 to hit stacks a disease point on the enemy to a max of 7 per unit. at the end of the turn you roll a number of dice equal to disease points and each 4+ does a mortal wound oh and we still have armywide 5+ ward (fnp)
@prupuponcio
@prupuponcio Год назад
You forgot the best part about Kastellan robots! Because the datasmith is infantry, they get wounded by anti infantry like if they were infantry :))))))))))))))))))) YAY :)))))))))))
@SenseiLlama
@SenseiLlama Год назад
Wait seriously? I'm new to 40k (tabletop, that is). I thought kastellans looked good.
@darkChozo8
@darkChozo8 Год назад
@@SenseiLlama Yup. A unit with a leader is treated as having the keywords of both the bodyguard and leader unit, so the unit would have both the vehicle and infantry keywords. In the extended rules commentary thing, they give the example of anti-psyker attacks working against a unit led by the psyker even if the bodyguards are normal units. There's some funky stuff with the leader rules that I feel is probably going to be changed at some point, though maybe not until next edition. For instance, leaders are treated as if they had the toughness of the bodyguard unit if they're targeted while the bodyguard is still alive, which can lead to things like a Neurotyrant with a Neurogaunt bodyguard taking hits at T3 instead of the T8 on its datasheet. (it's probably that way to make it easier to roll attacks against units with a leader but it ends up being unintuitive and pretty dumb)
@SenseiLlama
@SenseiLlama Год назад
@chozochampion well. That'd disappointing, so my kastelens aren't walking behemoths. Can I take them by themselves? With no datasmith? Ah, well, at least they look cool.
@darthvaderbutwayshittier7054
Excuse me, in what universe are AdMech's army rule anyway close to strong? One half is turbo-situational, and the other is there to give you *some* stuff they removed from the data sheets.
@Leviathan1494
@Leviathan1494 Год назад
Agree, admech got shafted in every way possible.
@MrOK-fx2ep
@MrOK-fx2ep Год назад
These guys really seem to be wrong on basically half of the takes in this video.
@Leviathan1494
@Leviathan1494 Год назад
I think they are usually pretty good on armies they play/own but miss the mark on the ones they don't. Some more than others.
@adenevans5156
@adenevans5156 Год назад
I think they were getting at the potential being high. while in practice yes it doesn't do that much due to the being in deployment zones being a limiting factor on it. the army ability technically can do quite a lot.
@darthvaderbutwayshittier7054
@@adenevans5156 Yeah, and all it can do are things that were just on the datasheet by default the previous edition.
@wouterffs8655
@wouterffs8655 Год назад
I love the butthurt when you guys talk about the black templars. I came for hottakes and i found a mountain of salt :p
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
I've settled on BT as my punching bag, because of every faction I've ranted at for a bit BT players always take it the best.
@ianlachey1726
@ianlachey1726 Год назад
@@thepoorhammerpodcastjust played a 10th ed game against my necron buddy, and he just coldly stared at me for the 15 minutes after I had told that my crusader squad makes 55 chainsword attacks, sustained 1, lethal, and reroll hits
@TheCa006
@TheCa006 Год назад
@@ianlachey1726 And you deserve that stare
@syeven7979
@syeven7979 Год назад
Salt feeds the eternal crusade brother!
@shassa90
@shassa90 7 месяцев назад
I think it would be cool if BT had 6+ FNP instead of Oath of Moment to reflect their divergence from the Codex Astartes, then each vow could be balanced a bit better. I've mostly played with Gladius because it suits my collection but it makes sense to me. In the one tournament I took R. Crusaders with I took Emperor's Honor every time. Though I did have to play lots of knights.
@IceZachara
@IceZachara Год назад
Already strapped in for the long haul with this one. Would be interested to know opinions regarding the Necron/Tyranid/SpaceMarine Combat Patrol disappointment.
@AShieldOfMeat
@AShieldOfMeat Год назад
It's not an expected place for them, but the Quick-Start rules have all the USRs/Weapon Tags in a reasonable place together
@vahlok2568
@vahlok2568 Год назад
I hope theres some positivity and optimism in here. Which is ironic because I am not optimistic about these hot takes lmao
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
I think we both like the edition overall, our gripes have been the same since the original reveal, if anything several of them have been put to rest. All 10th needs at this point is a round of FAQs and a balance pass and it'll be a fun 3 years.
@zramirez5471
@zramirez5471 Год назад
My hottake on the 2 fixes I would make (As an Aeldari player): 1) Stands of Fate dice are not "natural" X, therefore dont set off D-Cannon, etc.; 2) Death Guard Army Rule adds echoing MW's; when an attack by one of your Death Guard models inflicts a MW, give the model receiving that would a Plague token - at the beginning of your next Command Phase, each model with a Plague Token tales an additional MW and has the token removed.
@zramirez5471
@zramirez5471 Год назад
Alternatively DG could put Plage Tokens on models that took a critical wound or Lethal DMG inside a Plague Aura - that might be toned down enough but still give them a really fluffy but game-effecting method to pass on Papa Nurgle's gift
@chandlerpearce6213
@chandlerpearce6213 Год назад
One of the simplest for death guard would have just been swapping the objective to a DIFFERENT debuff/bonus Like -1 toughness from units, -1 str points or something like that
@zramirez5471
@zramirez5471 Год назад
@@chandlerpearce6213 I feel like DG really lacks some identity and, as always, punch; that may be influenced by my YT habit and level of consumption. To me, DG looks like a sloggy, kind of boring fight, especially because I favor fast, ranged precision strikes. If there was this terrible creeping horror, knowing that the longer DG units were on the table, the damage they did would grow geometrically would reward DG players for patience and be fun and terrifying for everyone. Especially the fluff guys.
@BAGELMENSK
@BAGELMENSK Год назад
GOD I JUST LOVE HOT STEAMY TAKES
@notarealfirstnamenotareall746
I truly appreciate the effort put in to this content. Thanks a bunch poorhammer. What a fantastic coincidence this video is coming out the same night my work is getting a shipment of things that I know will get delegated to me to put up by those I'm supervising.
@randomusernameCallin
@randomusernameCallin Год назад
I think the whole making 40k into a retheme AOS is a terrible ideal.
@iannordin5250
@iannordin5250 Год назад
The issue is that 2nd ed AoS and beyond is a really good system and fixes a lot of the issues in balancing, approachability, list building, codex creep, bloat, etc that GW has struggled with for nearly 2 decades... but AoS was also built from thr ground up. GW haphazaedly forcing an AoS style system into 40k doesn't work, especially since they took some of the dumbed-down unit/rules approach without the fun army special rules and crazy unit abilities/tactics that AoS uses to make up for it.
@randomusernameCallin
@randomusernameCallin Год назад
@@iannordin5250 There also the issue that if they make 40k into AoS with just a different them then the two games will be competing against each other. The whole all wargear cost the same is a bad system. Worse depending more one army and detachment rules to bring fluff to the rule is also bad.
@nimfadoro1169
@nimfadoro1169 Год назад
As someone with a lot of Plague Marines and a lot of Hearthkyn Warriors, I really wish I could take a cheaper block of a unit without special guns so I don’t have to basically slow roll to still miss all my shots.
@ndalum75
@ndalum75 Год назад
34:05 Screw you, Black Templars go back to 3rd as the poster boys, and they've had their own codex going back to 4th. I also really disagree with the take that choosing the vows before battle is a bad system. The Anti Psyker pick, for example, is so specialized that it is worthless against a non Psyker army, and so it was never brought in 9th, along with all the other vows, because 5+ invlun was always the one to choose. If you have issues with it as a Psyker player, which you might being the type of filthy Thousand Sons player, that made me wait 20 mins per psychic phase in last edition, you should advocate the nerfing of the anti Psyker vow, not essentially banning the vow by making it a list building pick no one will pick.
@joshy7759
@joshy7759 Год назад
Disagree on doctrinas being strong: can't win the game from your deployment zone, and the opponent can turn off the best part by moving an inch out.
@Morgan_LeFeu
@Morgan_LeFeu Год назад
Feels good to be a Black Templar player
@seanironbreakervincent
@seanironbreakervincent Год назад
Listened to the spotify version, im glad you understand your irrational hate for black templars is a hot take. Theyre not my favorite faction in the world but they are absolutely not garbage, they are one of the best chapters out there lore wise and model wise. Also yeah death guard RIP we got done absolutely dirty this edition
@lliirathecleric3396
@lliirathecleric3396 Год назад
thunderstomp actually buffs ANY melee weapon equipped, including thunderstrike gauntlets or reaper chainswords love the work guys
@thepoorhammerpodcast
@thepoorhammerpodcast Год назад
I just had to go back and re-read that. What a stupid carry-over name to use. This has an entirely different use case now.
@rickyguillen2142
@rickyguillen2142 Год назад
"I don't care just tell me what happens"😂 is so on point
@hrd2h1t
@hrd2h1t Год назад
as a genestealer cults player i am SO happy with our new rule
@spnked9516
@spnked9516 Год назад
It's ludicrously strong. I have two games of 10ed under my belt with them already, and my god, do armies that can't move around the board have a massive issue with GSC now. I played one game against Votann and another against Custodes - and I stomped both games. Cult Ambush is strong in its own right, especially when you consider that a solid chunk of the roster is battleline, but what really pushes it over the edge is the free wargear. When you combine cult ambush, the redeployment strategems, and the free wargear, you wind up in a situation where you have infinitely respawning, extremely mobile, chaff units that are hitting above their weight class.
@spnked9516
@spnked9516 Год назад
​@@dudemcfurgusson7179 Not a fan of stuff like demolition run then I take it? The best part is jackals are also battleline, so they're just infinitely respawning as well.
@Aodyri
@Aodyri Год назад
​@@spnked9516did you guys remember that each time a unit is killed it counts for VPs for the opponent? Seems a lot of people are missing that. If you are letting the opponent blow up your stuff non stop they are probably winning the game
@spnked9516
@spnked9516 Год назад
@@Aodyri Losing some units here and there is fine if you retain near total board control. Backdooring objectives and flanking are how you win as GSC. Whats the saying? One death is a tragedy, one hundred is a statistic.
@joshuaclark3406
@joshuaclark3406 Год назад
@@spnked9516 Jackals aren't battleline, but they can still come back on a 4+
@psychone8064
@psychone8064 Год назад
Gosh dang why they gotta roast my Craftworlds like that 😢 I love their aesthetic and lore. Warrior monks and seers that look into fate itself and have to try to big brain everybody because they don't have the bodies not to Granted there's not much writing for them (that's very good, anyways) but still. The aeldari are such a cool faction. I haven't come across anyone saying they are boring before. People outright dislike them a lot lol but don't necessarily think they're boring 😓
@psychone8064
@psychone8064 Год назад
Ah, okay I just got to the Votann section. I think I get the criticism more now lol they do follow a lot of classic elf cliches 🤷‍♂️
@joebeaton7808
@joebeaton7808 Год назад
​@@psychone8064I refuse to have craftworlds criticized for being cliche by a drukhari player!
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