In the first episode of Fixing Sword Art Online Gameverse, I talked about the Kureha and Zeliska Endings. Now, it's time to talk about why the True Ending with Itsuki fails in many aspects.
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If you have been following my playthrough and read the descriptions/comments, you would know that I have certain issues with many aspects of Sword Art Online Fatal Bullet, as well as many other aspects of the Sword Art Online Gameverse in general. So, I have decided to start a small series in the name of "Fixing Sword Art Online Gameverse" where I will be talking about these issues. These won't be your usual nitpicks or just "things I don't like", these will be significant faults of story in the grand scheme of things and I will be presenting my underlying reasons of why these are significant issues for Sword Art Online games.
In this episode, I will be talking specifically about the True Ending of Sword Art Online Fatal Bullet and the 3 main aspects of this ending that ultimately marks the stories doom.
First off, once again, the utter failure of the "Choose your Story" aspect that Fatal Bullet was heavily advertised on, being outright non-existent here, since the ending is hidden behind an Affinity Grind with various and irrelevant characters.
Secondly, the horrible personalization of the OC leading every single critical moment to fail.
And third of all, the Ending being not really an ending, due to how inconclusive it is.
Hope you enjoy this episode and Im looking forward to seeing you guys in the future episodes, where I talk about more general topics, instead of being so focused on Fatal Bullet.
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How to fix Sword Art Online Gameverse series, by Gamerturk.
#SwordArtOnline #FatalBullet #SwordArtOnlineFatalBullet #SAO #Anime #Gaming
19 апр 2018