First off, nice new Modular Build format. I've been putting off getting the Snow DLC but all of this Tram inspiration you've been creating has compelled me to break down and get it. I'm starting to see several uses for trams in my latest project. As always, thanks Egg for the great content. Hope you had a nice holiday and glad to hear you are feeling better. Cheers and see you on the next Livestream.
The one thing I would change for the first two is make sure there's a node in the center by drawing out small segments starting in the middle. Cims only cross the tracks at nodes, and stops are always located in the middle of a segment. By making sure a node is in the middle it makes a straight path for the cims, and you can offset the stops so that they are set after the node so that cims always cross behind a tramcar (which is an irl safety feature).
Love #2, it adds some much-needed curves into CS's gridded construction, also because the tramlines connect across the road, it could be used as a turnaround point for trams too, so could work as a terminal/interchange for multiple routes etc etc like #3.
Absolutely love these simple and beautiful details. I can see myself just opening up this video when I need to build a tram stop. I especially like the idea of combining the last one with another public transport option as well. Great video, thank you. Love the music as well.
Im actually going through all your old content to learn more about the game and its crazy how you make the simplest stuff look so nice. Ive actually started to become a more aesthetic builder because of it. It helps a lot imagining what I'd want to see in a city when it comes to how the areas look. Like if its not gonna look nice why even bother?
Good designs as always, Egg! The #3 is perfect to shorten tram lines, like in a big avenue You also can make a big road square and draw inside 4 of these little tram squares, each one going to one direction, with paths linking them to people access 😁
After seeing this video I wud recommend Imperatur video of tram stops 😄 one tip: u can put park tiles and a bus stop prop or a truck please try to make 1 video of modular bulid once in week pls 🙏
I'm gonna try these out as soon as I can, an immediate benefit I see from this type of build is too encourage proper spacing of tram stops, I have a habit of plopping them down every two blocks or so but by making purpose builds like this I'll spread them out farther. I always underestimate the distance my people are willing to walk.
I'm going to build style #2 tonight, but im going to make the vehicle traffic split into one ways and occupy where you put your tramlines, and allow the trams to continue straight down the center. The only reason I'm doing this is so that the vehicles and trams dont cross one another at the junctions, if that makes sense.
Thanks for the video. If I can make one small suggestion to the loops - you can always double the capacity of a tram loop by having a double line. Have one clockwise route and another anti-clockwise route.
Another great video on how to add some character to a city. Thank you kindly my friend. Whoever dislikes these videos doesn't like puppies and I don't want to know them
The second type of stop would really benefit from the road to be turned into avenue+bus lane so the buses have their usual platform to their right side (if you set the city to be right hand driving). The other advantage of the design is that trams also have a loop to turn around so it can be a terminus for a tram line as well. The third design must be elongated if you play with longer modded tramsets. The second one is my favorite by far.
I think for the third design, pedestrian bridges connecting the tram stops and the train station would help a lot, in terms of traffic and well, commuter comfort haha. Underground walkways are also an option, but I think that’s more for dense areas due to space limitations?