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3D-Coat Creature Texturing Tutorial (Part 1) 

AlienMinefield
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Hello and welcome to another tutorial! I'm working on an indie game and I wanted to share my progress along with the tools and techniques I use at the same time. This week, I'll be going over texturing workflows for organic characters like this alien creature.

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18 мар 2017

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Комментарии : 11   
@jamc1150
@jamc1150 5 лет назад
Excellent tutorial and great explanation through all the process! Thanks!
@mrpermanentlife
@mrpermanentlife 4 года назад
You are awesome!
@accelerator5524
@accelerator5524 7 лет назад
Wow.
@ronaldovieira6552
@ronaldovieira6552 6 лет назад
you can donate 3d model creature so i can follow your steps ?
@iKyroja
@iKyroja 7 лет назад
how die you made the normalmap?
@AlienMinefield
@AlienMinefield 7 лет назад
Watch the Alien Leech tutorial. I cover organic sculpting all the way to retopology and baking out the normal maps from the high resolution mesh.
@HijackHornet
@HijackHornet 6 лет назад
Was looking for this ! Thank you.
@jeremyb2120
@jeremyb2120 5 лет назад
You need a link to the process of creating the model up to this point... This isn't part 1, it's like part 10.
@Germaican
@Germaican 4 года назад
As the title says, this is part 1 of *Texturing*. If you want to know how to build things from scratch via 3D-Coat, AlienMinefield has a great 23 part video series covering project builds from start to finish. Cheers,
@garychesnut8337
@garychesnut8337 7 лет назад
Hi Alien Minefield I don't see a link to your email so I guess I will ask you here. I like your videos and wanted to ask you if it would be alright to share your videos on my game developers website at gamesplotch.com Thanks! Gary
@AlienMinefield
@AlienMinefield 7 лет назад
Sure, go ahead! I hope people find them useful.
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