Over the past year, I've receiving questions about 3D Gaussian Splatting like: Is it good for relighting? Can it catch realistic shadows? Can I create collisions with it?......In this videos, I'll share what I learnt with you and answer some of these questions.
To me, one of the most exciting aspects of 3DGS is its potential when integrated with Effector Fields and Niagara System in Unreal Engine. This opens up endless possibilities for animations and visual effects.
If you'd like to integrate 3D Gaussian Splatting into your workflow and take it to the next level, please join me on Patreon to explore what possible: / gerrylivisual
#3dgaussiansplatting #gaussiansplatting#3DGS #Photogrammetry #RealityCapture #LiDAR #Polycam #LumaAI #3Dscan #radiancefields #xr#vr #ar
29 сен 2024