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3D SPARK MANDRILL- Redesigned Character 360° View 🦧 - made in Blender - inside & outside 

DemNikoArt
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Here is my turntable view of my redesigned Spark Mandrill character from MAVERICKS Episode 4.
Check it out here: • MAVERICKS Ep. 4 - Spar...
Since I put so much effort into his look and inner workings, it would be a shame not to show it all :)
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22 окт 2023

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Комментарии : 32   
@Spaceboy149
Amazing work as always!
@SuperThunderbrain
I love your redesigns, especially how they stay close to the original but updating them in ways that make sense yet still keeping the important parts of their designs intact! I can't wait to see how you do Flame Mammoth, Chill Penguin and Boomer Kuwanger.
@IfYouInsist
I’m in awe.
@cadnorman2134
I love the usage of the pistons within the body, as it makes it look more realistic on how he’s able to move so freely and sentient! I also love the designs of the wires that connect from his arms to his back!
@ewa_wierbik
Insane! I'm so glad we finally met! 😊
@saulojaramillo7738
Love how the inside of his shoulders use big coils of copper in the design, really and how it fits with the original mandrell design with lights coming of the shoulders, like the shoulders are massive power banks or generators
@solarbubble703
The amount of work you put in it is insane. And IMO it looks even better than the original design. Bravo👏
@Xshunin
Geeeeeez! It looks like it he could be built! Even functioning! Although not sure if the world would be ready. Are you an engineer btw?
@Grimwinn
Goodness gracious
@-FileNotFound-
The way that you made this adding an insane amount of moving parts and tiny details is wild, this must have taken a long time to make
@xfiremhyoutube
I swear this gives me Michal bay vibes, minus the bad movies and its in the bumble bee universe. I tip my cool hat, my fedora, and my fisherman's hat to this work.
@johnsledge3942
WOW, this is truly incredible! The level of detail in the hinges and joints, the way nothing clips, the textures, the movement, EVERYTHING!! The big copper coils around the shoulders are so cool and make sense in the context of the robot's function. Even the way you animated it is so spot on to show the panels under the armor, the head movement, and how the joints articulate. Theres just so many moving parts, I'd love to know how many hours this took.
@bUildYT
cycles or eevee rendered?
@GreyDuck54
Seriously... if I was Capcom, I'd fired everyone in the animation department and hire you.
@shrap3d
I'm looking forward to when you get to Boomer Kuwanger dude
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