I think its great that you tell everyone what keys you press everytime you press something, because you're not only teaching us about the edit poly, but how to get the workspace and workflow better. Saved me alot of time. it helped me alot. thanks!
I watched it all and it is great but what I meant a variance random size of the honeycomb using the edit poly, any how I think I will try edit spline and convert it into edit poly following your steps. Your tutorial is best and doesn't consume time in rendering. Paul you are a genius and again thank you.
Sounds good... you could also do it by using some of the graphite selection tools, and then scaling it manually after you have a varied selection.... there are again also scripts you could use to vary the size and scale of the polys when you are in the sub layer
Great tutorial, thanks one handy tip for anyone using 3dsmax 2013 or 14, zoom around mouse point has been moved to Customize User Interface -> Mouse tab. took me ages to find it :-/
just so i dont sound too lame... i tested my connection before that first post... was all good 5m download, 1m up, but somehow just in youtube it was slow and troublesome at that time. Going to watch the other videos now. Thx yet again.
Dammmmmmmmmmnnnnn. !!!!! I was wondering how could I prevent turbosmooth prevent openings from rounding out without adding extra loops. THERES IS THE ANSWER - CLASSIC MESHSMOOTH......Thank you so much, Paul.......
You could try watching a lower quality version, like 480p or 360p by clicking the gear symbol and changing that... or you could go to keepvid.com and enter the link for the video and download a local copy you can watch without buffer... let me know if this works out... it sounds like an internet connection issue on your end
I ran out of characters last post. Im in a new PC ..other house and it´s working normal :) good! Well... I dont know but maybe it was some temporary issue with youtube, or as you said the connection... cause 2 pcs behaved the same. Anyways, Im glad i can watch it now normaly! (like clicking wherever in time line and instant load) Keep up the great posts man. Sorry the false alarm! :)
Yes you can do a honeycomb pattern... this is what I showed at the end of the video... did you watch the whole thing? also just do a search for Tutorial: Voronoi and PhysX by Yegor Tsyba he has a nice one, with a link to a script, also script spot website is a good place to get max script for this... you can watch my organic modelling video, then run the script on your curved form...
Hello, I'm using this tutorial for something i'm making in my class but for some reason i can't seem to get my subdivide modifier underneath my Meshsmooth in the list is there a way to fix this? Thx!
It is not native to mac Boot Camp You can install Autodesk® 3ds Max® 2013 and Autodesk® 3ds Max® Design 2013 software on a Mac® computer on a Microsoft® Windows® partition. The system must use Boot Camp® application program to help manage a dual OS configuration. Mac Parallels Desktop Autodesk 3ds Max 2013 and 3ds Max Design 2013 can be used on the Mac via Parallels Desktop® for Mac software without having to boot directly into the Windows OS, so it is easy to switch between platforms.
hi. i got a question. @11:45 when you add a new edit poly modifier and then attach sphere to it, you encounter no problems after you click first edit poly. but when i do the same(switching 2nd edit poly to 1st edit poly) i got a error message "a modifier in the stack exists on topology..." whenever i switch between edit poly's it pops up this warning and i have to press "yes" to continue working. why do i get this message? i done same steps. i am using 3ds max 2017.
Dear Paul, thanks for the time to reply. It´s weird this issue. I have tried it all.. different browser...update flash... the thing is that it only happens with somevideos... other work normal. Unfortunatly to me, yours is one of them. Every time i try to move the slider it goes to loading and never loads... them i have to refresh and watch the 5 seconds Ads every time. It´s not your video of course... but it´s youtube bad behaviour in my opinion. In the end it works if i dont try to foward, Thx
I was enjoyinf your video but there surely something wrong here... it doesnt buffer and stucks every time we move the slider... Being patient here cause the material is good, but wish i worked normal. Thx
Thanks Man, that was excellent tutorial, I have 2 questions, if you can help me with them, I will be in your debt, 1. If I want to make parametric honeycomb facade, can I use the edit poly? and how that can be done? 2. If I want to create voronoi curved facade, how can I do it in 3ds max? I can do it in grasshopper but I like the 3ds max more because I have my V-Ray on max and I kind of more familiar with the 3ds max than rhino.
Hi Paul! I have a question in regards to the delete mesh in 20:27. I followed every step up until that point, but as soon as I click delete mesh, the entire second object disappears. What do you think my problem is?
Hi, I'm having trouble deleting the mesh as well as setting the ID selection for the box. When I select delete mesh it deletes the entire object. I've restarted from scratch about 10 times and same result every time any one else have this issue or know why I am having this problem? Thanks
Thank you Paul for the very informative video. With this I should be able to create some interesting shapes. My only question is how can I make the connecting edges of the ngons 39:35 sharp? What I mean is, once they are all connected and Insted-ed, an edge is created on all sides of the connecting ngons. I would like to pull those edges out of the flat shape on the z angle so they look sharp like a triangle in between. I have a max file to show you if interested. Again thanks for the vid Great work!
i have limited my self to using Maya 2017, for 3d modelling all this time. after seeing this "Modifier stack" that can't at all be the same with const history nodes in Maya, I think that alone would be a very big advantage for max users, it will save 90% of modelling time, especially when real artists have to often correct and re-edit complex models. Even if there spreads rumors max will be replaced by Maya. When we look at whats going on now, there is still no MODIFIER STACK in "Maya 2018". I'm switching to Max right here, right now...... One last question though, if i made a box in Max. And then beveled all edges. And then i wanted roll back to not beveling it. then change the positions of the 4 vertices of the cube to deform it in any shape. Will i still be able to re-enable my previous bevel operation, with the now deformed cube?
Hi, I figured out how to delete the mesh, its kind of strange, but on volume select, I selected sm group instead of material id. On the surface selection and I was able to delete the mesh without going through selection ID. Which I could never get working. I probably spent 5-6 hours on one step. A bit frustrating but this is the solution I figured out.
zimonslot I personally use 3dsmax for all modeling, but I have learned Blender too as a backup. I've used C4D also at a University when I was learning 3dsmax. Anyway, I think the modeling tools in 3dsmax are more efficient than C4D in some cases. This has to do with various depth of some tools, and certain options which are available for making fast sub-object selections, which are not so easy in C4D. Depends on how complex your models get. The more complex, the more useful I found the Graphite modeling tools in 3dsmax. Blender actually proved to be very fast and efficient for relatively simple models as well. However, certain procedures involved in making more complex geometry proved far more efficient in 3dsmax. At a simple level, Blender was probably easier (extrusions, for example, require less clicks in Blender). C4D was several clicks more for certain operations than Max or Blender. So it depends.
hi thanks for the video..but the video you have uploaded is not vissible..its hazzy. i will be thankful to you if you could upload clear video..pls comment..thanks in advance
Hi Paul this is a very good tut and I like it,........... please tell me while I'm adding vol select and then click FACE at ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tKvyv5KmtV8.html then my 3ds max got crash, do you have any idea why this is happen??