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4 SIMPLE Steps to Build an Encounter | Build a Battle System D&D 

The Dungeon Coach
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30 сен 2024

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Комментарии : 51   
@DungeonsAndDrams
@DungeonsAndDrams Год назад
Glad to see people getting back to good content again! The OGL thing was annoying and deserved the reaction it got, but I'm happy to see real content again.
@CooperAATE
@CooperAATE Год назад
Could NOT agree more
@TheDungeonCoach
@TheDungeonCoach Год назад
100% agree! Glad it’s over and I can make fun videos again lol
@TheDungeonCoach
@TheDungeonCoach Год назад
@@CooperAATE YES!!!
@elkcibdej
@elkcibdej 3 месяца назад
This was so helpful! I’m fairly new to GMing, and was spiraling trying to come up with an alternative to “here are 4 hp stats to make go down.”
@benjaminholcomb9478
@benjaminholcomb9478 Год назад
Ah yes, retrieve... an environmental disaster. * thinks about it * * looks at tarrasque * Hmm.... 9:38
@TheDungeonCoach
@TheDungeonCoach Год назад
Hahahaha I like where your mind is heading!
@sarabjorkgren6915
@sarabjorkgren6915 Год назад
💜💜💜
@odinforce29
@odinforce29 Год назад
I really needed this video, for real. I would love a video about planning and running a ONE SHOT.
@TheDungeonCoach
@TheDungeonCoach Год назад
I was literally working on that TODAY! I got plans, so stay tuned lol
@itsthegoose11
@itsthegoose11 Год назад
Love the content on this channel. It helps out so much. I am currently planning on running a campaign with your resting system as well
@przemysawjozwiak144
@przemysawjozwiak144 Год назад
Hm, to save an ill girl players need to get a crystal that is in the chest of a zombie. But cristal starts to decay as soon as it is removed from the zombie body. What you do? 😉
@theberndog
@theberndog Год назад
This is why I subscribed! You come up with ideas that challenge me as a DM to make things fun. You're defined by your hard work Dungeon Couch! Thank you for what you do!
@TheDungeonCoach
@TheDungeonCoach Год назад
I plan to keep it coming! Trying to find the right balance to what to make etc! So that’s for the feedback!
@sleepinggiant4062
@sleepinggiant4062 Год назад
What's underneath the swamp? Artax.
@synmad3638
@synmad3638 Год назад
Good video. I'd say that the longer a combat is the more moving parts it should have. If you don't think some crazy objective or setpiece is justified then the combat better last 2 rounds at most imo.
@airdragon11studios
@airdragon11studios Год назад
Hype!! Love this month's pdf! Keep up the always awesome work coach!!!!
@shadowstep420
@shadowstep420 Год назад
Coach so excited for your rpg system loved alkanders almaniac still use it keep killing it with content brother!!
@TheDungeonCoach
@TheDungeonCoach Год назад
Thanks Jerrid! I'm feelin great about where everything is going!!
@drizzo4669
@drizzo4669 Год назад
I think its totally fine to say Dungeons and Dragons. Many people still play the game, we just aren't spending money with wizards. The war was not against dnd, it was against wotc to SAVE dnd. DnD is the victim, not the villain.
@Klondike1000
@Klondike1000 Год назад
This is the perfect level of chaotic energy; well thought out, but thinking on the fly, knowing what your creatures/terrain can do, but changing it if you think of something cooler. Love the advice and energy you bring.
@nickiekalla6766
@nickiekalla6766 Год назад
One thing I've tried to incorporate is the PC's reaction to things. If the PC has NEVER encountered an undead creature before, or a zombie they should have to make a save vs fear. Maybe their gag reflex engages. If I IRL met a zombie about to explode I would scream bloody murder, and fight v flight instincts would take over. If your PC has encountered thousands of zombies in the past, they would be less likely to react badly to them.
@rooster4382
@rooster4382 Год назад
The blind fish person/ vomiting fish person combo sounds just like how the meatheads from Hunt Showdown work. Hmmmmmmm, now my gears are turning…..
@pdubb9754
@pdubb9754 Год назад
I think these tips are all OK, definitely stuff Ive thought about, but when I make complex encounters like this, I fail in the execution. How do you run an encounter with 5 different stat blocks and various other moving parts and remember it all? Invariably, if I have this much stuff going on, I forget most of it. How do you make it interesting but simple?
@katecoble1568
@katecoble1568 Год назад
Another option for "spicing up" a potentially combative overland encounter could be to add a stampede. The danger it poses would depend on the size of the stampeding creatures: ranging from fairly trivial, such as throng of lemmings, when their population gets too big for the carrying capacity of their home area & they have to disperse in all directions, to quite deadly like with the wildebeest stampede in the Disney movie "The Lion King".
@lemonbar77
@lemonbar77 Год назад
Have a small space and think you can't do much with terrain? Watch the Inigo Montoya vs the Man in Black sword fight in The Princess Bride.
@TByrd-fi7pt
@TByrd-fi7pt Год назад
When giving ownership to a word ending in "s,' the pronunciation doesn't change. Instead of Star Warses, it's just Star Wars. I left out the single quote to focus on the pronunciation. I ONLY post this because it was a bit of a question.
@valasafantastic1055
@valasafantastic1055 Год назад
We really think alike. Fun video, thanks.
@nickiekalla6766
@nickiekalla6766 Год назад
In Shadowrun their is a spell called eyes of the pack, where you can see through other's eyes. Blind creatures who have bonded familiars etc that work as their eyes.
@scatterbug
@scatterbug Год назад
This could be the best vid in a while.
@mygeekdom4414
@mygeekdom4414 Год назад
I like the goop-o-vision idea. Can I use it? I like the idea of get creative thought moving again.
@ReallyRobEgan
@ReallyRobEgan Год назад
Love this! I'm already thinking how I'm going to change up how I run my Thursday game. Thanks coach!
@koboldhelper
@koboldhelper Год назад
Getting balanced encounters that are consistent to a desired threat and the 5e CR rules is tough for a DM. Especially random encounters on the fly. Thoughts on tools?
@PerfectionHunter
@PerfectionHunter Год назад
04:24 "...bulging and pulsing and about to explode"... well that's what he said!.... Thank you! Thank you everyone! You have been great this evening! I'll show myself out 🎩
@Wolvesofthenight
@Wolvesofthenight Год назад
Good advice as always! I'm going to work some of this into my next session. 🙂
@Rhovaniell
@Rhovaniell Год назад
I love D&D, I guess a lot of us still do. I'm curious about new stuff and I was pretty livid with the whole OGL thing, but it feels very weird if you so to say "apologize" for making D&D content in the beginning of the video. That being said, great video. :)
@TheDungeonCoach
@TheDungeonCoach Год назад
Yea I filled this while everything was still bad, so that was a little old clip there by the time it came out! Was in a weird state if you know what I mean! I still want to make content for people that love DnD too though!
@zeldamage001
@zeldamage001 Месяц назад
Great vid!
@damianspence
@damianspence Год назад
Love the content as always!
@agilemonk6305
@agilemonk6305 Год назад
Thank you, Coach. 😊
@salamshalom
@salamshalom Год назад
Thank you coach!
@ssnitro
@ssnitro Год назад
Great ideas yet again Coach! Love to see your gears turning when you're getting into it just talking about it haha, I completely understand. I agree with you on all these points. For creatures I use standard creatures (goblins/bandits/etc) but I shake them up by making them resemble some of the classes in my game. Giving one warrior type abilities, one archer abilities, one rogue abilities etc to make them warriors/assassins/archers etc. My last session I had the party facing skeletons. One skeleton type I made was a spearman that had an ability (impale) which required them to move 20 feet in a straight line, but if they had that, gained +5 on damage for that attack. So it forced the players to fight all the other skeletons while trying to use the terrain and positioning to avoid that massive impale.
@perrygrosshans8537
@perrygrosshans8537 Год назад
Great ideas and inspiration as usual! Def going to pick up that pdf for some ideas. This video reminds me that for the D&D tournament that I organized and ran last year at a local convention, I had 3 "combat" encounters but the primary goal of each encounter was not to "kill them all" but some other objective. Sometimes the objective was obvious, sometimes they had to gather clues during the fight. All in all, they turned out to be very dynamic and exciting for all the groups, and it was awesome to see how every group handled each encounter. Dynamic encounters for the win!
@baddiemcbadbad9231
@baddiemcbadbad9231 Год назад
Would love a "How to effectively build an adventure" type video. Something like an adventure template or something. There's a lot of these already out there but they don't scratch the itch
@darkfograven570
@darkfograven570 Год назад
This is a great video, I use bandits a lot and I love putting bandits, thugs, scouts, spy’s, ogres, & more with groups to make them feel more unique
@lordkakabel76
@lordkakabel76 Год назад
I'll be running Stormwreck Island next week, and this video inspired me to have one of the zombies in the first encounter covered in seaweed that it can use to lasso a PC and pull them into melee. "Get over here!"
@tuomasronnberg5244
@tuomasronnberg5244 Год назад
Putting a goal beyond "kill all hostiles" really is the key to making any combat encounter instantly more interesting, and I recommend giving it a thought when preparing your session. You can leave your random and improvised encounters simple, but should give all your planned encounters that extra spice to elevate your game.
@parkeroneilbryant
@parkeroneilbryant Год назад
Back at it
@TheDungeonCoach
@TheDungeonCoach Год назад
You know it!!
@danielandelin2046
@danielandelin2046 Год назад
The moral of the exploding zombie is to never state your worries in front of the DM.
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