These five builds will guarantee that you will have no trouble with crowd control, ever again!
Be an Artificer who throws out mines like candy, a Necromancer who injects virulent toxins into his enemies body to cause horrendous explosions.
Or be a Champion or Reaver who can spin enemies around like a tremendous Tornado! Crush crowds and make them unable to move an inch as a Rift Mage, or detonate that sweet weakness combo with the Templar!
These builds are definitely the most overpowered crowd control builds out there!
Here are the upgrades for those who need it:
Necromancer:
Barrier - Elegant Defense
Dispel - Transmute Magic
Fire Mine - Flaming Array
Horror - Terror
Walking Bomb - Virulent
Static Cage - Lightning Cage
Champion:
Combat Roll - Coming Through
Mighty Blow - Stay Down
Pommel Strike - Staggering Strike
Whirlwind - Vortex of Steel
Charging Bull - Gore and Trample
Rift Mage:
Barrier - Elegant Defense
Fire Mine - Flaming Array
Stone First - Shatterstone
Pull of the Abyss - Shaken Veil
Energy Barrage - Energy Bombardment
Ice Mine - Chilling Array
Templar:
Mighty Blow - Easy Target
Pommel Strike - Lightning Jab
Combat Roll - Coming Through
Spell Purge - Annulment
Wrath of Haven - Embrace the Light
War Cry - Call to Arms
Charging Bull - Gore and Trample
Livid - Still Standing
Artificer:
Full Draw - Pinning Shot
Elemental Mines - Throw Everything
Spike Trap - Watch your Step
Toxic Cloud - Lost in the Mist
Spike Trap - Barbed Spikes
Stealth - Clinging Shadows
24 авг 2024