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5 Steps To Building The BEST BASE In Subnautica 

Breathtaker
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When I first discovered Subnautica, I took interest in various components of the game. But it was when I saw the base building that I truly became captivated. Compared to the rustic, ramshackle feel of most survival games, Subnautica’s base components are sleek, modern, and offer seemingly endless potential despite their modular design. Barely a few hours later, I had purchased the game, and base building quickly became a major focus. 3 years later, and while my love for building has remained ever present, I often feel disheartened seeing other players relegate their bases to sterile husks, used merely as a means to an end as they pursue other ventures. In this video, I’m going to take you through my 5-step base building process as we construct a base and explore one of Subnautica’s greatest aspects.

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21 сен 2024

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Комментарии : 556   
@Breathtaker5000
@Breathtaker5000 Год назад
Video file got corrupted at 5:37. It was just some sped up footage of me building the exterior. I would have cut it out, but then the stuff I said about large rooms later on wouldn't make much sense. It's unfortunate, but it is what it is I guess :(
@groundedman706
@groundedman706 Год назад
yea but you are a great youtuber you should have more than 2k
@keidkirk6905
@keidkirk6905 Год назад
Don't worry. Personally I though you wanted to draw something there like a blueprint and didn't mind it
@DetectiveWraith
@DetectiveWraith Год назад
What will be, will be.
@misterfister8641
@misterfister8641 Год назад
I only dabbled in video editing numerous years ago, but I remember how disheartening it could be to lose large tracts of footage. That said, I'm also keenly aware of how difficult viewer engagement, and more importantly *subscriber retention* can be, and again, my experiences are from a while ago, before The Unholy Algorithm conquered all. Given this, might I constructively suggest that in the future, in addition to the checkerboard screen, I would highly recommend actually putting some text onscreen, or possibly a retro still-frame colortest bar-card. If the corruption is only noticed for the first time post-render or post-upload, an overlaid caption from the RU-vid studio console would be almost good enough as a substitute. Because time spent scrolling down to see this pinned comment (thank you for placing this update IN THE PINNED COMMENT, so weird when the explanation is buried) is time spent away from your preferred focal point for the viewers' eyeballs to fixate toward.
@keidkirk6905
@keidkirk6905 Год назад
@@misterfister8641 Basically another evidence this guy is underrated
@tewa9614
@tewa9614 Год назад
Fascinating. The idea of "build the base with no regard to hull integrety, then fix it afterwards" was something I had never thought of doing.
@tylerthompson5859
@tylerthompson5859 Год назад
It's the only way I've built. 🤣🤣
@8Jory
@8Jory 10 месяцев назад
Seeing this made me so uncomfortable 😅 I just build a two or three multipurpose room stack and coat it in reinforcements. Attach them to the base with a couple tubes or foundations. Then once the main building is squared away I either remove the reinforcement tower, or turn it into something like a power station. In my opinion it's less work than playing whack a mole trying to find all of the hull breaches later throughout the entire base. I understand both methods work, just a matter of preference.
@LonderwOo0
@LonderwOo0 10 месяцев назад
in my opinion it's just outright stupid,your priority for your base should be hull integrity and feeling safe in your base rather than collapsing any second
@gaminggeckos4388
@gaminggeckos4388 9 месяцев назад
It seems like a huge waste of time to me. Just put down a few reinforcements while you're building stuff! That'll save way more time than going back later and fixing things!
@nathanaelfisher8605
@nathanaelfisher8605 8 месяцев назад
I find it annoying trying to find the last few leaks in a large base. If you're not playing in creative mode, you're going to be a bit more concerned with being able to breathe!
@Ghfgkgkghkghf
@Ghfgkgkghkghf Год назад
I recommend putting a nuclear reactor away from the main base but have it still connected, so you can put a bunch of reinforcements over there.
@Breathtaker5000
@Breathtaker5000 Год назад
Like a hidden power station, Nice!
@stevenscott2136
@stevenscott2136 Год назад
And all those reinforcements and bulkhead doors fit nicely into the theme of "this area is complex and dangerous". I like to add a decontamination airlock in the corridor, complete with suitable signs -- "Warning: Radiation Hazard", "Authorized Personnel Only", and such.
@coisasdewookie8668
@coisasdewookie8668 Год назад
​@@stevenscott2136thx for the ideas
@NotSaintanytime
@NotSaintanytime Год назад
I was thinking something like a silo.
@adamross2256
@adamross2256 Год назад
I usually stack two to three multi-purpose rooms, and drop the reactor in the bottom chamber, then surround it with reinforcements. I rarely ever go down there, and its a good spot for plates since I usually have windows everywhere else :P
@stevenscott2136
@stevenscott2136 Год назад
I always feel bad about leaving 4546B. After all, Riley is already 3 million credits in debt at the end of his first week -- I keep thinking I'd be glad of the opportunity to escape from the Alterra rat-race.
@Comp1337Loser
@Comp1337Loser 11 месяцев назад
The game does present numerous moral enigmas throughout. My favorite is that there is absolutely no reward for killing the leviathans, I always kind of feel bad for ending the life of such a magnificent creature for my own safety/convenience.
@misterglo1394
@misterglo1394 9 месяцев назад
If I was Riley I would cure Kharra and reactivate the QEP. What are alterra gonna do , send a ship?
@1mawr3RO
@1mawr3RO 9 месяцев назад
​@@misterglo1394😂
@CrimsonGoner
@CrimsonGoner 7 месяцев назад
@@misterglo1394reject humanity embrace big water ball planet
@DarshanDutel
@DarshanDutel 6 месяцев назад
you’d love the game crashlands!
@MinistryOfMagic_DoM
@MinistryOfMagic_DoM Год назад
Something I like doing: Build a base near a thermal vent. Not because of the power, but because I can park my Cyclops on top of it and use the thermal reactor module to keep it charging at all times when not in use.
@MinistryOfMagic_DoM
@MinistryOfMagic_DoM Год назад
Bonus point: because the thermal vents don't damage the cyclops you can park right over them and exit. This allows it to charge fast enough that you don't need to spend time taking your batteries out of your engine into your base to recharge.
@Breathtaker5000
@Breathtaker5000 Год назад
That’s smart, ima have to try this in one of my playthroughs
@ThePlagueD0ct0r312
@ThePlagueD0ct0r312 5 месяцев назад
Why not use the power from the heat as well
@Epicmonk11
@Epicmonk11 5 месяцев назад
SAME!😂 i do that too
@FireFox64000000
@FireFox64000000 5 месяцев назад
You know if I didn't hate using the Cyclops that would be absolutely brilliant.
@asteropax6469
@asteropax6469 Год назад
Veteran with 400 hrs of gameplay here. I recommend building an outpost in the safe shallows next to your life pod before building your home base. I recommend building one X-shaped compartment, with the hatch placed on top, for this. You can use 3 sections of the X for storage and 1 for your fabricator, battery charger, and power cell charger. When you first get the multipurpose room, build one so it attaches to the X compartment so you have even more storage. This has helped ensure I have enough resources to build my home base in my play throughs.
@stevenscott2136
@stevenscott2136 Год назад
My first playthrough, I didn't know about multipurpose rooms. So I ended up with multiple X's in a grid, walls literally covered with lockers. I spent WAY too much time collecting resources.
@coisasdewookie8668
@coisasdewookie8668 Год назад
Something u can do its just when u get the lifepod 3 distress call u can just go to the QEP and explore it while using the teleporter up on the mountain to get to the floating island and get the pieces. This is my estratetgy to get to late game as quick as possible
@Just_a_Piano_
@Just_a_Piano_ 3 месяца назад
I found what I needed for a cyclops and just made that my home base for half the game until I had enough stuff to make a base in shallows lmao. I put a cosy bed in there to skip night since I play on the filmic filter because it looks nice, and food that grows forever from the island
@rignatetris4435
@rignatetris4435 2 месяца назад
Glad im not the only onr to do this XD, needed storage space so mine was a bit bigger than an x. But i quickly migrated over to the nearby red grass biome for my permenant base. Where i could access nearly any biome quickly
@Just_a_Piano_
@Just_a_Piano_ 2 месяца назад
you can also just make a small tube and still fit everything in there. one side from the x compartment can fit everything you listed, but it does look nicer with those little "room" areas to put a storage locker
@toastergaming7783
@toastergaming7783 10 месяцев назад
Tips for building a base in a Reaper controlled territory: DON'T build a base in a Reaper controlled territory
@lol-em6bj
@lol-em6bj 9 месяцев назад
instead make a mega base behind the aurora and in dune
@Artoriandaraisin
@Artoriandaraisin 6 месяцев назад
Just un-reaper the territory, silly.
@vomitonastick9197
@vomitonastick9197 6 месяцев назад
But it’s fun!
@_maloo_5665
@_maloo_5665 2 месяца назад
I love reaper spotting bases though, and whale spotting bases in Below Zero are just as cool. Plenty of creature decoys are required, however.
@thepotatogod2951
@thepotatogod2951 11 месяцев назад
Generally, I think the player should have one center of operations and a few other bases with a moonpool, a farm, and a fabricator. My bases are: Headquarters: Safe Shallows Deep sea center of operations: Lost River Land Base: Floating island Leviathan research facility: Bulb forest (Near a reaper) Sea dragon research facility: The entrance to active lava zone Mining facilty: Sea Trader's path
@Breathtaker5000
@Breathtaker5000 11 месяцев назад
Great collection!
@Ayhunt7
@Ayhunt7 8 месяцев назад
yo almost the same. built my base at the center zero
@changblonk4089
@changblonk4089 8 месяцев назад
My main base is in mushroom forest on the edge of bulb zone right underneath the reaper
@NKolehmainen
@NKolehmainen 5 месяцев назад
Mine are: Grand Reef - Main Base Floating Islands - I just like the view Dunes - Reaper observatory Lost River - Checkpoint for going to the lava lakes
@davidlovesyeshua
@davidlovesyeshua 3 месяца назад
As nice as centrality is for a main base, you don't get much out of being *that* close to the center, so I prefer putting my main base in or near the red grass area with close access to a kelp forest for things like stalker teeth, as well as close to proximity to the purple fungus cave biome. With good placement you're still near the center of the map, but a scanner room can also find you stalker teeth, shale for lithium + diamonds, and magnetite, as well as most of the resources available in the safe shallows; with luck (and range upgrades) you can even scan for some wrecks and fragments you don't have the recipe for yet. The only things you won't be close to and can't easily farm are various coral specimens, but 1 short trip should get you a lifetime supply with decent base storage capacity. Anyways, nice list overall, I'll have to work on expanding to some forward operations!
@maxhay9098
@maxhay9098 Год назад
A little design trick I like is putting in a leaf wall then placing 3-7 sconce planters along it in different patterns. Scatter them, steppe them, whatever looks good to you, then plant some marblemelons in them. Looks great and provides a quick snack if you need it. The depth the wall planters add make the whole section pop.
@Breathtaker5000
@Breathtaker5000 Год назад
Nice! I’m gonna have to try that
@JangoBlader
@JangoBlader Год назад
​@@Breathtaker5000why didn't you use the lava geysers in jellyshroom cave? You have nuclear reactors but the thermal plants in the jelly provide constant power and doesn't need to be replaced
@JangoBlader
@JangoBlader Год назад
​@@Breathtaker5000 and the red fields are right next to the cave entrance of jelly cave
@Helperishere
@Helperishere 10 месяцев назад
My final base was built in the Grand Reed. I had a starter home at the pod but wanted a beautiful place to settle down. Spending that much time around Crab Squids and Ghost Leviathans made me not scared of them. So i myself didnt have any fear in my first playthrough. Well i did get jump scared by a Peeper once. I turns and it was swimming at me and it got very close to the camera.
@Sonicthemidhog
@Sonicthemidhog 2 месяца назад
Plot twist : it was 5k meters away , and youbsaw a peeper leviathan
@Helperishere
@Helperishere 2 месяца назад
@@Sonicthemidhog honestly that would be the cutest thing ever. Would be hilarious if that did that for a little joke update. The void now just has a big Peeper leviathan that guards it
@aaronburdon221
@aaronburdon221 Год назад
I put a base in the active Lava zone once. That cost a lot of Lithium. I literally had a couple of rooms dedicated specifically to fortification so I could put a moon pool, observatory, and a room with all glass windows (my bedroom). My large room also had a glass ceiling. Pretty much all the primary areas were glass. Then I built a pair of circular towers so I could put tall Alien habitats in to put fish in. These were ringed with fortification. All my bases always had specific nuclear reactors with water desalination machines. Very expensive, but fun to make.
@yayie2235
@yayie2235 Год назад
Sometimes, I challenge myself to make a small hamlet base on shallows. It was cute, comfortable and manageable but the itch to build more is driving me nuts.
@Breathtaker5000
@Breathtaker5000 Год назад
Sometimes little micro bases can be quite fun to make
@Ghost-qu7jk
@Ghost-qu7jk 10 месяцев назад
Don't forget about the beacon that is under the base so you don't lose your way
@WeekndWarriorrr
@WeekndWarriorrr 5 месяцев назад
Sick pfp.
@Axlplayz
@Axlplayz Месяц назад
I always do this so I’m not underwater zoro lol. I get lost too easy in this game
@kerenb14
@kerenb14 Год назад
Treat this space as your home, but never forget that it is not. Anyway, it's also worth noting that exterior lights, grow beds, and power sources (and cargo crates, for my fellow DecorationsMod enjoyers) don't require a foundation if not attached to the main base. In fact, it's best to *not* have a foundation and instead place the solar panels on the seafloor or the thermal generators atop the vent/geyser. This is because Subnautica thinks that the foundation is the base you are trying to power instead of whatever the power transmitters are connecting to. If your base power fluctuates, it's probably because of an unneeded foundation. I had another tip, but I can't think of it. May come back to edit.
@ChimpWithaHandGrenade
@ChimpWithaHandGrenade 6 месяцев назад
Did you remember the other one yet?
@Gazman011969
@Gazman011969 3 месяца назад
Yeah right, with all the hours I have put in this game it might as well be, and to be fair if I were Ryley I would have a really hard time leaving 4546B (I wouldn't).
@DarkenedFin
@DarkenedFin 8 месяцев назад
The funniest thing was to see the sand shark going crazy to the mellow jazz tunes 😂
@buttarain27
@buttarain27 5 месяцев назад
He was cute!
@princesscadance197
@princesscadance197 Год назад
I find it rather interesting that there seems to be this trichotomy between players of any game that involves base building, perhaps with the most relevant for obvious reasons, Minecraft. But even in the case of Subnautica, I've seen playthroughs from some players who like to make intricate, aesthetically pleasing bases, while others go for practicality and functionality above all else, especially aesthetics, and some view their base as literally nothing other than a storage room to dump items, craft, and recharge any machinery they may have.
@therealmikief1
@therealmikief1 Год назад
Great word, trichotomy and I totally agree. I fall into the practicality category - everything has to be within reach. However, once i get well into a playthrough (Sunautica, Valheim, 7d2d, Raft, even Rust) I get the urge to have an epic looking base. Games where I can stop building when I get bored and go off on an adventure are the ones that usually keep me hooked.
@speedude0164
@speedude0164 Год назад
As nice as this base looks, I'm not sure I'll ever need anything that big. My current base has a Moonpool at the center with a Large Room for storage and crafting, and a Multipurpose Room for modules like the Modification Station and Water Filtration System. I just added a second floor with two Multipurpose Rooms for leisure and it looks a bit awkward cause it has nothing but the Vertical Connector and two pillars from one room holding it up, but if the game says that works, then it works.
@tadferd4340
@tadferd4340 4 месяца назад
My main base is about functionality and safety. It's my primary storage, power, and fabrication facility, but all my place to feel safe and plan next objectives. It needs enough power to run 3 power cell chargers and a battery charger, while running a fabricator and water filtration system. I usually don't build outposts because I'm too lazy to try and figure out the material requirements to take with me.
@mr_pigman1013
@mr_pigman1013 2 месяца назад
@@tadferd4340same, mine is two multipurpose rooms with nuclear, filtration, and reinforcements on bottom, and basic base amenities like fab and storage on top, then a moon pool and scanner room attached
@wolfen210959
@wolfen210959 Год назад
That is a magnificent looking base, so much nicer than my usual X-corridor with extensions into multipurpose rooms. I must admit to preferring function over appearance, but even I have to admit that I want to build something similar next time. You've earned yourself a sub, nicely done. :)
@Gazman011969
@Gazman011969 3 месяца назад
To this day I have been so tied up with Subnautica that my copy of Below Zero remains unopened, which is testament to how good the first game is.
@wmwmwmwmwmwmwmwmwmwmwmwmwm2791
My base is literally random tubes connected and sometimes a glass tube here and there. A couple bioreactors that i forget to refill and overall the most messy base ever. I sometimes get lost in it
@Furzblute
@Furzblute 7 месяцев назад
me too
@Just_a_Piano_
@Just_a_Piano_ 3 месяца назад
I mean I put a single reactor rod in a nuclear reactor like 45 in game days ago (and like 3 irl days) and it's still going. I don't know if it's supposed to last that long or my game is glitched but either way it's insane lol
@paquixyz4000
@paquixyz4000 2 месяца назад
@@Just_a_Piano_ that means it's gonna blow up and your save file gets deleted RUNN RUNNN
@Just_a_Piano_
@Just_a_Piano_ 2 месяца назад
@@paquixyz4000 already deleted it to start another playthrough after beating it
@paquixyz4000
@paquixyz4000 2 месяца назад
@@Just_a_Piano_ lmao
@SpookyBaron
@SpookyBaron 10 месяцев назад
Loved the Cyclops interior .. never thought of doing that!
@heitormagalhaes10
@heitormagalhaes10 8 месяцев назад
For me, I have my primary base also at Grassy Plateaus, but very close if not right next to a Kelp Forest, this way, I can immediately start scanning for things like Salvage for lots of Titanium, and most importantly, Stalker Teeth for Enameled Glass. Also having an Outpost at the Cove Tree in Lost River, with a Deep Shroom and Gel Sack plantation to feed my Bio-Reactor(might start planting Blood Oil later), it is right next to one of the various "hot" places there, that can range up to 80 degrees, where I park my Prawn Suit so it can charge quickly, before entering the Lava Zone. It also has a Scanner Room, due to the good resources that I can find there.
@ranekeisenkralle8265
@ranekeisenkralle8265 6 месяцев назад
For bioreactors I typically just used Bulbo Tree sample - they are quite efficient in there and are also good food on the side.put 3-4 planters into a multipurpose room with a bioreactor and you have enough to not only power that base forever, but also to keep yourself fed and hydrated forever as well. and they are easy to obtain as they grow on both surface islands.
@gelatinous6915
@gelatinous6915 Год назад
I always like to build an "industrial room" with eight reinforcements and a reactor. I also add bulkheads wherever it looks ok to have them so I don't have to worry about flooding. I always keep the ugly or loud parts of the base out of the flow of the build and coat them in reinforcements (like a room for filtration machines)
@Affirmbuttress
@Affirmbuttress Год назад
This was amazing but I couldn’t stand the idea of ladders on the exit. I like to consider what would annoy me in real life and the idea of tripping on a ladder every time I enter a room kills what is otherwise a perfect design
@charlesvattimo4674
@charlesvattimo4674 Год назад
The way I planned the construction of my Deep Grand to Lost River outpost was getting a paper and pencil, writing down all my inventory space and the space costs of everything I must have and choosing what non essential parts I may want, then going on a small farming expedition to fill every slot of my inventory and two storage upgrades of my seamoth to build a respectable base with a scanner room and moonpool with just a few other additions. It felt like I was filing taxes, but in a fun way.
@JoseBR520_NoobContent
@JoseBR520_NoobContent Год назад
I currently have my Main Base design locked in the center of the map, nothing thaaat unique but it has everything I need and I love it. Facing the Aurora's side. First a moonpool with 4 solar panels on the roof (they are above water) , then a glass corridor going into the 3rd floor of 4 multipurpose rooms. Top floor is the bedroom with one indoor growbed, above water. 3rd floor is the Main living area. A fabricator, battery rechargers, two big lockers, coffee & vending machine, some plants. 2nd floor: big aquarium and outer walls full of lockers Bottom floor got two water filtration machines and a reactor bio/nuclear
@keidkirk6905
@keidkirk6905 Год назад
1)This guy is just too underated, you deserve way more than 2000 subscribers 2)I ussually like small bases, but I always end up expanding it and because I ussually make it in the safe shallows I don't have space to make a beatiful expansion so this tutorial really helps 3)I'd like to see a tutorial for land bases too. I tried making one once and is very hard, but also I have a surprise, because if you put a hatch close to the ground you will actually place a bulkhead with stairs , like in Below Zero 3)Hiw big is the base that you need 2 nuclear reactors to power it? 4)Planting undereater plants is just an underrated 5)If somebody ever needs lots of materials go with a cyclops full of lockers and a Prawnsuit with the drill arm to the lost river. You can find there deposits of titaniun, quartz, copper, silver, gold, lead, uranium, nickel and probably a few others I forgot about. You'll come home and won't have enough space to deposit everything 6)If anyone needs Lithium go to the mountain islands and find the caves (not the underwater ones) and you'll find plenty of shale outcrops and lithium on walls 7)I always liked the ideea of ouuposts, but I never build them because I'm lazy and the Cyclops kinda does everything I need already 8)External floodlights are so underrated, they are a bit expensive (1 glass each) but can turn the night time into something beautiful 9)I just had too many ideeas for a comment, I really wanted to write them all
@Breathtaker5000
@Breathtaker5000 Год назад
The lithium and lost river ones are spot on! Those places have tons of resources. I like having 2 nuclear reactors in my main base so I can charge 4+ ion power cells at once without having to worry about power, for literally anything else, 1 is perfectly fine.
@keidkirk6905
@keidkirk6905 Год назад
@@Breathtaker5000 I ussually don't craft ion power cells, cause after I get the recipe I also cure myself and build myself a way out of the planet. If I want to build bases around the world or explore I ussually go in creative. This talk about ion power cells reminded me of a trick that I discovered where if you drop an item in the water you can take it with a propulsion canon and trow it in your base trough a moonpool so you can decorate with it. I think it works with every dropable item in the game
@Breathtaker5000
@Breathtaker5000 Год назад
@@keidkirk6905 Oh, I was referring to the nuclear reactor 😂 Even 2000 subs is incredible, I mean . . . just 2 weeks ago I was at 341 subs, and would be lucky to get 100 views per day.
@keidkirk6905
@keidkirk6905 Год назад
​@@Breathtaker5000You, my friend, will have way more than that, you have to
@kerenb14
@kerenb14 Год назад
Jellyshroom Caves and Sparse Reef are excellent places to find lithium deposits once you have the PRAWN drill. Before that though, I'd recommend the rock wall between the Crash Zone and the Northeast Mushroom Forest. Lots of shale and sandstone there.
@LonderwOo0
@LonderwOo0 10 месяцев назад
great video, however; wanted to share some of my opinions and breakdowns of this video(long ahh speech incoming): 1.Location- I do not recommend to build your first base in "the circle" because it seems to peek in the crash zone, crag fields, grand reef and the SW blood kelps, which are all REALLY dangerous biomes for when you're starting out your world, I think the grassy plateaus are the best to take here; they're deep, lots of free space, not far from spawn, they are biomes which are next to ones with good resources so you don't have to travel that much, and the cries of the reefbacks are real comfortable to hear up close. Idk about "outposts" don't make them too complicated since you wont be there that long I guess. 2.Materials-this guy talks about materials like you own the Amazon warehouse, your lifepod cant fit not half your inventory, your base building process is gonna be consisting of seagliding to your location, building 2-3 base pieces, then seagliding back and repeating this process until you can store enough materials to actually move in, and the most useless advice was telling us to use our cyclops for materials; buddy...never have I ever seen a Subnautica player that got the cyclops AND the P.R.A.W.N suit before building their first base, it is so unnecessarily dumb to advise that, 50% rule is debatable again by how much storage the player has. 3.Exterior design-I don't even know where to begin lmao this is just...exotic, starting with the biggest base piece? wha-"tower design" ??? where do you get these terms bro 😭😭 and why would anyone build their base with the the materials they've gathered before if they can't move in anyway because of the floods? hull integrity first, THEN worry about design and A E S T H E T I C S. Remember: your base should be treated as an utility before a home, so begin with a room for power sources, this COULD be the largest room don't get me wrong. Also, it's easy for you to build this base in creative mode since you don't actually need the materials to build things, in the end it looks good tho, but i don't think a new player is capable of having that many resources already at hand ready for use 4.Interior design-better than I expected tbh, smart thing to note is splitting the base to keep things organised, I also like the fact that you use solar panels on the foundations, not many players know that so it's great advice to give to newbies, for me bioreactors work better because you can use them in any base, not nuclear reactors though since they need uraninite to power them which is harder to find. Also covering a picture frame with an aquarium is weird, by the way: do not build rooms if you don't know what to do with them just to fill the symmetry, unnecessary. 5.Flora, fauna-exterior growbeds are 2 titanium each, there is no need for you to cram them all in one place, it looks better to spread them out across your foundations, it is also worth noting that your priority should be flora that you actually need to utilize; those being creepvine, acid mushrooms, gelsacks, etc. and then add the ones for aesthetics. For interior pots i recommend having some variety other than bulbo trees. But let me get this straight; you build 2 alien containments on top of each other...to fill them with...fish. FISH. Out of ALL THE CREATURE EGGS ON 4546B...you picked nearby fish😐you're right on the exterior floodlights though, it really lights up the place Notes: -I would love to see you building your first base in survival in a new world, uncut footage, without creative mode to back up this process of yours -don't have connectors that are too long since you're gonna have to walk a long way from one place to another -I like that you have 4 hatches in all 4 corners of the base, nice symmetry there -you have a very monotone voice bro, I feel like you should brighten the mood a little with some jokes maybe or just a happier tone, less seriousness I feel like I'm watching the channel 5 news lol -I'm not saying your builds are bad but that they are not begginner-friendly, which most likely is your target audience -I do NOT hate on you or your videos, I am just saying my opinion out loud and i do not mean to offend you, if I did I apologize -the "best base is subjective", it all varies per person, so don't get frowny when you think yours is ugly, the way I see it; you can always improve on it no matter what, "perfect" doesn't exist, but you can always improve on your base even if it's a 5 star hotel or a wooden shed
@skiamach6208
@skiamach6208 9 месяцев назад
Yes, base building is subjective. 1. Location: this is the one part of his video where Breathtaker puts function over form. The "circle" is convenient because it is in the center of the map and so makes for quicker trips on average to any part of Subnautica. I have built a base at the Cove Tree and while beautiful, it is inconvenient. The "circle" if you look at the video almost entirely covers the grassy plateaus, so your recommendation to NOT build in the circle and to build in the grassy plateaus makes no sense. 2. I almost always have built the cyclops before building my first big base. I make do with a storage base near the lifepod and/or a small base for with a moonpool to charge the seamoth until I have the Cyclops. This is partly because I do not want to make multiple trips gathering and transporting supplies needed to build a big base. I suppose a Seamoth filled with storage modules could also do the trick, but I usually pick other modules for the Seamoth and don't change my loadout too often. I now also go to the Aurora right after the containment breach. (I want to stop the radiation as soon as possible. I go back once a certain transmission gets sent.) So, I get the PRAWN suit early as well, but I usually do not build it until after I have built the cyclops to transport it where needed. 3. I mostly agree with this point. If I get flooding, I always stop the flooding before proceeding with base building. As for materials, they are in the Cyclops, but we have already discussed that. I might actually try Breathtaker's build without worrying about flooding suggestion and see how it turns out. He is going for aesthetics and I always worry about function first. But I still want my base to look good, and I feel that I have never really achieved that. 4. I prefer thermal energy over all other options and this often determines my choice in base locations. I have also built long power lines. After thermal I do use bioreactors. I have used nuclear once or twice, but that is because I have usually gotten the technology late. I have been finding the nuclear technology earlier at a mountain wreck that I now search whenever I go to the mountain to watch the Sunbeam ... well you know. Perhaps I will start using nuclear more often now. 5. In legacy edition there is a mod which allows building exterior small plant pots. I loved that mod. I hope one day it will be ported to 2.0. Ideally, I try to have a single (two level) alien containment for each biome and plant flora and place fish from that biome in it. Eggs hatch into fish and those are included in the "fish from that biome".
@majora495
@majora495 Год назад
bro I just started playing yesterday and i searched for tips, especially regarding base building. Thanks, that was exactly what I was searching
@keidkirk6905
@keidkirk6905 Год назад
Yo, here are some tips for you (there might be small spoilers from the story, for no spoilers don't read #1) 1)If you need some base blueprints, find the degasi habitats, they are on the floating island, jellyshroom caves and deep grand reef, locations on the internet 2)Some areas are just scary, don't judge yourself too harsh I know how it is 3)Some more advanced blueprints are far away from the lifepod so you will need to go explore 4)Don't get spoilers, unless you can't progress you really shall try figuring everything out by yourself, cause it's fun
@Breathtaker5000
@Breathtaker5000 Год назад
Your Welcome! Glad this could be of some use.
@liviuursegr
@liviuursegr 9 месяцев назад
i sometimes like to split up the large rooms with walls and doors and make something like an apartment with sleeping quarters, a kitchen, a lab, gardens with 3-4 interior grow beds and pots, workshop with the modification station or water purification unit or what ever else i feel like in that playthrough. the glass ceiling doesn't work well with walls though, so if you absolutely want a glass ceiling, stack another large room on top
@8Jory
@8Jory 10 месяцев назад
My current base is just a big brick of large rooms stacked on top of each other. From the bottom up it goes: power level, workshop/ storage level with attached moon pool, food/ water level, lounge/ research level, completely glassed in bedroom level full of planters etc. I tried to build it so that the top level is just below the water surface so I can pretend all of my bedroom plants get "natural sunlight". There's also an aquarium going up the middle of the whole thing.
@SgtBacalhau
@SgtBacalhau 10 месяцев назад
For those just coming here. Here are some build ideas. -Seamoth Production Facility -Cyclops Production Facility -Prawn Suit Production Facility -Ring Base (TLDR) with L shaped glass compartments connected to multi purpose rooms(can br 4 in each corner. Connect them with straight glass connectors on each side of the L shaped glass compartment, then connect them to the multi purpose rooms for each corner, then put several multi purpose rooms in the middle (stacked) up to a height of your choice. Put glass wherever and reinforce anywhere to your liking. You can stack the alien containments in the each of the middle multipurpose rooms. And leave the top empty and create a research conduction room there -Abandoned bases (could be of any format such as, an abandoned lab/research facility, production facility. Storage/Warhouse facility, anything you can build an active one as) Here are tips: -Glass glass glass…. Glass makes everything look better -Try to keep things symmetrical as possible (can vary depending on the type of base you are building, doesn’t apply to everything) -Dont clump things together -Try to match colors in your rooms (use a color wheel) -You can take pda screenshots of databanks obtained (fauna, flora, anything in the “databank” of the PDA. Then put the picture into an picture frame (it will be clunky on console since you can’t customize it, you cant zoom in on the creature pictures. So you’ll be stuck with the list on the side) then put them in your laboratory.
@marbulOfficial
@marbulOfficial Год назад
Great video. Never felt the need to fast forward. Straight to the point and incredible skill. I hope I will be able to create such a jaw-dropping base one day... One day.
@toadmanfrogmanold
@toadmanfrogmanold Год назад
amazing video, lighting the exterior was always something i thought was useless but after seeing this video i tried it out and it looks so much better. thank you so much
@ВасилийМолчановский-й9в
My dude, i LOVE your design! I think I'll install Subnautica again just to recteate this AMAZING WORK
@SNESpool
@SNESpool 6 месяцев назад
This is definitely the most comprehensive, helpful base building guide I've come across. Well done.
@Irequiresustenance
@Irequiresustenance 10 месяцев назад
This is the best base building guide I’ve seen on any game ever lol
@Breathtaker5000
@Breathtaker5000 10 месяцев назад
Thanks, glad you liked it :)
@yourfavouritecookingpan3640
Omg, i've always felt like an idiot because my bases were always bad, this video helped me alot! Thanks Dude!
@Breathtaker5000
@Breathtaker5000 Год назад
No problem! Great seeing you here 😀
@Hessonite_Dragon_Helen
@Hessonite_Dragon_Helen 5 месяцев назад
Even though I only have a creative world I’m pretty sure these building tips will still help immensely!
@darth_dub_
@darth_dub_ 10 месяцев назад
I found 2 craters with thermal vents not far outside the mushroom forest, great place for a couple of large builds if you don't mind a few reapers.
@JakeandOwen
@JakeandOwen 9 месяцев назад
I couldn't imagine how much time it took to source the materials for this base. Great job! It looks nice
@legolegs87
@legolegs87 Год назад
Tip: one can connect a large room to a nearby moonpool with pair I-compartments . It creates feeling of it being a very large room. Moonpool-to-moonpool works too.
@skellygriff3986
@skellygriff3986 Год назад
can you provide an image?
@legolegs87
@legolegs87 Год назад
@@skellygriff3986 it is impossible to attach an image in yt comment or to provide a link
@uniworkhorse
@uniworkhorse 9 месяцев назад
Went from OBJECTIVE: SURVIVE to OBJECTIVE: THRIVE real quick 💪🏻
@tonyattardo9350
@tonyattardo9350 Год назад
Great stuff. My tip for step one is to find a focal point as a square one. Whatever the biome. My favorite base I built a MPR directly facing the sea dragon skull. Then I built around it using the steam vents and views of the acid waterfall’s as my guide points for where to put windows versus reinforcements. Similar layout as yours with a leisure side and a lab/construction side with some break areas dotted throughout. I also released four sand sharks inside the skull and they patrol the inner “courtyard” of the base adding spooky growls that fits the ambiance of the location perfectly.
@outcast4087
@outcast4087 7 месяцев назад
I really love base building in Subnautica, so many options, so many possibilities, especially now that we can have the large room! If I ever get my hands on the game, building an underwater base of my dreams (or several bases) would be the top priority project for me.
@collinwerth9886
@collinwerth9886 6 месяцев назад
You don’t have the game yet!!!?
@outcast4087
@outcast4087 6 месяцев назад
@@collinwerth9886 no, I don't. My laptop is very much on the lower end, and I've seen people commenting how demanding the game is.
@Adagator
@Adagator 2 месяца назад
I was planning to build a small base/outpost in the Grand Reef, before the Degasi base at 500m depth. When I traveled there to pick a specific location and put a beacon I was attacked by an adult ghost leviathan. I've played the game before, and till now I was certain that I can only meet the juvenile ghosts in the crater. That was slightly terrifying, but fortunately now I don't have to visit that spooky void to scan an adult, as I always want to scan every possible adult leviathan on the map. The plan hasn't changed - I'm building that damn smol base, whether the leviathan likes it or not. 😾 Great excuse to build some observatory room over the base to look at that big boy. 🙀
@legolegs87
@legolegs87 Год назад
I prefer to dedicate a specific large room/multiroom/moonpool as a "Arrivals" where I can quickly deposit most common loot and restock supplies/batteries/ammo/change tools/change suit. No crafting here, just conveniently placed lockers and few chargers. I use storage containers of different appearance for different stuff so it is easier to remember where is what.
@TheKittyClink
@TheKittyClink Год назад
Just started a fresh below zero play thru going for mega base on survival just for fun, I normally do a stair base but I'm going with the rectangle style this time. Building in lower purple vents dunno why
@therealsaad5909
@therealsaad5909 11 месяцев назад
Me who just builds 2 large rooms and calls it a day: -_-
@Breathtaker5000
@Breathtaker5000 11 месяцев назад
“It’s not stupid if it works”
@therealsaad5909
@therealsaad5909 11 месяцев назад
@@Breathtaker5000 I never stated that it’s stupid
@K_M279
@K_M279 10 месяцев назад
This is actually really helpful! I love base building I just suck at it. You just earned a sub
@storiesbythefire.
@storiesbythefire. 5 месяцев назад
Riley has finally lost it, having a meeting room with no one to meet with
@TheIce_Demon
@TheIce_Demon 3 месяца назад
The conference room is actually genius. I had 2 rooms in my Large Room modules that were empty and everywhere else was decorated. Thanks for the idea lol
@rambutan3655
@rambutan3655 8 месяцев назад
Wow. It is amazing idea. Now my issue is to gather over 300+ titanium. I am struggling with 50, but I guess I need to meet some leviatan.
@rickywood8805
@rickywood8805 10 месяцев назад
Breathtaker: finding a good base location is hard. Cove tree biome: Am I a joke to you?
@Breathtaker5000
@Breathtaker5000 10 месяцев назад
It’s definitely one of, if not, the best biome in the game
@rickywood8805
@rickywood8805 10 месяцев назад
@@Breathtaker5000 for real, ots my go to main Base spot for niceties. Like where I put the ship model and my cuddle fish N stuff
@emilbyberg103
@emilbyberg103 7 месяцев назад
I scattered a lot of kelp plants around so that they're seeds could provide a lot of warm light
@valerianus8632
@valerianus8632 Месяц назад
I build my main base at the underwater Fjords in the south-west, between the Dunes and the Grassy Plateaus. Reason is, I like to have the base blend into natural landscape and one of the Fjord I build as dock for the Cyclopse, so it is also protected between cliffs. The Fjord gives me the possibility to build five levels of the base, without that it towers too high from the ground. The base has many useless things, but which I seem more realistic, I oriented on Star Trek: Voyager: One wing is for crew quarters (two for me and the first officer, one for two more crew members) and the messhall. Above are the sickbay, the workshop and the material storage. In the middle is the airlock, with armoury, access to the generator, as well as the conference room and scanner room. Below is the research facility. On the lowest level is the moonpool. In the other wing, you find the Alien Lab with a two stories high alien containment and on top floor the Atrium to watch the inhabitants, the Bio Lap and the Alien Artifact Lap (two large rooms), as well as in a connected tower the Arboretum, where I filter water, have a fish farm and grow food. Behind the base is a large stone pillar I use as my solar tower. I covered it with different areas of solar panels and pull the energie down to the base. In front of the base, in deeper areas, are heat zone, where I use thermal plants and I have a bio reactor as backup (I did not found the nuclear reactor yet). On many positions on the base are flood lights which helps to light the base even in night. On a cliff, you find some foundations with many exterior grow breeds for all the other resources needed as well as a collection of other plants for the alien containment. I also plan to build outposts the moment, my storage is filled (an it is a huge storage). Tips: When you build an alien containment in a large room, it is bigger, when you build it in a multi purpose room. I would access a large room only from on side. So you can build more rooms and use the space more efficient. Look at the ground: The pattern shows you, where you can build walls. If you build an alien containment, you can add two walls to the side long side of it, so you can order the room a bit better.
@ulysses847
@ulysses847 8 месяцев назад
"Outposts are built in places you travel to the most" My outpost on the edge of the sea treader's path leading directly into the void, 100m away from the sand dunes (yes i made an outpost like that)
@Breathtaker5000
@Breathtaker5000 8 месяцев назад
Hey, if it works, it works :D
@potato_frog-i2e
@potato_frog-i2e 10 месяцев назад
I have saved this video for my subnautica below zero play through because while subnautica has lab equipment, below zero has posters and pictures. Either way, the building system is the same and I will be using this video along with some helpful comments to build.
@samuelruby2760
@samuelruby2760 11 месяцев назад
As someone who is getting heavy into bases and making them oretty this makes me happy :)
@Gazman011969
@Gazman011969 3 месяца назад
I am currently building a base from the top of the tall structure near Lifepod 6 with a 20 story Aquarium and my living quarters on the 21st floor. I started with an X section on the top of the tall structure, placed a glass corridor off towards Lifepod 6, attached a Moonpool to this, a glass corridor off to the left of the Moonpool to my Aquarium/Habitat set-up, and another glass corridor off to the right of the X section to a three story section for Water Filtration, and Bio and Nuclear reactors. I have a load of Solar panels all over the shop, and two external grow beds on top of the Moonpool (annoyingly I cannot get a third on the right side). Having completed the game more times than I care to mention, including several Hardcore swim-only runs, all that is really left for me is base building, and yes I have tried the endless tunnel from start to end, but my humble PS4 could not handle it passed the first Sea Dragon so I had to give it up (a ten minute wait time for every build action to complete got too much in the end). Oh and I am doing this on Hardcore, without a Prawn suit to mine. Nothing like making things needlessly hard for yourself.
@aurelvagi2130
@aurelvagi2130 2 месяца назад
Really good music in the background!! I love jazz
@joshpatton757
@joshpatton757 6 месяцев назад
One thing I like doing is building a 4x4 section of platforms with a single all-window room on it, offset to one corner, and surrounded by growbeds. I then plant kelpvine in the growbeds and make that room a bedroom. this is especially nice if the room just barely breaches the surface and has a glass roof.
@alzur5720
@alzur5720 Год назад
The base can also be built at the starting location. On the border of the Shoals and the Algae Forest there is a geyser to supply the base with energy (look for a fragment of a heat power plant.) Watch out for kamikaze fish! Park in the future Cyclops at a distance from the base, I accidentally crushed Moth with it. It's good that he was empty. Favor resources were so much that built a new bathyscaphe. Just like I had. The base is a two-story tower type. Each multi-purpose room is assigned to a different role. 1 Factory/Warehouse module. Place the crate machines downstairs, upstairs storage for surplus. 2 Farm module. Have beds on the bottom, 2 water treatment plants on top. 3 Reactor room module. Backup bioreactor on the bottom, nuclear reactor on top. 4 "Dry Dock" module. Docking shafts for Crab and Moth combine into one for convenience. 5 Radar room/bedroom module. 6 Aquarium module at your discretion. The outside bed is planted with yellow algae, oil red bushes, gel bags, and Leviathan enzyme bushes. Oxygen was replenished from brain corals., convenient to fill the tank during construction. And for dessert 4 beautiful membrane trees. Translated with www.DeepL.com/Translator (free version)
@joshuarivera6460
@joshuarivera6460 3 месяца назад
For hull reinforcement I tend to build towers of multipurpose rooms with nothing but reinforcements so it gives me opportunities to do nothing but glass in the main parts. Might eventually be a bit of an eyesore but if you get creative you can blend it. I stack the rooms and connect them with the scanner room at a tail end of my base. The more reinforcement I need I just build another multipurpose on top of the other. 8 hull reinforcements on each room
@fizzyoddcod
@fizzyoddcod 8 месяцев назад
To add on to this if you have a base on the ground floor with an enclosed or mostly enclosed area turn it into a courtyard. Add growbeds for plants, lighting and even tables and benches as out of place as they seem, you can then add pipes that lead from the surface to these seating areas for oxygen and they become perfectly functional looking. I would also advise putting large rooms above sea level, if possible they are best placed on land.
@MiotaLee
@MiotaLee Год назад
I love the symmetrical design. I can't believe I haven't done that.
@spinaljuice4596
@spinaljuice4596 Год назад
I built a base in the Cove Tree cavern where the Cove Tree actually is. I packed it back up to go up to the surface to build the Neptune. I packed a lot of supplies before building it because its purpose was to upgrade my Cyclops. Which I used as my mobile base and my prawn suit because I needed it to go down to sterilize myself and hatch the eggs. I was kind of sad to leave it because of how beautiful it was, however, it's time to escape 4546B.
@chillguy0475
@chillguy0475 4 месяца назад
*Slow inhale follow by a sigh* I didn't know you could stack large rooms and multipurpose rooms- T^T Thanks for this new information
@dianayoder1285
@dianayoder1285 11 месяцев назад
I really enjoyed this video. Most of the time I play games like this just for the base building. I set up my current base on the premise that the crew came to the planet to research it, not that they crashed. Watching this video has given me some great ideas on how to improve my current base. Thank you
@Breathtaker5000
@Breathtaker5000 11 месяцев назад
Cool base idea!
@pwr4
@pwr4 8 месяцев назад
I personally like my little simple base with one large room three multipurpose rooms and a cuddle fish i named "cthulu" other than that i have a farm a secondary farming hut and another cuddle fish i have named "five" via the five tentacles
@CooISkeleton96
@CooISkeleton96 9 месяцев назад
The building in subnautica is honestly the most overlooked part. It’s a nice escape from the terror of the ocean. Also you can tell your own stories and just have fun with it! Like a research facility near leviathans to act like you’re studying them, or as simple as adding a story to your main base. It’s also just very fun to build things in this game (tho why the heck can’t you attach hallways to the diagonal parts of multipurpose rooms 😡)
@viadro4618
@viadro4618 5 месяцев назад
I'm building my base in the void rn😅i see ghosts trough my windows, it's totally safe cuz they can't attack me inside, highly recommend
@bugnazbinnyking1198
@bugnazbinnyking1198 Год назад
My number one choice of base location tends to be where I can integrate the base to interact with the terrain.
@purifier1911
@purifier1911 6 месяцев назад
if your not opposed to using commands you can definitely use the item command to spawn plants in the acu(including those without seeds) as the command will just spawn in a plant as if it were harvestable in a biome. i use this to make them look much more lush :)
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
That’s a really good tip!
@barongerhardt
@barongerhardt 5 месяцев назад
For my early game super utility base: a single multipurpose room, bio reactor, hatch, and planter pot. You can easily swim with all of it and get air/water/food at depth. For my main decorative home base, I will have a section that goes off to a hidden area and build a grid of cross sections with bulkheads. For the cost of only rubber and titanium it can add plenty of hull strength to ignore the mechanic.
@michaelo5110
@michaelo5110 11 месяцев назад
My go to base building site is the grassy plateaus next to the jellyshroom entrance
@calebborg1701
@calebborg1701 Год назад
I usually have a 2 stacked normal room with the bottom floor being completely reinforced so I have plenty of hull strength
@rustyshackleford234
@rustyshackleford234 Год назад
So what you are telling me is that I have 1 of every type of base in my current playthrough? 😂 My “main” base is in the grassy plateaus, near the blood kelp trench. It consist of two large rooms on top of each other, two moonpools, and a few utility rooms. My “utilitarian” is a small base and is in the mushroom forest, next to the portal that goes to the active lava zone. My “observatory” base is in the grand reef, in-between the sea treader’s path and the west ghost leviathan. It’s right on the edge of the crater and has a glass section that branches off into the void, where I can observe my favorite leviathan. 😊
@spawnofsean
@spawnofsean Год назад
Conference room! Great interior ideas, I draw a blank there.
@alep1010
@alep1010 11 месяцев назад
4:10 that's a man that fears no fires
@tgclericoll572
@tgclericoll572 7 месяцев назад
When it comes to my bases I find less to be more. Having fewer rooms and filling them with more furniture, deco, and machines makes my places feel lived in. My first subnautica base had 3 multipurpose rooms stacked on top of eachother. One was for storage, another for my bioreactor and the last was an aquarium. It had a moonpool that functioned as the greenhouse aswell, along with two observatories that were my bedroom and an office for good measure. If you've seen the degasi deep grand reef base it looks similar to that. Instead of making entire sections of your base for one specific task, try to make use of every spot you have as it makes each thing inside it feel more interesting.
@bar20800
@bar20800 5 месяцев назад
I love the choice of music while you built that base
@nixcurpick4708
@nixcurpick4708 Год назад
Sheeesh this video is so high quality! Hope you succeed in your youtube goals!!
@Breathtaker5000
@Breathtaker5000 Год назад
Thanks! I intend to keep working towards them :)
@user-bt7cu5sj6d
@user-bt7cu5sj6d 9 месяцев назад
when i first got the ability to built i decided to built a little base next to my pod, i wanted to make a new base a little further away from the pod, the base is pretty nice but i want to change it and its location, but that is gonna be a hard job since i will have to fill out the lockers and inventories, this video really helped me alot and gave me new ideas, thanks!
@dubstepllama2443
@dubstepllama2443 8 месяцев назад
As someone who usually sucks at interior design this vid is insanely helpfull to get some ideas :D thanks for great content
@ryanherbert669
@ryanherbert669 6 месяцев назад
My son really appreciated the video and tips, thanks!
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
You’re Welcome! I’m glad it could help :)
@thatonetrainguy864
@thatonetrainguy864 11 месяцев назад
i find it cooler to theme alien containments around specific biomes than just use whatevers nearby
@acuilnos
@acuilnos 7 месяцев назад
Thanks a lot for this video, I wanted to expand my base but I was struggling on the location and overall layout. Since I was building in survival mode I did make a few changes to make it more practical. I do agree that floodlights are under utilised but I would say it is for good reason since their constant power draw is quite excessive for something that has little function outside of design.
@Twoarmedrobbers
@Twoarmedrobbers Год назад
When you said you hope to get to 2k subscribers, I was like "let me check how many subscribers he has now", then I saw it was at 1.94k. So I thought thats weird so I checked when it was uploaded. Turns out it was 8 hours ago. You are getting a sub from me! Hope tou get 2k!!!!
@Breathtaker5000
@Breathtaker5000 Год назад
Thanks for the support :)
@lzukiJazzi
@lzukiJazzi Год назад
Nice video ❤I like how he narrated his entire description😂
@Breathtaker5000
@Breathtaker5000 Год назад
Thanks, Glad you enjoyed that bit :)
@lucasnoetzold
@lucasnoetzold 3 месяца назад
pretty sure Alterra's crash valuables retrieval team will attest that Riley is insane, after finding that conference room
@keith8147
@keith8147 Год назад
me watching you talk about large rooms with a smile thinking about the base im currently building...ive planned for over 70 large room...im on survival...im sane...
@Breathtaker5000
@Breathtaker5000 Год назад
What is bro building 🤣
@keith8147
@keith8147 Год назад
@@Breathtaker5000 large builds require large explanation) first reason behind the rooms is that i wanted to form a structure where i could park my cyclops inside of it. That would be a platform of 4 (short side width)*2 (long side length) large rooms + two large rooms side ways after that. Then I build up the corners leaving a 2*2*8 large room area empty for my cyclops to park and top it of with same platform as below. Makes it 10 large rooms high. Additionally I will use the height of those rooms to create a glass floor on the top level with an "infinity pool" below. Basically 2*9 alien containments below per large room. I'm thinking lore wise this should be alterras main base which they also use like tourist attraction for millionaires to finance the base. Exploration crew (20), research crew (12), VIP personnel (alterras bravest shareholders who want to oversee where their money is spend (6), tourists (10) and finally captains one overseeing exploration, research and tourist plus main captain of entire operation. Makes 50 people. maybe, I'm not that sure, I'm making it up as I build)) We will see how long I can stay sane, maybe there is a possibility I switch to creative at some point, but I rather not, it takes away from the achievement.
@user-zj9sx6vb6u
@user-zj9sx6vb6u Месяц назад
Theres a specific spawn point that spawns your lifepod near a heat area where volcanic heat sprays out. If you spawn there you can park your Cyclops to passively recharge its batteries
@ELEMENETAL
@ELEMENETAL 4 месяца назад
I usually like to build my outpost to the mushroom forest that is close to the center, I like it's looks, and damn, that place is cool and safe.
@emPtysp4ce
@emPtysp4ce 10 месяцев назад
Whenever I would build bases I was always extremely utilitarian. Only the rooms I need for only the features I need. The interior grow beds had food, the exterior grow beds had materials. I had a moonpool and two multipurpose rooms, one for a bed and charging stations and another for a bioreactor, and if I could get away with only one I would. This was a survival situation, after all, and creature comforts to turn the place into a home are secondary to survival; the titanium that makes a chair could've made a power relay or been part of a Cyclops. Maybe if Riley ever had to return to 4546b as a terrain expert leading an expedition of sorts the base could be expanded into a team base camp, but if it's just me and Sammy the Reaper the focus is on what it takes to survive.
@TheAnimatedSquare
@TheAnimatedSquare 4 месяца назад
LOVE the transition ant 0:38! Keep up the good work! P.s Good Tips ❤
@MarywUshioN
@MarywUshioN Год назад
Got the game today and this was very helpful ❤
@Breathtaker5000
@Breathtaker5000 Год назад
Great! :D
@little_wintry3098
@little_wintry3098 10 месяцев назад
Nice little tip I just realized: if you don't want to waste the extra power consumption on things like floodlights, including some exterior growbeds with creepvine will provide natural lighting :)
@Sovereign_Toadstool
@Sovereign_Toadstool Год назад
I'm definitely gonna keep this in mind on my second playthrough!
@ArtRiku
@ArtRiku Год назад
That conference room for yourself is definitely needed!
@enekoredondo2462
@enekoredondo2462 10 месяцев назад
I only play Subnautica to build bases :D
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