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What’s The Best Base Location In Subnautica? 

Breathtaker
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Picture This!
You're tired of living in that old starter base, and decide to upgrade.
You go out, gather a bunch of materials, and everything is going well
Until, that is, you’re faced with the question of where to actually build
There’s just so many choices, what on earth is to be done
Well fear not! Using a highly advanced scientific system known as “rating stuff on a scale from 1 to 10”, we’re going to compare all the biomes across 5 different categories. Those being Safety, Convenience, Ambiance, Resources, and Style.
Each category will be ranked from 1 to 10 With a score of one being the lowest, and 10 being the highest. Then, everything is added up, and the biomes with the most points win.
Alright, no more messing around, lets get into this!

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15 июн 2024

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Комментарии : 963   
@DetectiveWraith
@DetectiveWraith 7 месяцев назад
Gets the cure Sets up a rocket Disables the defenses Gets hypnotized by tree cove and never leaves
@Breathtaker5000
@Breathtaker5000 7 месяцев назад
Subnautica in a nutshell
@thegood_soup
@thegood_soup 7 месяцев назад
So true
@Lunaraia
@Lunaraia 6 месяцев назад
It is your primary directive to swim clooser to that beautiful plant.... cloooser now....
@Mohammed_mazen_khalifa
@Mohammed_mazen_khalifa 6 месяцев назад
I could say the same but for the voids ghost leviathans
@TheDragonCat99
@TheDragonCat99 6 месяцев назад
I’m just trying to avoid billions of credits in debt
@t_gabiuel6058
@t_gabiuel6058 6 месяцев назад
Conclusion: the cooler the biome, the more it wants to kill you (except the tree cove).
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
Pretty much 🤣
@AloisAgos
@AloisAgos 6 месяцев назад
Pretty sure the "Style" category is just the "Flexing" category.
@Kangur08
@Kangur08 6 месяцев назад
Unless it's lavaland xd
@akidwell1
@akidwell1 6 месяцев назад
@@AloisAgosI was like how the hell is getting eviscerated by a reaper stylish them mountains looks ugly af
@Marc83Aus
@Marc83Aus 3 месяца назад
The tree cove is doing the same thing as everything else, just with different methods.
@theogilbert7695
@theogilbert7695 7 месяцев назад
Hey, for the Bulb Zone, you said it's 5/10 in convenience. I think it's way better in that category since you can eat the bulb bush samples, an almost infinite source of food. Also, theres a lot of ''hell holes'' or heat vents (holes in the ground that are really hot), so you can place thermal plants in them and have free, unlimited energy.
@lavabiscuits
@lavabiscuits 7 месяцев назад
Yeah, but you can just farm the bulbs easily. Honestly, I think the amount of heat gives a good 1 to make 6 out of 10. There are better places with heat geysers.
@ThatJay283
@ThatJay283 6 месяцев назад
in terms of "free, unlimited energy" i really like the nuclear plants of subnautica. they're basically limitless and aren't location based.
@theogilbert7695
@theogilbert7695 6 месяцев назад
@@ThatJay283 these need nuclear rods that are expensive
@ThatJay283
@ThatJay283 6 месяцев назад
@@theogilbert7695 true, but if you fill up a reactor completely it'll last anyone until endgame, even when charging cyclops ion batteries.
@dailyjamssoundcloud5804
@dailyjamssoundcloud5804 6 месяцев назад
I hated the bulb zone because of the reapers around it
@easymodegamer501
@easymodegamer501 7 месяцев назад
I'd honestly probably bump both islands down a safety point because although they may not be very threatening, they do have hostile creatures in the form of those crab thingies.
@thegood_soup
@thegood_soup 7 месяцев назад
One time it took me a couple minutes to get on the Aurora because of those.
@kizuro1792
@kizuro1792 6 месяцев назад
also mountain island has a reaper right on the other side
@thegood_soup
@thegood_soup 6 месяцев назад
I thought mountain had two next to it?
@wizardpajamas6405
@wizardpajamas6405 6 месяцев назад
The real danger on the islands is fall damage.
@thegood_soup
@thegood_soup 6 месяцев назад
That and the cave crawlers
@mrjblacc85
@mrjblacc85 6 месяцев назад
My primary base will always be at the intersection of safe shallows, kelp forest and grassy plateaus, near the Jelly shroom cave entrance. Along with a secondary base location in the room right before the Tree Cove in the lost river, which is at maximum Seamoth depth. Both locations are rich in resources (even table coral) and are honestly very convenient too in their own ways.
@kemicalhazard8770
@kemicalhazard8770 6 месяцев назад
I love that starter location, it is great for building the larger vehicles as well as easy to navigate to whichever biome you need
@hoked2194
@hoked2194 6 месяцев назад
I've been doing that too! Such an amazing location for a starter base.
@MaxSiddiq
@MaxSiddiq 6 месяцев назад
You can build seamoth dock in the tree room above smoky craters at -890m))
@mrjblacc85
@mrjblacc85 6 месяцев назад
@MaxSiddiq yeah, I tried that too, but I just like to keep the tree cove prestine. Also the room has more resources, is closer to the lost river portal and building on a crossroads is just convenient.
@yourfutureself3547
@yourfutureself3547 5 месяцев назад
Dude I do the same thing except I build my 2nd base right next to the tree cove and just park my seamoth above my base lmao
@sawyermccall2370
@sawyermccall2370 7 месяцев назад
Personally, I like to build my starter base in the grassy plateaus because they are loaded with basic resources. After that, after I complete the story, I make a base in the lava zone because there you have access to almost every resource in the inactive lava zone, and then ion cubes in the primary containment facility for all my ion batteries
@shadydaemon4178
@shadydaemon4178 7 месяцев назад
Of course, all the other biomes across the whole area.
@K_M279
@K_M279 7 месяцев назад
Same
@isdrakon9802
@isdrakon9802 6 месяцев назад
For me its a base next to the jellyshroom cave and that one wreck, or the floating islands for a quick jump into the lost river
@K_M279
@K_M279 6 месяцев назад
@@isdrakon9802 mine is set up next to the jellyshroom cave
@isdrakon9802
@isdrakon9802 6 месяцев назад
@@K_M279 easy access to magnetite and shale, and plenty of the other resource nodes around. Next to a kelp forest, the island, and the grand/deep grand reef
@bombthing
@bombthing 7 месяцев назад
I personally love the quiet ambience of the sparse reef, and its honestly safer than the shallows because at least theres no crashfish. Right next to a lot of the important areas too and it looks great imo
@Canadian_Ale
@Canadian_Ale 6 месяцев назад
Glad to see another sparse reef resident. May I stop by later to get some salt for my cured peepers?
@infinitypeaches3329
@infinitypeaches3329 6 месяцев назад
I don't get the crashfish hate. they explode and take away like 20% or 10% of your health, and you can easily escape them with a seaglide
@powerful7845
@powerful7845 6 месяцев назад
@@infinitypeaches3329 I let one hit my seamoth... to my surprise it healed its damage(I gained hp in my seamoth it was at 91% and went up to 100%)... probably a bug... so then I let the next one hit my seamoth and it insta killed it. So yeah the hate is real.
@infinitypeaches3329
@infinitypeaches3329 6 месяцев назад
@@powerful7845 the insta-kill is a bug, and why would you take your seamoth into those tiny caves?
@HH-hd7nd
@HH-hd7nd 6 месяцев назад
True - however if you are building close to the entrance to the Deep Sparse Reef you might encounter Bleeders - the caves are full of the blasted things and unlike larger predators they unfortunately respawn. When I build in the Sparse Reef I prefer to build at the northern cliff of the biome, not at its bottom. @infinitypeaches3329 The damage you take from Crashfish explosions depends on the distance and can be as high as 40 %. As for outrunning it - sure that's possible eventually, but most people encounter their first crashfish without having any equipment at all - and you cannot outrun a crashfish without flippers and a seaglide.
@imahaloguy
@imahaloguy 7 месяцев назад
Nice to see the Northern Blood kelp so high on the list! By far my favorite biome and base location. “This biome matches 7 of the 9 preconditions to stimulate a homely feel in humans!” 😂
@xtremelymoderate829
@xtremelymoderate829 6 месяцев назад
That last quote... 💀
@ElectricityTaster
@ElectricityTaster 5 месяцев назад
I love that place. It's dark and deep, but you can still look up and see the surface way up. It feels deeper than most other places in the game, even though it's just ~500m.
@AmandaFessler
@AmandaFessler 5 месяцев назад
Absolutely terrified of that place. PDA doesn't lie, it freaked me out when I first got down there, even without the PDA saying the original quote.
@Whydidimakethisa
@Whydidimakethisa 3 месяца назад
@@AmandaFessleri took a cyclops there once, not knowing there was a ghost Needless to say, i didn’t go back there ever again
@SalesmanWave
@SalesmanWave Месяц назад
Cringe.
@Dootybooty3
@Dootybooty3 6 месяцев назад
I’d bump the grassy plateau up especially with the resource points. Not only is there quartz, sandstone and limestone almost everywhere, the jellyshroom caves nearby add onto the resources. Id say it deserves the kelp forests spot.
@akidwell1
@akidwell1 6 месяцев назад
I think that’s where I’m gonna put my second base after zero point
@abcsir9415
@abcsir9415 7 месяцев назад
me wanting to build my base somewhere different but always building it in safe shallows because subnautica scary😔
@mememan1546
@mememan1546 7 месяцев назад
You can build in the grassy plateaus instead. Good visibility, pretty central to the rest of the map depending on which plateau you choose, the ability to park a cyclops and plenty of resources make it a great location. About the only things youll have to worry about are sandsharks and tigerplants.
@kaybombsadventure6934
@kaybombsadventure6934 2 месяца назад
And the only leviathan there is the Reefback, who isn’t even actually deadly
@tbperson1278
@tbperson1278 2 месяца назад
Build it in the tree cove in lost river
@UrSmolDino
@UrSmolDino 11 дней назад
Real 😔
@GwnTim1
@GwnTim1 2 месяца назад
Alternative Solution: Become a Cyclops-hermit
@tbperson1278
@tbperson1278 2 месяца назад
If only you could put a water purification station in there and maybe a bio reactor
@Shadowxat
@Shadowxat Месяц назад
@@tbperson1278 for the power part all you need is a power cell chargers
@johnadams5513
@johnadams5513 Месяц назад
The Powercell charges use the Cyclops' battery.
@Rebirth._
@Rebirth._ 17 дней назад
yeah thats what i do most playthroughs. build basic base for moonpool in shallows -> build cyclops -> setup necessary base components there -> make interior growbeds for marblemelons -> finish the game after going to the lost river for the first time
@error_idiot8329
@error_idiot8329 14 дней назад
@@johnadams5513 You could have them in other smaller bases made just to charge stuff though and place them around. You'd just need to get them sufficient power. But they could have also played during the early access where at one point power cells charged faster than they drained.
@xy9231
@xy9231 6 месяцев назад
The Bulb Zone is highly underrated in terms of beauty. The amp eels and bulbs at night make the black ocean water look like a starry night sky. 10/10 ambiance!
@ranekeisenkralle8265
@ranekeisenkralle8265 6 месяцев назад
I found the ampeels rather annoying, to be frank. They have a nasty tendency of interfering with my building and feel like more of a hassle to deal with than the Ghost Leviathan Juveniles down in the river. Which is why I avoided that biome as best i could when playing subnautica.
@johnpett1955
@johnpett1955 4 месяца назад
I'm the kinda guy to build bases everywhere. Specifically just the scanner room for the most part. That scanner room is great for finding reasources
@k9wazere
@k9wazere 4 месяца назад
My first and only playthrough was the same. Put bases (and scanners!!) everywhere, and then watch the frame rate plummet :p In the end I decided to deconstruct a few in the hope of getting some FPS back! But yeah, just about everywhere on this list had a base, whether it was just a stores and a scanner, or something more expansive.
@lzrshark617
@lzrshark617 12 дней назад
I end up building a scanner in areas I know have reapers bc I'm terrified of them, and make sure to have the scanner active before I do anything in that area, so that I can keep track of where the bastards are
@AloisAgos
@AloisAgos 6 месяцев назад
Surprised that the Grassy Plateau ranked so low. I loved the ease of access, plenty of space, spectacular views of the sweeping terrain, the low moans of the Reefbacks offering ASMR and an alien view as they swim overhead.
@1God1Fury
@1God1Fury 3 месяца назад
low moans? Reefbacks were practically screaming at my ears at full volume when kept swimming above my base close. It became so obnoxious because how loud they were that I never wanna build my base near that biome ever again
@TheLastBacon
@TheLastBacon 7 месяцев назад
I'm a backrooms-base kinda guy ;) Great video!
@trappist-1d587
@trappist-1d587 7 месяцев назад
Let me guess... to enter it you got to no-clip using the cyclops glitch don't you?
@thegood_soup
@thegood_soup 7 месяцев назад
I’m pretty sure it’s cause of his largest base video.
@Breathtaker5000
@Breathtaker5000 7 месяцев назад
🤣 Thanks man! Always a pleasure seeing you here ;)
@CarMADforever
@CarMADforever 7 месяцев назад
Honestly, I have a favorite base location and I routinely build the main base there. I don't have coordinates but it's a Safe Shallows area to the East of the Seamoth Bay where I will lay down my initial room then build out into the Grassy Plateaus so it overhangs. Around the immediate area you have, Safe shallows for table coral and shrooms, 5 wrecks of varying size, 2 kelp forest biomes and 2 access points to the Jellyshrooms one of which being the Degasi entry point. Further afield you are near to the Grand and Sparse Reef, The Tench and the Crag Field. Materials 4 Days. And you get to watch the Reefbacks meander and sing their songs, while the Sandsharks and Stalkers prowl.
@michaeldora9068
@michaeldora9068 6 месяцев назад
I think I know that one, a section of kelp forest on the left right?
@CarMADforever
@CarMADforever 6 месяцев назад
@@michaeldora9068 The way I'd orient the base, yes to the left would be a Kelp biome, specifically that one leads into the Grand Reef
@firestarex3544
@firestarex3544 6 месяцев назад
I think I know which location you're talking about an I gotta say, it's probably the best spot to build a main base in the entire game.
@exaltz
@exaltz 6 месяцев назад
does anyone have coordinates now?
@CarMADforever
@CarMADforever 6 месяцев назад
@@exaltz I do not have the exact coordinates, however I can give -33 -25 -398 This is a wreck not far east of the location, ~100m maybe, you can't miss the location once you find it though it's a distinct bowl shape in the Safe Shallows.
@IvanBaAl961
@IvanBaAl961 7 месяцев назад
You forgot to mention a few places but anyway I prefer Sparse Reef for main base: resources, safety, space, access to the Lost River, some important wrecks.
@c4sualcycl0ps48
@c4sualcycl0ps48 7 месяцев назад
I always forget about the sparse reef, I mainly go around it going from my main base in the grassy plateau near the mushroom forest to the deep grand reef.
@BrutalSkorpio
@BrutalSkorpio 7 месяцев назад
When you say access to the lost river, are you referring to that blood kelp transition area?
@IvanBaAl961
@IvanBaAl961 7 месяцев назад
@@BrutalSkorpio There are two connected entrances nearby, you can even switch between them right before the Lost River. May be difficult to navigate first time though. The important thing is scan room can see nickel from there.
@glacity
@glacity 6 месяцев назад
That's so interesting to me. The Sparse Reef activates my thalasophobia like crazy so I hold my breathe irl whenever I pass through ^^'
@IvanBaAl961
@IvanBaAl961 6 месяцев назад
@@glacity It looks scary at first. However, it's very quiet place. A base or enough time can help to get used to it.
@chucheeness7817
@chucheeness7817 6 месяцев назад
My most preferred location is the hydro vent facing the floating island, near the mushroom cave entrance. It has space for Cyclops parking and an eventual hydrothermal recharging area. In addition, it has a good vantage point for Reef Leviathan watching from an observatory
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
That’s a cool one, I’ll have to take a look it at!
@danandtab7463
@danandtab7463 6 месяцев назад
the thing about the kelp forest is I like having a scanner room to find me all the stalker teeth 🙂
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
All that calcium…
@danhill2546
@danhill2546 6 месяцев назад
Finds kelp zone build scanner room lose cameras to stalkers
@danandtab7463
@danandtab7463 6 месяцев назад
@@danhill2546 when you go to retrieve the camera, there are often stalker teeth in the same pile that you find it lol
@1God1Fury
@1God1Fury 3 месяца назад
Too bad 75% of all stalkers teeth detected by scanner fall through underground if you don't pick them in 1st few minutes
@raydafuq3570
@raydafuq3570 3 месяца назад
I usually have a pack of Stalkers right at my home in the safe shallows for unlimited Stalker Teeth. You can breed them, release them near your base and give them some scrap to chew on.
@TheWeirdkid_64
@TheWeirdkid_64 7 месяцев назад
Ok probably one of the best places to build your main base (and where I personally put my first base in almost every playthrough) is the northwestern mushroom forest. Now one of the first reasons it’s really good is there are no hostile creatures in it, and though it is bordering the dunes, that’s actually more of a bonus than anything, because it might seem like you might accidentally get into the dunes, it’s pretty easy to spot if your in the dunes or not. Now for resources, it might not seem to have many resource outcrops, but if you look for them on the cliff walls you can find a good amount of shale and sandstone outcrops, and if you have a drill arm you can even get a ton of copper from large deposits. Now probably the best part about the northwestern mushroom forest is it’s actual location. Now before I mentioned that it borders with the dune, but it also borders with the bloodkelp zone, the grassy plateaus, and the kelp forest. Now the grassy plateaus is really good because it has many resources that aren’t available in the mushroom forest. Now the blood kelp zone might seem like a bad thing, but it isn’t too dangerous if you know what you are doing, and if you go to the end of the large wall that blocks the underwater islands and go downwards, you can go straight to the lost river which is extremely convenient. [SPOILER WARNING] another really good part about specifically the northwestern mushroom forest is it actually has a phase gate that goes to the primary containment facility. Now this fact is very useful because it allows you to not only have an easy way to get ion cubes from the PCF, but also to get to both the inactive lava zone and the lava lakes extremely quickly.
@williamevans5608
@williamevans5608 2 месяца назад
I also put my main base here. I recently started another playthrough and the big mushroom tree is an amazing place. Lithium everywhere. Easy access to kelp forest, dunes, red grassy area and especially blood kelp and lost river. Absolute godsend late game when you need a load of resources, looks cool if you put your base right at the top and nothing can really kill you. Only downside is getting the prawn up into the moonpool without jump jet upgrade and grappling arm!
@PolyphonicSpr33
@PolyphonicSpr33 7 месяцев назад
Bro the Great Mushroom Tree is the best location, change my mind. Great style, total safety from reapers, all 3 rock formation types, multilevel options, right on the edge of a bunch of other biomes and their resources, lategame teleporter for mushroom biome is in your backyard, plenty of room to park a cyclops fleet, and just a short hop over to the lost river.
@thegood_soup
@thegood_soup 7 месяцев назад
Same though for lost river. Every resource except kyanite and ion cubes and can go anywhere using the portal to the pcf. Plus you have garg skeleton and cove tree.
@PolyphonicSpr33
@PolyphonicSpr33 6 месяцев назад
@@thegood_soup Yeah but with mine there's no cave roof over your head 🙌🏼
@thegood_soup
@thegood_soup 6 месяцев назад
@@PolyphonicSpr33 mine has a glowing tree
@PolyphonicSpr33
@PolyphonicSpr33 6 месяцев назад
@@thegood_soup mine has a bigger tree you can go inside lol
@thegood_soup
@thegood_soup 6 месяцев назад
@@PolyphonicSpr33 my tree looks better and has more loot in the area plus entrance to lava zone.
@swarple
@swarple 6 месяцев назад
I built a small base in the Tree Cove, originally just for the view, and 1000% agree on your scores. If it weren’t so far from the surface, it would really be perfect. Even with the smaller scale of resources, it’s basically right next to the most resource-rich biome anyway, and you don’t have to go up to the surface to get to it. It’s just that you… basically do have to get to the surface to do literally anything else. So that stinks.
@Diablafeu
@Diablafeu 6 месяцев назад
For the grand reef, im killing the crab squid by ramming the seamoth on them after like 3 shot (same for warper),you can clear a good perimeter that way and simply avoid the zone where the ghost is
@Lones555
@Lones555 5 месяцев назад
How are you killing warpers? I've tried hitting them for hours with the thermoblade and they never die.
@Diablafeu
@Diablafeu 4 месяца назад
@@Lones555 like i said,you hit them with the seamoth at full speed,it take two or three shot
@KaiTheMemeKing
@KaiTheMemeKing 6 месяцев назад
I was playing the Death Run mod and went to the Mountain Island for the typical lithium visit. Went into the underwater caves to see if there was anything else, and a reaper had clipped through the walls of the cave and was stuck inside. The section it was in was just large enough for it to sort of swim around, but still small enough that I could swim the hell away from it without being chomped. So, moral of the story, safety is a 10/10 without glitches, much less with.
@taylorrathbone5638
@taylorrathbone5638 6 месяцев назад
The tree cove has always been my favorite, and I'd argue it's the most convenient location for late game. Direct, easy access to the lava lakes is nice, and the lost river lets you quickly travel across the map. Combine that with the fact the two adjacent biomes have every resource you need, so you can make an entire megabase without ever leaving the area. The nearby bladderfish are just the cherry on top.
@Cantthinkofaname420
@Cantthinkofaname420 7 месяцев назад
Bro watching 0:47 gave me PTSD. I watched my friend play Subnautica for the first time a while back, they had done almost everything, just needed to get the cockpit for the rocket and then they would be done. They went through the mountains and found that area. Skip ahead a few seconds later and we're both panicking, 30 seconds of oxygen left and stranded in the middle of the cave. That area is a literal underwater maze. We got out though, albeit with 3 seconds of oxygen left.
@stolendiamond09
@stolendiamond09 7 месяцев назад
I would have given at least a 7 in resources for the mushroom forest. Although it is somewhat lacking in drillable resources so it does get beat out by places like the tree cove (which has proximity to the lava zone and lost river, which are both brimming with them), I was able to pick up pretty much every resource in the game from my scanner room in the northwestern mushroom forest, and it makes up for the few things it doesn’t have (such as rubies) by being adjacent to biomes rich in them. Of course you have to go deeper to get nickel, crystalline sulphur, and kyanite, I still found it to be the best surface biome for easy access to a variety of resources. At least the northwestern mushroom forest, I’ve never tried the other one. Besides that, this was a great video! I just picked up the game again recently and have been looking for a good challenge to try in my current playthrough, and setting up a base surrounded by reapers sounds like a lot of fun. If you haven’t done it already, I’d be interested to see a video like this for Below Zero.
@lavabiscuits
@lavabiscuits 7 месяцев назад
That's fair
@lavabiscuits
@lavabiscuits 7 месяцев назад
Although I don't think having resources in a biome next to it counts as much, so maybe a 6.
@aydencahoon6557
@aydencahoon6557 6 месяцев назад
For me the best base location is the grassy plateau next to the sparse reef, above a jelly shrimp cave entrance
@aydencahoon6557
@aydencahoon6557 6 месяцев назад
*shroom to replace shrimp
@imahaloguy
@imahaloguy 7 месяцев назад
You mentioned below zero at the end, will you make a similar video for that game? Bonus points if you figure out the trick to allow you to build your base inside one of the Vent Gardens.
@sarllaccsarllacc201
@sarllaccsarllacc201 7 месяцев назад
Jellyshroom bases are terrible you will go insane leaving and entering your base to get one more quartz or some shit
@tbperson1278
@tbperson1278 2 месяца назад
Put it on the top
@SusDoctor
@SusDoctor Месяц назад
Skill issue
@ThatJay283
@ThatJay283 6 месяцев назад
on one of my playthroughs I built in the sparse reef. it was an excellent location. I was even able to park and construct my cyclops without needing to reposition anything.
@thegardenofeatin5965
@thegardenofeatin5965 6 месяцев назад
That shot of a base in the crash zone with two reapers right outside just reminds me how weirdly many game mechanics Subnautica has. Creatures don't attack seabases; they can't see them. But your seabase can be damaged if you run into it with the cyclops, and it will flood, similarly to how it will flood if you build too much without reinforcement.
@knellycornnan5132
@knellycornnan5132 7 месяцев назад
I think tree cove should be lower, because although the biome itself may be safe, in order to get to the biome at all you have to through the blood kelp reef and the lost river. And both have dangerous enemies on their way there. Same goes with exiting out of it.
@stolendiamond09
@stolendiamond09 7 месяцев назад
There are safer entrances to the lost river. If you go in through the bulb zone it’s a breeze getting in, and then the only danger you have to pass by is a juvenile ghost leviathan, which was pretty easy for me because I just put my cyclops in silent running and went right passed it without provoking it at all.
@thegood_soup
@thegood_soup 7 месяцев назад
Plus the lost river has every resource in game, except kyanite and ion cubes. And ghost leviathans there are a breeze to get past. I honestly just killed them for fun in like 2 days.
@raistlarn
@raistlarn 6 месяцев назад
I go through the Grand Reef. It is pretty safe with the only thing you have to really worry about is the ghost leviathan if you make a wrong turn, and the little ghosts in the Lost River, but those are easy to dodge if you do it smart. Also this is if you use a cyclops (I don't go with a prawn so I don't know about that.)
@thegood_soup
@thegood_soup 6 месяцев назад
With prawn suit, sea moth, or even cyclops on silent running. You can drive through with no damage, although in prawn you might take a little. But nothing serious.
@stolendiamond09
@stolendiamond09 6 месяцев назад
@@raistlarn won't the crabsquids pose a threat to your cyclops still?
@Ryvaken
@Ryvaken 7 месяцев назад
The kelp forest deserves a severe ambiance penalty. Plants clipping through my base and cyclops rip me out of the game in a heartbeat.
@sarllaccsarllacc201
@sarllaccsarllacc201 7 месяцев назад
When you place buildings the pieces of kelp are meant to get deleted
@hammodh500
@hammodh500 6 месяцев назад
For me, the grassy plateaus is the bes it is easy to navigate, and open for some bioms with a blood kelp entrance that goes to the lost river and to the lava zone and an entrance to the jellyshroom caves and a bit close to the grand reefs, and it contains a lot of fragments for most starting equipment like the seamoth the scanner room and the bioreactor and a lot of wrecks, and bieng very cool with the red grass and good visibility at night, also being very safe with only biters and sandsharks the only hostiles in the biom, its very close to the lifepod and mostly the perfect place for a base
@zomble_Guy
@zomble_Guy 7 месяцев назад
Kelp forest and safe shallows are my favourite looking ones i love the calm and peaceful style.
@cheererobinson475
@cheererobinson475 6 месяцев назад
I like to put my base next to the gun island on the kelp forest side, it’s really convenient after you’ve got the teleporter’s up and running
@TheEpikStormIsComing
@TheEpikStormIsComing 7 месяцев назад
Tree cove is def the best, it includes calm colors and is the safest location to be at, just hook up a thermal plant, get some bulbo seeds and your good to go
@thegood_soup
@thegood_soup 7 месяцев назад
Also it has tons of uranite for nuclear reactors.
@TheEpikStormIsComing
@TheEpikStormIsComing 7 месяцев назад
@@thegood_soup true but I use bio reactors because blood oil is a good source
@thegood_soup
@thegood_soup 7 месяцев назад
@@TheEpikStormIsComing I get that it’s a really good source of energy, but I’m too lazy to constantly refill it. That’s why I use nuclear reactors. Cause if you fill them to max you get 2500 energy for around 5 hours in real time.
@TheEpikStormIsComing
@TheEpikStormIsComing 7 месяцев назад
i guess but i never made a nuclear reactor, plus it is right there to get uranite and the blood oil is all the way at the entrance@@thegood_soup
@thegood_soup
@thegood_soup 7 месяцев назад
@@TheEpikStormIsComing bioreactors are best for like 80% of the game though. Only in endgame is when I think nuclear rectors are better.
@RainAngel111
@RainAngel111 2 месяца назад
I'm a vanilla fan. I stan the shallows. Part of my base extends into the kelp forest to allow the cyclops to be near. For a mix of convenience and pleasant ambiance, it's hard to beat the shallows
@FutureKindaBingus
@FutureKindaBingus 3 месяца назад
Thanks to this list, I’m moving from the ugly grassy plateaus to the bulb zone. Packing up my stuff when I get home from school
@jdzencelowcz
@jdzencelowcz 7 месяцев назад
After expanding from the starter shallow base, I usually go for the grassy plateau near the BK trench & within swimming distance of a kelp forest, though my current one is set up near the north east wreck in the main grassy plateau. Below the surface, I usually set up on the rock with the dragon bones, since it's a good hub.
@gamersreactions9267
@gamersreactions9267 6 месяцев назад
Hot Take: The best base location is inbetween Kelp Forest, NE Mushroom Forest and Bulb Zone. Best access to copper in the game with outcrops being abundant in the Kelp, while Large deposits being in the Mushroom Forest and in the Lost River which is also farely accessible. Style points for being close to Sammy the safety Reaper too. P.S. For a general location, its Sparse Reef supremacy all the way baby
@charlie570
@charlie570 6 месяцев назад
i usually prioritize resources and convenience above all else and i found that putting my base at the border between the northern blood kelp zone and the mushroom forest, with the dunes a short swim away, gave me the perfect combination of resources. i had everything i needed to craft reactor rods and the countless pieces of tech that needed plasteel. all with easy access to the lost river
@cmudd9788
@cmudd9788 6 месяцев назад
In the Dunes just north of the Blood Kelp Trench there’s a heat geyser for thermal energy and plenty of open space for a big base. There’s a reaper nearby but it’s near the surface and hasn’t bothered my base since it’s like 300 meters deep there. The convenience is great since you’re right on the border of 6 different biomes, the Blood Kelp Trench, the Sparse Reef, the Sea Treader’s Path, the Grassy Plateaus, the Safe Shallows and the Northwestern Mushroom Forest and if you’re feeling gutsy you can explore north into the Dunes.
@trashdan1661
@trashdan1661 7 месяцев назад
Me with my base at the dunes at the start of the game 💀
@katiehable9841
@katiehable9841 7 месяцев назад
My go to place for my base is that one area of the grassy plateaus that is sandwiched between the crash zone and the crag fields. There is some dangerous creatures around, and not a lot of reasources right there, but its pretty close to other major biomes and is overall quite safe. Not to mention lots of room to expand
@connorspruit6002
@connorspruit6002 6 месяцев назад
for a base i would always pick a non-cave biome and have a secondary base in the tree cove as a sort of refueling station. the tree cove base doesnt need more that a thermal generator and a powercell charger but it's a nice place to take a break to charge the cells on your way to the lave zone, a trip i have had to make several times. a base in the tree cove helped me imensely with that
@knuckleheadwestwind3585
@knuckleheadwestwind3585 6 месяцев назад
You underrated the sparse reef. For resources it has: Copper, Quartz, titanium, gel sacs, lead, silver, gold, ruby, lithium, and uranninite. This means you can easily get everything for your base in one place. Especially reactor rods, so basically unlimited energy.
@Electrodoc1968
@Electrodoc1968 6 месяцев назад
Great narration. I just subbed. The tree cove areas "Convenience" ought to be higher as it's a major chill out and preparation base just before the nightmare fuel awaiting you at the next level of depth in your quest towards the bowels of hell.. 3 or 4 thermal vents giving limitless free energy for quickly evaporating body fluids, even the still suit has problems replenishing along with vehicle battery charging.. It's basically end game base camp for my end game preparation and certainly suits my nervous disposition. Cheers.
@T0ucan
@T0ucan 7 месяцев назад
In my opinion the best biome is the observatory because you can put it anywhere.
@thegood_soup
@thegood_soup 7 месяцев назад
True
@derflerp538
@derflerp538 4 месяца назад
I love the northwest grassy plateaus for being in such close proximity to basically everything you need for the first half of the game. I barely have to spend 5 minutes venturing out of the base to completely restock on food and water for the next several long excursions to other parts of the map, and being so near the other biomes means resources are a quick jaunt away. As a bonus, I put a max-range scanner room there and since it hits the edge of several biomes, I know where everything I need is right away. It's cozy, convenient, and just plain efficient. That said, I really should branch off and try some other zones soon!
@SEB9630_pl
@SEB9630_pl 6 месяцев назад
i usually build my starter base so i have moonpool above mushroom cave entrance and access to both grassy platoes and kelp forest, then at first possible occasion move my base to edge of junction biome (that part of lost river with dead sea dragon) and tree cove to have nice view of tree cove, only danger are river prowlers, there is also easy access to teleporter in that part of lost river connecting to blood kelp trench as well as access to inactive lava zone via tree cove, its just perfect location
@George.Coleman
@George.Coleman 7 месяцев назад
For some reason. Im liking the Sparse Reef lately
@andreworders7305
@andreworders7305 6 месяцев назад
I’m realizing now I entirely missed a couple optional biomes. I didn’t recognize half of these.
@oldmankatan7383
@oldmankatan7383 5 месяцев назад
Yeah, after my first play through, I realized I never went to half of the map (except two spots about 10m away from some arches). Took me about 10 minutes to decide to start another game and go see the rest!
@Xelaria
@Xelaria 6 дней назад
I always make bases in the tree cove, being right in the center of the lava zone and surface, I’d say it’s quite Convenient, and thermal vents for an easy power source. And with a few outdoor growbeds you have everything you need.
@jmwall24
@jmwall24 6 месяцев назад
Right before the hole that leads to the ILZ that you get to from the mountain entrance of the Lost River. You never need to craft the cyclops. Can get to the ILZ/ALZ and back again with just the PRAWN and there's plenty of heat vents nearby for free power. Also can make a ghost leviathan observatory lol.
@mcrews77
@mcrews77 7 месяцев назад
"Hey that starter base looks just like mine." - A bunch of people, probably. Myself included. I built a huge base on the westernmost safe shallows that's right between kelp forest, grassy plateaus, shroom forest, and dunes. Very convenient.
@raistlarn
@raistlarn 6 месяцев назад
I put mine over one of the wrecks overlooking the grassy plateaus and sandwiched between 2 kelp forests. From where mine is it is either a straight shot to the jellyshroom caves, the sparse reef, or a little off shoot to the grandreef wreck and entrance to the lost river.
@chadofchads7222
@chadofchads7222 6 месяцев назад
I'm still building all my bases in the void to piss off the ghosts
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
Gotta show nature who’s in charge 💪
@kerra7386
@kerra7386 5 месяцев назад
I just discovered the tree cove today and immediately thought that I need to build a base there because it’s so pretty! Also this list was really good, and the editing and flow of it was great to! Thanks for making it! 😊
@danamarin2475
@danamarin2475 6 месяцев назад
My fav base ive ever built was at the ledge where the mushroom forest meets the blood kelp. It was fantastic on so many points, its safe, has access to multiple biomes easily, plenty of resourses, looks cool af wherever part u look (mushroom forest or blood kelp) and its easily accessible
@infinitypeaches3329
@infinitypeaches3329 6 месяцев назад
ghost leviathan moment
@Prak_Giggles
@Prak_Giggles 6 месяцев назад
Doubt you'll see this but can you do a version for Below Zero? Starting my first play through on it and it would be very useful (Nvm, just found 50 people ask the same question in the comment section lol)
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
I will definitely be doing one for BZ, it'll likely either be the next video, or the one after that.
@kinggeorge2284
@kinggeorge2284 6 месяцев назад
Honestly, I was surprised to not see the Grassy Plateaus higher on the list. I agree that safety is pretty high because all you have to worry about is the little fish that attack you every now and then and just avoid the sand sharks. Convenience I also agree with seeing how central it is on the map. I don't really pay attention to ambience that much and all it really is that there are the reef backs that whale all the time and the occasional roaring of the sand sharks. Resources I don't agree with because with where reasonable locations to build your base are in the Grassy Plateaus you would have easy access to the shallows and the creep vine forests also you have the worm cave that will have resources in it as well. Style I kind of agree with because the redness is a little nice with all the blue around you and its simpler and easier to work with in terms of base design and location.
@ElectricityTaster
@ElectricityTaster 5 месяцев назад
Pretty early on in my first play through I made a base in the northern Blood Kelp forest, right next to lifepod 2. The feeling of knowing you're in danger but not even sure how much, the desperation to get enough resources to keep the bioreactor going, and then exploring the lost river with a control room's drone cameras because I was too scared to go down there at first was awesome. Later on in the game I'd cruise right by on my cyclops and thought "oh you sweet summer child" as I went to hunt down leviathans.
@octaviangrant9441
@octaviangrant9441 3 месяца назад
I always build in the dunes on the edge of the crater. The scenery down there is always so alluring to me, and I love how convenient resource gathering is.
@SeleniteQuartz
@SeleniteQuartz 7 месяцев назад
i have a double reaper base in the craig field. or the mountains, i play on ps4 so i can’t find the names for the zones with console commands. but it’s perfect, i’ve got an observatory at both ends and when i get to the area, the reapers spawn in, and they hang out at opposite ends of the base. super spooky but really cool!
@mememan1546
@mememan1546 7 месяцев назад
Youre probably referring to the mountains. The crag field doesnt have any reapers
@crsedgames
@crsedgames 2 месяца назад
I've found that the most optimal base location for me is in the Mushroom Trees on the port-side of the Aurora, somewhat close to the Bulb Zone. There's limestone, sandstone, shale, scrap metal (and also fragments to scan for titanium), tons of lithium, quartz, salt deposits, and it's also close enough to the natural island that utilizing the teleporters there isn't too inconvenient late-game. Only real downsides are the risk of encountering Reapers if you stray the wrong way, the radiation if you haven't repaired the drive core yet, and the Cyclops might be a bit hard to utilize effectively there (I never use the Cyclops, so this isn't a problem for me, at least).
@MegaChickenfish
@MegaChickenfish 6 месяцев назад
One of my favorites to make was my sub-base in the molten lava endgame zone. Just far enough down the Pit of Despair that leads to it guarded by the two ghost leviathans, but far enough back in the tunnel that the fire breathing leviathan always patrolled back by then. *Very challenging* to build, but man it was a great view. Also loved making a side-base to collect the materials from the passive leviathan walkers powered entirely by bioreactor leviathan poop. The lava area does get some significant convenience points of being a short jaunt away from that teleport network, *a short jaunt past a fire breathing leviathan of course,* but if you have a fully upgraded grapple suit it's manageable.
@Esiaa
@Esiaa 6 месяцев назад
I always build my main base either atop the blood kelp (the music is just too good to pass up) or in the mushroom forest near the big tree (I think it's relatively close to all the most important places). My secondary base is always near tree cove.
@WardyLion
@WardyLion 4 месяца назад
I always establish a base in the Tree Cove, specifically towards the back near the thermal spires and the entrance to the inactive lava zone. It’s beautiful, safe, has resources aplenty (and you can always pop out into the Lost River for more) and you can get free recharges on the Cyclops if you have the thermal generator and leave it parked close to the thermal spires.
@vadandrumist1670
@vadandrumist1670 6 месяцев назад
It would be interesting to see how the placements might change if, instead of 1-10, the biomes were instead ranked in each category from worst to best individual, with the lowest point total becoming the best overall.
@pikazilla6405
@pikazilla6405 2 месяца назад
I think the mountain island deserves a sharp increase in convenience and in resources due to the fact that the water surrounding it boasts a huge amount of shale nodes and lithium as well as the fact that the containment platform contains a teleporter that leads directly to the thermal plant giving insane convenience for going back and forth between the inactive lava zone and the mountain Island, no way on earth would I consider either convenience or resources to be below at least 7, its certainly my top pick due to it essentially being a hub for any and all story progression through the use of teleporters.
@christianbloom7007
@christianbloom7007 2 месяца назад
The real best base location was the friends we made along the way... It's the primary containment! The fauna doesn't ever attack you, you can get straight to the shallow areas via the portal, it has cool ambience with the fauna and flora, it has good resources as you can take some ion cubes from the fabricator and also jump through any of the portals to get to many locations, it has really good style as it's unique and interesting!
@brainlessteddy
@brainlessteddy 6 месяцев назад
Mhm the Tree Cove needs to be way higher in convenience. Because you not only need to go to different locations on the surface but also to the Active Lava Zone for those ion cubes. And since the Lost River has exits in very important and ressource rich locations i'd say convenience is 7/10. But other than the Tree Cove I love the border between the Sparse / Grand Reef and Sea Traders Path. Somewhere in the middle between those three. All three are ressource rich. Easy access to the Lost River and relatively safe after the warpers get neutral. The crabsquids are way lower in the reef's caves and the ghosts are quite far from the biome border. But a towerbase in the Shallows is important. I need to see the sunsets over the ocean. Every now and then.
@Atoll-ok1zm
@Atoll-ok1zm 2 месяца назад
My favorite location is at the edge of the dunes near the kelp canyon. Flat, thermal vent, sea treaders, lost river access, shallow enough to get light, the works. Sparese reef and path are great for farming resources. Only problem is that it's tecnhically in the dunes, so there is a reaper just at the very edge of yelling distance but he's never given me trouble. Bonus points if you get an observatory overlooking the drop-off down to sea treaders.
@FrancisFjordCupola
@FrancisFjordCupola 4 дня назад
Best base location in game is the Cyclops. Besides that, a home in the shallows. Navigating a Cyclops through need not be a problem and it is one of the most stylish locations. Great colors. And shallow so easy access to free solar power.
@ThatJay283
@ThatJay283 6 месяцев назад
i have built in the inactive lava zone before, although it was more of an outpost to charge cyclops batteries, scan for resources, and track the sea dragons.
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
Nice!
@SalmonXgaming
@SalmonXgaming 4 дня назад
My favorite base i have ever built was under the floating islands. Due to the fact that there is many flat areas, many resources, and multiple boxes with fragments.
@Breathtaker5000
@Breathtaker5000 3 дня назад
I gotta try that one sometime…
@lukaspribe933
@lukaspribe933 6 месяцев назад
I personally build a base in the tree cove biome because it is the prettiest place to live and it is close to the lost river and an entrance to the inactive lava zone so resources aren't a problem and once your arrive you really have no reason to leave unless you want to build a rocket.
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
I definitely want to try a playthrough where I live entirely within the lost river/lava zones
@AlrenClan
@AlrenClan 6 месяцев назад
I personally think that setting up a base by the QEP is the best, because you are right by the lava zone, and everything else ( through portals ) and the reapers can be gotten rid off easily but most of the time don’t attack you. You only hear a distant roar sometimes.
@chaseissalty118
@chaseissalty118 7 месяцев назад
I agree with building over the blood kelp trench, there’s a bridge going over the trench where I have base built on, and if you go directly down from the bridge you will find 2 entrances to the lost river!
@Excalibur-Sonic
@Excalibur-Sonic 6 месяцев назад
Spots I used: Edge of sea treaders path (brought up at 5:05) and the top blood kelp trench (like what he said at 4:40) due to there being vents there for power, flat enough for a base and good for resources due to the traders and blood kelp trench nearby. There are some warpers near the blood kelp spot but you can easily avoid it and a reaper towards the far vents/wreckage as well but that is easy to avoid as well. At the edge of the tree cove in the lost river and the inactive lava zone, bit of trek to set up but you can use the lava vents for power and it's decently safe spot for a small base to be able to go in and out of the lava zones to explore.
@FireFox64000000
@FireFox64000000 2 месяца назад
There's another style perfect 10 base local. I call it Lost River Falls. It's right before the Ghost Tree Cove and provides this perfect eerie atmosphere with these beautiful green "waterfalls" and several fossils. It's free from leviathans. And polar opposite of the Cove in beauty. Also convenience is less of a factor if you build little way stations anywhere you need to be near. With two or three mini bases in your favorite places.
@nooneofimportance2110
@nooneofimportance2110 2 дня назад
Honestly I find the Koosh Bulb zone to be the best location. There is this one arch, next to a lava vent, in a small crater, that provides the best place for power. It doesn't take too much to build up a spot for solar power, plenty of koosh bulbs for food, water, and bio matter for bioreactors. Lots of resources both rare and mundane.
@benjaminseelking9483
@benjaminseelking9483 6 месяцев назад
I recently started placing my Base in the Northwestern Grassy Plateus, directctly at the border to both the Kelp Forest and the Mushroom Forest. Placing it there works well into the late Game, and often nullifies the Need for a second Base alltogether
@CaptainBodles
@CaptainBodles 6 месяцев назад
Thanks, this is the vid I've been waiting for. Just subbed.
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
Thanks! Welcome aboard :D
@moze_-
@moze_- 4 дня назад
Left and straight down when going through the corridor from the Mushroom Forest to the Underwater Islands is a great spot. There's a decent plot on the left side edge right on the border of the Blood Kelp Zone. You get a nice mesh of bloodroots on floating Islands. Oh, and the Tree Cove is essentially right below you. You have a straight shot through Blood Kelp, Lost River into the Tree Cove, etc. etc. after that. Can be at the Lava Castle from my base in 2 minutes or less probably.
@Breathtaker5000
@Breathtaker5000 3 дня назад
That’s crazy good!
@simonnachreiner8380
@simonnachreiner8380 6 месяцев назад
Honestly missing the most important category. Power generation. No solar and no heat means either draining the ultimately limited supply of nuclear power in the world or micromanaging a bio reactor with crops or if you aren’t insane a fish farm.
@CHANN3L_NAME
@CHANN3L_NAME 6 месяцев назад
Right next to the cave enterance to the the mushroom caves in the red grass biome. You’re in the red grass: the best source of quartz, few feet away from the kelp forest, where you can get loads of crafting materials and you have easy access to the shroom caves where the most effective bioreactor material is. (Oculus)
@Lomv400
@Lomv400 6 месяцев назад
I think building a Base at the Edge of 2 or 3 Bioms is underrated - I build my base on Edge between Grassy Plateau, Jelly Shack Caves and the Kelp Forrest and it was great since I got access to the 3 Bioms and their resources :)
@rfactor1502
@rfactor1502 6 месяцев назад
I will say one of my favorite spots I built a base aside from the lost river tree cove was in the bulb zone. Specifically, directly above the cavern entrance to the lost river. Basically I built a living space just above sea level, a long stretch of vertical connecters down to a 2nd floor that had my seamoth docking space, and most of my power generation (bio reactor and a connection to some thermal reactors), and then another long vertical connecter down to the seafloor where I had a prawn docking space, some exterior grow beds providing the plant resources outside of the biome, and some good fast access to the lost river. Bit of a pain setting up, but well worth it.
@BT25440
@BT25440 4 месяца назад
I like building in the Jellyshroom cave, if you place a lot of vertical connectors it becomes easy to go to and from the surface.
@nathan_thorn6906
@nathan_thorn6906 6 месяцев назад
I’m partial to the lost river, I built right outside the entrance to the cove tree, on the same plateau as the skull. Made for a solid set piece + literally every resource in the game is available with a prawn drill (and a bit of a hike for Kyanite)
@tomassynek339
@tomassynek339 2 месяца назад
Really love your videos. Keep going!
@Snellythedog
@Snellythedog 6 месяцев назад
I built in the fungal forest in my most recent play through and its the best I’ve ever done. I love it and it is a very good spot.
@guillermoelnino
@guillermoelnino 6 месяцев назад
I had a playthrough where i just built bases everywhere, which is A solution. I feel my best strategy has been just having 2 cyclopses. One for mobile bulk storage and one for exploration/resource gsthering.
@Breathtaker5000
@Breathtaker5000 6 месяцев назад
Something I want to do in my main subnautica file is try and have a base in every biome
@CharaDesu
@CharaDesu 4 месяца назад
I think the crash zone deserves more love as the left parts are extremely safe, apart from a few sandsharks, and being near both the mushroom forest and grassy plateaus means you have plenty of resources
@McSkellyHo
@McSkellyHo 4 месяца назад
Ngl, the kelp forests are one of my favorite biomes in the game. They just look beautiful, in my opinion. And being so close to the safe shallows, they collectively have a good abundance of basic materials that I'll need a lot of for base building in a fairly small area.
@Judeauful
@Judeauful 6 месяцев назад
The mountain island is underrated imo. In my 2nd game I built my main base right next to the portal exit in the water just outside the enforcement facility moonpool. It has close access to most important resources and my preferred lost river entrance is close by just over in the blood kelp biome. It has easier access to almost everything through the portals as you progress. Including the enforcement facility and the island itself. Which each connect to the inactive lava zone and the floating island respectively. It's also close to thermal vents just a bit away. Though there are reapers beyond the vents, the base is safe. And the closest reaper can be monitored with a scanner or observatory from a safe distance. So the relative less safety is made up for in style. But I also had a secondary base in the tree cove, because it's just too good of a location to not.
@k0pafti401
@k0pafti401 6 месяцев назад
When I first started to subnautica, I build my base at mushroom forest, and I found it very good base location because there is so much cyclops and seamoth fragments, a kelb forest nearby with safe shallows being close too , and If you want energy you can go gather it with thermal energy in dunes (you need to watch out for reaper :D ) and you can get bacis and mid game material from there so easily so I finished story for 5-6 times and everytime I build my base there and I still think there is not better base location, mushroom forest is a safe place with enought materials and If you want to go lost river or smthing like there you just need to go full right and you will be there, You need to go aurora, you can go forward and its there
@tiredspudguy6835
@tiredspudguy6835 4 месяца назад
I always build my first base in a junction of sorts between the shallows, plateaus, and kelp forests. After that, I tend to build one in the Sparse Reef.
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