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5 years of Arknights DPS compiled into a bar race 

smallphi
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In order to calculate DPS, I started from viktorlab.cn (viktorlab.cn/a..., which is (was) pretty much the gold standard for DPS computation in CN, or so I understood. I looked at the code, which is publicly available here (github.com/xul.... Unfortunately, the guy stopped updating in September 2023 (after Jessica Alter). I took it from there and made calculations for the remaining operators and modules, following the same logic.
As for the Average DPS, in general viktorlab calculated it as:
DPS_{avg} = (Damage_{skill} + Damage_{normal_attack}) / (Duration_{skill} + Duration_{normal_attack}) ,
where normal attack refers to the normal attacks done until the operator has enough SP to activate the skill (starting from 0 SP). Common sense solutions were adopted to deal with infinite or instantaneous skills.
In order to determine durations more precisely, Viktorlab also considered the number of frames in animations and whether attack animations were reset upon skill activation/termination. That was too deep for me and what I wanted to do, so I ignored that stuff. The difference was marginal anyway.
Only 6-star operators were featured, excluding those with low damage capabilities (e.g., healers) and Muelsyse because it would have been a nightmare to pick the best clone option at any given time.
Like I wrote in the video, I calcuated the damage against 5 enemies having the mean defense and magic res of all enemies classified as "boss" in Arknights' data (you can find the data here: github.com/Ken.... There's also data for the EN server if you Google). There was no data before December 2019, so I just used linearly increasing values starting from 400 def and 20 res until December 2019. For reference, at the end the mean defense was 1058 and the mean res was 45.
The way the comparison was carried out heavily favors AOE operators. This was an arbitrary decision on my part, motivated by the conditions of many powerful operators' skills (Mlynar S3 hits 5 enemies, Degen S3 can hit 6, Logos S3 can hit 4, Gavial Alter S3 can hit 5 if blocked, etc.). Different kinds of comparisons are possible and could be made if there's interest.
Elemental damage was calculated considering the enemies as bosses. This was in line with the purpose of the comparison: see how well operators performed in "hard" content.
Be mindful that calculations may contain mistakes (I would be surprised if I didn't make any...), so take everything with a grain of salt. Moreover, keep in mind that DPS isn't the only metric with which the value of an operator can be gauged. In particular, DPS ranking is NOT a meta tier list.
Background image: / ambience_synesthesia_2...
Music:
Arknights OST - Radiant ( • Arknights EP - [Radiant] )
Arknights OST - Operation Basepoint ( • Operation Basepoint )
Finally, I want to mention the video from which I took inspiration. This is an old Honkai Impact video, here's the link: • 4 years of Honkai's me...
Arknights
明日方舟
アークナイツ
명일방주
#arknights #アークナイツ #明日方舟 #명일방주
Tags: Arknights, DPS

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12 сен 2024

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Комментарии : 225   
@smallphi
@smallphi 24 дня назад
I added some details in the description. Thanks for watching and I hope you had fun! edit: The way the comparison was carried out heavily favors AOE operators. This was an arbitrary decision on my part, motivated by the conditions of many powerful operators' skills (Mlynar S3 hits 5 enemies, Degen S3 can hit 6, Logos S3 can hit 4, Gavial Alter S3 can hit 5 if blocked, etc.). Different kinds of comparisons are possible and could be made if there's interest. Be mindful that DPS ranking is NOT a meta tier list.
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
@@smallphi that made things absolutely confusing and just made make chart mean nothing. 1] Why 5 enemies? Any spesific reason for that? 2] Why assume avarage def and res instead of pure DPS and Total damage ratio for a much better list? 3] Characters like Fiametta and Ifrit being at top legitimately makes no sense, their individual DPS is very low while an operator like Ray has massive individual DPS. Id be happy if you made one where its actual pure numbers against single target as currently this list is straight up confusing people.
@smallphi
@smallphi 24 дня назад
@@kyarumomochi5146 1) As I said, it was an arbitrary decision. I could have chosen 3, 4, 7. 5 seemed good because there are strong operators that excel at that number. 2) Pure DPS without factoring DEF and RES would also be open to criticism. Some popular operators' kit with built-in def/res penetration (e.g., Degen, Surtr) would be ignored. 3) I mean, that's the whole point of being an AOE operator, right? AOE operators are good against many enemies, single target operators are good against single enemies. How can you say that a single target comparison is better or more fair than a multi target one? I can still make a single target DPS ranking, like I said. It's not that I can make only one video (though, admittedly, I'm a little burnt out at the moment).
@absolutelypallets7378
@absolutelypallets7378 24 дня назад
​@@kyarumomochi5146 Res is % based so it's meaningless, while physical Dps is based on defense matching. In any case strong units like FIA or Chon have % skill so they rely on buffs to unleash their full potential, like a suzu Chubia is in a different league from with Thorns even though he's better as a stand alone. POINT BEING its a strategy game you need a half dozen graphics to make any kind of meaningful comparison.
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
@@smallphi 1) and 3) yes thats what aoe is but the important issue here is that dealing aoe damage *doesn't mean* you do more damage. You still deal the same dps per enemy, this is why DPSes are assumed against single target as otherwise it would be completely inconsistent. It doesnt make sense for operators like Ifrit dusk or even suzuran s2 to be on that list, they dont deal more damage, they deal more total damage divided against more targets wich still ammounts to same damage. 2) Thats why i said total damage and dps, tachanka has massive dps but extremely low dph and total damage, i think a chart showing those values would been significantly better. Also i really wouldnt use viktorlabs as the absolute source, it has TONS of issues and hardly gets properly updated anymore but i see how it makes things easier. Sorry if it came off as me being too harsh, i can tell you didnt want this to have issues like this but i think having a more universal aproach is better. Its universally agreed to factor total damage and dps against a single enemy as it gives the most proper results. Also i have a question about the avarage def and res of enemies. Does it assume boss enemies and stuff too?
@hanscaniagochan8448
@hanscaniagochan8448 23 дня назад
@@smallphi I need to ask, how do you calculate unlimited skill ?
@zatky
@zatky 24 дня назад
From Just Surtr it to Just Wisadel it
@nexz_ie
@nexz_ie 24 дня назад
lets wait for surtr alter
@5chneemensch138
@5chneemensch138 23 дня назад
@@nexz_ie Beagle Alter is the true endboss an you know it (she is speculated to die at some point).
@Muzakr_Halfdan
@Muzakr_Halfdan 23 дня назад
​@@5chneemensch138Will be interesting to see what happened once the main story catches up to that specific year, since if i remember correctly Global for Chapter 13 is still in the year 1097 or 1098.
@fang4481
@fang4481 23 дня назад
Just use Red Woman. Just use Red Woman 2.
@SToXC_.
@SToXC_. 22 дня назад
Its been just use Mlynar for ages. (before it, just use chalter) this chart sucks, dps vs 5 enemies is unrealistic and useless
@daniplaysdrums8678
@daniplaysdrums8678 24 дня назад
Pretty fascinating. Would love to see this but against 1 enemy.
@Mikufan-lb7zu
@Mikufan-lb7zu 24 дня назад
Aaaaaaaaand Exusiai+Eyja beating everyone until 4-5 year
@zball_6396
@zball_6396 24 дня назад
@@Mikufan-lb7zu Exu fell hard to DEF inflation. Eyja still op tho
@nikolamatasin3877
@nikolamatasin3877 24 дня назад
​@@Mikufan-lb7zuafter certain DEF threshold even Platinum beats Exusiai.
@PROtoss987
@PROtoss987 22 дня назад
and only on-skill dps considered
@iranbarauna3540
@iranbarauna3540 24 дня назад
Nice chart, but it's biased towards multi target ops, so typhon and others didn't even appear
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
Its way too biased towards multi target and doesnt even assume skill dps. Also how does a "chart" even make sense here as their dps is fixed...
@maruftim
@maruftim 24 дня назад
yep, hence the "entertainment purposes only" at the start
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
@@maruftim doesnt mean it cant be criticized tough
@-Seaheart-
@-Seaheart- 24 дня назад
@@kyarumomochi5146because the enemy stats increase as time goes on (read the text at the beginning/video description).
@jason2894
@jason2894 24 дня назад
​@@kyarumomochi5146beginning statement no 1. This is for entertainment purposes only. 3. Damage calculated over 5 enemies having mean def and res of all bosses available at any given time. No shit it's going to be biased to multi target, anyone above the age of 5 who are literate can understand this from the first few seconds of the video
@GoodKnightPunpun
@GoodKnightPunpun 24 дня назад
Wis'adel: I'm taking back what's mine
@-Seaheart-
@-Seaheart- 24 дня назад
People are complaining about bias but it would be hard to make a chart with everyone without having bias towards one direction or another, ideally it would be better to have different charts set at different conditions to and then evaluate it contextually (which seems to be the idea from what OP said, if there is enough interest). One chart alone is fated to be imperfect regardless of what you do.
@byeguyssry
@byeguyssry 24 дня назад
It is true that one chart would always be imperfect, but some charts are more imperfect than others. For instance, choosing to always have 5 enemies being attacked, or choosing to use average DPS.
@SToXC_.
@SToXC_. 22 дня назад
If you are making only one chart, Then do single target dps Average cycle dps and Put in () if its a single target dps, a multi target one, and also if its a sustained dps, on skill dps or Nuke dps. The one he did is Just useless, 5 immortal targets all the time is the furthest thing from the actual game, also we dont know anything about how is the DPS calculated (just skill uptime? total avg dps? still, talking about "dps" for Nuke skills is extremely stupid, they may take 1 second or 3 seconds, what matters is the total damage of them)
@mrrp405
@mrrp405 24 дня назад
Very cool graph for its parameters, shows why stuff like having a sweet spot for fiammetta matters. But yeah maybe specifying that it’s specifically AOE in the title for newer players might be better(first few seconds notwithstanding we know people don’t read). Ray not even showing up in the top ten in a video about “DPS” is kinda funny
@buriyburiy
@buriyburiy 24 дня назад
And not even close... -Wis'adel The Limited One-
@lenalalane
@lenalalane 24 дня назад
Ifrit helf on for a surprisingly long time!
@technogaming8839
@technogaming8839 24 дня назад
even without module, ifrit still can fight other with module
@Art-kk9md
@Art-kk9md 23 дня назад
Dw, soon she's getting module that will give her elemental burn damage
@Gojiradogzillagodzilla
@Gojiradogzillagodzilla 23 дня назад
Ngl this would be crazy good​@@Art-kk9md
@Pluveus
@Pluveus 22 дня назад
Turn 5 tiles into liquid death is pretty powerful Juju if you're just tracking DPS.
@DSdvdDS
@DSdvdDS 22 дня назад
Can you do this same video but calculating DPS of attacking 1 enemy? It would be really helpful to see how operators perform under high-def vs high-res enemies. This kind of calculation only really makes sense for seeing which operator is good at clearing trees in Reclamation Algorithm.
@DarkmonstaR
@DarkmonstaR 17 дней назад
you have chosen the best arknights OST for this video. full speed ahead dokutah
@temtempo13
@temtempo13 24 дня назад
I can't believe I was mesmerized throughout the entire thing. I honestly wouldn't mind seeing (in whatever format is easiest) an overview of how the mean DEF/RES of bosses changed over the years. I have to imagine the introduction of Surtr forced an increase in boss RES...
@sundoll3710
@sundoll3710 24 дня назад
wow, fiametta has been pretty damn high on the list for a good while even when mlynar is out, and is somehow way higher than yato and chongyue!! surely she's a strong dps that doesn't completely crumble by herself or against anything with relatively higher def! (i know its all for fun but i didn't even expect fiametta to even appear on there, let alone thriving when wisadel was dominating everyone. but then ig it IS against 5 whole enemies
@absolutelypallets7378
@absolutelypallets7378 24 дня назад
So FIA has 2 great traits % multipliers and a healthy self buff, like no support vs Skalter in the SQUARE is like 2k vs 3k, she's outing Chong in the right spot by a good margin.
@NAi2004
@NAi2004 21 день назад
@@absolutelypallets7378 yeah to be fair the vid is about non buff characters so having a self buff makes their dmg stronger too just as you said FIA have good self buff and so is surt having 20 pen. at first im also shock how she is high for quite some time despite her S3 not deal good dmg unless its right in the middle. but if you make it so that the enemies stay in place especially on the middle of the S3 the chart is quite accurate. sadly reality is quite different atleast for some of the ops in the vid. some of the top char in the vid like FIA does not feel that strong as dps compared to others that are not listed on the top
@Wx78zZ
@Wx78zZ 24 дня назад
I like how surtr just came up and hupergrph knew they made a mistake so they made everyone else after her stronger, she was the beginning of the dps check era. I'm still surtrless
@SayuuTheSleepy
@SayuuTheSleepy 24 дня назад
although it does show how some meta characters (Surtr, Logos, Wisadel, Mlynar, etc.) are crazy good, it doesn't account for other meta options that lack AoE Typhon, Ray, Goldenglow, Ash on release, etc. are really good meta options currently/meta during their time, they just lack AoE which got them knocked off the radar of the chart Supports that broke the healing meta (Shu, Eyja alter, Lumen, Skalter) or utility options (Bagpipe and Sailech) didn't even make it. You can even count Kal'tsit and Reedalter in this chategory cus the game calls them "Medics" I even noticed some weird skills coming up (Thorns S2, Ifrit S1 most notably) when you never see these skills ever come up in an actual clear. I'm honestly also mildy surprised by how Gavial was able to compete with Surtr, which was kinda funny cus nobody would ever realistically say Gavial can match Surtr's power
@shinsekai101
@shinsekai101 2 дня назад
Gavial alter is strong. Is just she doesnt get the surtr 8s immortality.
@doktahsnotes3436
@doktahsnotes3436 24 дня назад
I know the disclaimer at the beginning of the video say to not take the video seriously. But I have already seem comments saying this is a good way to know which ops to raise...Please NO, Don't use this video as a reference to know which ops do more DPS. It's clearly taking into account the DPS an operator can do to several enemies. The video doesn't take into account vital things about ops and some hard hitting ops like Typhoon and Ray don't even show since they are more of Single target DPS ops. Please if you care about your account don't raise ops by looking at this video.
@megugao
@megugao 24 дня назад
i mean im at lvl 110 rn and has prioritized every single top 10 dps in this list throughout the years, arknights really is a game that favor tower offense instead of defense so its really not bad idea to raise at least top 3 of this list
@doktahsnotes3436
@doktahsnotes3436 23 дня назад
@@megugao I am 120 and have raised almost all ops 6* with module lvl3....what's your point? Believe me having fiammeta or not having her doesn't make any impact in your account despite her being in the top almost half of the video. This video is literally one bubble that shouldn't be taken seriously (As the guy that made the same video said) by anyone. Even less for newbies that don't know which ops will impact their account more positively and could think this is a good way to know.
@mjcwvo
@mjcwvo 23 дня назад
@@doktahsnotes3436 in reality none of the operators in that top 10 are bad, they're actually all really solid. Prioritizing Fiametta, Gavialter, ExeAlter over something like Thorns, Typhon, Saria or whatever just makes absolutely no sense at all. And DPS is not all that matters, I'd rather have one Saria built than Fiametta/Gavialter/ExeAlter combined. To be completely honest, if someone wiped all the progress from my account and left me with only the units at level 1 and I had to do it all over again, I would probably just E2 Thorns and Myrtle or something since that's basically all you need for 90% of the game, and then do all the Base operators before touching anything else. So if any new player is reading all this shit, that would be my recommendation. Please don't ignore your base, the better you set up your base the faster you can level other operators, and a lot of the good base ops are also really really good in general gameplay.
@newCoCoY6
@newCoCoY6 23 дня назад
@@mjcwvo if you wiped your account from all levels, the first Op you should E2 is the blue woman and solo the whole game.
@Pluveus
@Pluveus 22 дня назад
To be fair, Having Surtr be the main 6* you raise while going with lower star ops for ordinary content will take you pretty far. Mlynar is good mostly because of wave clear, but if you need something VERY dead, Surtr will get you there for the most part, especially with a little Warfrin backup.
@psb7491
@psb7491 24 дня назад
there is a reason why people say just surtr it and not something like just mlynar it
@schizosamurai8840
@schizosamurai8840 17 дней назад
If anything, this shows that the power creep is very stable and slow and Walter (also Surtr) is way too overtuned Its notable that Ifrit stuck around for most of the time
@matthew31st
@matthew31st 23 дня назад
Cool vid, also love seeing Fiammetta hang on for so long.
@fatalombardi4285
@fatalombardi4285 23 дня назад
Surtr jumpscare 2:21
@crom6739
@crom6739 24 дня назад
Very interesting video, i was deliberating on making a static form this for curiosity`s sake. If you are inclined, would you consider making a "30s total damage on single target vs 0 DEF/RES" graph? I think it would really showcase the growth of the damage ceiling of the game.
@linearch9424
@linearch9424 24 дня назад
The idea is cool, but I think this shouldn't be done as one. I've done calculation myself in the past, and damage depends really really heavily on the circumstances. They should be done separately for: 1. Single target or multiple target. Once you count multiple targets, the calculation will really favor operators that can damage multiple targets, because it literally multiplies the numbers. 3 targets? 300% multiplier. Even among skills that hit multiple targets, the difference can be huge such as going from 3 targets to 5 is almost double. Then there are true AoE without target limit. While in reality you wouldn't be attacking that many target that often. The enemy positioning and attack area matter so much; specially for true AoE which usually have smaller area or tricky range. Perhaps log scaling should be used to enforce diminishing return? Idk 2. Steady (counting downtime), helidrop (only initial SP), or burst (don't care about any downtime but only about 15s attack window). Each operator has different usage and comparing them as one is just unfair. 3. DEF or RES, high or low. Because really, physical and arts operators are fighting different enemies. Also because DEF matters a lot for physical attacks with high hit count per second (Exu, Ash, Bagpipe, etc). 4. Attack buffs, specially for physical operators in burst window setting, because of how DEF works. Physical operators with high hit count per second benefits so much from this. They can be in separate videos. Though I don't know if there are actually demands for this.
@Zorgdub
@Zorgdub 10 дней назад
I had no idea Rosmontis's S3 could have this much dps.
@kitsuneprincess4637
@kitsuneprincess4637 16 дней назад
Cool video! Would love to see one that favors ST ops as well! Crazy to see how Surtr shattered the rankings, and then Wiš'adel came along and completely shattered them again.
@YesMr-q9j
@YesMr-q9j 3 дня назад
Arknights lobby in an all out war Meanwhile me finally able to defeat crownslayer 🕺
@Eclin
@Eclin 21 день назад
I think Ifrit is a character that has great design. She’s powerful, but has clear weakness in her range if you want to fully utilize her max potential. I had a lot of fun finding a place to put her back in the days. Operators like Walter is not only fcking crazy in damage, but has giga range and unfair survivability kit. It’s a gacha game so it’s understandable, especially for those that just want to clear stages braindead.
@twinmill53
@twinmill53 24 дня назад
can we please awkoledge that Ifrit remained in the top 10 the longest
@sugayen8382
@sugayen8382 24 дня назад
Hey I read the description and am probably missing something but why do the numbers fluctuate, If the calculations for the damage done by the operators is predetermined? Is it because as more enemies are added the average def and res changes? Also would love to see a similar video but instead with usage rate I think that’d be rly cool. Thanks for the vid, it was a trip down nostalgia lane,.
@smallphi
@smallphi 24 дня назад
"Is it because as more enemies are added the average def and res changes?"
@cyanm4genta
@cyanm4genta 23 дня назад
Ifrit S3 best dps skill in the game sounds unreal, and I'm saying this as someone who started playing less than 6 months after release
@BusyBanana721
@BusyBanana721 20 дней назад
It's because this is calculated vs 5 enemies with pretty decent def/res. Since Ifrit shreds res and does great in AOE situations, her damage going to look a lot more powerful here. It's impossible to come up with a single DPS metric that doesn't disproportionate favor some operators, and it just so happens that Ifrit is favored by this metric. Although you could argue that her debuffs bring far more team DPS that are not being reflected here.
@bencoad8492
@bencoad8492 День назад
i use her s2 in the sand to sherd the incoming waves down a narrow lane i made lol, not too sure about s3 tho lool
@cyanm4genta
@cyanm4genta 20 часов назад
@@bencoad8492 that's actually a great idea, I've never been an ifrit fan so I just never consider her as an option
@bencoad8492
@bencoad8492 6 часов назад
@@cyanm4genta she is situational thats for sure
@i.t.y1140
@i.t.y1140 11 дней назад
Oh boy the amount of new players that are going to get baited by this video for their pulling options(other than Surtr and Walter white)
@maps4101
@maps4101 19 дней назад
Ngl i like this content
@teertaa
@teertaa 17 дней назад
skalter really changes/buffs operators without + signs on their skills damage like eyja s2, bagpipe s2, almost all ray skills, and chen like guards including degen
@laplace4368
@laplace4368 24 дня назад
Love the edit!
@galeria_m
@galeria_m 24 дня назад
nice one also, seeing dusk stay so long in the chart makes me a bit happy i wont lie
@pitwandesu2459
@pitwandesu2459 14 дней назад
Its interesting to see barans chalter s3 usage going down but ifrit s3 still going strong over time
@wildfire_
@wildfire_ 15 дней назад
Surprising that mostima s1 was the most popular
@Mikufan-lb7zu
@Mikufan-lb7zu 24 дня назад
Welll, nice video! Now waiting for checking against single targets bcs this is how damage is always compared
@Doctor_Faust17
@Doctor_Faust17 23 дня назад
Wisadel and Logos is about to become my favourite banner ever released in this game. Both of them characters I absolutely love and not to mention lowkey broken.
@yook5006
@yook5006 24 дня назад
just wisadel it bro
@cheshirecatto
@cheshirecatto 22 дня назад
Maaan, not seeing Silverash and Eyja in the charts by the second half of the video makes me feel... old... Haven't played the game in a REALLY long time and at the end of the video, Surt's the only one I know left in the chart. I still don't have the motivation to get back because I'm too lazy to learn all the new stuff in the game. 😅😅
@tsynthetic
@tsynthetic 16 дней назад
Shout out to our pyromaniac who held on for almost 4 years :)
@HeroOfAnnihilated
@HeroOfAnnihilated 20 дней назад
Great video Do it for single and dual target too
@serakazuki6818
@serakazuki6818 20 дней назад
Surtr the ice cream queen still no. 1 for me
@ArgentoNatsu
@ArgentoNatsu 9 дней назад
2:22 "Laevatainn!!!!" gave me goosebumps
@ManicRipper2
@ManicRipper2 22 дня назад
Shout out to the OG Ifrit. Only OG op doing its thing till the very end
@Wx78zZ
@Wx78zZ 24 дня назад
Idk why degen ranked so low when she's stronger than most of the upper ones
@Tsuki4021
@Tsuki4021 24 дня назад
Cuz based on his formula of DPS, degen need 10s normal attacks before she can activate the skill, which only lasts for ~4 seconds so the number is small: (skill total dmg + 10s normal attack dmg) divided by ~14
@af2547
@af2547 18 дней назад
Surtr just in the fucking top for the entirety until WIS’ADEL
@404Kiwi
@404Kiwi 18 дней назад
Walter really killed a lot of my motivation to spend any more on this game. I used to have 100% in outfits and ops but now I couldn't care less to roll new ops.
@flamebringer5605
@flamebringer5605 3 дня назад
I have gavial alter and i just know her dps is that big
@shinsekai101
@shinsekai101 2 дня назад
MAKE SURTR GREAT AGAIN!
@Hero_6969
@Hero_6969 18 дней назад
Arknight must have buffed the operator
@2ndless57
@2ndless57 9 дней назад
I know how dominant Surtr will be but I didn't expect Gavialter to be able to catch up with her module. I think I know who I should build next
@smallphi
@smallphi 9 дней назад
Keep in mind that dps is always calculated under "optimal" conditions, so in the case of Gavial S3 we assume that she is blocking 5 enemies. Whether this is feasible under normal circumstances is another question. Surtr is a plug-and-play operator that is literally immortal for 8-9 seconds without requiring help from the team. She's easier to work with regardless of damage, hence why dps ranking should not be considered a meta tier list.
@danneo8050
@danneo8050 24 дня назад
Cool video, Dokuta 😎 Thanks for the content ❤️
@user-be4xu8kp5k
@user-be4xu8kp5k 24 дня назад
ดีมากเลย โปรดทำคลิปดีๆ แบบนี้มาอีกเยอะ
@stef2337
@stef2337 17 дней назад
Imagine someone stronger than W later
@macvszoe
@macvszoe 14 дней назад
I refuse to be carnelian on release was good
@hafidzrusli6432
@hafidzrusli6432 21 день назад
all of this and Myrtel is still eternal
@HoangAnhNguyen-dc4ie
@HoangAnhNguyen-dc4ie 22 дня назад
Can anybody name the first song
@smallphi
@smallphi 22 дня назад
Arknights OST - Radiant, link in description
@lephucchan8114
@lephucchan8114 15 дней назад
Now do HPS next I was very surprised that Gravialter has more DPS than Mlynar and the same with Fiammeta and Moist Ch'en
@lucassatie
@lucassatie 22 дня назад
I've no idea why people are trying to frame this as some gospel truth of damage. It's a fun graph that highlights how crazy theoretical damage for characters can be, and how much it changed over time. Way too big a portion of the Arknights community is lame as hell.
@gjfwang
@gjfwang 4 дня назад
I still use blaze and Saria, afknights
@The158Outlaws
@The158Outlaws 23 дня назад
The Laevatein went crazy ngl
@Steklovskii
@Steklovskii 23 дня назад
Cool video, man, it's a pleasure to see this kind of content, also remembering all this stuff from the start was really inspirational on a side note, I'm really surprised how a lot of people were offended that this way of dps calculation didnt favour their favourite ops, this amount of copium is insane
@LZ51190
@LZ51190 17 дней назад
This should be way more upvoted. AK is one of those games stages, enemies stats, number of enemies and other things can mean an operator overlooked might be busted in a certain stage and conditions. The conditions OP put are a great comparison condition imo. And when/if people want to talk about single damage, no, it's not Typhon or their favourite ops that will be on top. If you consider stat bloat, only Schwarz and Ceobe (even more her) have great ways to deal with huge defenses. Those two will age like fine wine for niche conditions.
@mujahidtaliban9491
@mujahidtaliban9491 24 дня назад
Surt always in win in my heart
@randypc1
@randypc1 24 дня назад
Wondered why I didn't see Exusiai in the start, then I saw you used the average defense of all bosses.
@gucky4717
@gucky4717 24 дня назад
Surtr reins supreme...until Wis'adel... That shows how important she will be in global in ~3 months.
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
Except surtr wasnt the best... this chart is biased towards multi target damage
@kevinseraphin5456
@kevinseraphin5456 24 дня назад
@@kyarumomochi5146 This game is bias toward multi target. It always was from the start, why do you think Silverash Eyja and Ifrit where the popular pick early on and not Shwarz and Skadi?
@zball_6396
@zball_6396 24 дня назад
@@kyarumomochi5146 there's a reason meta squad dps ops are mostly multitarget/AoE
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
@@kevinseraphin5456 Because neither skadi nor Schwarz had the advantages of those. Typhoon and Ray and single target units, so is Ela. Are they not meta breaking now?
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
​@@zball_6396Ah yes my aoe target ops meta like Ceobe Ray Typhoon and Ela that are in every high end clear ❤
@micramism6431
@micramism6431 24 дня назад
love this content - you mention calcs favor mt ops, but i do wonder how you determined the number of targets to consider for each chara, esp for true aoe ops like mostima
@micramism6431
@micramism6431 24 дня назад
E: also how you managed frd and other ops with on-deploy skills or surtr/amiya s3 type skills
@smallphi
@smallphi 24 дня назад
To determine the number of targets I either used keywords in the operators descriptions (e.g. "all enemies", "AOE Arts damage", etc.) or the skills/talents/traits descriptions. In general, I always double checked with viktorlab to make sure the number of attacked enemies was correct (until September 2023 anyway). Operators that targeted all enemies then had their "maxTarget" variable set to 999. Since I used only 5 enemies, they simply attacked all 5 enemies. Other operators were handled on a case-by-case basis, depending on what their skills/talents were. For example, Gavial Alter was assumed to be blocking (and therefore attacking) 5 enemies during S3 skill, but attacked only 3 enemies while off-skill. For on-deploy/always active skills, in general I followed viktorlab: if the skill had a positive duration, I considered a normal attack duration equal to the skill duration, otherwise I considered a flat duration of 10s. Of course, special cases were handled accordingly and consistently with viktorlab (for example, Nearl Alter S2 is always active, but the operator is removed after the skill, so the number of attacks was fixed to 0). For Surtr S3, still consistently with vitkorlab, I considered the maximum skill duration possible without healing, which should be around 33s.
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
​@@smallphi That makes things confusing. Chalter can reach infinite DPS if there are enough enemies. You should have used single target dps
@voices0000
@voices0000 24 дня назад
@@smallphi So Surtr's dps was that high including the time she's dead? that's wild.
@smallphi
@smallphi 24 дня назад
@@kyarumomochi5146 I can still do it btw. But then other people would argue that Ebenholz having higher DPS than Mlynar makes no sense, since Mlynar would be at 1/5 of his capacity. Damned if you do and damned if you don't, as they say.
@SweetJeff-x7g
@SweetJeff-x7g 7 дней назад
Miller William Hernandez Larry Miller Christopher
@lacqs9129
@lacqs9129 23 дня назад
3+ yrs and Surtr still have no module
@nexz_ie
@nexz_ie 24 дня назад
surtr the lord of brainless strat known as "just surtr it"
@telstraroenssel3701
@telstraroenssel3701 23 дня назад
if there is still more committent to spend, also make a DPS chart for single target and a chart if they are buffed by the usual buff army, (Warfarin, Suzuran, Skalter, eyja/schwarz) then put em side by side xDDDDDD
@Ozmonfield
@Ozmonfield 23 дня назад
Their biggest regret gotta be releasing thorn an surtr indeed Those 2 literaly turn the games to ez mode due to simplycity yet broken ass capability, while you almost bring them in any stage.
@zelos660
@zelos660 9 дней назад
Walter
@Madao0303
@Madao0303 24 дня назад
Oh Lord not the NTR knight
@silver_sour
@silver_sour 18 дней назад
Wet Chen 🤣🤣🤣🤣🤣😂😂😂😂😂
@foxwhite25
@foxwhite25 18 дней назад
How about red s2, 0 frame damage, thats infinite dps
@frakeit
@frakeit 23 дня назад
im surprised Ling is not that popular
@mayaaaluna
@mayaaaluna 13 дней назад
Common W W
@SlayerGodOfDeath
@SlayerGodOfDeath 24 дня назад
what can i say .... wisadel it just broke the rule by skill 3 alone ... dmg are just to NUTS to be talking ...
@KaoRU2726
@KaoRU2726 24 дня назад
"wet Ch'en" 😭
@haiffy
@haiffy 24 дня назад
Give my red woman module please I'm begging hypergryph
@timestampscollector
@timestampscollector 18 дней назад
2:21 8:02
@laby1827
@laby1827 23 дня назад
Why does the values slightly change overtime, shouldn't the dps be constant ? For example Surtr is around 7.5k, sometimes it goes higher and sometimes it goes lower, is this something to make the chart more visually appealing to look at, or is there a math reason behind this ? Also nice video, it was very interesting to watch :) (I knew Wisadel was strong but I didn't expected her to destroy the chart like that lol)
@smallphi
@smallphi 22 дня назад
the def and res of the enemies change each time, that's why the dps changes
@FirePrehistoric2
@FirePrehistoric2 22 дня назад
these comments are very funny to read
@unknownowner2262
@unknownowner2262 24 дня назад
I think I start playing arknight around mostima release...
@ryzen831_yt
@ryzen831_yt 24 дня назад
Wait a minute, i started to play Arknights again in May 2024, and Virtuosa and Viviana Banner are still there (considering it's a Limited banner), and the banner end in Mid June, is this the data from CN server? Edit 1: nvm, the data is from CN server, no wonder why the date of release is different since CN server is way faster than Global one.
@stqrm26
@stqrm26 24 дня назад
Do a singletarget version, i think it would be really interesting
@DeloresCastillo-k1d
@DeloresCastillo-k1d 14 дней назад
Moore Jennifer Garcia Scott Wilson Matthew
@tiomo-j6b
@tiomo-j6b 24 дня назад
can you also do this but for single target pls?
@kazuya8439
@kazuya8439 24 дня назад
great2 vid
@timehasstoppedandthefunbeg4467
@timehasstoppedandthefunbeg4467 24 дня назад
Broo where's virtuosa
@SohelpuajHokamzoat
@SohelpuajHokamzoat 10 дней назад
Allen Shirley Young Robert Rodriguez Ruth
@danis2654
@danis2654 22 дня назад
Vid is cool tho i dont understand why same bar keeps numbers changing sorry
@lucassatie
@lucassatie 22 дня назад
It's based on the resistance and defense of enemies at the time which probably includes limited time events.
@lancergt1000
@lancergt1000 24 дня назад
But what about total damage, who's skill does the most
@kenzgh3744
@kenzgh3744 24 дня назад
Hi everyone, I just started playing Ark9 and have rolled the Shu banner 70 times but no 6 stars. Can I ask if I move to other limit banners like the upcoming ela, will it be counted as having rolled 70 times or will it reset the roll?
@voldkath
@voldkath 24 дня назад
It does not count, it will be reset to 0 on elas banner
@Steklovskii
@Steklovskii 23 дня назад
70 pulls without single six star is very tough, i sympathize with you. Pity counter didnt like you at all
@alexandersebela370
@alexandersebela370 18 дней назад
I really don't get the point of this video. To show operators? Because you can't compare their damage without showing enemy resist or armor from which it's calculated. It's totally pointless.
@byeguyssry
@byeguyssry 24 дня назад
The conditions are extremely strange. 5 enemies? Especially when you don't even consider how AoE Casters may have a harder time hitting all 5 enemies than, say, Mlynar? And did you really consider Average DPS? That's, like... extremely dumb. That also unfairly buffs Surtr who's considered to have 5 seconds off-skill and 43 seconds on-skill. Which is clearly unfair since it doesn't factor in Redeployment Time. Or Yalter because her skills take such low amounts of time
@kyarumomochi5146
@kyarumomochi5146 24 дня назад
This video is just horrible. Idk what the guy assumed at all
@halley_lu
@halley_lu 24 дня назад
Suggestion: If you redo this, set the DEF/RES of the enemies to the set of bosses in the last year/2 years, or apply a fairly heavy recency bias. Also, average DPS is kind of a dumb metric - ops are used for their skills, and considering that AK gameplay at high levels is basically "rotating burst skills", the chart should reflect that more.
@rafiakbar3998
@rafiakbar3998 24 дня назад
Typhon?
@nguyenducthang3356
@nguyenducthang3356 24 дня назад
Yea, the fact Ash doesnt even show up when her event comes up 😔 This chart may be a bit biased
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