You need a lot of fire rate for this build, and rememeber if you stop firing for 2 sec mental focus stacks will reset. But even without mental focus magazine size and reload speed are good on this weapon cause there is no crit mods to add.
If you use two weapons with the same ammo type you can put increased total ammo on one of them and both get it. You just have to swap to the one with the mod when you pick up the weapon. So I run Tamer for dps and a random one for more total ammo. Fully leveled you can get close to 1000 rounds.
@@dontfollowdajjal246 good question, I don’t know. I guess it works because when you swap weapons it doesn’t change ammo type. I can’t see any other mods that would work similarly.
Good modules to equip after you have a few mod sockets in your tamer is mods like superheated barrel or fire priority. You can tack these on whatever elemental mods you already have on for huge dps increases
I mean, i feel like I've had runs where there are no bullets for my type of weapon and running around trying to find bullets, is a dps loss, for those who wants to min-max, you can skip at most half of the reload animation, handguns can mostly bypass reload, just cancel the animation with melee, roll or ability
Increasing mod capacity is hard to farm and f2p players (such as myself) should take note of this and choose VERY carefully where to use these. Guns and descendants both use this so KNOW what youre going to be using before just using this. RU-vidrs often push these things without the idea that a lot of us are broke bitches irl
This. If anyone sees this, the game gives 2 double capacity boosters during progression. It's fine to use the 1st on a weapon you'd totally invest to like the Tamer or the Thunder Cage then use the next one on your favourite Descendant. The reason you go for weapons first is because all you need with your Descendant is a fully maxed out Sub-Charge mod for additional capacity and HP + DEF up. It'd suffice to carry you throughout the first 100 levels.
Save capacitors and leave mods 2 off max and put in two slots saves 16 more capacity and farm until you have an extra capacitor. Always save on for something you really want.
Just to let u guys know while yes the tamer is a very good weapon the dps numbers in game r actually displayed incorrectly some guy did the actual math for each weapon at level 100 and there is about 5 things that outclass tamer
Personally i really like sharp precision shot u can upgrade it on general weapons to have a stack every 0.5 seconds if u havnt seen the mod look it up in the access info
I’m so confused on crit rates on this game, 30% of 10% is only 3%. If it adds it on, then it’s 40% for the tamer, which still seems good. If this is applied to the thunder cage, 30% of 20% is only 6%. Which seems pretty crap. But if it added 30% it would make it 50% which seems mad op.
Tamer OP I run a similar setup with crit chance with an energy activator and a catalyst. I have more capacity I think lol might have put 2 catalysts on mine. A good combo for your secondary is having element gun barrel combined with elemental damage bonus on main Tamer I notice some bosses take more elemental damage when the shields are down. Firearm attack colossus dmg crit rate and weakpoint damage as my rerolled stats. I use a Greg's reversed fate for ads with shields and sniping the small weakspots.. some sort of scout rifle is so good for when the boss is enraged and you need to hit small targets. I built only for crit rate damage and prioritizing weak point and ignored status entirely
Im useing Endering legacy and enjoying more thab the tamer. In also using blair with backfire mod to add base crit chance bringing it to 35% crit chance without any % increase mods. I just build blair for duration,some cooldown and Def stats. If i wanted to push him more..it would be MP/cost reduction for 100% uptime on his 2 and his passive x3. Blair by no means is needed but it pushes firearem dmg more and I like how the character looks and plays.
funnily enough i built my naz gun into crit rate and used a catalyst on it several times so at this point in time i end up doing 200k+ dmg on a weakpoint crit with the rate it crits being at 90.6%, im still working on lowering the use space of some mods but once i do i can definitely get the damage higher and possibly crit if i squeeze in a few more mods
I didnt even notice Ultimate weapons come with prebuilt mod slots, might be worth getting one that uses a different ammo type than the Tamer in that case
Nazeistra's Devotion is pretty easy to obtain, and you also get guaranteed drops for the Restored Relic and Greg's Reversed Fate for progressing through missions in Hagios and Fortress.
I watched a recent vid saying hand cannons might be the best DPS (with spreadsheets to prove it) when fully leveled/spec’d but I don’t know enough about end game to know what to think
how it works the reroll? its implemented since the start of the acc or you have to complete certain mainquest to unlock it, i already unlock (i think, the last map, the gulch area) and idk where to reroll my weapons, i wont do it yet because i still dont have lvl 100 stuff, im at lvl 54 or so but i want to know all the things for when i need them.
My tamer shoot for 30k non crit round on solo play vs regular ennemies. On 4 player boss battles this go down to 5k. SO if you have any way to lower bosses defences go for it.
Randomly finding mtash is funny cause i was like ooo a TFD vod i heard the voice and was like.. wait MTASH LMAOO had to follow glad to see you playing other games then stressing over the hoyo games❤🎉
Ammo depletion is a recurring problem in boss fights. There's dozens of boxes on the ground but you have to kill your own ads to get one white box while everyone thinks your a noob.
If ur maxing the weapons with max forma and everything crit is better as you will need all the multiplier instead of getting diminishing returns on ATK and Weak point damage.
wait isn't the critical hit rate additive and not multiplicative?? the wording on the module also says "+25%" and not "increased" or "more" EDIT: multiplicative would make sense ofc, otherwise evrey gun would be a crit beast, but the wording makes me think its additive
how you have so much defense i have the defense module fullt enhanced and i got the supernova set for thr external components but i only have 29k defense
It's literally just like warframe you mod your base dmg then criticals then your FR then element for your character you go for DEF and elemental resistance in stack HP for ADD CLEARING it's just whatever Is fun
Why though? People can decide for themselves which games they prefer, I much rather wanna see videos like these with handy information assisting in our progression & fun.
@@JakeDroops, honestly just level up a defense mod. I use one that’s half way leveled up and face tank a lot of damage as a bunny. Then just use attachments with defense stats.
The only reason I can think is: Its significantly more expensive to enhance for a small increase and content creators are making their videos more accessible for people.
just one question, when you farm for the Energy Activators and get all the parts, how long does it take to make? do you get the item instantly or you have to wait for a certain amount of time?
Fire Rate does have diminishing returns. It’s called reloading. Reloading is one of the worst things for sustained DPS in boss encounters. That’s why people need to put the Thunder Cage down against colossi. You spend half your time reloading and that’s bad DPS.
@@fenrir2188 yeah, ive seen that. doesnt mean Thunder Cage is most efficient. Constantly reloading is inefficient for DPS. its just MATH. Plus Thunder Cage has a serious range problem. Killing intercept Bosses is about weakpoint damage. This is the meta that is now being exposed. Snipers and beam rifles are actually instamelting hard mode bosses
Do not put crit rate on most weapons. Crit dmg is fine but also not that great. On the tamer crit rate will add absolutely nothing cause it has base 10% crit rate. Put crit on like handcannons or snipers with 40%+ crit rate.
Not liking fire rate because you go through ammo faster is so dumb. Like it’s better to do less damage per second so you feel like you’re doing more damage.
Wait, they said they're NOT nerfing it specifically? No balance pass? Its stronger than any legendary gun or any other general rounds gun by a mile I guess thats good news but its one ring to rule them all for sure
A good idea would be to tell people that are starting the game that this only applies if you are at a higher level or at max level, as weapons will lose all the gold perks when levelling up
FIRE RATE IS THE WORST- let me explain firerate in this game is mostly dictated by your fps so the 25% increase result in a 10% real increase assuming you have 60 "stable" fps
@@rebel8215 if ya want hard meta like they said themselves gley with infinite ammo build and rocket launchers, but if ya want a more friendly option for wide usage the perferator hand cannon
People forgot theres other weapons in the game other than tamer fr like grind something different and make a build showcase cause this is just standard stuff every other video has
Tamer being best bossing dps is a lie - bosses are all about weak point dmg so perforator is the best weapon for bossing closelyfollowed by python - tamer is good but not good against weak points like perforator is
This video is already obsolete. The tamer has been debunked because the in-game dps calulation is all wrong. The Tamer does not have the highest base dps and its low weak spot damage makes it particularly subpar against bosses. You're good with the mods.
I just slapped one of these onto my Tamer and the extra Tamer I had in my inventory also had the 80 capacity, so I think it applies to all other copies of the Tamer(or whatever gun you're installing it into) that you get. I dunno if it works the same for the Ultimate weapons like Thunder Cage, but it definitely looks like it works for the purple rarity weapons.
Damn I can’t believe mtashed is YouTubing a game I actually like your my favorite RU-vidr ever but you never play games I like anymore so I hope you do this I don’t like Genshin impact at all don’t get me wrong I had fun with it but I was really only playing for the story the game play itself is awful and not fun
beware this clip is just clickbait ...guy doesnt have the kind of weapon he dream off ...gosh he even use a fire reactor with bunny .....so he starts fantasyzing about dmg .....here his first mistakte ....fire atk doesnt burn , its just element fire ....weakpoint ,element , doesnt crit ,right now he adding many numbers ,for the cost of important module slots.... so it looks good ,while he still has no idea that everything he build is limit by the kind of attack ....if a boss is immun to fire , he has to switch the element , which can be a big problem cause any element has different slot syzmbols ,which mean he lost alot of dmg , or need a new gun .... so jeah you can add ,many lil numbers ,,,or you start criting like 40% ,and do 150k crits ,with the thundercage or any weapon you desire...those kind of build , makes sense if the elemtent modifier get buffed some day or you full of material to build for any element the perfect gun...right now iam having a 500k dps thundercage , and couldnt reach this far ,with his mistakes ... and jeah tamer seems like a good gun at start ,especially everyone is blindend by the dmg numbers , but to be real at start look for a good ult weapon with a modifiere you like , thundercage upgrading to max level goes pretty fast and is overall the best starter weapon , even without a bunnz main you clear groups on hard in no time , melt bosses and have zero misadvantge ...but jeah 40k subs , this guy has his fans , every form of critic is just another toxic troll ... for me its a shame that a smilie dude like he is , has to clickbait without any knowledge...so hard to be honest