In this Godot tutorial you'll learn simple tips to organize your game projects and create self documenting scenes.
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Godot 3 course: gdquest.mavenseed.com/courses
Tips:
00:25 Use the scene structure to describe functionality
04:55 Write short and descriptive names
05:28 Your folder hierarchy is part of your project's code architecture
06:39 Use the built-in tools to refactor your structure (move to and rename)
07:57 Nodes are chunks of behavior, resources are your data
10:25 Naming tips for files
This video is supported by:
- Gamblify: www.gamblify.com/
- Pineapple Works: pineapple.works/
- Echo86: www.echo86.com/
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17 апр 2018