GDquest.com for the free tools mentioned in the video. Link: gdquest.com/tutorial/godot/le... Learn with others on our Discord Server! #godot #gameengine #gamedev #games #csharp
I'm a game design student and our damn school just teaches unity ans ue. Duck million dollar hungry companies, glory to open source community tools! Thank for all guides guys 😊
I'm no expert, but if you do go through the trouble of getting a degree in something like that, they shouldn't limit you to one platform... What's the point of that
lucky im a game dev student and I dont get to use anything like that. im stuck coding entire games with java, c++, web based with javascript. Was fun getting to use Android Studio for 1 project but still nothing like unity or unreal. Where you study maybe i need to switch lol
I followed the tutorial with the shooting incoming blobs game and it was great. In addition to the totorial I added a menu, pause menu, win/lose menu, and sounds for the gun, bullet impact, blob death, win/lose and soundtrack.
You're my hero Nathan. Thank you for doing so much to help encourage and empower people to follow their dreams. You're having such a huge and positive impact. ✨️ Keep up the great work! ✨️
Hi man, i see this comment is recent so i will tell you how to enter in game dev into a normal person perspective: 1- Make schedules, for example, wake up at 8am, wake up immediately and stretch yourself for 15 seconds, then go fast to take a coffee or something with sugar, now you are awake, start a timer of 3-4 hours, until it stops, you can't do anything that isn't tutorials or coding, take 5 minutes of mental rest every 30 minutes. 2- Repeat it until you want, this technique make me better to learn languages, game dev, web development, etc. Idk if you will care this but there is the info. PD: i am not english so sorry if i have bad gramatic 😅
I don't understand the tilemap business, I've been trying to learn for the past two days in my spare time and i just cannot comprehend how to get an imported texture on a tilemap into my actual scene
I'm in that weird valley where I'm not super new to Godot, but I'm still learning 3.5. What's the best way to smoothly ramp into the changes introduced in Godot 4 without starting back at "brand new to gamedev" tutorials?
Look up the videos we released since December, those will help you ramp up on what's new in Godot 4. Same for the 3 release videos (4.0, 4.1 and 4.2). We made multiple open source demos you could play with to see what's new in 4.0. They're linked in that release video. I also hear some experienced people have followed the 2D tutorial without getting bored too so it could be a good way to break the ice with Godot 4.
@@GdquestSide note: As someone who did the 2D shooter tutorial AND the Learn GDScript form Zero: never was I bored!! You guys did such a great job making everything so accessible, and I'm even in a GameJam now a month after starting with your free learning materials. You are a godsend
@@Gdquest Looks like a roadmap to me! I'm sure this will help a ton! As always, you're all breathtaking, and quite literally life-changing, Gdquest team. Thank you for all you do! :)
It’s insane hard work, I recently bought the GDQuest early access to the Godot fundamentales (the bundle of 3 one) and can attest that this guy Nathan and company must be working around the clock. I hadn’t seen any of it before either and to be honest there’s not THAT much still (compared to Unreal or Unity, the latter taking the crown), but what’s surfacing is definitely top quality and probably will cover what 95% of people will need (myself included)
We're so happy to read this. We're tiny so yes we work around the clock but it's completely worth it when we get feedback like this. Thanks a lot for writing. As a small unsolicited reveal: The next module dropping very soon is huge and called "Loot it All!"
Which link are you referring to? The tutorial, as mentioned, is linked in the video itself (at the bottom of shorts, there is usually a link to another video). For the rest of the tools, you can find them on gdquest.com
There are no links in YT Shorts descriptions. The link you're referring to is on the video itself at the bottom and it remains there for the whole duration of the video.
Same as in the video if you're new to Godot. Just skip the Learn GDScript app. Then from there you can watch the series we posted on new features in Godot 4 just to be aware they exist.
Everything listed in the video is free. Check out the free videos on the channel (over 500), plus search for learn Gdscript from zero, this interactive course is not only free, it's also open source like Godot.
The free things are featured around the top of the page. Here's a direct link which is also in the video description now: www.gdquest.com/tutorial/godot/learning-paths/beginner/
It takes maybe a couple of hours to learn and with the integration it offers a nice experience. Plus the knowledge is transferable: The language itself is pretty small, it is imperative and object oriented, and all the APIs you learn apply to C# and C++. So you can easily take a little leap anytime. The very short learning and nice integrated experience are probably the two main reasons.
Actually the steps outlined in the video roadmap have worked for many beginners with no prior coding experience. The tip that person is giving you is not actually a tip but their opinion of the Godot engine (which we do not share nor do the thousands of people who use it).
@@iklanfaris not necessarily, but on top of that there's other issues with Godot, which I'm not going into detail right here, to not just sound like a hater.
@@Gdquest well I tried Godot for a months, and I'm definitely not a beginner (not saying I'm good at coding or anything), but it was still too hard to wrap my head around it. But besides, there's other issues with Godot itself, which I just learned a few days ago, _after_ I stopped using it for several reasons.
You don't sound like a hater at all and you're very much entitled to your opinion and your experience is no less valid if ours happened to be different from yours. I wish I was able to help when you were trying out Godot.