I'm glad someone else has acknowledged a game where Jeff Goldblum is a vampire, confirming it was not just a fever dream I had as a child that has continued to haunt me into adulthood.
you prolly dont care but does someone know a way to get back into an Instagram account?? I was dumb forgot my account password. I would appreciate any tips you can offer me
@Dawson Benedict thanks for your reply. I got to the site through google and Im trying it out now. I see it takes a while so I will get back to you later when my account password hopefully is recovered.
The Ouya can and will always be summed up to me in the fact that on the day it launched, I saw an in-box Ouya under the glass at the Goodwill not far from where I live. If your console ends up in the thrift shop on launch day, you know you've goofed.
TacComControl I think the Ouya was misunderstood. It’s not that difficult to make Android games and it was powerful enough to play emulated games. It was cheap and a lot less hassle than a raspberry pie. I was surprised that there isn’t a bigger niche fan base for the console.
To be honest the Ouya was pretty good for emulation. The actual games made for it though....meh Of course nowadays with a Pi and retropie, you don't really need it
Fun Fact: The channel WAS called Outside Pippin, but Jane used technology from Infinium labs to travel back in time and set right what once went wrong. The sister channel was of course called Outside Merry in the original timeline.
The biggest problem for the Sega Saturn was... SEGA. They made a half-assed effort at a 32 bit upgrade for the Megadrive with the 32X, threw out the Saturn without real support, and then brought out the Dreamcast shortly afterwards. The Saturn and the Dreamcast were both good game systems, the Dreamcast about on par with the Playstation 2, and easy enough to program for (which was the big problem with the Saturn) but Sega threw in the towel shortly after that. Basically Sega Japan and Sega America could never get their shit together and so what had been decent systems with potential got shelved.
Honestly, the biggest issue that I saw was that Service Games relied heavily on having the absolute best hardware possible in their consoles. They basically set themselves up to be trumped by another company that made hardware that was just barely good enough for the job, and then could focus the rest of the cash on their library. SEGA also had the issue of believing that the Western culture was not ready for RPGs and such, thusly sticking mostly to arcade style fighters and platformers. The Saturn had eight freaking CPUs, which was absolutely unnecessary and cost prohibitive. The Dreamcast used shaders and lighting that couldn't even be properly emulated on anything until DirectX12. Basically, SEGA thought that people cared more about having a powerful console, than having a vast library.
@That Bearded Guy Of course that would require Gates to have a system priced at 299. Thats never going to happen. Hell, he would probably say something like $899 instead.
I love the story behind the Phillips CDI. They were able to license Nintendo characters because originally they had a deal with Nintendo to create a CD-ROM add-on for the SNES. This was after Nintendo ended their deal with Sony, who used the technology they developed for the project to make the PlayStation.
NO, it would have had to be the "Gandalf" or the "Aragorn" if that thing wanted to be successful.....hell they coulda called it the "Gimli" and it woulda been good..... Pippen? what about sam? I wanna hear more about Sam......lolz
I remember the Phillips one, my grandparents actually have one in their living room till this day! I remember playing on it as a kid. There were a few games I believe only released in The Netherlands where you had to hunt dinosaurs with knowledge about dinosaurs and one where you played a candy eating platformer guy who kept yelling slang at you. It was amazing and glorious. It also had 'Lingo' (a word game).
My neighbor friend got a "tv console" in late nineties. It was a real NES, it was bought without documentation and had one of those bootleg multicarts in it. We as kids were forbidden from touching the actual device while parents never took an actual interest in it - so no one never figured out that there was a flap-door, cartridge under it and it was interchangeable.
One of my first jobs after leaving university was programming at a company producing CD-i titles (not the Zelda or Mario ones, I hasten to add). The programmers and graphics guys *knew* the thing was crap, but the management really wanted to be TV producers and so the idea of all that video drew them in like magnets.
CD-i was badass, I used it as an educational game system and because of it I had a huge jumpstart compared to other kids in school, when I started Kindergarten, I already read at a 4th grade level, and had a pretty vast knowledge of American history and science. I spent hours everyday on the "Comptons interactive encyclopedia" learning a lot of shit that wasnt even taught in early grade school.
I'm glad that I've gotten to watch you guys grow, outsidepippin. Wait! Oh no! I'm in the wrong universe again! Forget I was here! (sounds of windows and reality breaking)
I remember in highschool this kid came in claiming he created a video game console and was able to convert ps2 games onto it. However it ended up being some foreign game device he bought from a flea market he won awards from school and everything for it
I was a registered developer for the OUYA and I can tell you they didn't really help themselves in the department of making games. They actually did make it easy by allowing for unity and game maker compatibility, and submitting a game to be published on OUYA was super easy. just drop the install file on the website. But, the way to test games on OUYA was a bit of a night mare. despite working on it for months, I never got the console to talk to my computer. By contrast my very first game I ever finished was on the XNA platform (the XBOX 360 development kit) I got to work over the same day I bought the licence and that was a whole 3 years earlier. AI knew the issue had to be with my console because I was able to link my phone to unity and play test on that. My phone being a Samsung galaxy which used most of the same hardware. To their credit, they did try to make it as easy as possible with a step by step instructional video and documentation. But, for what ever reason, it always led to the same error, console not found.
The thing that killed the Saturn and nearly killed Sega also is the Sega CD, Dreamcast, and the Saturn all released in rapid succession. The Saturn was a good system
the Sega CD was "old" at the launch of Saturn, but the 32X on the other hand was released close to on the same day and was maybe one of the most stupid things to be released. having different systems at sale on the same time was nothing new for Sega and worked fine with Master System at the side of MegaDrive but when Saturn was released the MegaDrive got hit hard and was impossible to get hold of and then it was all the extensions for the MegaDrive just making tons of confusion. then comes the Black Belt vs White Belt that costed Sega insane amount of money giving us a weaker product just for that SoJ where to state a point over SoA and also bankrupting a 3'rd party company (3DFx) (Dreamcast where to be a far more powerful unit than the released one is if SoA's version had been the one they went with and not the gimped down thing SoJ made in a rush)
I liked both the Saturn and the Dreamcast.... Actually the Dreamcast was a phenomenal system and highly underrated! But you are correct that Sega made some real bonehead moves back in that era.
the crying baby ad was for PS3.....Sony had some messed advertising and some pretty good and clever stuff too like the YOU ARE NOT red> E & ENOS LIVES magazine ads for PSX and the Kevin Butler? ads for PS3
Fun fact about the Gizmondo. The guy who crashed the Ferrari was like the company director or something but he was also involved in the mafia prior to working on the Gizmondo which is also one of the things that lead to the companies closure
You also forgot to mention that Nintendo turned the chance to partner with Sony instead of Phillips...instead creating their biggest rival of all time.
Turns out that Sony actually then offered it to Sega before giving up and just destroying them both. Though Sega USA (which was a sane company with the slightest idea about their industry) actually were 100% onboard with the Sega PlayStation, they were overruled by Sega Japan (which was a insular group of feuding departments who hadn't the slightest idea what was going on outside their own offices.)
@@CindyCutie Both Xbox and PC are successful competitors in the same market as Nintendo. They aren't really their biggest rival of all time. Noone's forgotten them, it's just that there can only be one single biggest rival by definition. I would argue that by taking the industry away from Nintendo and Sega and redefining it around their own brand Sony is probably the correct candidate. You could also say that the multi-generational head to head competition between Nintendo and Sega makes Sega their biggest rival. Why do you think that Sony, Xbox and PC gaming are Nintendo's biggest rival?
I think they misplaced all their advertising budget on the anonymous model in the background. And maybe a huge party they threw a bit too early, and decided to shoot the ad there.
Dragons Lair was my favorite arcade game. I was terrible at it but it was so cool. With the animation and action, it was incredible. To watch someone who was good at it was as fun as playing it yourself.
The Ouya actually seemed like a good idea during the Kickstarter phase, hence the big crowdfunding success. I mean obviously it wouldn't compete with the Xbox or PlayStation, but it could've been a great platform for indie games. Unfortunately by the time it came out the Ouya's tech was already obsolete and the whole platform was kinda half-assed. So it became a dumpster for desperate indies to throw their garbage in instead.
It was never going to get off the ground. To put it into perspective the Xbox One's controller alone had 100 million dollars spent on R&D. Consoles are incredibly expensive and kickstarting one isn't viable even ifit managed to get to Star Citizen levels of success.
The entire Ouya project and mission statement seemed founded on a nonsense premise. "People are moving away from TV and playing games on mobile." Really?? I know the Michael Pachters of the world had been predicting consoles would die in favor of phones of years, but was there ever any actual evidence that people were abandoning PC and console games in favor for phone games in any meaningful numbers? Considering the pace at which this generation's consoles are selling, I wouldn't say so. That idea made little sense at the time, but in hindsight it seems even more absurd considering no one takes smartphone gaming even remotely seriously these days. The handful of worthwhile games on those platforms drown in a sea of shovelware.
Astfgl And sadly there might have been a gold bar at the bottom of that dumpster, under a pile of trash, and no one saw it. Like the saying goes on the internet, “If you find a gold bar in a trash, do you take the gold or the trash can.” but now we may never know.
Can we all just take a moment to appreciate that the CDi gave us the best animated cutscenes of all time. Well, if your definition of 'best' is 'so incredibly bad that it is utterly hilarious'.
I think the Atari Jaguar would have also been a great choice. The Panasonic 3DO was definitely a failure as well but I'm not sure whether that meant it was actually a bad console considering there are a few good games on it.
We had a game com when we were younger. I think my mum saw it in the Argos catalogue and thought it looked good. We only had Wheel of Fortune and Lights Out. Needless to say it was dumped for Pokémon as soon as it hit UK shelves.
Virtual Boy was a periphery. A horrible, horrible periphery that somehow didn't tank Nintendo and its line of consoles, while the Saturn ...well, did. Not that the console was bad, but it was too little too late. Nonstarters are failures too, close only counts in horseshoes, etc.
The failure of the pippin was that they named it after the wrong Hobbit! Should've called it the Frodo, or the Bilbo. Do you think the one ring would get destroyed if everything was riding on Pippin? Yeah, probably not.
Hmmm... I wonder why Bikini Karate Babes never spawned a sequel? Gamers today couldn't handle the in-depth technical aspects and layers of systems within systems found in it, surely.
GhengisJohn I thought there was a sequel? It was like warriors of...shit I can't remember right now but I'll look it up. Lol I'd love to see a remake of it on the PS4 or whatever system
I have a Gizmondo, It's fantastic device, I genuinely loved it. When I was a kid being able to use SD cards for MP3/MP4, texting, camera's and SSX3 was great!
One console I remember buying with what little Christmas cash I had was the HyperScan, from Mattel (yes the toy company). It had a total of 6 games and used cards with RFID chips, kinda like a prehistoric Skylanders.
Void of Space and Time it's not a camera, it's a small scope. I'm legally blind and the scope let's me read things like signs in stores. It's an occutech VES. Most of the time I'm looking through my normal lenses but if I need to read the sign over an aisle or read a price tag behind glass, I just look through the scope.
Did they ever get to the production stage on the Phantom at all? I wonder if maybe it got sunk by the reality of how much it costs to mass-produce a game console.
The kid in that CDI commercial looks like he had a bad experience with a repairman. Look at his face when the guy touches him and mom pushes him into the kitchen... He's terrified!
There is this guy who claims that: 1. Portal 2 is an FPS 2. The ouya was better than the Wii U (he calls it the "Wii 2") 3. That the Wii U sold 30 units
And yet, it wasn't such a great deal: it was $299 but you had to buy a memory card and a game, leading to about $399 total. The Saturn launched for $399 but a game was included and it had internal memory meaning you didn't need a memory card. Smart marketing from Sony, but kinda deceptful.
To be told. the Saturn gave birth to one of Sega's most iconic Japanese mascots. Segata Sanshiro. He became so popular that years later he got immortalised in Project X Zone 2. The only character in to not be from a game or OC made for it.
Jeff Goldblum's performance at 7:41 looks like the director gave a stupid instruction, Jeff executed it, purposefully acting badly to show how stupid it was, but then the director went "Yes! That's perfect!".
As a Brit the moment I hear it I died inside it’s like he just denied the culture he was presumed born and he lives in next thing he will start saying dollars
Just ONE BILLION DOLLARS! For a few minutes of sarcastic Jeff Goldblum acting as sarcastic Dracula! Now that is some hardcore sense of business there, I mean we would all have done the same thing if we had a billion... Right?
Oh man, no call out on the Sega Game Gear? That thing ran like garbage, weighed more than my dog, and went through batteries worse than my mom goes through cake
I personally liked it. It was about the same size as the Atari Lynx (maybe even smaller). It's easy to fix the battery issue and it didn't run too bad from my memory. Then again, MY memory.
What about the Action Max? It was a video game "console" that "ran" on VHS tapes. I put in those airquotes as both those statments are highly debatable. All the console did was connect a big sensor to the TV for light gun games that played from a seperate VHS that always remain exactly the same and the video didn't change no matter how well/crappy you did. Which also means the device couldn't even work as a VHS on it's own. The box basically just kept score.
Hey. I liked the Wonderswan :( It was the only system that had the 4 Digimon games with Ryou at the time. My biggest problem with the system is that it's not backlit...
Hey the Wonderswan was awesome. Sold 3.5m units of all consoles too..Had PS2 connectivity(that never actually made it out of demo stages..) and yes. the library of Bandai games was the best :D
OMG I need to see a playthrough of that fmv game with Jeff Goldblum as Dracula! But for real, I'm surprised at how recent a lot of these were. I was expecting them all to be from the heyday of the console wars, not 2000-freaking-5!
I believe you can find it on YT. It's called Escape from Horrorland, it was set as a sequel to R. L. Stine's book One Day at Horrorland. I used to play it, it was awesome, haha.
I can't believe the Zune wasn't up here. When I worked at CompUSA's corporate sales department, we were told to discuss the gaming features of the Zune, how it was going to overtake the Apple AND Nintendo handheld devices at the time... But we were overloaded with stock of them that just wouldn't move. Mostly the brown coloured ones, no one ever bought those. Of course the Microsoft rep that gave me the 'gaming push' talk was the one who told me the joke about why the new Xbox system was called the 360. It was because the customer turned around and brought it back.
I had a Sega Saturn when I was a kiddo. 2 of my fav games I played on it was Virtua Fighter 2 & Dark Savior. Good times... even if Dark Savior did make a couple Game Making mistakes here & there. :) I missed the party on the entire Panzer Dragoon series though... :( I dunno if i'd call the Sega Saturn a 'failed Console'... maybe at most, 'coulda used some tweaks'... also some not Inane Advertising.
URL is what we common folk know as a "web address". It's still referred to as "URL" sometimes because that's what programmers call it when writing code.
To be fair though, the CD-I wasn't marketed as a gaming console. It was marketed as a cd-rom that you plugged into your tv and could play multiple types of content including video games. And actually when it came out in 93/94ish, it was honestly pretty ground breaking.
I had two when I was little and they both died..... One fell off a dresser (which is understandable) and the other died out of nowhere..... But Shining Force 3 is my jam... (Back then it was Bug and Clockwork Knight)
I really really really want that Team Rocket shirt Adam is rocking. P.s. Jeff Goldblum as Dracula... Pure gold. I would have loved seeing Dark Shadows with Goldblum instead of Depp.
What about the Amstrad GX4000? It was super late to the party with the 16-bit era right around the corner prior to its release, but worst of all, there was a huge risk of your unit being fried or straight up exploding if you plugged/unplugged it the wrong way.
Also the Sega Dreamcast, Neo-Geo, that one Sega handheld whose name I can't remember, the PSP, Pocketstation was originally going to be expanded into a gameboy like device, etc.
@@theunwelcome the n gage was great it had Morrowind. Then somebody called you and you had to take the call with the console on your ear. Looked like an elephant.
@@jamesrussell8256 The Sega handheld you're trying to remember was the 'Game Gear'. It had a full color screen and an actually pretty decent library of games. The main problem with it was that it was bigger and heavier than the Game Boy, took 6 batteries rather than 4 and chewed through them like a Wino goes through booze meaning that if you wanted to play for any length of time you either had to being a lot of batteries or use the mains adapter which didn't make it very portable. Oh, and yes, all of this is from first-hand experience as I had one as a boy.
I understand the Saturn was a pretty hurt system but wouldn't the Dreamcast of been a more failed system than the Saturn? After all that's the last Home console Sega came out with I would almost even be daring to say it's a company killer or at least Division/Department killer.
I recommend watching the sega videos from the gaming historian. He covers why the Saturn and dream cast failed. The short answer, Sega of America and Sega of Japan didn’t get along and ended up in their own console war. Fan and indie games for both the Sega Saturn and dreamcast are still produced to this day. Ironically more for the Saturn than the Dreamcast. There was a lot of unused resources in the Saturn’s hardware. There is actually a full functioning nes and snes emulator for the Saturn. They play around 98% of each’s library. I believe Mario rpg is the only sfx chip title not playable on it
Let’s revisit this and add Stadia to it because I’ve only seen their ads on RU-vid and know absolutely NOTHING about it! Clicking on any link given to “see” the product leads you to a Kickstarter page that offers no additional information other than “back this project”.
I would list the N-Gage in a list like this. It was partly an issue of being too soon and not being made by a major gaming company, but it was also a problem of starting with a phone to make a console, when it really should have been making a console that acts as a phone. No really, If Nintendo were to make a 3DS that has a phone built into it but still has a 3DS button layout and appearance, I would totally go for it.