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7 Most Powerful Attacks In The History of Final Fantasy 

Final Fantasy Union
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28 сен 2024

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Комментарии : 902   
@zulium
@zulium 2 года назад
Honestly, I've always preferred the style of the older games and of FF9, with smaller damage numbers. The big 100,000+ numbers are flashy but they kind of lose all meaning after awhile.
@Norxet
@Norxet 2 года назад
I get what you mean but to me it's fun to watch big numbers and to break the game after the first run specially when you do it by mastering the level and combat systems by yourself.
@muhamadmuqri5466
@muhamadmuqri5466 2 года назад
cry in ff10 99 999 ༎ຶ‿༎ຶ
@gracenote108
@gracenote108 2 года назад
@@Norxet Laughs in Disgaea
@makkie211175
@makkie211175 2 года назад
Me i love high damage numbers, it says how godly strong you are. Especially when you start very small and it will grow bigger and bigger. It also gives you grinding capabillities which has a huge meaning for me as i love grinding hours and hours making my character stronger and stronger. But the combinations with a numerous of attack like blitzball is for me epical. That really shows how strong you become.
@Nanobot1989
@Nanobot1989 2 года назад
Totally agree.
@VinlandicSoul
@VinlandicSoul 9 месяцев назад
I remember having a PlayStation controller with a “turbo” toggle switch. I turned it on once and held down the fire button during Irvine’s Fast ammo shot. It completely covered the mob in numbers it was going so fast 🤯 I’ll never forget this moment
@mogberry2139
@mogberry2139 7 месяцев назад
Hahaha that must’ve been cool (and funny) to watch :))
@din6675
@din6675 2 года назад
In the remastered FFX-2 you have access to the fiend endgame, and if you correctly build a team of Nooj/Logos/any black sky caster, then during a single cast of black sky the other two spam regular attacks for millions of damage. It's the most gamebreaking thing that completely automates and trivializes all combat in the game.
@Ramsey276one
@Ramsey276one 2 года назад
I might start playing on Switch then! XD
@RuneKatashima
@RuneKatashima 2 года назад
fiend? So this wasn't in the initial release, huh? Mm, I beat that game 100% though. I'm curious to know, however.
@atrea
@atrea 2 года назад
It wasn’t in the original indeed
@km-js7ws
@km-js7ws 2 года назад
@@RuneKatashima the creature creator was added in the international version of x-2 but now the remasters have it by default.
@forsakengaming5502
@forsakengaming5502 2 года назад
"... and this is where Kimari came in, as his Nova ability which is part of Ronso Rage could deal 5,087,812 now becoming the most powerful move in FFX." *Yojimbo will remember this*
@dragames
@dragames 2 года назад
Yojimbo's best move doesn't do damage.
@tomgl6684
@tomgl6684 2 года назад
@@dragames Powerful doesn't solely pertain to damage dealt. If you have a move that deals 10m damage to a single target or a move that instantly kills all of them without exception, it's obvious the latter is more powerful.
@dragames
@dragames 2 года назад
@@tomgl6684 Maybe watch the video again and they are the ones that made the metric that it has to do the most damage and not instant kill.
@tomgl6684
@tomgl6684 2 года назад
@@dragames Yes, I know? The omission is the entire point of the comment you replied to in the first place?
@callmeshaggy5166
@callmeshaggy5166 2 года назад
How do any of these break 99999? What version does this?
@TheAuron32
@TheAuron32 2 года назад
tip for FF13, if you have Lightning use Army of One as a Ravager, then swap her to Commando as the attack starts she will get the damage that commandos have and STILL build the stagger gauge just as fast.
@risersin7957
@risersin7957 2 года назад
There's a crap ton of little tricks in this games battle system. This is amazing.
@TheAuron32
@TheAuron32 2 года назад
@@risersin7957 Honestly, it turns her from a good damage dealer to an INSANE woman of destruction lol. best set up is 3 COMs for max damage, its nuts on a staggered enemy at 999.9% :D
@Walamonga1313
@Walamonga1313 2 года назад
Wtf I gotts try that
@DarkFrozenDepths
@DarkFrozenDepths 2 года назад
hell, that's how you get vanille's death spell to hit 999,999... and it's spammable too meaning she can easily shred millions of HP in one stagger. In fact, it should easily shave off at least half of long gui's HP... provided you do things right.
@Riplee86
@Riplee86 2 года назад
@@DarkFrozenDepths That's how I farmed Long Guis. Open with Vanille's summon to trip them, build stagger and debuff, then nuke repeatedly with Death.
@Xsuvival
@Xsuvival 2 года назад
Although the ff14 one is technically true you can only use most of those whm buffs in Zadnor and Bozja side content and not in the main game. Still an impressive feat which takes a lot of prep to pull off.
@gallavanting2041
@gallavanting2041 Год назад
The footage is from multiple different players and the things he says about it make it very clear he doesn't play and doesn't really know what he's talking about.
@clarkymark1042
@clarkymark1042 2 года назад
Vincent normal attack with death penalty equipped under the right conditions (killed. X amount of enemies?) , Barrett had a weapon that does that too if you have the right amount of mastered materia equipped. Deals so much damage that the game doesn't recognise the number and just 1 hit ko everything (bar ruby until it puts its hands in the ground, then it 1 hit kos)
@DarkFrozenDepths
@DarkFrozenDepths 2 года назад
Oh yeah, the overflow glitch.... iirc, it technically registers as over 2.1 billion damage, so it's the strongest damage ever dealt in the final fantasy series in a way
@Jorge-pg4uc
@Jorge-pg4uc 2 года назад
Not done watching this yet but I’m remembering how a person in zadnor once hit for 10 million damage in ffxiv
@Jorge-pg4uc
@Jorge-pg4uc 2 года назад
Oh shit wait he actually showed the beefy white mage attack!!! I remember ffxiv twitter losing it over how powerful you could make yourself with buffs in zadnor. It was so cool.
@ZoraKurosagi
@ZoraKurosagi 2 года назад
That’s insane
@craigfunk3453
@craigfunk3453 2 года назад
The question is how big is that same hit now with Endwalker's stat crunch and potency reworking?
@TheAuron32
@TheAuron32 2 года назад
@@craigfunk3453 hmm, i may have to ask when i level Sage and the other jobs, Zadnor is still GREAT for EXP even post 80, i would level in there fast, i smell a nerf coming once you hit level 80 in there, its that crazy. i think Mr. Happy got from 80-90 in like 6 hours.
@PhrozenFox
@PhrozenFox 28 дней назад
After 100k you just lose me. A human being simply cannot comprehend numbers that high. That's why it takes businesses dozens if not hundreds of people to manage that amount of money.
@OriginalKasym
@OriginalKasym 2 года назад
Blood for the Blood Lily!
@generaljimmies3429
@generaljimmies3429 2 года назад
Milk for the Khorne Flakes!
@strictlybananas
@strictlybananas 2 года назад
Thumbs down for the old meme!
@OriginalKasym
@OriginalKasym 2 года назад
@@strictlybananas Got one better?
@sushiifoxx
@sushiifoxx 2 года назад
still relevant.
@Denzillify
@Denzillify 2 года назад
@@strictlybananas who hired the meme police? Don’t be pathetic
@lowlygrinder2977
@lowlygrinder2977 2 года назад
Rinoa with meteor attached to her magic stat and it being the only attack spell equipped on her is pretty gnarly when she uses her sorceress limit break.
@tysonsilvers4903
@tysonsilvers4903 2 года назад
Are you talking about the thing where if you have Rinoa have like 9 magics and you put meteor in a certain place, she spams it? Ik know there's a video on that so if that not what you ment and you didn't know, I guess you do now lol.
@barryward2128
@barryward2128 2 года назад
It was that there was only a handful of spells she wouldnt cast in that mode so meteor was a guaranteed cast every turn
@Tengokuchi
@Tengokuchi 2 месяца назад
​@@tysonsilvers4903 so basically you make it so that the only offensive magic she can cast is meteor with everything else being buff or recovery magic.
@tysonsilvers4903
@tysonsilvers4903 2 месяца назад
@@Tengokuchi it's been so long since I've done it, but i remember it's whatever you put with it. To answer your question, yes, if that's how you want to set it up
@PhrozenFox
@PhrozenFox 28 дней назад
If you attach meteor to her magic stat, she will do less damage every time as casts are spent. I know the method involves only giving her non-offensive magicks besides meteor but I think meteor is not junctioned and you do something like putting silence (or pain?) on status-def-j. It's been a long time.
@perezkoala
@perezkoala 2 года назад
Crazy how damage increased with every update in FFXI. I remember that in some of the hardest fights, like Kirin, damaging more than 700 was crazy. Then it became very normal to reach 99,999.
@Malacite
@Malacite 2 года назад
Yeah people with i119 REMA can do insane damage, ESPECIALLY Blue Mages using Unbridled Learning
@SaraphDarklaw
@SaraphDarklaw 2 года назад
I remember when someone hit 9000 on abysea and everyone went nuts.
@valentds
@valentds 2 года назад
final fantasy powerscale numbers are like dragonballs
@SageDarkwind
@SageDarkwind 2 года назад
@@valentds How much would a Final Fantasy character need to blow up the moon?
@theangler1922
@theangler1922 2 года назад
@@Malacite Blu has nothing on Samurai, the top DPS. They just spam Light Skillchains every 6 seconds that deal 99k + 2 sets of 40k.
@ArchonRahal
@ArchonRahal 2 года назад
Black Mages in FFXIV using the same combo of buffs were actively causing damage to underflow (which is one of the main reasosn they had to pull a stat squish in Endwalker) and it wasn't unusual to see them just outright one shot Wold Bosses in Zadnor as well.
@Ramsey276one
@Ramsey276one 2 года назад
What The KWEH?! O_o
@RuneKatashima
@RuneKatashima 2 года назад
Yeah I was kind of wondering if WHM was doing that with 900 potency, how much was Samurai doing? Didn't Midare: Setsugekka have 1200 before EW? And it could be buffed in kit by 50%? (or was it 800 to 1200?)
@fabianmueller2504
@fabianmueller2504 Год назад
@@RuneKatashima biggest hit has ninja still (hyosho ryanju I think, the single target mudra with kassatsu) it has 1300 potency + 30% from kassatsu + 5% trick + 5% mug (~1864 potency). But in Zadnor you were able to buff magic a lot more than physical dmg if I remember correctly
@theSrex
@theSrex 2 года назад
Auron's and Kimahri's damage numbers are not legit. They are only possible when cheating to remove the hard 99999 damage cap. The Auron damage comes from a Gamefaqs thread discussing hypotheticals and the Nova clip used here has a cheat disclaimer in the description.
@theflashgordon193
@theflashgordon193 2 года назад
thank I was confuse and how it was possible
@km-js7ws
@km-js7ws 2 года назад
Besides it's not necessary to do that anyways because you can potentially one shot everything with yojinbo anyways.
@randumo24
@randumo24 2 года назад
@@km-js7ws Nobody who actually knows how to play the game wastes their time with Yojimbo.
@km-js7ws
@km-js7ws 2 года назад
@@randumo24 unless you're a speedrunner, so wouldn't call it a waste of time, more like a time save
@randumo24
@randumo24 2 года назад
@@km-js7ws It's not really a time save considering the amount of money it costs to actually guarantee that it works. Yojimbo is a time & money sink; so it is not at all something a legit speed runner would use as a viable strategy. It is luck.
@enricocostantini
@enricocostantini 2 года назад
Great video, but if there's another one for this in the future as honorable mentions, I'd like to hear about XII's quickenings, Trigger Happy in X-2, army of one on LR, 9's Charge!, which can hit for 39.996 damage even with a level 1 party, Vincent's Death Penalty and Noctis's armiger (I don't remeber very well about this one, but I think it could do some crazy damage). Oh, and I remember dealing a lot damage to Gilgamesh on Type-0 too and maybe a Tera flare against a certain L'Cie.
@annikamyren3026
@annikamyren3026 2 года назад
👍🇸🇪
@ThundagaT2
@ThundagaT2 2 года назад
In X-2 if you get lucky you can also get high damage from Lady Luck's Four Dice if you get four 6 dice rolls to do 24 hits with Cat Nip. I think only Trigger Happy with Haste status can beat that number
@PJ-nd8kp
@PJ-nd8kp 2 года назад
You focused on the damage numbers as an indicator of power but technically we are discussing the most powerful attacks. I think Yojimbo's one-shot-kill is as powerful as it comes. Or Selphie's The End for instance.
@Digitalcanvas77
@Digitalcanvas77 2 года назад
I abused the hell out of Zanmato. NGL….
@peaceout8230
@peaceout8230 2 года назад
omg true! Even tho in the remastered version his Zanmato was quite more active but harder to control ngl u can easily beat the whole ffx game if u just had mad luck using Zanmato. I remember It took me over 1 month of trying to make my Yojimbo use his Zanmato, but alas he did not want to use it at all, so I was more focused on grinding my team. After beating the boss fight he started using Zanmato on like everything, from easy to hard bosses. Although I love him, it is 1000000x easier to just play originally with your team cuz he can not anyhow be controled.
@nestorbv87
@nestorbv87 2 года назад
I was thinking about Selphie's The End when I started to see this video.
@SuperEkkorn
@SuperEkkorn 2 года назад
yes, he can technically deal a smooth 12 million on penance. that's quite the feat.
@JJJ115583
@JJJ115583 7 месяцев назад
by that logic, caith sith is the most powerful in FF7 because he has the instant win limit break
@pianoman021
@pianoman021 2 года назад
I was describing my Legacy of the Crystal pre-order to my wife. I literally said, “It’s filled with Final Fantasy goodness” without thinking 😂
@mrdude88
@mrdude88 2 года назад
Ff8 may not be my favorite FF game but Zell is definitely one of my top favorite simply because of his limit break.
@redX111t
@redX111t 2 года назад
Actual "most powerful attacks" are Cait Sith's Slots limit in FFVII and Selphie's The End limit in FFVIII. Both can insta kill any enemy. Also Barret's limit Angermax and Cid's limit Highwind (both 18 hits) can deal potentially more damage than Omnislash
@rajamicitrenti1374
@rajamicitrenti1374 2 года назад
Yuffie's Doom of the Living also outpaces Omnislash, and is easier to get to high damage than any other character's Limits, because her ultimate weapon's powerup factor is weird and still applies to Limit Break damage. It only hits 15 times, but it's something. Also, if not limiting to single-target, I believe Barrett's Catastrophe hits all targets for 10 times each, so with enough enemies it can surpass everything for a single usage (but I don't think there are any fights with multiple targets that would survive a single full-power use of it). Vincent can also instant kill anything by overflowing the kill counter that powers up his Ultimate Weapon. And it kind of technically does it through damage, so it would be more likely to be eligible if only counting things based on damage. Also, it's not a Limit Break, so he can use it every turn.
@mee7er
@mee7er 2 года назад
I don’t think insta kills count. This list is clearly more about big numbers. Otherwise there would be many weapons with death effects would considered more powerful than any abilities listed.
@tylerturner8070
@tylerturner8070 2 года назад
Yea after exhausting source grinding barret and cid are top dogs but against groups of 4 or more still KOTR for top damage...ugh sunken airship flash backs
@rajamicitrenti1374
@rajamicitrenti1374 2 года назад
@@tylerturner8070 Yeah, it was a slog, even with Conformer + Mug + All.
@Ragingspoon
@Ragingspoon 2 года назад
@@rajamicitrenti1374 Its not to bad with W item glitch. Morph one and then dupe its source to 99. Only one thats a pain is magic if I remember right as those enemies only spawn alone so you have to elongate the battle after beating it as long as possible with multi long casting magics so you can dupe out as many as possible before the game ends the battle.
@dlmoore08
@dlmoore08 2 года назад
All the videos from Final Fantasy Union are so well done and very professional. Every video is a pleasure to watch as well, keep up the great work!
@Plaag84
@Plaag84 2 года назад
While numbers kept rising with the series, so did the boss hp and secret boss hp. Comparing that number would be actually more relevant than looking just the numbers. How much of damage% can be done with a single skill/move/ultimate comparing to the game's actual final boss and how much comparing to the true boss, since there has been these more powerful bosses around a long time also.
@RuneKatashima
@RuneKatashima 2 года назад
Yiazmat still has the most HP out of any non-MMO I believe.
@LanceKairan
@LanceKairan 2 года назад
@@RuneKatashima Actually, that honor goes to Aeronite in Lightning Returns. It beats Yiazmat by about 7 million.
@beebajazz
@beebajazz 2 года назад
Final Fantasy 8 massacres the ratio, since you can max stats with the enemies at minimum level.
@frostcore2214
@frostcore2214 2 года назад
Man, capping out the damage for the first time is something I always love in an Ff game. I’ll never forget the first time I did. It was in ff9 and I landed a critical regular attack with Steiner in the siege of Alexandria.
@joeywalsh1949
@joeywalsh1949 2 года назад
Chickenwuss, oops I mean Zell FINALLY gets some respect.
@Hero3OO1
@Hero3OO1 2 года назад
The most powerful attack in FF is Yujimbo's Zanmato as it's instant killing attack regardless of opponents HP .
@dragoncaist
@dragoncaist 2 года назад
True!!
@zzzzzzzzzz_me
@zzzzzzzzzz_me 2 года назад
What about Selphie's The End Limit Break? Same deal as Yojimbo, with the only downside being the random chance of it appearing.
@hainguyenhoang1031
@hainguyenhoang1031 2 года назад
@@zzzzzzzzzz_me with open the console cap trick (PS1], The End is guaranteed 😅
@thalandor46
@thalandor46 2 года назад
"Final Fantasy XIII was quite a nuanced game, with Lightning fast combat..." Sigh. Yes Darryl, we see what you did there... ❤
@otaking3582
@otaking3582 2 года назад
Two words: *Zeta-Flare* Sure, technically Bravely Default is separate from FF, but if Donald is able to use it, it should still count!
@daveTHEdirty
@daveTHEdirty 2 года назад
I do remember giving Zell ifrit and unlocking strength plus one at the very beginning of the game. Then I gave him doomtrain and Junction pain to his attack. One of the most broken builds I've done in any Final Fantasy
@bartlomiejciolkowski4716
@bartlomiejciolkowski4716 2 года назад
Heeey good content, also 4-8 was mentioned, that's nice, props!
@mattjackson382
@mattjackson382 2 года назад
There was a combo I utilized in FF6 that was pretty bonkers, but it did take a few turns. Had GoGo in the party and my heavy magic person equipped with the Gem Box, which allowed for dual casting and cast Ultima and quick. This gave the caster two more turns with dual casting of Ultima (5 in total). I would then have GoGo mimic and they would cast Ultima and quick, then get two more castings of Ultima (now up to 8 castings)
@KingJ4444
@KingJ4444 2 года назад
Or just equip Master Scroll and Genji Glove and an Ultima Weapon in each hand and cast Quick and attack 16 times.
@mattjackson382
@mattjackson382 2 года назад
I had the genji glove and offering on another heavy physical charater to get 8 attacks in a round. But I wasn't very diligent on my esper layout for leveling so the damage wasn't nearly as high for me at the level I could pull off the quick+Ultima combo
@Ramsey276one
@Ramsey276one 2 года назад
What The KWEH?! O_o
@mappybc6097
@mappybc6097 2 года назад
@@KingJ4444 This only applies to the advance version of FF6 but I was fond of Celes using Lightbringer+Save the Queen for those 16 hits. Damage wise it lags behind the dual Ultima setup by quite a bit but it's imo compensated by the stat buffs you get from both weapons. Lightbringer gives you +7 to all stats and a ridiculous +50% evasion and magic evasion. It also has a 25% of casting Holy for free with each hit. Save the queen gives you +3 stamina, +4 speed and +7 magic and adds +40% to evasion and magic evasion. Yoy also deal high damage much more consistently as your hp is irrelevant for the damage formula. And even if the enemy resists, is immune or absorbs Holy Celes with +14 magic, + 11 speed and 90% evasion and magic evasion and access to Runic is still pretty damn useful in any situation.
@sh4d0wfl4re
@sh4d0wfl4re 2 года назад
add the economizer to that for around 500 quickened ultimas without Gogo's assistance
@mervannear603
@mervannear603 2 года назад
Found you guys a few years back and started watching again recently. You guys have really stepped up your game. The difference, editing wise, at least, is night and day. Good stuff.
@BirdsOfPlay
@BirdsOfPlay 2 года назад
The phycological effect of numbers can be quite interesting, for example when it comes to prices. For some reason we are much more likely to buy something that costs 99 (insert currency of choice) than something that costs 100. Much the same way we can feel a sense of accomplishment or power when our damage output goes from double into triple digits or more. I remember being amazed by the Break Damage Limit ability in Final Fantasy X since the damage exceeded 9999 (how is that even possible?). Now, in Final Fantasy XIV, we are seeing a drop in numbers, which I am totally fine with, but some players have noted a slight drop in how they experience their characters power. I like how this video frames the subject of powerful attacks and puts it into a historical context within the Final Fantasy series. This is something I hadn't thought much about before. - Nökkvi
@burythelight5104
@burythelight5104 2 года назад
Birds, I was myself disappointed by the drop in FFXIVs stats, but that is because I was a main tank. I used to be DRK and GNB, and DPS is sort of critical for us too. It annoyed me when it took alot longer to kill a trash mobs outside Raz, than it did during the beginning of ShB as a GNB.
@BirdsOfPlay
@BirdsOfPlay 2 года назад
@@burythelight5104 If it takes longer to kill enemies and battles are affected then it's not just a question of numbers but also of how they relate to one another. I too feel like the battle have been affected by the number downscale but I haven't really studied its effects. At the same time, however, I do feel like it looks a bit cleaner with lower numbers. That being said, if I hadn't know about the number change then I probably wouldn't have noticed it personally.
@Ramsey276one
@Ramsey276one 2 года назад
Reminded me of the moment in Valkyrie Profile when a single-Hit Finishing Strike did damage WITH ONE MORE DIGIT Us: Holy Crap! The player: That means bosses HAVE A LOT MORE HP… Us: O_o
@pseudopulk3478
@pseudopulk3478 2 года назад
In FF8 Quistis' Shockwave Pulsar & Eden can deal more than 9999 damage iirc
@ABaumstumpf
@ABaumstumpf 2 года назад
Yes, but as they are single-move attacks their total damage is not that high, they are capped at i think 60 000 "only".
@blackchase6732
@blackchase6732 2 года назад
but you forgot donald zettaflare
@JasonTownsendJasonTownsend
@JasonTownsendJasonTownsend 2 года назад
Really appreciated all the extra info tidbits beyond just a top 7 list.
@tommyb9821
@tommyb9821 2 года назад
Barret was the most powerful in ff7. Fully built with angermax or have all slots on his ultimate weapon equipped with mastered KOTR materia which can allow him to kill emerald weapon with one single basic attack. The game can't even read the damage!
@slowdown8at606
@slowdown8at606 2 года назад
Vincent could achieve the same by equipping death penalty and killing roughly 65000 enemies.
@majoratwili7312
@majoratwili7312 2 года назад
True but like.... How many people have the patience to grind out 8.4 million AP for 8 Mastered KotR? I was getting burnt out just grinding it out to 250k for a single Level 2 against Ruby Weapon
@fluffdafire157
@fluffdafire157 2 года назад
Ff9 should've had steiners charge ability where every character who is in critical health attacks back to back
@warangelcpgamebreak
@warangelcpgamebreak 2 года назад
Final Fantasy game developers(Square-soft/Enix) must of started realizing how big numbers met in the west due to Dranonball Z's dubbed translations. It's over 9,000.
@cerezscypher549
@cerezscypher549 Год назад
I think it would have been worth mentioning Final Fantasy VII's damage calculation integer overflow kills that are possible with Barret's Missing Score and Vincent's Death Penalty. When the game is doing damage calculation, prior to the point where it would reduce the damage to a damage cap, the intermediate calculation would put the damage numbers above 2,147,483,648; so they overflow the 32-bit integer variable designed to hold the intermediate calculation. When this happens, the attack target just instantly dies, so it kind of is like they're doing all that damage.
@HyrulianBeast
@HyrulianBeast 2 года назад
You forgot Donald Ducks Zetta Flare in Kingdom Hearts 3
@phenel
@phenel 2 года назад
why do people always forget about yuffie:- curse of the living and red XIII:- stardust ray
@Malacite
@Malacite 2 года назад
Actually, unless I'm mistaken I believe people are capable of doing even more damage these days in FF11 with fully maxed out i119 gear at least in certain events. I was kinda hoping you were gonna mention the Primeval Brew, but that's technically an item and not a singular attack that just lets you go ham. God Abyssea was so much fun.
@the_exegete
@the_exegete 2 года назад
Nah, this video is incorrect. All weapon skills cap at 99999 (with a possible 99999 skillchain) regardless of how many hits it does. There are a few tricks to get over that cap with a single move but WS can't do it.
@fattucus1361
@fattucus1361 2 года назад
Back in the day, SCH could do more damage. A group was able to two shot AV and then reported what they did to SE who promptly nerfed the skill. A sch would land a 3k helix and 15 achs in the alliance would all use Modus Veritas which had a 100% chance to land back then. turning a 3k helix into a 50 million dot in one tock.
@Malacite
@Malacite 2 года назад
@@fattucus1361 oh right the Helix glitch. They fixed that shortly after though, didn't they ?
@the_exegete
@the_exegete 2 года назад
@@Malacite There was emergency maintenance within a day or two of SE learning about it.
@XemnasTM
@XemnasTM 2 года назад
Donald Duck is technically one of the most powerful beings in the history of Final Fantasy with his ability to use Zeta Flare
@christopherhall5361
@christopherhall5361 2 года назад
I'm probably pretty bias in my love of FFVIII, but the Armageddon Fist was so fun, rolling with Squall Irvine and Zell was my key to all the hidden bosses
@jaredmartin7040
@jaredmartin7040 2 года назад
FF8 is amazing
@rightwing707
@rightwing707 5 месяцев назад
The Afflatus Misery thing was for a very specific piece of content. In said content, EVERY job had massive damage potential. Misery might be the highest for potential on a single hit, but DPS and other jobs would still outpace them on total DPS when played optimally. Samurai, Black Mage and Machinist in particular have some extremely strong set-ups in there and they only got stronger in the intermediary raid and its Savage version with the addition of pure essences. WHM and other healers want their respective pure in Savage in order to survive unavoidable damage in each fight, but in Normal they could take deep profane for a much more substantial damage boost that comes at the cost of 70% lower healing. WHM stands out here because they can bring Profane with Seraph Strike, an ability that further buffs damage and debuffs healing by another 60%, their ability Thin Air could then be used to remove the 5000 MP cost on Seraph Strike allowing them to pair it with Font of Magic and Ether kits to crank out the gargantuan numbers that could reach that 10m mark. Though it's very contingent on buffs from other party members lining up properly. The issue I find with this raid is that new/ignorant players will prioritize defensive essences and buffs like protect/shell/bubble which are functionally useless as ever single mechanic you fail in a fights apply a stack of Twice-come Ruin, a debuff that when applied twice would place an uncleansable Doom on the one being hit. The actual damage from the mechanics is negligible with echo now, even without essences so defensive buffs are the very definition of useless now in there and only serve to make runs take much longer when the ones bringing them don't bother to learn what works much better or read the chat where people say as much before runs even begin. Shell however is useful for the last two bosses in the Savage version and healers/DPS can opt to bring one or two for action swaps before those fights.
@Omnishredder
@Omnishredder 2 года назад
You're wrong with omnislaah in ff7 as the most powerful thing is angermax/ungarmax
@millennialgameplay9293
@millennialgameplay9293 2 года назад
I feel like there was a missed opportunity with the ff14 section, given the absolutely insane numbers of damage you could get in the bozjan southern front and zadnor areas by stacking magic damage buffs and then using lost flarestar, giving you a minute long poison that dealt massive chunks of damage every time it ticked
@killzorrkillsall1953
@killzorrkillsall1953 2 года назад
the king of Figaro had more health and str though. He was the best character for it. Illumina was better than the atma weapon though.
@seanburley8522
@seanburley8522 2 года назад
Took me ages to realise it was “Buried in the snow” playing in the background. One of my favourite Final Fantasy songs
@ogre589
@ogre589 Год назад
Fun little fact: nearly every single final fantasy mainline game and spin off has some way to break it over your knee; even the first. FF1 had the "peninsula of power" an area where the encounter table was way higher than was intended aka mid level to high level monsters. toss in a fire 2 spell and you could rocket your exp and gil. FF2...you literally beat yourself up to get stronger. Spells just needed to be used, weapons just needed to be equipped and attacked with and it was more efficient to attack each other to gain health. You could make your team into gods without leaving the starter area. FF3 was the first game to introduce the job system...hilarity ensues. Gear that negates damage, OP classes like Ninja and Sage and, of course, the maxed out Onion Knight. These are just the first 3 games. I haven't even brought up the Esper system in 6, Lucky 7/KotR in 7, getting Leon's best weapon within the first few hours of 8, Zidane's steal scaling skill/Freya's dragon scaling skill in 9, Yojimbo in 10 and soooo many more. Ironically, 13 is probably the most balance game in the series along side 14, though that last one is for fairness sakes since its an MMO...and I wouldn't have this series any other way.
@dustinhatfield8373
@dustinhatfield8373 2 года назад
"We'll only focus on one attack per game." * *immediately covers 3 attacks in the first game* * Not that I mind lol, I'd prefer every attack any ways
@ShinParisu
@ShinParisu 2 года назад
Ok not a fan of Zell by a longshot but Armaggedon Fist is such a kick ass name for anything. Even if its fan made
@higgas666
@higgas666 2 года назад
Wait how does Auron hit that number? How does it avoid the standard damage limit? It's still a standard attack right? I think i'm missing something.
@mven
@mven 2 года назад
Yeah I was confused too so I looked it up and they got that number from a GameFAQs thread about hypothetical numbers assuming no damage limit. Bit of a research fail, eh?
@wdalts
@wdalts 2 года назад
Where can I find this rendition of Eyes On Me? I couldn’t find it on TPR’s Spotify
@timkessler5198
@timkessler5198 2 года назад
Everyone bringing up"zanmato" "the end" and "slots"...the video is about physical damage HP outputs..not instant kill moves
@DrakenAshen
@DrakenAshen 2 года назад
No it isn't, the title says most powerful attacks, not highest damage attacks.
@redX111t
@redX111t 2 года назад
The topic was "most powerful" and they are the most powerful.
@Dinosox16
@Dinosox16 2 года назад
@@DrakenAshen insta kill attacks don’t work on bosses, so they’re not as strong
@milhousmanastorm7591
@milhousmanastorm7591 6 месяцев назад
Another noteworthy FF7 damage source is Barrett’s Fury Max limit using his ultimate weapon with 8 mastered Knights of the Round materia slotted. Raised the damage so high that it bugged out and set it to max damage output.
@SoraSimpleAndClean
@SoraSimpleAndClean 2 года назад
The Ronso Nova blew my mind, didn't know he could do that much damage lol
@MrOrcshaman
@MrOrcshaman 2 года назад
I'm happy knowing kimahri could kick ass so well
@DropeRj_Original
@DropeRj_Original 2 года назад
He can't... it was some port/hack to make characters break 100k limit. FFX you can't overflow damage like FF7, so reaching those high numbers is useless since hornless can't do multi-hit attacks
@MrOrcshaman
@MrOrcshaman 2 года назад
@@DropeRj_Original you dissin my boy kimahri 👹
@hayden-tan
@hayden-tan 2 года назад
@@MrOrcshaman He was telling the truth
@ConnorJG76
@ConnorJG76 2 года назад
Seriously not mentioning Angermax and Doom of the Living I feel is blasphemy especially how they outclass Omnislash, even of it is the most iconic move in the FF7 universe arguably
@Spike2276
@Spike2276 2 года назад
That sweet, *sweet* ,angermax damage is one of the reasons i fucking love my man Barret Edit: also Cid's Highwind
@ConnorJG76
@ConnorJG76 2 года назад
@@Spike2276 God yes. I did a max stats run when going for the plat trophy and having Cloud, Barret and Yuffie use their limits with 9999 each time was amazing slaughtering the weapons
@YawleyG
@YawleyG 2 года назад
Shark Bite? If multi-hit WS could do cap damage per hit, SAMs would be spamming Shoha all day.
@vbarreiro
@vbarreiro 2 года назад
The fact that Final Sting is not the FFXIV entry is wild to me. Afflatus Misery is 900 potency, it can crit and direct hit and become about twice that. It also doesn’t have any moves that buff its own damage. Final Sting, when it crits + direct hits + uses all buffs available to a Blue Mage, it can do 12,106 potency. I get the one niche case of someone hyper-buffing a White Mage to do 10M in a hit, but that’s more indicative of the amount of buffs you can use in a certain bit of side-content than of how strong the move actually is
@mactassio21
@mactassio21 2 года назад
to be fair, said buffs are exclusive to healers and out of the 4 healers White mages are the only ones with access to a 900 potency move.
@ISDL29TV
@ISDL29TV 2 года назад
FFX: Yuna's Yojimbo Zanmato and Sin's Giga-Graviton FFX-2: Lady Luck CONGRATS!! Now I'm gonna actually watch the video.
@recklesstiger255
@recklesstiger255 2 года назад
Odin Zantetsuken... when number doesn't matter anymore...
@DarkFrozenDepths
@DarkFrozenDepths 2 года назад
In FF13, it's not just highwind and sovereign fist that can hit 999,999.... Vanille's death spell can do it too.
@stevenviljoen160
@stevenviljoen160 2 года назад
Without reseting stagger like those two did + instant death chance... she was just broken.
@Firestar4041
@Firestar4041 2 года назад
On a battle scarred wasteland, a lone White Mage raises their hand "No one-" summons a gold gauntlet "Fucks-" prepares a snap "With the White Mage." **oblivion**
@VictoryNotVengeance
@VictoryNotVengeance 2 года назад
I know one attack in FF7 that tops both Omnislash AND KOTR: Vincent’s Death Penalty. If you put Vincent in your party as soon as he becomes available, and use him to kill absolutely EVERYTHING, he requires 65,500-ish kills to “max out” the power of his unique Death Penalty weapon. From what I have heard, ONE shot from it will deal over 1,250,000 points of damage. It is known as the overflow glitch, as the damage numbers that normally appear on-screen are replaced by random symbols and gobbledygook. Barret is also capable of the same overflow glitch with his Missing Score weapon, which it’s power is reliant on how much AP is attached to the weapon. Put 8 mastered KOTR materias on it, and BOOM- overflow glitch. Both overflows are VERY tedious to obtain, with Barret’s being MUCH easier in comparison (acquiring 4 million AP in the North Crater swamp area isn’t too difficult) when compared to the amount of time it takes to achieve 65,500 kills for Vincent. Keep in mind that ANY weapon Vincent uses to dispose of enemies counts towards the kill count, not limited to just Death Penalty. I am actually in the midst of a FF7 pure 100% playthrough, where I get the maximum amount of ANYTHING and EVERYTHING possible in the game, including both overflow glitches. Over 750 hours in, Vincent has roughly 30-35,000 kills. Click my name for clips of my progress. Enjoy the journey😉🤟🏻
@Forever_Zero
@Forever_Zero 2 года назад
I was unaware of some of these exploits... now I have to try them
@eldenlion5850
@eldenlion5850 Год назад
After i finish FFXVI in a few weeks( savoring it) im playing all numbered titles save for 11. Its gonna be awesome reliving each one i cant wait to save each world again Eorzea,Spira ,Gaia VIII and Valisthea especially
@bobjackson4287
@bobjackson4287 6 месяцев назад
One thing to note about FF7; This combo could in theory work with anyone so Barret would be the ideal choice with 18 attacks instead of 16. 9999 * 18 * 8 Would deal 1.44m damage.
@volkmardeadguy1557
@volkmardeadguy1557 2 года назад
selphies "the end" is my favorite thing
@BlueLightningSky
@BlueLightningSky 2 года назад
I think Vanille's Commando Death is more powerful since it does not end stagger. I think there are also strategies like army of one to maintain the staggered state and have your allies use scourge
@stevenviljoen160
@stevenviljoen160 2 года назад
Yea death was much more powerfull overall and that's without even taking the instant death chance into acount.
@AproposDare
@AproposDare 2 года назад
WRONG!!! Selphie's "The End" limit break is SOAT. Even if a boss has 900 trillion HP, *The End* will instantly delete it.
@ankthares6474
@ankthares6474 2 года назад
cait sith has the same kind of limit break, but thats not the point of the video, we need bigger numbers here
@jacobjericho1
@jacobjericho1 2 года назад
just so you know .. Chrome also lets you pop out videos and have them appear over games (top right 3 lines with the music note then click picture in picture mode)
@d.sack2727
@d.sack2727 2 года назад
I maxxed out Anima's attack in game and never realized it. Pissed my friend off. LOL
@strangeatlas835
@strangeatlas835 2 года назад
Anima is cool but Yojimbo has actually the most op damage, he can kill anything in one hit, literally
@kurosakikun96
@kurosakikun96 2 года назад
@@strangeatlas835 yes but that's more or less applying the Death status effect, there is no damage calculation involved so it doesn't count for the purpose of strongest attacks
@SaleProofCarReviews
@SaleProofCarReviews 2 года назад
For FF7, Barrett's Ungarmax hits 18 times as opposed to Omnislash's 15 hits, meaning 179982 damage on a single target if maxed out with Hero Drinks. That plus it's animation is WAY faster, making it more ideal for speedrunning
@matc1995
@matc1995 Год назад
Angermax?
@Ketchup_And_Rice
@Ketchup_And_Rice 7 месяцев назад
There was a way to manipulate Zell's duel to loop Booya and Heel Drop making you execute faster and maximize Duel and at the last 2 seconds proceed to route to My Final Heaven
@saphcal
@saphcal 2 года назад
in most of the entries for games you mentioned other options, but for w/e reason in the FF7 entry you completely ignored that Barret can do more damage than cloud due to Angermax hitting more times than Omnislash. Cid too with Highwind.
@DXHellfire666
@DXHellfire666 2 года назад
At 4:16 I just immediately said to myself **"Oh God, Armageddon Fist..."**
@VinlandicSoul
@VinlandicSoul 9 месяцев назад
Man how XI has changed. I remember seeing a dark knight do 1600 damage spiral hell to Genbu during 75 cap days & being wow’d
@Ifafa
@Ifafa 2 года назад
Hey, that's me (Ifafa Ifa) fighting Nidhogg in the final section!
@RuneKatashima
@RuneKatashima 2 года назад
I'm surprised you didn't mention X-2's Trigger Happy. Which is like Irvine's but with higher consistent damage. (You can also put someone on low hp and Cat Nip accessory you do max damage every shot)
@dankdilly
@dankdilly 2 года назад
True! Gunner is my favorite class even if it's a bit squishy hehe
@markfourtwenty9897
@markfourtwenty9897 2 года назад
You forgot Selphie's "The End" with a total damage of 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
@markfourtwenty9897
@markfourtwenty9897 2 года назад
@Living Legend It doesn't show damage because it's infinite....1 hit to all enemy's and bosses, even ultima and omega weapon...
@markfourtwenty9897
@markfourtwenty9897 2 года назад
@Living Legend There are many Instant death magic in the game and all of them can't be cast to bosses....If THE END brings instant death why do you need MULTIPLE casting of it to beat ULTIMECIA?????
@markfourtwenty9897
@markfourtwenty9897 2 года назад
@Living Legendmaybe yes or maybe because there are many instant death ability and THE END ain't one of them 🙂🙂🙂
@Counterpoint3002
@Counterpoint3002 2 года назад
For the ff7 example, if you count multiple reps of an attack (but done through one command), then the 8x Omnislash (through Mime + Counter) would actually get outdone by double-summoning Knights of the Round (via W-Summon), then stackimg several Mime + Counters
@togds8444
@togds8444 2 года назад
Correct me if I'm remembering incorrectly, but wasn't Army of One for Lightning the single most powerful all out in XIII with maxed stats and BDL?
@wasabikemosabe1773
@wasabikemosabe1773 2 года назад
Wasn't Quistis' Blue Mage spell Shockwave Pulsar the first to break the 9999 limit?
@ThundagaT2
@ThundagaT2 2 года назад
There's a few attacks in FFVIII that can break it actually, along with Shockwave Pulsar, Cactuar's summon attack when at level 100 deals 10,000 damage, and Eden's max damage is capped at 60,000
@crashwithkirby6708
@crashwithkirby6708 2 года назад
I love breezy, thank you for that calm chill vibe
@brianl8481
@brianl8481 2 года назад
Donald Duck in Kingdom Hearts would like a word. His Zetaflare (the most powerful black mage spell in FF, and Disney has no such spells) atomized the target he used it on.
@mikesb113
@mikesb113 2 года назад
I think the Magus Sisters may have been forgotten on this list😅
@captindo
@captindo 4 месяца назад
I played and beat every Final Fantasy game up to FFX 2 when I was younger. I’m retired now and I’m going through my Xbox catalog and thought why not complete all those games again for some fun. The FF X remake, on a 4K looks so much better than back on a crt tv.
@MaskedGuyCh
@MaskedGuyCh 2 года назад
Love seeing FF13 here. I miss playing that game. It still looks amazing after 12 years...
@benbeentjes7088
@benbeentjes7088 2 года назад
It's an underrated game and bashed by ff-fans way too much. They were so startled by the new paradigm system that they didn't see the beauty and awesome story of this game... and I still have a softspot for Snow, eventhough he can be an idiot 😉
@stevenviljoen160
@stevenviljoen160 2 года назад
You have to forgive people. The paradigm and stagger system took strategy to maximize the potential output so most people just stood there with a rav, com, med the entire game and complained how easy it was. The atb system was so much simpler you see
@SeraphimDragon
@SeraphimDragon 2 года назад
Wakka's on this list. He has to be. Any multi-hit ultimate that could strike for maximum damage each hit is going to be on here. Wakka should be at the top with short clip that was provided early on. EDIT: Holy shit, I wasn't expecting you know who to surpass Wakka. wtf.
@ToutengHawj
@ToutengHawj 2 года назад
Nah the best multi hit at max potential is barret from ff7. Unleashing 7 time mimic ungermax. You can defeat emerald weapon in less than a minute
@12Rsagna
@12Rsagna 2 года назад
I think the Ff10 Yojimbo trick is just ridiculous
@pauldanielmertens
@pauldanielmertens 2 года назад
in a similar vein as ff8's duel limit break counting, i imagine ff12's quickening system would probably hit some insane numbers when combined with those powerful weapons mentioned. you could repeat them for what felt like an infinite amount of time
@GTdba
@GTdba 9 месяцев назад
I loved when Zell said " It's Booya time!" and started booyaing all over the place!
@Voltaire0630
@Voltaire0630 Год назад
Surprised Barret, Vincent, and Yuffie weren't mentioned for FF7
@JoshuaVerscha
@JoshuaVerscha 2 года назад
Fangs sister with her eidolon has bern shown many tines doing millions if dmg if done right. That rips Fangs Highwind out of the air.
@samleonhart4954
@samleonhart4954 2 года назад
Man, poor White Mages. With the stat squish, that damage is never possible again. Though, we’re at 10% of original value, so it’d still rank in the top half of this list.
@junivanofdragonia
@junivanofdragonia 2 года назад
For FFXIV (5.0) Afflatus Misery by WHM isn’t the highest potency or even the highest attack. • DNC - Tech Finish : 1200+ potency • NIN - Hyosho Ranryu : 1200+ potency Both require buffs but can surpass the blood Lily of the WHM. And I have more examples.
@Zero-ds9ws
@Zero-ds9ws 2 года назад
While that is 100% true in normal gameplay, that's not actually the case within BSF/Zadnor. Neither DNC nor NIN can actually go above the extreme numbers a WHM can output with all the buffs in there using Afflatus Misery; WHM can use Essence of the Ordained's buffed Chainspell, with Essence of the Profane, Lost Font of Magic, Banner of Honored Sacrifice, Lost Seraph Strike, raid food, a Mind potion, multiple buffs from other party members and Lost Bravery, along with the 10 rays of valor to augment Afflatus Misery to degree far beyond what any other class is capable of outputting. The video is about the highest possible damage number, and the 10 million that Afflatus Misery could do before the downscaling of stats don't lie. Even now, it's probably still the singular attack capable of reaching the highest possible damage numbers in the game; with Flare Star being the attack capable of doing the most damage period due to it being a minute-long DoT.
@cirno9356
@cirno9356 2 года назад
blue mage 3k+pot laughs at that
@junivanofdragonia
@junivanofdragonia 2 года назад
@@cirno9356 I agree. If I could have added BLU then this whole list fails lol. BLU isn’t considered a job/class. So, I didn’t add it. And I think that’s why it’s not even on the list. Here is one great example of BLU. “Final Sting” no buff or anything is alone 2k potency.
@Forgemane
@Forgemane 2 года назад
Talking about multi-hit abilities in FF13, Sazh could hit multiple times with his Blitz against especially large targets like Adamantoise. I specifically remember using him to farm up xp in the later parts of the game by staggering it, buffing up, then triple-casting blitz to wipe it out. I don't know how much damage it would deal in the scenario where you max out his stats, but I imagine it would far outshine Highwind, albeit at the cost of only being effective against massive enemies.
@stevenviljoen160
@stevenviljoen160 2 года назад
Sazh was great at turtle farming true but the issue was taking out the legs without summons with him. Both Vanille and fang was just overall better to one shot the legs since you don't want to rely on summons to effectively grind the turtles.
@syamq84
@syamq84 2 года назад
Just out of curiosity, angermax & highwind in FFVII can hit 18 times rather than 15 hits for omnislash or doom of the living. Shouldn't they be here instead of omnislash?
@Frog89mad
@Frog89mad 2 года назад
i think they should, cause with hero drinks you can boost your damage so high they propably end up hitting more than omnislash
@timbushey879
@timbushey879 2 года назад
in ff11, given the right circumstances and gear, barrage(ranged ability), wildfire(gun weaponskill), and flaming crush(ifrit blood pact) were able to break the 99999 damage cap, wildfire and flaming crush were at somepoint nerfed, however barrage can still break the 99999 damage cap
@pumkinhead24
@pumkinhead24 2 года назад
Zell is the kind of guy who let's others shit on himself and then proceed to heavily outperform everyone
@sublimazed
@sublimazed Год назад
did 4-8 really discover the mime counter combo?.. I'm pretty sure I knew about that combination before he even had a channel lol
@ASNS117Zero
@ASNS117Zero 7 месяцев назад
I'm genuinely curious, lorewise, which protagonists in the various Final Fantasy games are the strongest? I feel like it'd probably end up being the WoL from 14, but I don't really know the entire series well enough to say.
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