Leaving enemies you think you've killed without confirming the kill so they still end up coming back to try and kill about another 8 times before you actually go to shoot them in the head.
It's that Scooby Doo instinct kicking in. The exploration of random locations, no weapons, splitting up the team, answering random calls, ect. it all fits lol
Yea when you got a big knife or a axe but you need a key for the wooden door in a haunted house, it's not like anyone will care besides the monsters behind you.
In Ethan's self-defense, at least his character CAN grab weapons and medicine and fight back and kill the monsters. Some others on this list CAN'T. *cough* *cough* outlast *cough* *cough*
Oh and remember, I keep the shotgun with flashlight attached to it, and you.... well.... you keep the empty inventory, maybe you find a useful frying pan to smack undead steam-driven cyborgs zombies! And if you can find nothing useful for the first few hours - well don´t worry you still have two fists and your grim willpower!
@@jamalpeoples3736 Yeah and I'm pretty sure Scooby and Shaggy found that to be a bad strategy every single time it was suggested. At least in a real monster case, in a fake one it doesn't really matter.
Pretty solid list! What bothered me more than characters going to these haunted places, was the fact that many horror game protagonists would refuse to leave, even when they were perfectly capable of doing so. Instead, they stayed behind to save some dimwit or unravel the truth of a certain mystery. Fatal Frame 2 was one of the few games that gave players the actual option to leave early on. 'Haunted village full of ghosts and a creepy possessed sister? No thank you.'
Rob, you should do a follow-up of 7 Things Horror Games Need To Stop Making The Player Do... like go places you'd never go in a thousand years. Silent Hill 2 is full of those, such as forcing you to go down the stairwell in the hospital. The first time I heard the noises coming up from the basement, I said (aloud), "$#%^ that!" and didn't play the game for almost a week XD
I've got one. Leaving the bloody guns and/or any useable weapon behind when moving into a new area. Looking at you Until Dawn. They leave the basement but leave behind the fricking gun Mike could've used to shoot Emily. Or the time when Mike decided to block a door with a sawn off shotgun when Sam was holding a perfectly viable pipe. Or Chris, not taking the Strangers flamethrower. The list goes on...
Pipe is obviously a more reliable weapon as it does not use ammo! Also The Creepy Killer could not get close to you and Rip your arm off! Where is fun in that?
Tyler Faulkner They left the gun likely because they didn't know they would have to shoot anything. And to their credit, they never would have even used the gun if they brought it.
What they need to do is STOP going through the game. How hard could it possibly be to make a rope of sheets or something, break a window and escape? These characters have a chronic condition of thinking so deep inside the box that it might as well be their coffin.
C.G. the Jealous To be fair, in the time it would take them to craft a sheet rope, mr chainsaws for arms would have had plenty of time to sneak up behind them
In RDR Undead Nightmare, the Professor shows that you also shouldn't think you are the best. He is supposed to be smart. He first wants to stay with John, then he suddenly decides to head back to his native american friend, who runs at him and eats him. And John told him: "You should stay with me professor, you haven't got a gun". But no, he is SO SMART!
A favourite of mine is that you might find someone who has investigated the place before you, and they tell you to just bloody leave the place but as a protagonist, you think "nah lol".
How bout, "pay attention to sounds and other obvious cues that something bad is going to happen?" Oh is that the sound of a chainsaw I hear? I think I'll just go in the exact opposite direction of that sound. Yup, sounds like a plan.
The irony that a couple of Brits had to use a toy gun to illustrate a point about not going into a spooky situation unarmed because they allowed their government to unarm them.
Lol, helicopter rescues are such blue balls. Even in RE3, after Jill calls in the heli with the church bells, the Nemesis shoots it down with a damn rocket launcher. An umbrella creation shoots down an unbrella chopper, so that it can kill an umbrella target....
Not to mention MIIIIIIIIIKE in RE4. And Doug in RE5 and the unnamed soldier in RE6 were both killed trying to rescue the heroes with choppers. Basically, don't ever become a pilot in the RE universe.
Rob good one. A subject about horror games. One of my favs. I laughed so hard. Sadly it's all true. The badger is so funny and you of course. What I hate in a horror game is if you have to escort someone who can't help at all and is just a bloody pain and just plain stupid. When in most of the game you'd be better off alone. At least in this instance. There have been a few of these circumstances in different games. Well thanks for my fix Rob. Always look forward. Take care. Cheers
The moment u answer and random person u don't know in the dark are behind some random door the question u should be asking is how they know ur name and jet it put of there
Has anyone else noticed the Access Easter Eggs in their RU-vid videos? Not just the white board in the back ground of this one. But in the last Access Granted with Rob and Dave, both of them are wearing the same clothes from the previous time they hosted in November 2016.
They need to stop making video games where the bad guy is always a EVIL RELIGIOUS CULT CHRISTIAN and start babbling out christian scriptures like in the EVIL WITHIN 2....GHIST RECON WILDLANDS ...AND MANY MANY OTHERS.
The next Friday feature should be "Logically, level-headed characters who unfortunately find themselves in Horror/Survival games titled 'I didn't ask for this' or 'I ain't got time for this s**t'"! Well done again.
As far as "dumb ideas that evil corporations have" goes, DOOM. the newest one to be exact. In summery they open portals to hell to gain access to the basically "hell energy" so they can power everything else. Solid plan. nothing can go wrong with that.
Finding one or multiple, possibly mutilated corpses in a (especially abandoned in the woods) house and proceeding to explore it. Finding killervideos from a house's basement or hidden room and proceeding to go explore that. Usually alone and unarmed. Oh, and the best thing, not picking up that wonderful machete lying around in front of you after discovering said corpses and videos. Or dropping your weapon when running away or poking someone once.
Weyland Yutani has two goals, which are easy to understand. 1: Galactic Domination - When they establish a stable hive from which they can harvest eggs they'll be able to declare themselves to sole proprietors of the galaxy, with every individual living therein considered an automatic employee for life. The company can just sneak a crate of Xenomorph eggs onto any colony who had a problem with that, and wait for said problem to sort itself out. 2: Biomechanical Research: If they're able to figure out how a Xenomorph ticks then they'll be able to simply grow just about anything they need out of the ground, like the Engineers (presumably) did.
what makes this one brilliant for me is robs annoyance when he is describing the helicopter scenario u see his frustration as he says "for goodness sake" Lmaoooo
So yesterday I picked up Fear Effect (which was one of my favourite games when I played it as a kid) and now this video showed me Dino Crisis (another of my favourite games as a kid), it's as though I'm being showed why I love PS in the first place
Stop going into the dark house at night with batteries in your flashlight that only has 10 minutes of charge left. Seriously, just stop at a gas station along the way and buy some new D-sized batteries, they will last you for hours. Get a spare set, you will be good until the sun comes up.
Ah, good old Dino Crisis. Remember the first time I played it, just got to the middle point of 2 and decided to play the first one since I didn't know what this 3rd energy thing was, then after playing a bit a getting scared of everything that moved because I was 8 a freaking velociraptor jumped through a window a killed me and I like the coward I am decided that maybe I should wait a couple million years before playing it again and shelved it and eventually losed it. A couple of year passed and a classmate let me borrow his copy for the Pc and finally finished it with all the ending and actually really liked the game but the initial question of what 3rd energy was still reminded.
I'm currently playing through Doom 2016 where the evil corporation has decided to harness the agent energy from the depths of hell to power earth. Sure, opening a portal to hell will have 0 potential negative consequences lol
PlayStation Access. I realize this video is old as hell and I've only watched like 30 or so of your videos so far, so for all I know you've probably made up your mind on this, but can you please give a little more heads up when you're about to drop a major spoiler? I realize this channel is like, your main competitor, but OutsideXbox will talk to the viewer for the first 30 seconds or so (assuring they get a "view" the way RU-vid views work) then they'll run down a list of all the spoilers of the video. This works for everyone. The channel gets its view & the viewer doesn't get spoiled. Even if you didn't want to do all of that, some kind of an extra heads up would be nice, since I don't always have my phone at the ready to hit pause (I listen a lot while I'm working) & I'm sure others would benefit for the same reason. Thanks for the videos, you guys are funny, keep it up.
silent protagonist that could've prevented some innocent npc's death simply by speaking up Example 4:37 *hey man look behind you!* side note: i don't actually hate it I just always found it weird how we never find a justifiable reason beyond the "strong silent type" cliches, but then sometimes even that point is defeated when in next continuation of the game the protag just won't shut up.
1:29 Krillin: well that's the story I need LET'S GET OUT OF HERE 5:05 well they all got hit with the trope and cliche weapons 10:09 ALMOST the entire game I didn't see it here but I'm thinking of the faceless possibly nameless phone guy...who drags his feet when giving you a warning. he has all this time to tell you what's wrong but the phone cuts out before he cuts to the chase
The Third Energy experiments in Dino Crisis were to do with Doctor Kirk trying to transport matter. The matter being exchanged with that from another time was an accident he didn't forsee - it wasn't the initial purpose.
Just for mentioning Dino Crisis I'll give this video a thumbs up!!!! HEY! Rob here is an idea for a Friday feature how about biggest cliff hanger endings in video games that never got resolved or explained. Coff* coff* Dino Crisis 2!! Could be because the next game in the series pays zero attention to the previous game or because said game series never got another installment.
Pretty much the prime reason that i have trouble enjoying the horror genre in general. I think it through to the point where it doesn't make sense and ceases to be scary and just gets stupid. The other is that when it's people purposefully harming other people to get their jollies it just turns my stomach rather than scares me. I just get nauseous and angry.
Third energy was meant to be a replacement of conventional energy sources to put an end to the energy crisis, pretty understandable reason, the time travel thing was a genuine accident.
To be fair, the Murkoff company in Outlast have way too much of influence and resources, hence calling the authorities seemed useless. But still a very nice video though!
Trying to locate evil monsters by echo location. Like they're bats or something. At east I assume echo location is the reason they go into abandoned, haunted houses screaming "HELLO?!" at full voice every five seconds. I mean, back when I was a kid and was terrified of our basement, I definetely DID NOT go down there, SHOUTING AT THE TOP OF MY LUNGS so the monsters coulld hear me and would show themselves. If anything, I tried to be as silent as possible and get out of there before the inevitable demon from hell comes out of the hell portal. Dont ask. Our basement is fucked up.
I hate to admit it but I would probably be the character checking out the weird noise or other thing. XD I'm too curious for my own good. I'd probably also be the one running in the direction of a scream because I'm also too kind for my own good.