That seems like the most obvious choice. I'm surprised it wasn't in the video. I'd certainly be more keen for looted vehicles over beastmen or ghost warriors...
Don't Space Orks (Sporks?) have the WYSIWYG rule when it comes to vehicles and weapons which means the Ork player has free range to make or cobble together ANYTHING they can find to use in a game of 40k? I once saw a model an ork gamer made that was basically a very Orky battle robot but with the tank treds of a looted Ipm tank and the arms were the cranes from a construction vehicle with wrecking balls as the main weapons and that was 100% ALLOWED in the game!! What You See IS What You Get!
@@maxbrandt6 Especially now the Orks have dictated "trash" units dont believe me go to any GW store with your Tonka converted Trucks and you find a old man wagging a finger at you and talking about needing to sell his business. But other stores as long as it looks the part and your opponent is cool with it yours good.
I'm pretty sure you could use the points calculator to make the rules for Grimdark Future. One Page Rules patrons, get on that! Give it the Hero special rule, so it can be taken in a unit with "Goblins", and grant it the ability to give its unit Regeneration.
It's worth collecting orks just so you can have an army where you can basically build your troops from scratch with any and all scrap bits from your bits box! Awesomesauce! 👌🏽👍😎😎😎🍅🌶🍔🍶
Exodite dragon knights would work perfectly as a Ynnari exclusive unit, since they canonically take in elder from all five factions (craftworlds, drukari, exodites, harlequins, and corsairs)
They should do both. Make a single "Rough Rider" datasheet, but make different box sets for it. One of them can be motorcycles, because that would be cool. I mean, if we're talking possible products we have no power to make a reality (at least from Games Workshop), we might as well suggest all of them.
@@Bluecho4 Same here, those and couple other boxes they got look like damn good alternatives for lot of GW models. I was thinking of buying few boxes of their Afgan Warriors and convert them to cultists. One box got 40 of them and is cheaper than current cadian box of 10!
@@Morhgoz I was thinking of using the Afghan box for alternative Tallarn. They're coming out with an Afghan Cavalry box soon, as well, which would make for good Rough Riders. I've already got a few Afghan command sprues from Perry Miniatures, that can be used for officers.
@@Bluecho4 I was planning to use them as cultists in 40k chaos, maybe in 40k IG Conscripts with religious theme like maybe Maccabian Janissaries and then maybe in renegade 30k Cultist army. 40k and 30k cultists I could probably use same models thought, but probably would lot of them, at least in 30k one. But maybe next chaos marines codex makes Word Bearer Cultist horde army good again..? Also can't remember if 30k army list had any cavarly, hopefully they do, so I could use those cavarly models too. 3 box deal of those Afgan warriors would cost like 85€ for 120 models... Oh me!
I'd love to see the Imperial Guard Penal Legion with their Explosive Collar. I remember having an Imperial guard model back in the '90s with an Explosive collar around its neck.
I've been wanting to see jetbikes return, but not for Space Marines. Give them to Chaos Space Marines as part of the old tech they've managed to hold onto.
The original reason that they didn't have any anti-grave tech (at all) during 2nd ed was that it was highly fragile technology that they couldn't maintain properly in the EoT. Raptors were a later addition.
These are all pretty good, but it'd be really nice to see Renegades and Heretics returned from the Legends Dimension they've been banished to. They've had a pretty grim history of terrible support from GW, despite all the books and lore they show up in.
GW goes as far as they pushes this narrative: Ruinous Powers favoring Astartes over non-astartes humans(to the point even Grey knights are easier to fall into Chaos than even Sisters of Battle)
Rumour has it that cultists are getting expanded and traitor guard are coming ala Blackstone. Regards to recently renegade marines. Would be nice, but I suspect you'd just use the same rules as loyal
This would be my pick. I loved their theme of battling terrible leadership and desertion. I fondly remember a single squad losing some men and retreating for the rest of the game back in the "lost and damned" days of the codex: eye of terror.
Rumours have been going around that the next eldar codex may feature them with the other smaller sub factions being combined. It would be interesting to see serephon type models jump across from aos as they're supposed to be star faring lizards there..
I would like to see Imperial Guard Jeeps, motorbikes, and APC's. It fits their _"WW2 in space"_ theme, plus he current lines seem to imply they just run around everywhere. I'd also like to see an exo-suit model, just to give them some heavy hitters.
My vote for model to bring back: Not a model per say, but the old 2nd Ed Chaos codex ability to take imperial equipment from the marines codex for a premium points cost.
I really liked that one. Especially as at the time, there were no Chaos jump troops. It gave a definitavely different gameplay style to Chaos space marines compared to their Imperial cousins.
@@malusignatius This. Plus the ability for Orks to take any vehicle from the Imperial Guard and Space Marine codexes at the points cost listed in the codex (or even at a premium).
@@krinkrin5982 With the orks, I'd say at cost, but with their BS reduced to an appropriately orky value (so 2 in the old fashion, I think that's 5+ now).
There's a nod to the squig catapult in the new Orks codex: there's a relic stikkbomb that's apparently just a buzzer squig hive that you toss at your enemies. In the fluff, you can only use it once per battle because it takes a while to gather up all the buzzer squigs and get them all back into the bomb.
Those are coming out in a few months. Used to have a bunch of them when i was younger they are my fav guard infantry 2. With them appearing in the Eisenhorn first season I imagine GW wants their box at least by that tv shows airing, perhaps even earlier.
@@keyne444 not officially. They did appear on a leaked roadmap that has been accurate so far. A few months might be a stretch as they shared their segment with Squats ;) It had multiple Cadian (+ other guard regiments, veteran cadians, new vehicle and kits) listed, others just got a short mention (Squats, World Eaters, Daemons). Some have appeared on the rumour engine recently,. I guess somewhere late 2022 will be more accurate. Kasrkin are prominent in the Eisenhorn novels, which is being turned into a tv-show. With Abnett having a hand in Darktide and a teased/rumoured bigger project, you might see them in a new game or tv show trailer/teaser before they get their plastic kits. I do believe Kasrkin get a page in a codex or supplement for 9th edition. Squats will probably end up as a kill team :(
there are no words to describe how *badly* I want new kasrkin models, in plastic (almost as much as plastic vahallans) I miss the heavy armour look and those old cadian respriator helmets
Fun fact: rough riders weren't actually a unit type in 1st Edition - they were an equipment upgrade you could buy for a platoon. Another equipment upgrade you could buy for a platoon was jump-packs. _As far as I can tell, there was no rule to stop you equipping a platoon with both horses and jump-packs._
Now I'm just imagining a whole platoon of Kriegers dropping out of the sky, crushing a load of traitor guard under their horses and Market Gardening the survivors.
The Craftworlders are always helping defend exodite worlds in the lore, so maybe as a token of their appreciation, some particularly bold Exodite Warriors take their saurian mounts with them to aid the Craftworlders, and repay the debts they owe?
Fits the massive ego thing the Exodites were flavored as having. "I cannot let this debt go unpaid" or some craft worlds scooping them up to save them from the expanding eye of terror (and to help replenish the population a little)
honestly they just need lore updates to fit. the old lore where they were humans turned into necrons never made a lot of sense logistically or technologically for them. but given how much the Old Ones relied on psychic tech, there is a lot of potential for the necrons to have developed anti-psyker weapons during the war in heaven, including troops that could negate psychic powers on the battlefield. so these would just be elite Necrontyr rather than human untouchables. they could easily leave the old lore as some incorrect hypothesis by the Inquisition. their absence in the interveining editions could be given as these troops being very rare and precious (after all, their old versions didn't have 'i'll be back'/regen-protocols) so they only get broken out in extreme need, and with all the demons and warp storms around after the 13th black crusade, they're showing up more often.
I would love to see some of the lost Tyranid units come back. Shrikes, The Doom of Malan'tai, The Parasite of Mortrex. And New Tyranids. I remember when we had New Tyranids. Those were good times.
I'd love to see the returning varient models (shrikes, flying rippers, leapy spine fist gaunts) or more gaunt variety and specialisation in genersl like 3rd ed with the biomorphs being opened up to all non specialist creatures. For a living tide of small creatures to make you waste your ammo they've turned into a few MCs and surprise genestealers. Maybe if they get a redo for kill team we might see some specialist biomorphs again.
Best I can do you is a Primaris Lieutenant riding a tamed Tyranid, thereby shitting all over established lore. Like humanizing an alien intelligence and making them get angry and seek revenge.
Necron Pariahs, anti psyker infantry. I get that they are very close to.lychguard, but I would tweak them to be faster and not as tough, and give them some form of anti psyker aura and weapon.
When Indomitus came out, one of the things they noted in the livestream was that the Outriders were originally going to be jetbikes, but... I wanna say it was Jervis Johnson... Just thought regular bikers looked cooler. They were legitimately a grot's winkie away from existing again. ALSO! Sure, the Squig Katapult was good, but the Hop-Splat Gun fired chainshot with rubber cannonballs that bounced around the battlefield randomly until it hit terrain or the board edge, almost certainly killing everything it travelled over. THAT needs to come back :D
2E Codex: Chaos also had Beastmen, Minotaurs and Trolls as units in Daemon World army list (page 136), and there were Citadel Miniatures Rogue Trader 40k "Minotaurs" minis appearing on the Easter 89 Sale Flyer as limited release.
Aos beasts of Chaos is rumoured to be one of the next battletomes. What's better than selling great new models for one game? Selling for multiple games. There's therefore a possibility of beasts, beastmen and others being part of a future Chaos codex...
I would really love for the legion of the damned to get a new look, they're such a 40k and metal subfaction and at least an upgrade sprue, character and supplement would be more than enough
I would LOVE for Rough Riders to be a proper thing again, mainly because I kit-bashed a full squad of Cadian style riders and only ever got to use them once. :(
Elysian drop trooper sentinels with multi melta and tauros variants. The venator with twin linked lascannons in particular would be a really good fast scaput vehicle/tank hunter
Plastic Tauros in general would be cool. A more combat focused alternative to the Sentinel if you still wanted ludicrous speed without jumping to profile pools like the hellhound.
I would rather have a vehicle based off of the centaur chassis. Fitts the guard aesthetic better. And lorewise would be a better vehicle seeing as the centaur is already 110kmph on roads and 70kmph offroad. And tahts just the basic version with a small engine in the tracks. One with a proper engine replacing the Hull gunner would be faster and/or allow more armour.
"rough riders got relegated to legends?" fully didnt realise this was an old video til that line, oops! on the bright side, rough riders have come back since!
@@mariusdragoe2888 The necrontyr lost an interstellar war against the most powerful psykers in the setting so badly they had to hibernate and hide out for millions of years. They would absolutely kidnap a few imperial blanks to make a powerful unit against psykers, if only to make sure a few old ones can't turn back up to push their stupid metal faces in again.
I'd like to see a return of the Eldar Corsairs - but in 30k, not 40k. Yes, I know Xenos isn't meant to be a big part of the Horus Heresy, but that arc's slowly coming to an end. When we finally move into some post-Heresy releases, it would be good to see Corsairs come in as one of the factions.
You ever hear of the tabletop RPG Kill Sector? It's a modern rules-lite pointbuy system with tons and tons of character creation options (the core rulebook has something like >1000, despite being less than 300 pages). It's basically like if Rogue Trader remained as a separate thing from 40K, kept its quirky grab-bag sci-fi charm, and never stopped expanding and expanding. I think you guys would absolutely get a kick out of it. Plus you can make just about anything with the rules - wouldn't be surprised if it was super easy to convert a bunch of GW characters over into Kill Sector.
Would the two of you consider doing a History of Squig models like you did with the Space Marines, Necrons, and Chaos Marines? I've always found Squigs fascinating in the Warhammer universe, and I think it would make for an interesting watch!
If we're nostalgia wish listing.... - Eldar Bonesinger: It's a sweet model with the important role of creating/healing wraith constructs - Sonic Dreadnought: Sonic weapons are cool, dreadnoughts are cool, the sonic dreadnought is super cool. - Da Red Gobbo: But as an HQ, I want this beloved gretchin character yesterday - Expanded Kroot units: We used to have a Kroot T-Rex!! How could they NOT have brought this back yet! And...if we count EPIC...can we get the Eldar's Bright Stallions? (Centaur wraith knights)
I would love to see Tarous trucks come back from legends! An for them to be able to be used by IG, GSC, as well as traitor guard. Also want traitor guards to come back in a huge way!
I also love the sheer chaotic energy of, even after needing to go through the trouble to summon the dude to the battlefield, still having to roll a dice every so often just to determine whether or not the DOOMRIDER will suddenly decide to ride straight back off the battlefield to go somewhere else, seemingly because he just randomly kinda felt like it in the moment. TFW you are just so full of chaos that even your fellow forces of chaos have to periodically stop and politely ask you to just be a little bit more orderly and predictable please.
I’d like to see the eldar character Fireheart return. Riding a Viper with a big spear and his hair flying behind him is a great image. I had a bad conversion of one in 3rd...
The Imperial Guard were great back in the day. I had (have somewhere) some IG Command squads, IG Tactical squads, IG Heavy Weapons squads, IG Assault squads. The Assault squads had jump pack, and two of the following - shield, hand flamer, laspistol, bolt pistol, and/or chainsword from what I remember. Other than the six man command squad, all the others were ten man squads. The other thing that I have, which took a lot of work to get, is an Eldar fusion Space Marine squad from the original Rouge Trader erra.
Beastmen recently just returned... and rough riders too. Honestly the main thing we need back in order to have most of what we had in Rouge Trader are: a) Comissar training squads b) Furibundus dreadnaughts c) EXODITES
I don't know if they'll feature on your list, and they're not necessarily a unit I'd like to see return, but they're a unit I'd like to know something, *anything* about: the Death Eagles. If I'm remembering correctly, they were three mono-pose metal miniatures in the first volume of the Citadel Catalogue that appeared to be early Mk. VII Space Marines; they were listed distinct from the (predominantly) beaky Space Marines in that catalogue, so I *assume* that they had different lore or rules or *something* - but I've never seen them mentioned outside of that catalogue 🤷🏻♂️
Yeah, they were the first break from the beaky design for SM and a precursor to the modern tactical marine in terms of design. They didn't have different rules or anything, it was just back then GW would release models because people like they build paint and collect them, not just for a game. Death Eagles got some lore but it's fairly sparse, and they got a completely new color scheme.
Mercenaries for xenos (except tyranids as that would just be silly and gsc could have them) would balance against the agents of the imperium offerings, though theyre a bit of a afterthought and beyond some interesting models I don't think very many bother with them.
For the stealth wraith units you could call them Wraith Ghosts (i am aware is a bit silly with two undead names but it makes as much sesnse as other 40k names)
> sci-fi walkers and tanks Cavalry is, basically, motorized rifles but without motors. In WW2 (and, sometimes, even now) horse was a way to quick relocation of your troops (they weren't fighting on horseback. Mostly). In WW1 horseback fighting was more often.
You can't lie to me- I know the 8 is because of khorne and not because it's just a fun youtube video that is genuinely informative and interesting to watch. Good work.
I honestly want the old style robots back for the Orks purely for the hilarity that comes with the idea of Ork "programming". 1. "GO!" 2. "GO FASTA!" 3 "STOP, YA' GIT!" 4. "DAKKA DA 'OOMIE/POINTY-EARED GIT/SPIKEY BOY' etc. 5. "DAKKA WHUTEVA AIN'T GREEN!" 6. "DAKKA EVERYTHIN'!" 7. "STOP DAKKA'IN ME YA STOOPID METAL GROT!" 8. "TURN 'DAT WAY!" 9. "TURN DA' OVVA WAY!" 10. "ZOG IT, I'LL DO IT MESELF!" Upon rolling a 1 out of a D6, the robot reports an "unit has executed an illegal command" and the Mek shoots it for fear of getting in trouble with the warboss.
On the subject of DOOMRIDER, for a good direction to take them please look up '6 Juggernaut Star Scours The Universe's from "Kill Six Billion Demons". That kinda vibe blended with 40k, especially for the bike.
I would like if the inquisition got their different tyes of Acolyte back, like savants and what not from 7th, rather than all just being identical troopers
Brilliant video! The intro gave me a big laugh. :-) I agree with all your proposals Given that the rules for your list prevent squats qualifying as a suggestion, I'm not sure what else I can think of. One might be be to resurrect Imperial Pattern Space Marine armour, complete with the disintegration weapons seen on the LE2 Imperial Space Marine and the other pre RTB01 Space Marine models. Technically this stuff was part of the game as the 2016 30th anniversary Imperial Space Marine model included rules (that are now relegated to Legends). Plus Imperial Pattern Space Marine armour and disintegration weaponry got called out in the current issue of White Dwarf, so surprisingly it is still canon! Another idea holds for me a particular note of nostalgia, as it originally had rules in the first White Dwarf I ever bought, 1989's issue 116. That included the Genestealer Chaos Cult army list. This dates from before the time when the genestealers were folded into the tyranid faction and at the time they were able to make deals with the Chaos powers. So it'd be cool if genestealer cults could fall to Chaos (presumably severing them from the overall tyranid hivemind), with rules and models for mutated and possessed genestealers and hybrids added to support this. Also, holy hell, I'm used to the frightening prices that Rogue Trader era Space Marines can fetch on eBay, but the prices for tinboyz and runtbots are pretty damn steep too!
With both the rumor engines and the forum leaks suggesting that we are getting new chaos bikers, it might be cool to see doom rider return as a cool HQ.
I know that numbered lists are a youtube algorithm thing and kind of a meme. But honestly I appreciate the amount of research and detail y'all put into your lists. It adds authenticity and care to your videos.
Runtbotz honestly seem like they could fit as a one off wargear option like the grot oilers, ammo runts, and bomb squigs or an option to replace a model in a gretchin squad giving the unit an invuln save.
I know it's a space marine (well space wolf actually) but I'd love to see the lone wolf make a return to their codex as an actual unit. Love the idea of just throwing them at the biggest thing you can find
@@CatherinePuce Yeah, they could fill a role that is similar to the cultists, but perhaps worse BS and higher S and/or T to show their animalistic side. They could be a "better" choice for close combat and still quite cheap, but lack objective secure (maybe a special rule that they can't hold objectives at all to reflect their unruly nature).
The combination of unexpectedly seeing Hiroshi Fujioka's face in that film clip near the beginning and the little Exodite Dragon Knights song fused in my brain into some unholy space-elf version of the Kamen Rider Dragon Knight song by the end of watching this video...
Grey Knight ghost paladins! There wasn't a model, they were supposed to be just GK paladins painted differently. But they used to have rules tied to a specific GK charachter
Oh, I've got loads of these. Imperial Guard Conscripts and Rough Riders, Necron Pariahs, basically all the old Ork vehicles that got taken out at the beginning of 8th, Proper Looted Wagons. Actually, on a slightly different point, I'd love to see things with weird rules to get those rules back, like how you mention the rules for Doomrider or the Ork robots. The Shock Attack Gun is one such thing, as is the Avatar of Khaine's immunity to Flamers.
@@frostedbutts4340 Oh, they still have rules? My apologies, I've never been a proper Guard player. I assumed they were a relic of the Guard Platoon days of third and fourth.
I would like to see Black Ship units become a sub faction allies for imperium armies. They literally visit every imperial world at least once, if something happens they can break out all their cool anti-psyker measures at people. It'd at least be more common than fighting Custodes.