when A10 drops its salvo and it hits the ground target, you hear the target impact first and only then you hear the burst sound from the plane. if speed of sound is correctly programmed into the game, then i guess this is how we would hear it in real life too
The bullets are traveling faster than the speed of sound I believe, so when they impact the ground close to you and they get there faster than the sound from the initial fire shot in your direction, then you will hear the impact first, in those scenarios.
I remember reading that a particular mix of HE, depleted uranium AP, and tracer rounds commonly loaded into the GAU-8 was referred to as the "party pack"...
Fighter jets should have the radar which should detect the location of machine guns on the ground through the direction of oncoming bullets or through the light produced by guns and then this radar should be linked to rockets attached on the jets to fire on the desired target.
Yes in the radar appears the enemy turret but when the A-10 makes a turn the radar loses the information then when you attack again u'll have to look for the turret again thats why in ever atack in real life there is a timelapse so long than this gameplay
@@Fulblade Not true. There is a saying in the Air Force, today. " If you are close enough to see your enemy, then you are too close". More and more, aircraft are becoming flying mobile platforms to launch guided missiles and smart missiles. I find that unfortunate, and think they should still be equipped with pilot - fired, semi automatic firearms.
@AAK That's a lot of "shoulds". Fighter jets carry a meager number of anti-incoming rockets, less than half a dozen. What if by this point in the battle, the fighters have expended them all & have no more munitions left for counter offensive actions? Or, the jets radar is being jammed by a broad range field from which it can't escape ? Serious question.
Late to a comment but if you haven't looked up the info already, they are All simulations of real equipment.the main gun going off the whole time at the beginning is a C-RAM anti air defense. Though it shoots in bursts only and this simulation doesn't do it justice. The jet is an A-10 thunderbolt , arguably the best air to ground plane in existence. A cool video to check out for the C-RAM, look up the US embassy in Iran getting attacked at night by missiles.
Yes, well you would'nt send any aircraft into an AA defense grid. The A-10 is a subsonic speed support aircraft, it doesnt perform well in any AA fire. It's tough though, same as the russian Frogfoot.
Can't wait till we get the actual warthog from HALO! It will be so much more useful than a 70 trillion dollar simulated fart machine that will actually never truly be used as defense for a real threat just something to ensure everybody their hard-earned money they ripped from your hands, in taxes, to fund these video games. Was most certainly... well spent. All for your safety because that's our main priority.
Guess no body reads the description any more. And for those saying "so realistic" need to go look at some real A10 footage. Watch the "hand of God" video. Then you'll see why this isn't even comparable to a real a10s path of chaos
I never saw an A-10 gone against a C-Ram type of AA defense. Russians have those. Of course the US air force isnt stupid enough to send a subsonic ground support aircraft into an AA defense grid.