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A Deadly Gnoll Ambush - Dungeons and Dragons Drakkenheim | FNKY QUEST CHAPTER 61 

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The FNKY bois venture out into the wasteland of Drakkenheim in their first outing of Dungeons and Dragons. Will they prevail or tragically succumb to their perilous plight?
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A Fifth Edition campaign for characters levels 1 to 13 designed by the DUNGEON DUDES, Monty Martin & Kelly McLaughlin, based on the original live-stream game broadcast on RU-vid and Twitch!
Fifteen years ago, Drakkenheim was destroyed by an eldritch storm of falling stars. Now the city is a dismal urban wasteland contaminated by otherworldly magic and haunted by hideous monsters. Explore over 20 ruined urban locations, inspired by dark fantasy and cosmic horror! Personal quests, tantalizing rumors, and lightweight urban exploration mechanics allow player characters to experience the ruins nonlinearly and open-ended.
Dungeons & Dragons (commonly abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre.
D&D departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller while maintaining the setting in which the adventures occur, and playing the role of the inhabitants of the game world, also referred to as non-player characters (NPCs). The characters form a party and they interact with the setting's inhabitants and each other. Together they solve dilemmas, engage in battles, explore, and gather treasure and knowledge. In the process, the characters earn experience points (XP) to rise in levels and become increasingly powerful over a series of separate gaming sessions.
The early success of D&D led to a proliferation of similar game systems. Despite the competition, D&D has remained the market leader in the role-playing game industry. In 1977, the game was split into two branches: the relatively rules-light game system of basic Dungeons & Dragons, and the more structured, rules-heavy game system of Advanced Dungeons & Dragons (abbreviated as AD&D). AD&D 2nd Edition was published in 1989. In 2000, a new system was released as D&D 3rd edition, continuing the edition numbering from AD&D; a revised version 3.5 was released in June 2003. These 3rd edition rules formed the basis of the d20 System, which is available under the Open Game License (OGL) for use by other publishers. D&D 4th edition was released in June 2008. The 5th edition of D&D, the most recent, was released during the second half of 2014.
In 2004, D&D remained the best-known, best-selling, role-playing game in the US, with an estimated 20 million people playing the game and more than US$1 billion in book and equipment sales worldwide. 2017 had "the most players in its history-12 million to 15 million in North America alone". D&D 5th edition sales "were up 41 percent in 2017 from the year before, and soared another 52 percent in 2018, the game's biggest sales year yet". The game has been supplemented by many pre-made adventures, as well as commercial campaign settings suitable for use by regular gaming groups.
Dungeons & Dragons is a structured yet open-ended role-playing game. It is normally played indoors with the participants seated around a tabletop. Typically, one player takes on the role of Dungeon Master (DM) while the others each control a single character, representing an individual in a fictional setting. When working together as a group, the player characters (PCs) are often described as a "party" of adventurers, with each member often having their own area of specialty which contributes to the success of the whole. During play, each player directs the actions of their character and their interactions with other characters in the game. This activity is performed through the verbal impersonation of the characters by the players, while employing a variety of social and other useful cognitive skills, such as logic, basic mathematics, and imagination. A game often continues over a series of meetings to complete a single adventure, and longer into a series of related gaming adventures, called a "campaign".

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5 окт 2024

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