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A Magic Player Tries to Solve Yu-Gi-Oh's Biggest Problem... 

Cardmarket - Yu-Gi-Oh!
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Yu-Gi-Oh! Players have longed for the day where we can all come together and agree on a new, fresh way to play our favorite game… But with so many fan formats running around and creating their own small niche communities, it can be hard to get everyone together to agree to play something other than the advanced competitive format. Today Taylor and Johnny sit down with one of Cardmarket’s resident MTG players to talk all about alternative formats and if Yu-Gi-Oh! can learn a lesson or two from the way things work for Magic!
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#YuGiOh #YuGiOhTCG
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18 сен 2024

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Комментарии : 480   
@hiddenhydra
@hiddenhydra 20 часов назад
The 200 color comparison really hits the nail on the head. YGO's reliance on archetypes just precludes any limited format. The game is designed in such a way that power-creep is the only reason to buy a new set.
@grimrapper5202
@grimrapper5202 18 часов назад
No? There's a lot of archetype that has synergy with each others, and some archetype card that are even better in different archetype entirely unlike mtg's color system are
@blueplayer6197
@blueplayer6197 18 часов назад
Why not, in drafts only, have a rule that says whenever an archetype is mentioned on a card it counts as any archetype? For example a card says to search your deck for a red-eyes card, you may search your deck for a dark magician instead.
@Steamedhams578
@Steamedhams578 17 часов назад
@@grimrapper5202 Not anymore. When was the last time an old archetype that was a few years old suddenly saw play cos it had good synergy with a new deck? Maybe 1 copy of a card from old sets will be in a new deck but that's it. Now these new archetypes just get stacked on top of each other with every new set. Or they take old archetypes and power creep every single old card. Look at Fiendsmith getting splashed into the top decks. Barely 10% of every new set is meta relevant but at least in Magic if that was the case it could still be drafted.
@awxangel6781
@awxangel6781 8 часов назад
@@blueplayer6197 I think some formats try to do this, the "risk" is balance. It essentially turns the cube into Powered Cube equivalent and may be tricky to balance without careful cube construction
@Reluxthelegend
@Reluxthelegend 3 часа назад
@@Steamedhams578 Snake-eyes and fire kings?, Tribrigade and Lyrilusc? Branded and Fluffals? A bunch of archetypes synergize with each other.
@MH-wz1rb
@MH-wz1rb 22 часа назад
"So many formats, you make new ones just to play for a few days" We have formats dedicated to one quirky card like Dandan that try to capture the essence of Blue Magic. We have Judge's Tower to capture the depth of weirdness of interactions in Magic where you set rules forcing how you must act on a turn and you pretty much lose only by illegal action, or not taking an action as soon as it was legal, or being wrong about thinking someone else was wrong. The Tower then turns over the most convoluted, bizarre and difficult to correctly resolve effects possible. Formats are great
@de245733
@de245733 14 часов назад
For all yugioh player, I highly reconmend rhystic studies's Dan dan video, its a great watch.
@Reluxthelegend
@Reluxthelegend 3 часа назад
Unfortunately 99% of what causal people are playing seems to be commander. It is often hard to find people to play something else.
@jamesaditya5254
@jamesaditya5254 День назад
A close parallel for archetypal limitations in Yugioh would be tribal support in Magic. While it's technically closer in concept to types in Yugioh, archetypes are basically one more layer of type but instead of being a descriptor, it becomes part of the name
@TubeFuzzyCheese
@TubeFuzzyCheese 22 часа назад
I don’t understand the there is no community argument. Card Market! you have the power to promote new formats! If you did a domain game once a month to a year.I believe it will see growth.
@yugiohcommander
@yugiohcommander 17 часов назад
yo this man spittin
@aaronwishard7093
@aaronwishard7093 14 часов назад
What you're ignoring is that ANYTIME alternative formats were proposed, either by the community or by Konami, they get shot down. Rush Duel? Is middling success and isn't coming outside of Japan. Not even Korea, China, and Thailand get it. Speed Duels? Was considered an okay at best, if not actively bad, reprint style set. The only thing that has taken off is Time Wizard/Retro formats. Highlander didn't take off because even a decade ago everyone realized the correct answer is Dragons. It was always Dragons. That answer never changed. And I believe that's the only time I ever heard of an alternative format for Yu-Gi-Oh having ANY mainstream coverage. Unless you wanna count the ARG ban list shit show. Or its successor.
@TubeFuzzyCheese
@TubeFuzzyCheese 10 часов назад
@@aaronwishard7093 That is a competitive mind set. At the end of the day Yu-Gi-Oh is a game. There are many different types of people that play Yu-Gi-Oh for different reasons. So if I want to play a pet deck, Konami doesn’t have to support it, because if I have format that supports my pet deck and a majority of players understand and also play the format, then Konami can’t stop us. Domain to me, looks like it supports many pet decks. It’s about finding a balance between Playground yu gi oh and a competitive deck list. Many mtg commander player don’t even compete or even go for the optimal builds. And if I participate in a game that where there is no torment, than Konami not support it won’t effect Domain. Wotc didn’t support commander right out the gate, it took time and a community movement that kept growing. Famously, wotc doesn’t even control the commander ban list. I stoped playing yu gi oh in 2011 ( frog monarch player! Treeborn frog ftw ) and switch to merfolk in mtg. These konami arguments to me, sound like yu gi oh player are a little browbeaten. I understand konami is a nightmare to deal with but you don’t need Konami to play the game. ( at this point, yes there is a essential relation to konami printing the cards )
@Lobohobo
@Lobohobo 10 часов назад
@@aaronwishard7093 I think overall you're right about the existing formats, but calling Rush Duel middling doesn't really settle with me. JP is a very competitive market when it comes to TCGs and it's in the top ten most sold card games there. For being a secondary card game to the second most successful TCG they have, it's pretty good. Here in the west, I don't see alt TCGs like that happening though, because TCG Konami reaps in too much cash with the standard TCG. After speed duels flopped, they will never try something like it again I think.
@aaronwishard7093
@aaronwishard7093 2 часа назад
@@Lobohobo The reason I called Rush Duels middling is because of exactly what you said. Just because it's big in Japan doesn't mean it'll do anything outside of Japan. It's why I cited even the rest of the OCG market isn't getting it. The TCG isn't getting it at all. Being the 10th most popular thing in Japan doesn't mean anything when nobody in the rest of the world is saying it's very meh
@anthonycannet1305
@anthonycannet1305 День назад
I got so used to how many formats there are in magic that I assumed it was normal to have more than one way to play old tcg’s that have been around for long enough. Like splitting into multiple formats was a natural evolution of how the game is played… I kinda forgot that a long standing TCG would only have 1 format
@domotoro3552
@domotoro3552 21 час назад
if you think yu-gi-oh is bad with its number of formats, the pokemon game has (to my knowledge): two official formats: standard (I would hazard a guess that standard accounts for over 95% of modern gameplay) and one non-rotating format (which is not fully supported on their digital client) two community formats: one “time capsule” format like how the yugioh gamers do it and one “highlander” format. There’s literally four, at least yugioh has niche options: better niche than nonexistent IMO. and like sure, you can make one: but that’s a huge task, and an unreasonable amount to ask of people who aren’t massively committed to the game.
@yugiohcommander
@yugiohcommander 17 часов назад
I was floored when I picked up yugioh again that there was no "commander" variant. It's what encouraged me to make my channel. Now I play Domain and have never looked back!
@maximillianhallett3055
@maximillianhallett3055 15 часов назад
@@domotoro3552Commander wasn’t made to become a new major format, let alone the face of magic. It was a kitchtable format that spread via the community. Its success wasn’t the goal. Neither should your’s.
@B0mbk1n
@B0mbk1n День назад
You gotta play domain. People won't play a format if they don't know about it. This is your chance to shine. Also domain gameplay is pretty entertaining to watch.
@altejoh
@altejoh День назад
Definitely second this. Like, if people burned by the normal game learn about new alternative formats, they might decide to try it out!
@MrLegrooveth
@MrLegrooveth День назад
Yeah, like, you run a RU-vid channel! If no-one plays alternative formats then choose one and champion it!
@TheZomboy11
@TheZomboy11 День назад
I agree, I was baffled when one of them said we wont put a video on it cause its not famous but it's fun,THEN DO A VIDEO ABOUT IT AND MAKE IT MORE FAMOUS, help out a bit.
@yugiohcommander
@yugiohcommander День назад
🫡 My man!!
@Duocatreal
@Duocatreal 13 часов назад
I played domain once, if there was a playgroup in seattle i would get a deck for it, i just hate tabletop sim and duelingbook so i dont play
@t3rcx
@t3rcx День назад
Just balance the entire game around EARTH Machine. I'm totally serious, EARTH Machine represents all the best parts of the game without being overly oppressive. It's also the manliest deck and makes you grow chest hair.
@CardmarketYGO
@CardmarketYGO День назад
This may have the potential to be the best format in the world… to you, at least 😂 -Taylor
@vo1ce147
@vo1ce147 19 часов назад
Peeps.....we know it's your alt account
@brandonmichaud8047
@brandonmichaud8047 12 часов назад
You’re so right though!
@al8188
@al8188 День назад
I refuse to believe that a magic player could solve yugioh's biggest problem - Konami.
@BaronSengir1008
@BaronSengir1008 4 часа назад
Yu-Gi-Oh doesn't have a problem! -Konami
@domotoro3552
@domotoro3552 22 часа назад
as an mtg player hearing the yugioh people say cube is “not supported” is weird, and I worry they fundamentally misunderstand cube: the point of cube is to make your own draft set. Due to the fundamentals of how making it yourself works, there is no “being supported” necessary whatsoever: you just kinda make one and play with it. If a card seems too strong for your cube? you have editorial control, just don’t put it in. too many modern yugioh cards need archetypes to function properly? don’t put those cards in your cube, focus on the exceptions that aren’t a part of archetypes at all (which I’m assuming there have to be at least SOME of, right?)
@newtype6043
@newtype6043 10 часов назад
Yeah, they're just making excuse. You can make alternative formats, it's just people don't want play them. Even in the videos, multiple alternative formats are mentioned, but then the 2 Yugioh players basically just say a variants of "well, no one plays them because Konami doesn't print packs specifically for them". Even then, at the end they do mention a format called Speed Duel that the company directly printed packs for. It's now discontinued because few people wanted to play it.
@Lobohobo
@Lobohobo 9 часов назад
I can tell you the problem with a cube draft in Yu-Gi-Oh: You either use cards that are 20 years old (or at least play like them) and play unga-bunga, with the best cards being something like a Colossal Dreadmaw equivalent in Yu-Gi-Oh, or you put archetypes in the cube, which are like Tribal spells. Most of them also lock you into either their type (which is like a creature type), their attribute (which is like their color I guess?), their archetype (which is just part of their name, Blue-Eyes would be one for example) or a combination of those. This means, that your draft is either just a playground 2005 format where you draft the biggest beatsticks with the best staples or one guy drafts this archetype, the other guy drafts the other archetype and you only get to decide on which staples you take away from your opponent. A lot of people who still play the game in the modern day, myself included, like the archetypes and decks they play and don't want to play something radically different, that feels like 2005 kitchen table Yu-Gi-Oh.
@tinfoilslacks3750
@tinfoilslacks3750 8 часов назад
They mean that Yugioh's card design isn't conducive to making a cube. And it isn't, you can't play draft in Yugioh without it being totally terrible because the cards aren't modular like Magic.
@awxangel6781
@awxangel6781 8 часов назад
@@Lobohobo Make a themed cube with a few archetypes that have synergy, maybe? Some Magic cubes do this, too. Pick archetypes with soft locks and synergies rather than hard-xeno locks. Dark locking is okay if your cube has a few different dark archetypes, for example.
@yurisei6732
@yurisei6732 7 часов назад
WOTC could certainly "support cube" if they wanted to though. It would be cool to see an "intro cube" product that's designed to be essentially a core set for cube - all the basic lands you'll need for a cube, plus a load of cards designed to feel like a core set, that work well as a simple draft but that you can then swap out for your own favourite cards and themes over time. Cube has a huge barrier to entry because designing a good cube from scratch is very difficult, it'd be nice to have a starter kit to fill out all the parts of a cube you don't yet have good ideas for. As for yugioh - no, there aren't really any non-archetypal cards, not ones that are fun to play with. The fun of yugioh is the ways cards interact with each other, but non-archetypal cards are cards that don't interact.
@friesen_m
@friesen_m День назад
Master Duel made me experience the joys of Limit 1 and N/R format
@greenhillmario
@greenhillmario День назад
Limit 1 was my most hated format in md, first time around it was still just good 1 card combo turbo and the second time was the same except that had an archetype now. Nr was great tho
@BattleManiac7
@BattleManiac7 День назад
​@@greenhillmarioYeah NR was a lot of fun if I recall.
@waves5249
@waves5249 День назад
The first limit 1 is my favorite format they did, the second one is the second worst format they ever made (XYZ DC cup is by far their worst one). You can get away with so much jank with the first one because every deck was inconsistent and hand traps were less common; the only degenerate strat I can remember was rank 7 turbo swordsoul, but that was so inconsistent. For the second one however, tear was already playing like it was limit 1 on ranked, so was branded. And if you were hoping the event was a reprieve from rank where every game is just snake eyes. Too bad, snake eyes is still by far the best deck even with everything at one. Managed to finish the event with gold pride-p.u.n.k-kashtira-adventure- pile, but it was miserable the whole way through
@friesen_m
@friesen_m День назад
Didn't get into the second Limit 1, but the first one really was great. Played something like Crusadia/Sky Strikers/Kaiju pile Just a good banlist is needed and maybe it could work.
@waves5249
@waves5249 День назад
@@friesen_m they definitely needed a more heavy handed banlist for their events in general
@AliceXCross
@AliceXCross 22 часа назад
<a href="#" class="seekto" data-time="600">10:00</a> Part of the problem with "taking things back to the basics" is that, unlike Magic and Pokemon, where the game has rotating formats for cards to be designed around, YGO is more like Legacy was the only format, so the only way to sell new cards is to constantly power up new sets. This means that every new group of cards is meant to be played with a dozen actions a turn in mind (or those few actions end up in a result equivalent to those), so you essentially ban most of the newer cards (with new meaning well over a dozen years). You essentially end up at a retro format, like those mentioned.
@TsukuneD
@TsukuneD День назад
Domain Format! Domain Format! Domain Format!. Seriously, it's an incredibly simple but awesome format that is extremely comparable to Magic's Commander. The only new rule is the Deck Master and its domain, but they become very intuitive after one or two games. It's extremely fun and the Discord is very active. Lots of people there even have as their main way of playing the game.
@yugiohcommander
@yugiohcommander День назад
Every person I’ve played with has been pleasantly surprised!
@r3zaful
@r3zaful 17 часов назад
good luck convincing ocg players like me to play those, im sorry just use legend anthology or follow ocg 3vs3 bo1 shared ban that konami jp promoted heavily.
@TsukuneD
@TsukuneD 15 часов назад
​@@r3zaful The 3v3 format is interesting, but it's an entirely different beast from Domain. It's a 4-player free-for-all. I'd heavily recommend giving it a shot before dismissing it.
@Aaron-l3l6g
@Aaron-l3l6g 6 часов назад
And Commander killed Magic. So if you want Yu-Gi-Oh to die too keep propping up Domain.
@yugiohcommander
@yugiohcommander 3 часа назад
​@@Aaron-l3l6g WotC butchered EDH, Magic is doing just fine
@griefbear2925
@griefbear2925 День назад
Jump Start styled packs may work for a limited format. Have 2 packs meet required library size, crack 3 and choose 2. A draft may never work, but theme sealed could
@Pistolsatsean
@Pistolsatsean 21 час назад
This! Jumpstart is way better than draft, because as good as draft is, it takes forever. In terms of time investment, Jumpstart is the BO1 to Draft being BO3, without sacrificing what makes drafting great in the first place. The only thing that would be better is a paper viable format that somehow incorporates progression like Cimo's Masterduel format!
@arglebargle5531
@arglebargle5531 18 часов назад
​@@Pistolsatseanyeah I have a box of 20 jumpstart packs and they're great fun.
@JoeNokers
@JoeNokers 9 часов назад
@@Pistolsatsean its not better its just different. The time and skill of drafting IS the thing that players enjoy, thats why cube is popular. But if you dont enjoy the drafting process than jumpstart is a great alternative.
@Pistolsatsean
@Pistolsatsean 4 часа назад
@@JoeNokers cube is different than draft though, in that it's popularity tends to be among more experienced players, who generally don't need to read and understand nearly as much of the card pool, especially as the card pool of a cube tends to stay the same. Drafting a new set especially if you are an entrenched player that follows spoiler season, you are going to be doing a lot more waiting and a lot less playing than if you were playing a cube. Jumpstart reduces that issue by presenting a lump of themed cards because even for a new player, it is easier to understand a card when it is present within a context. If a jumpstart deck contains Favorable Winds & Fae of Wishes, the player might not fully understand how or why to use Fae of Wishes, but oh it is a flying creature so it doesn't matter nearly as much as seeing Fae in a draft pool.
@swordrush
@swordrush День назад
It's not the right mentality to wait for Konami to support a new format before you'll give it a chance. New formats begin within the community, not without. EDH succeeded by Sheldon and a few others taking their EDH decks wherever they went and drumming up games within previously unexposed communities.
@GetMoneyMyrick
@GetMoneyMyrick День назад
From what I understand, Yugioh players just want to do their cool thing and hate when their opponent does anything
@greenhillmario
@greenhillmario День назад
Correct, me hearing jamin say make the game slower and battle centric made me just say but I want to summon my vtuber phantom thieves
@t3rcx
@t3rcx День назад
The underlying and fundamental problem with current YGO is that the object of the game is to turn a two player game into a one player game. This means that very often, the player who loses the game doesn't get to do anything (everything you attempt is interrupted in some way because the other player has tons of things they can do outside of their own turn), which of course is totally anti-fun and doesn't even really tap into any skill-based gameplay. Meta decks require very little skill beyond memorization, and you don't really see skill expression in many games outside of very top level play (which applies to less than 1 percent of the playerbase) because of the impact of luck-based handtraps which are cards you just get in your opening draw, zero skill required. So the game has basically reached a point where back-and-forth "fun" games where both players have to think hard about what they want to do and nobody wins off their first play are the exception, rather than the rule.
@zepar6419
@zepar6419 День назад
youre thinking of commander. Yugioh players dont like their top decks being probibitively expensive as winning a format where players are priced out is meaningless, unlike magic players
@geoffreyhall7370
@geoffreyhall7370 День назад
This is the discussion for dimensional shifter
@holdintheaces7468
@holdintheaces7468 День назад
​@@zepar6419 MTG Drafts are typically $20 to take part. So that's $20 for 60+ cards and several hour event. Sometimes, you get to pull $50+ cards from the packs you draft out of, making more than your investment back. Additionally, there is an official format called Pauper in which the absolute world best decks cost less than $150 to put together. Not sure where you got the idea that magic was all about spending money.
@OrdemDoGraveto
@OrdemDoGraveto 23 часа назад
The problem is: There is no widespread alternative format, and no one is willing to play a format until It becomes widespread. Yugi players want alternative formats, but they dont really want alternative formats. What they want is playing with their regular decks in a format where they are the top dog.
@awxangel6781
@awxangel6781 8 часов назад
More than that, they want their pet deck to be top dog. This is why so many "formats" are just historic "Standard", people want to play their favourite deck when it was actually good.
@nico9912
@nico9912 21 час назад
I think Edison has shaped up to be THE secondary format. The community is pretty big, the side events at big events always have a lot of entrants and some stores even do edison locals
@output4794
@output4794 День назад
I discovered Domain through the video and to be honest, that's the solution. I just think the selection of domain monsters is a bit too open.
@roxyprime2564
@roxyprime2564 4 часа назад
yeah, I think they need to be restricted to any monster that can't be normal summoned without a sacrifice, except with its effect
@RBGolbat
@RBGolbat День назад
My first suggestion would be alternate formats where the type of extra deck monster type. I.e. a format with only Fusion&Synchro. A format with only XYZ. A format with only Link etc…
@mononoaware8529
@mononoaware8529 День назад
The problem is nobody can decide what to allow and not allow and everyone has their little favorites and there's not enough overlap between ideologies to form any coherent format around at a community level They use time because that's the only metric. That is how modern, standard, legacy etc work, its based on time. The real problem is that the yugioh community clearly doesnt have the motivation to make these formats a thing because they just aren't providing a big enough improvement in the fun to justify adapting to it
@Helminiack
@Helminiack 19 часов назад
I think yugioh players are just different. When playing magic I don’t care about the format. I care about being able to play the cards I want to play
@usaagitsun6747
@usaagitsun6747 15 часов назад
​@@Helminiack yugioh players also play the cards they like. It's just an uphill battle against modern meta or trying to supplement the cards yoh like with new cards that make it not lose horribly.
@8thst774
@8thst774 День назад
Yes please make a domain format video :)
@yugiohcommander
@yugiohcommander 17 часов назад
YESSS
@alexlemoine2548
@alexlemoine2548 День назад
I'd love to see a domain format video, or really any alt format video! I tried domain out, and it seemed interesting, but didn't really click for me. I'd be curious to see what you all do with it
@domainformat
@domainformat День назад
Sad it didn't click for you, but we appreciate that you gave it a shot!
@alexlemoine2548
@alexlemoine2548 День назад
@domainformat I definitely think it was how I built the deck, while I was playing I felt that with the right archetypes it could really shine, just haven't given it another shot yet!
@domainformat
@domainformat День назад
@@alexlemoine2548 Have you checked out some of the community resources? Most decks have alot more wiggle room than one might initially think.
@NeoPekoV3
@NeoPekoV3 День назад
I think there is an unofficial format called as domain, it is equilvalent to commander/EDH for MTG
@flamingninja90
@flamingninja90 12 часов назад
A kind of Droll format where you can only use one "from your deck" effect per turn could be pretty interesting, maybe drawing could be the exception but it would certainly slow down and change the game
@Kryptnyt
@Kryptnyt 20 часов назад
This poor guy sitting in the middle like he's a hostage and wants to go home
@CardmarketYGO
@CardmarketYGO 5 часов назад
I was finally allowed to go home yesterday 😶 - Poor guy in the middle
@christophermurphy8117
@christophermurphy8117 23 часа назад
Before I stopped playing yugioh, friends and I tried making a cube. The biggest issue we had was balancing due to all the different archetypes having vastly different power levels and support.
@domotoro3552
@domotoro3552 21 час назад
did y’all consider trying a cube that forgoes “yugioh-style archetypes” entirely, and doesn’t support them? I’m not a yugioh player, but I assume that would be a reasonable option (if potentially time-consuming to construct). Rather than focusing on the “yugioh-style archetypes” that are just cards built to go in the same deck, why not consider focusing on supporting “traditional archetypes” of card games in the cube, such as stuff like an aggressive strategy, a slow strategy, a graveyard strategy, a strategy about cheating big dudes out, etc? You could also go a route more unique to yugioh: because any deck can run any card (especially if we’re not including “yugioh-style archetypes”) why not try just throwing a bunch of fun cards y’all like into the cube and trying to avoid power outliers? That might lead to a lot of “good stuff” type decks, but that doesn’t mean the gameplay can’t be fun, interesting, and/or rewarding! I know this advice may be too late because you’ve stopped playing, but I think it’s entirely worth considering options more ‘outside the box’ when making a cube!
@ShinyWasTakenTwice
@ShinyWasTakenTwice 17 часов назад
@@domotoro3552 Having played both MTG and YGO the way I would describe YGO archtypes isn't like Midrange, Control and Aggro, but instead each YGO archetype is a tribal/kindred strategy where if you don't pick cards of the exact same type they just do not work, which is why draft and cube are so hard to do in YGO.
@aaronwishard7093
@aaronwishard7093 14 часов назад
​@@ShinyWasTakenTwiceNot only that but, to keep the tribal analogy going, not every time that Goblins are made do they work the same. For example the first Goblin deck might have been a rush beat down deck. But the second one is a burn deck. The third is a stall deck. They're all supposed to work together, but most of the time they don't.
@Level_1_Frog
@Level_1_Frog 11 часов назад
There's a lot of generic options and broad archetype support though, and I don't mean archetype like 'Prank Kids' but an archetype like synchro summoning, or burn, or beat down. You could support these archetypes while also being generic enough to make them draftable- like there's nothing wrong with adding the Danger! cards to a cube cuz you don't need to be a Danger! deck to make use of one or two copies or something, and an Upstart Goblin or Ring of Destruction is gonna be clutch no matter what deck you're drafting.
@Lobohobo
@Lobohobo 9 часов назад
@@Level_1_Frog The problem I have with a format like that is that it feels like a watered down, playground-like format, that doesn't capture why I play the game at all. I like a lot of archetypal decks and also some pile lists that harmonize well, but playing random good stuff feels like what I played when I started the game with some friends in school. And after playing this game for around 20 years that's definitely not what I would like to go back to. Maybe other people have different opinions on that? I don't really know. But except for edison and goat, all the other formats really didn't make a huge splash, so I would guess a lot of the other players have aligning opinions.
@grafinakaasu9048
@grafinakaasu9048 День назад
One of magics most popular "alternative" format in Pauper does have a direct translation to yugioh Common Charity! It's a decently popular and very fun format that sadly fell off a bit since master duel released right when common charity was picking up speed.
@yurisei6732
@yurisei6732 7 часов назад
Common Charity doesn't really make any sense though because rarity is meaningless in yugioh.
@grafinakaasu9048
@grafinakaasu9048 6 часов назад
@@yurisei6732 why do you think that?
@yurisei6732
@yurisei6732 6 часов назад
@@grafinakaasu9048 because it doesn't? Go look it up. Ash has a common printing now of all cards. It's pretty much arbitrary what is and isn't legal in CC.
@ericclark2330
@ericclark2330 День назад
Id like to see a series of you guys developing this format you so wish existed.
@misterego2983
@misterego2983 День назад
What about an "Amalgam" format where you can mix 2 archetypes and any card that references the archetype works for the other. Like Elemental heroes and lightsworn, all cards that specifically call for a lightsworn monster can hit a elemental hero and vice versa, and make it a 60 card minimum format. For casual games you could even try out some mulligan rules. I feel much like commander/magic there will need to be a "rule 0" talk to tell what 2 archetypes you are playing, or any weird interactions that rules haven't accounted for. I haven't played Yu-Gi-Oh in over 10 years so I don't know if this could be playable but I hope some one tries it out!!
@FizzleIsGaming
@FizzleIsGaming 23 часа назад
the meta would 100% just be only otks.
@GAMEFAN27
@GAMEFAN27 4 часа назад
Thats just modern deck building. You use a few architectypes that go well together or make up for the others flaws and then play. Alister the invoker is a great example of how this is done in yugioh.
@OliveMobius
@OliveMobius 22 часа назад
Let's just stop arguing and admit that the actual alternative yugioh format we all want is: Duelists of the Roses but irl.
@yugiohcommander
@yugiohcommander 17 часов назад
omg I loved that game!
@hazeljoy1
@hazeljoy1 День назад
I've only been enjoying cube lately. Constructed feels stale, but getting a fresh deck every game is awesome!
@NiiRubra
@NiiRubra День назад
I would like to see this Domain format. Also, perhaps something that Yu-gi-oh's community formats need is more random shit being thrown at the player, that can be fun.
@bluetf2622
@bluetf2622 День назад
Please play Domain Format on the channel! It's my favorite way to play Yugioh, and we could really use more publicity on it. You can look up Yugioh Commander's video on the rules and turn some decks that you guys have into domain format decks. 4 player duels have so many potential outcomes, and they can be a ton of fun, so i think it'd be great for a video!
@yugiohcommander
@yugiohcommander День назад
Thanks for the mention!! 🫡
@corydiehl764
@corydiehl764 21 час назад
I think a format where you are allowed 1 normal summon and 1 special summon, then ban all the archetypes that are completely broken with only 1 summon per turn.
@iamredris
@iamredris 20 часов назад
this seems like it's just an exodia/burn/special win condition/ format
@RatoRatito
@RatoRatito 5 часов назад
All in all, as someone else commented, the main issue is actually the playerbase. For some reason unknown to me, most of the community trembles in fear wherever you mention an alternative format and are so, so quick to judge. "Oh X card is banned? Bad format." "You can do what? Broken, unplayable." It is really impressive how reluctant people are to try something different, but will eagerly speak how bad advanced yugioh is. Another issue is how people have some sort of rivalry between alt formats. For another reason also unknown to me, some folks seem to think you can only play one alt format and see the others has "opponents" that need to be "beaten". Like, chill, you can play more than one alt format just fine, you don't have to hate others just because they exist.
@H4J1L3
@H4J1L3 17 часов назад
I've solved it. Ygo players hate Floodgates, but only when your opponent plays them. How about a 'Floodgate' format: grab 10 of the most hated (or beloved) floodgates printed, and 2 or 3 of them start randomly in play, but not owned by either player. They can be interacted with like usual spells/traps. And will add another mini game about waiting to get rid of a piece that stops your deck, bc it may unlock the opponents cards.
@CatManThree
@CatManThree 8 часов назад
Masterduel did an event like that, a format where both players always started with skill drain in hand. It was interesting but it devolved into people just playing true draco and eldlich.
@yurisei6732
@yurisei6732 7 часов назад
Building on this, how about a cooperative game: one player takes the role of the villain and plays one of the decks everyone hates, everyone else cooperates to beat that player but has to play a deck that isn't unpopular.
@alexhoover7044
@alexhoover7044 5 часов назад
I am mainly an MtG player, but decided I'd try my hand at something for s&g's. Orphaned Archetype Format Deckbuilding When building your deck you must select a single main deck monster to be your Deck Master and either one attribute /or/ one monster type. All monsters in your main deck must either have both its type and attribute match that of the Deck Master or the chosen type/attribute with the other matching the Deck Master's type/attribute. When building the deck, you may only have a single copy of any given card and if a card is part of an archetype you may not have any other cards of that archetype in the deck (the Deck Master is not considered to be part of the main deck, and the main deck may not contain a copy of the Deck Master). The main deck must contain exactly 60 cards. Deck Master Archetypes If the Deck Master is part of an archetype, then during play any card that references an archetype in its rules text should be treated as if it is referencing the Deck Master's Archetype instead. In addition, each monster in the main deck is treated as if it was part of the same archetype as the Deck Master. During Play The Deck Master starts the game banished in the "Deck Master Zone," and during your MP1 you may pay half of your lifepoints to add the Deck Master to you Deck, Hand or GY. If the Deck Master would leave the field or GY you may instead choose to return it to the Deck Master Zone instead at no cost. At the start of the game you use the London Mulligan rule while drawing your starting hand.
@stoike3958
@stoike3958 12 часов назад
Drafting is possible in Yugioh, but Konami would have to collate sets and design their set releases to accommodate this
@BloodBarron115
@BloodBarron115 21 час назад
You guys should do a series of videos just explaining different alternate formats each week. I've only heard of some of the ones mentioned in this video and a full explanation of domain might get me into it.
@yugiohcommander
@yugiohcommander 17 часов назад
I got a whole video on it!
@resphantom
@resphantom 9 часов назад
I have an idea, let us the community catagorise all archetypes within specific tiers and have a tier based format. We also have to catagorise generic utility cards and catagorise them based on the same tiers. This way the lower the tier is, the easier it is for new players to enter the game. Tier 0 format - Archetype pools & utility cards Tier 1 format - Archetype pools & utility cards Tier 2 format - Archetype pools & utility cards ...
@tintillor
@tintillor 22 часа назад
Not only make a domain format video, make a domain format deck building video. Let's learn together.
@Level_1_Frog
@Level_1_Frog 11 часов назад
Surely it wouldn't be hard to make a Yu-Gi-Oh cube? You have two 'cubes', the main deck cube and the extra deck cube, and you try and have as much generic archetype support while also having a couple 'real' archetypes thrown in that you can draft into, and the extra deck cube can have some really powerful pieces that are generic (mainly links if we're being real) but then with some specific archetype cards too. It would take someone or a community with a lot of game knowledge to put together, but I think cubes would be a really fun time.
@CatManThree
@CatManThree 9 часов назад
You could always structure the cube similar to a commander draft pack from magic. Have a reserved slot for extra deck cards.
@Level_1_Frog
@Level_1_Frog 9 часов назад
@@CatManThree yeah for sure.
@ZakkiOrichalcumTheTCGGraveyard
What if you had a commander like format like the following - 80 card singleton deck. There is no Normal Extra deck. - Cards that would normally be placed in the Extra deck are put in your Normal deck and may be special summoned from hand as if they were in your Extra deck. - 1 Monster Card from your deck is placed in a Extra deck which is your Commander. This must be an Extra deck monster, Ritual, or Level 7+ Monster. -- If it is a level 7+ monster, it may be Special summoned by Tributing the same number of Monsters as if your were Tribute Summoning it. - Each Monster card in your deck must either match Attribute or Monster Type - All Spells and Traps not on the format ban list are legal in any deck.
@ZakkiOrichalcumTheTCGGraveyard
Oh, and then extra Commander rules. - If your commander would move zones by an effect controlled by an Opponent, you may move that Card back to the Extra deck. -- Each time a Commander would be summoned from the Extra deck you must additionally tribute a Monster or Banish a card from your hand for each Previous time it was summoned from the Extra Deck.
@TsukuneD
@TsukuneD День назад
Just play Domain Format. It's rules a way simpler, more intuitive to people familiar with the game, and less restrictive.
@valutaatoaofunknownelement197
@valutaatoaofunknownelement197 21 час назад
​@@ZakkiOrichalcumTheTCGGraveyardsounds more like you have the idea for a brand new TCG than an alt format Maybe with some simplification, you might have something brewing there.
@SeveNStarSeveN
@SeveNStarSeveN 16 часов назад
If you actually want to create an alternate format, you need some guy who has a decent amount of money or popularity, have them create a custom banlist based around something (this could be an old banlist, a theme of cards like the Branded lore, or just interesting cards of a different power level than what we have in advanced). Then that person attracts people to play because of their popularity or by throwing money at it. Because if you even give like $100 for weekly tournaments or have some youtuber behind it, you will have people start to show up online at least. The closest thing we ever got to this was MBT's rotation series. You would then just have to hope that it catches on enough to become something play at locals, then maybe, maybe, in the far future it could become an official offspring if it gets popular enough. So anyone interested in creating a discord and custom banlist with me? You have to supply the money tho :).
@edisonkelly2729
@edisonkelly2729 День назад
Domain please! Deckmaster please!
@torchofgenesis
@torchofgenesis 23 часа назад
Make a domain format video!!
@Brickmastercat4Real
@Brickmastercat4Real 22 часа назад
meanwhile over here in magic world, we made a format where we just draw on our cards to make them say whatever we want, and it's hilarious and i love it
@GregJungg
@GregJungg День назад
Jamin finding out what Konami has done to the game in real time and having the ideas not stick was funny and a little sad at the same time. Wish Yugioh gets what magic has eventually. Great discussion and content!
@morlunknight884
@morlunknight884 7 часов назад
What he's being told is basically "well this alternative format exists but we refuse to play it till Konami says it's a format." Which is exactly the opposite of what he's saying which is "play the format and make it popular and eventually Konami will acknowledge it and support it"
@GodzillaFreak
@GodzillaFreak 17 часов назад
Traditional is probably an interesting format these days actually. Decks like tear and the such make it quite interesting. It's just so not played that literally no one knows what's actually meta for traditional.
@jaafarmhasan8713
@jaafarmhasan8713 23 часа назад
I used to be a Yu-Gi-Oh player and I solved all of Yu-Gi-Oh's problems by leaving Yu-Gi-Oh and playing Magic. Best decision I've ever made.
@yurisei6732
@yurisei6732 7 часов назад
Meanwhile, I solved all of Magic's problems by leaving Magic and playing Yugioh.
@randommaster06
@randommaster06 21 час назад
Players: Change the game, make it better. Konami: We improved the game, but you'll have to play a different deck. Players: Change it back! It's very funny seeing Yugioh players make the same arguments Magic players made nearly 30 years ago about new formats. If change is going to happen, it can't be predicated on you, specifically, not having to change.
@andrewdevita629
@andrewdevita629 День назад
We need progression series to be given a spotlight. Those are top tier.
@The1AndOnlyGoldenboy
@The1AndOnlyGoldenboy 11 часов назад
Speaking as someone that's judged games at most levels (from casual LGS games all the way up to being a L2 at a YCS), there's one aspect that really wasn't mentioned. The players. I've seen stores try to do Common Charity, Edison, Deck Master/Domain, etc. tournaments and nobody cares. Nobody shows up. Even when you throw in a cash prize and invest in getting the word out, they shrug it off only to then come around during the weekly tourney for Advanced. I know "pet decks" were mentioned but I feel that's different. If it was just an insistence on their pet deck, Dark Magician and Blue-Eyes decks would constantly be competitively viable because tournament attendance would fall off otherwise. Archetypes like Sky Strikers, Harpies, and Trickstars would be treated similarly... for obvious reasons. Some of it might be ignorance, sure, but plenty of it is just the players going, "Typical Yugiboomer" and feeling apathy because they don't see a problem... or they complain about the problems but don't want to step outside of their comfort zone to do anything different (and let's be honest, ALL OF US know a few of those types). Some people might not way to say it, or don't particularly like it, but the community themselves are one of the biggest problems keeping Yu-Gi-Oh from finding the kind of success it used to have. Konami shoulders plenty of blame, without question, but they aren't solely to blame either.
@RatoRatito
@RatoRatito 9 часов назад
As someone who plays alternative formats, I sole heartely agree. It's way too common for me to mention an alt format to someone and they go "but, idk" then find the smallest excuse to back off, "oh, X card is banned, this format is broken/bad", without giving it muxh thought. (Like if advanced is not broken enough).
@derecksheppard5913
@derecksheppard5913 13 часов назад
"I threw my hand on the board, is it better then your hand?" Isn't any way to play, you'd have to restrict the 100 _scam_ fusions and bring it back to "1-4 creature summons, no token saccing either"
@luminous3558
@luminous3558 6 часов назад
Just go play magic, nobody wants you here.
@TabletopGamer99
@TabletopGamer99 4 часа назад
What hurt Speed Duel the most was that in order to play your card, you need a Speed Duel printing of said card. Common Charity has the same problem. You need to play the common printing of the card. No one wants yo have to buy new copies of cards they already have. Magic doesn't do this. I can play my 9th edition Forests in Standard, my Revised Lightning Bolts in Modern, and my Uncommon Goblin Grenades in Pauper.
@soasertsus
@soasertsus 11 часов назад
as a magic player my impression of modern yugioh very much is that every single deck is just an out of the box prepackaged archetype that was designed from the ground up to play with exactly that decklist, and that seems to me like it would severely limit creativity and deck variety. More than the speed or power level of the game, that's the big thing that seems to me like a problem, and really those other things are symptoms of the decks just being designed in a lab as these incredibly efficient machines to combo off turn one. I love playing Goat, the game is a ton of fun when you can just play a normal deck with a variety of cards instead of 14 tutors in a specified sequence into a boss monster.
@misteral9045
@misteral9045 День назад
Yu-Gi-Oh Deck Master format: (tldr: select deck master monster, signature spell, and personal trap, 1 of every card 60 deck size) 1. Select a monster to be your deck master. Other monsters in your deck may only be summoned in the same way as the deck master (tribute, ritual, fusion, xyz, pendulum, special). The deck master starts the duel on the field in the master zone. Monsters in the master zone cannot be targeted or affected by any cards, nor can they attack or be attacked, though they do count for card effects like having a dark type monster on the field. 1a. Once per turn a player may activate their deck master ability. (Abilities are either the monsters effects [e g. if this monster destroys a card in battle... -> target monster gains this effect until next turn]), perhaps modified for a DM format, or a generic effect based upon element/attribute for monsters with no effect). 1b. A player may summon their deck master to a monster zone at any time with all their remaining LP transferred to the deck masters attack or defense. The player is now unable to be attacked directly, and loses the game if the deck master leaves the field under any condition except reverse summoning. 1c. A player may reverse summon their deckmaster during their main phase, with the same cost it took to bring out the deck master. Their LP are returned, however, if their deck masters attack or defense was lowered then only a proportional amount of LP are returned. 2. Select a signature spell. This card is added to your starting hand. If this card is in the graveyard, you may pay 2000LP (4000LP if banished) to add it to your hand. 2a. If you summon this card to your hand, you may not play any other spells besides your signature spell for the rest of your turn. 2b. This card may be banished from anywhere to pay the costs of a card effect or summon. If you do, you may not play any more spells until the end of your turn. 3. Select a personal trap. This card starts the duel face down in a spell/trap zone. 3a. You may tribute one monster, discard a card, or pay 2000LP to summon this card to the field and it may be activated immediately.
@karllama386
@karllama386 13 часов назад
The comments are wild. Ygo is hard to learn, hard to play and hard to stand by. Saw one comment about a nice casual commander deck "only" costing 200 or less. Casual ygo decks (or decks that are almost meta) maybe cost 100 max. The only problem i see when playing ygo is not understanding powerlevels. While in magic you have to had played like 3 or 4 rounds to really see a difference in power, ygo immediatly tells you if your deck is either too strong or too weak. If you and your friendgroup can balance your decks around each others youll be having fun
@blueplayer6197
@blueplayer6197 18 часов назад
Ok Yugi players, what's the problem with this: 1. You may only activate 1 spell card (face up) and 1 facedown backrow per turn. 2. You may summon only twice - special or not (no 1x normal summon limit) 3. Even if not normally required - if you special summon a 6 stars you must sacrifice a monster, 8 stars - sacrifice 2. This demand is in addition not instead of any other prerequisites the monster might have unless it requires tribute summoning the "correct amount" to begin with (for example fusion summoning a 8 stars by fusing 2 monsters bypass tributes IF those monsters were already on the field, but you must tribute 2 if they were in your hand) 4. Whenever a card says 'search for a x card' (for example search your deck for a blue eyes card) you are now allowed to search ANY card. 5. Same as 4 goes for any other mention, any fusion requirements, any ritual requirements, any synergy, all works. 6. On your draw phase before drawing a card you may declare that you will not summon this turn and if you do you may set an additional backrow or activate an additional spell card this turn. 7. If it is your opponent's turn and a card instructs you to special summon, you may do so up to once, tribute rules are still in effect.
@Scorpio989x
@Scorpio989x 3 часа назад
Out of the dozens of card shops I've played at (and worked for) that run YGO tournaments in the last 20 years.... 2 of them have fully supported alternate formats. The card shops simply don't have any desire to support YGO in general; even if most of their customers are playing. I worked as the "YGO" guy at a store once, and was able to get around 100 players concurrently every month because I supported alternate formats. But the moment the store was able to get FNM going, the owners lost all interest in YGO and as a result, lost 90% of our YGO players.
@Jestemkioskiem
@Jestemkioskiem 2 часа назад
A Yu-Gi-Oh format where you can only summon once per turn (not normal summon, total) could go pretty hard. No one could say there's a recent deck that would benefit from such a ruleset, and you definitely wouldn't be playing monsters from 2005. The game was originally designed to be played like this, because as it turns out if you can summon 20 things per turn it's kinda a problem that there is no mana like resource system in the game.
@DarkTenka
@DarkTenka 12 часов назад
Restrict actions per turn, but allow a single card type to be substituted to another. Prevent inf comboing, but break card synergy restrictions
@altejoh
@altejoh День назад
Considering how many alternative formats happen in the anime (and especially the video games), I am very surprised none of them have caught on for yugioh, even if only in very niche communities. Like, there was an entire season that was basically EDH format, i feel like that would synnergize so well with how archetypal yugioh is now!
@jkid1134
@jkid1134 Час назад
Yugioh players don't know how to deck build, much less evaluate a format. The jump from Timmy's first 40 cards to a constructed level deck is just so massive and so unguided by principles like curve or ratio that essentially every yugioh player begins netdecking, and most never stop. The reason we don't have cubes and variant formats and such popping up all the time is because, when they do, very few yugioh players come forward with the desire and the mechanics to engage with them.
@EnzoVicento
@EnzoVicento 8 часов назад
The big, very big problem of speed duel imo, was NOT the fact that it got undersupported at launch: it's the fact that you WERE ONLY ALLOWED TO USE CARD VERSIONS WITH A GIGANTIC "SPEED DUEL" WATERMARK PRINTED ON THE CARD TEXT. So basicly if you wanted to play nostalgic "stone age yugioh", with the vanillas and mediocre effects you knew from your childhood, you were obligated to buy their new product, which barely/almost never reprinted cards that were usuable for the "standard" format. A lot of people were all for it to play an officially konami sanctioned format with their vanillas found in old boxes in their basement & playground-years , but were not willing to buy boxes of 60+ bucks just to play with vanillas, bad flip- monsters and "Darkness Approach". That one caviat ruined speed duel for sooo many people. Just felt as another cash grab nostalgia bait product.
@jerryturgin6583
@jerryturgin6583 7 часов назад
As someone who has run and been in early for a lot of alt formats like you describe, the issue is that because of HOW modern cards are designed, any format without widespread sweeping changes to the rules will look functionally the same as advanced format. The best deck is the best deck, if it wasnt konami couldnt sell packs
@Pawg_Alf
@Pawg_Alf 19 часов назад
whoever solves to cross compatibility issues in Yu-Gi-Oh will create a single unbeatable archetype
@behemoth9543
@behemoth9543 13 часов назад
I would like to see what Yu-Gi-Oh looks like with a permanent "Vengeful Bog Spirit" effect, akin to Summoning Sickness. That should really slow it down and allow for more interaction and slower games since opponents would get a turn before a creature can attack.
@CatManThree
@CatManThree 9 часов назад
It would be interesting but nothing worth hyping around.
@FloTaishou
@FloTaishou 10 часов назад
I have an idea for a format "Homeless" only cards allowed without an archetype.
@stryfer1989
@stryfer1989 6 часов назад
Attachment to decks is likely the biggest issue. Getting into any archetype in YuGiOh is akin to relearning the game compared to Magic. There are decks, cards and strategies in Magic that completely fall apart between formats, but then we find new ways to use and break other cards. This would be easier with older YGO, but so many of the modern cards are reliant on archetypes that you'd often feel like you're playing a powered down version of your deck. Players would have to treat the archetype synergies as accidental bonuses or stepping stones to some big non-archetype related play.
@matthewgraham2619
@matthewgraham2619 День назад
I don't play because I would want to actually play the game instead of sit down, shuffle, game over because I didn't go first. Magic uses mana to balance the relative speed/power of each deck. Even if you run the fastest deck, i have a chance to get my defense set up or interrupt (counter spell/removal) your plan. So what about first player can only play 1 card first turn. The second can play 2. First can now play 3. Then 4, etc. Like hearthstone. It would make deck construction as much about stopping your opponent while also setting up win con.
@altejoh
@altejoh День назад
That is something that has always bugged me about yugioh. Not just how its "speed" limitations are so easily broken, but how the zeitgeist seems to be "how can i break this even more". Like, as a "season 1" player that dropped the game just before it became super archetypal - now an outsider looking in - it really seems like the yugioh community doesnt even *want* to slow the game down at all? Like, historically it seems like any attempts at speed limitations are immediately tossed out by the community.
@jadesherer7493
@jadesherer7493 День назад
I mean I think you're looking at it a bit wrong. Sure if you measure in turns it seems like Yu-Gi-Oh would be way more boring because there's less turns. But given the number of hand traps and the way chaining can work, each turn can have like 15 specific points where both players have to make complicated decisions. So in terms of number of interactions between two high level meta decks, there is absolutely a lot going on.
@matthewkeeling886
@matthewkeeling886 22 часа назад
Common Charity and similar rarity limitations are the best bet for the game at this point. These limit the most busted nonsense but allows for the cards that are forgotten within the various archetypes a chance to shine. Commander is a massive problem in Magic due to its gameplay and design patterns and would be a total disaster for Yu-Gi-Oh! The problems arise from the huge singleton deck encouraging the use of tutors and the Commander encouraging combo based gameplay. This combines to create a format that naturally gravitates to OTK combo decks and prison/stax/floodgate-type lockdown control decks. In other words, it encourages all the worst tendencies you are trying to control for with the alternative formats!
@geoffreyhall7370
@geoffreyhall7370 День назад
A really broken but potential format would be Dual Type, each deck focuses on 2 archetypes and each monster within those archetypes count as both archetypes. So for instance, all of my rescue-ace monsters are also Salamangreat monsters, and all of my Salamangreat monsters are also Recue-ace monsters
@BCfightan
@BCfightan 20 часов назад
As a non YGO player I’ve been saying for awhile now that they should print a set like Modern Horizons for a new format that uses exclusively the cards in that set. Would let them build up a new standard with a more tailored power level/design
@Takao0815
@Takao0815 21 час назад
No matter what the new format should be, it is important that you can play the decks sensibly against someone who doesn't know the format and doesn't have a suitable deck.
@Jolfgard
@Jolfgard 7 часов назад
There are attempts at mapping Yu-Gi-Oh onto a commander template. This works fine in practice. Thing is, both Yu-Gi-Oh and Commander are infamous for complicated board states, and putting those two things together makes the whole thing complex as hell.
@luminous3558
@luminous3558 7 часов назад
I think the issue with draft is that the rules do not support it in the current state and that Battle packs just had horrid card selection. You were just playing 1800 pseudo vanilla beatdown with power spells and traps. Battle Pack 3 actually had a really good idea which has to allow every monster to count as every type so they could throw in more synergy cards. The actual draft solution would be to go further and treat every card that is part of an archetype as part of every other archetype. So you could effectively draft every set without any need for konami to adjust anything. Everyone just picks the good cards and tries to build a unique combo deck that isnt possible in the regular game.
@domainformat
@domainformat День назад
So that is incorrect <a href="#" class="seekto" data-time="940">15:40</a>. It is just type/attribute/archetype/specific cards listed anywhere on the cards as simple as that!
@GenesisAkaG
@GenesisAkaG 7 часов назад
I'd argue Master Duels festivals fill a similar niche to alternative formats for a casual audience in YGO. There were also also several alt formats like rush duel, duel links (it's bigger than hearthstone!) and duel terminal.
@marcbodis3257
@marcbodis3257 7 часов назад
As a non-Yugioh player. Why not make a cube where you cross-over different archtypes? Like for example (if we stick to the color analogy) every card that cares about blue creature types is now erratad to work for green and yellow also. E.g. every card that cares about Elemental Heros also works for Dark Magicians and vice versa. It would allow for cards to be more versatile and possibly work for a cube draft. It would certainly require some effort but since cube is such an amazing format its ought to be worth it.
@jonhoge153
@jonhoge153 21 час назад
Commander style but you get to pick one creature type and any creatures you put in your deck become that type, and maybe also their abilities get altered to affect that type. Like a dude who pulls a dragon type from your graveyard will instead pull whatever your chosen type is. Maybe both together would be too much lol
@Trikon88
@Trikon88 7 часов назад
New yugioh format: Any card that searches your deck, special deck, or side deck is banned.
@nils0302
@nils0302 11 часов назад
Man I would love to see Jamin or other Magic players playing Edison. I think they would like the speed and broadness of the format.
@newtype6043
@newtype6043 10 часов назад
It's pretty clear from that convo the problem is the community not the company
@JonaxII
@JonaxII 6 часов назад
Also one thing on alternative formats: I really dislike "retro" formats, stuff like magic's Premodern or yugioh's Edison always feels far too stuck. I don't want a frozen card pool, i want new and shiny cards and change in the pool! I really like the concept of Standard for this.
@GodzillaFreak
@GodzillaFreak 17 часов назад
A thing with trying to play an alternative format in yugioh is that finding strategies is ridiculously complicated to the point that if you were to make a new rule set trying to deckbuild is just a nightmare.
@Blackwingdesigns
@Blackwingdesigns 21 час назад
As a yugioh player I’m getting more and more convinced that Magic is more fun Also hot take: Floodgates could make interesting formats. Imagine a format with no monster effects and you have to build a deck, or a format that only allows two summons a turn. The problem with floodgates in the meta is one deck builds around them and the other is hurt by it
@fiire_stormm7279
@fiire_stormm7279 17 часов назад
honestly they are completely two different kinds of fun. I like playing the anime decks from yugioh, and the uniqueness of magic makes it special. Im sure if you try magic you would like it.
@MrBohmander
@MrBohmander 13 часов назад
People like to pretend that legacy mtg and Yu-Gi-Oh are a lot more different than they really are. There is enough mitigation of the mana system in MTG history that legacy literally has hand traps (fow, daze, force/flare cycles, etc).
@botindeldiablo
@botindeldiablo День назад
The reason I play Yu-gi-oh! is the fact there's no format but you can always groups meta eras into formats. Hell I play TOSS with my friends just to play Salad.
@starlightroc399
@starlightroc399 14 часов назад
Yes PLEASE play domain. The format NEEDS more mainstream exposure and it is incredibly fun to play.
@Tcgmaster808
@Tcgmaster808 6 часов назад
yugioh is fundamentally more of a slot machine arcade game, it is first a video game one could say. while magic is more of a "board game" in that sense. understanding this will change how you view this game, fully embracing this makes it way more enjoyable
@jesuscryst3239
@jesuscryst3239 21 час назад
There are so many formats that yugioh could have, but outside of time wizard, all the other formats have small to almost non existent communities. Trinity, junior journey, common charity, deck master, and highlander would be fun side events, but i dont see it happening.
@yugiohcommander
@yugiohcommander 17 часов назад
Domain has been doing great. I genuinely believe it will be the format this video suggests yugioh players could benefit from. I hope its played in LGS's everywhere soon, its a blast
@DTNVoDs
@DTNVoDs День назад
There was a draft set in Yugioh called War of the Giants and it was a non-archetypal set that was made for drafting and NO ONE PLAYED IT
@lastnamefirstname8655
@lastnamefirstname8655 День назад
nice! more mtg x ygo! knowing both magic and yugioh, yeah, the format thing really is a huge difference between yugioh and mtg. magic has all these different ways to play the same cards, and it's all very fun, while in yugioh there's only really one way to play, with the cards themselves acting as restrictions on how they could be played, making other formats difficult to create and play with the same amount of fun as the main format is.
@viziroth
@viziroth 4 часа назад
not every deck should be viable in every format. the example if having a format that restricts the number of special summons may invalidate a ton of decks, but that's part of the point of having a different format is hopefully getting different decks to shine instead of just playing the same decks with a few cards swapped.
@elishahowe3229
@elishahowe3229 Час назад
Konami would never do this and whales would hate this but I think they should just bite the bullet. Release a core set that is huge and entirely reprints and then start a new rotation with only that core set legal. Going forward, design new sets with a 2 year rotation in mind and lean into attributes rather than archetypes for card synergies. When designing cards, treat the 6 attributes as the only 6 archetypes each of which has strengths and weakness, like color pie theory in magic.
@Ms666slayer
@Ms666slayer День назад
I dunno when this video was filmed, but like 2 weeks ago Konami announced Yugioh Retro Games which a lot of people believe it will become the organization that will officialize retro formats like Edison, Geaot, DUEA.
@AApyrofreak
@AApyrofreak 11 часов назад
New format from non-YGO player: All cards that search your library is banned. Rest is fine. You're welcome.
@onryu
@onryu 14 часов назад
Id love a yu gi oh commander style format, Speed duel was the tcg's attempt at its own version of rush duel + duel links
@CatManThree
@CatManThree 9 часов назад
There is an actual fan made commander style format. I cant remember the name, but what I do remember is it being terrible and requiring too much in terms of deck restrictions and rules to work.
@onryu
@onryu Час назад
@@CatManThree yeah, I’ve seen some different varieties of a commander style format- just keep the rules simple, put everything to one, pick a summonable (normal or special & non extra deck card) commander/deck master (same rules as mtg, if you take 21 commander dmg you lose = 4200 in ygo, cmdr tax, pay a extra 500 LP after each time after it dies or leaves field to resummon), 4 player free for all, no attacks on first go around (gives everyone a chance to build a board), I like like some of the build restrictions- example building around a archetype- either all monsters in deck are in that archetype, or all same attribute, or all same type , and spells / traps can be whatever, but encourage the use of archetype/ attribute/ type related cards - but the most varying thing seems to be the deck size, I’ve seen it 40, 60, 80, 100?
@Colourcolorz
@Colourcolorz 18 часов назад
I know most players won’t like it but they should try a standard format. Make it like a 2/3 year rotation with 1 reprint set each year that goes into standard. And keep both formats. You would kinda need to start fresh so that power level is balanced. It should be a more simplified game and more welcoming to new players while injecting more value into new sets while some cards are great in standard but not good enough in advanced format.
@thatyugiohplayer4374
@thatyugiohplayer4374 День назад
Would love to see you guys make a domain format Yugioh video!
@Thestar17x
@Thestar17x День назад
Do domain
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