Hello! Philipp here, the creator of Aces & Armor. If you have any questions about the game, I am happy to help and answer. I have worked on this game for many years and have put all of my heart into it. Please note that this is a miniature board game for a fun skirmish in under 2 hours, not a classical wargame. I just want to make sure I set the right expectations. This is not a historical consim game like many (great) hex & counter games.
The map and minis look amazing. But I agree the fiddly HP and XP adding to sticks is a turn off for me. Maybe they could implement that in a different way and give players some sort of historical theaters
Hi Jinstarro! Philipp here, the creator of Aces & Armor.Thank you so much! The system to track damage and experience on the miniatures with the beads on the poles has worked really well for a lot of players of our previously published games "Trench Club" and "Trench Club Legacy" which uses the same system. Just like everything, I totally understand this might not be it for everyone. Please also note this game was designed a fun and short skirmish boardgame, not a historical wargame. I just want to make sure to set the right expectations, so gamers can make a choice if that's the right game for them. If you have any questions, I am happy to help!
As an owner of its predecessor Trench Club I agree the sticks and beads can be fiddly, but I play normal hex and counter wargames with tweezers so i just use the tweezers with the beads too. Also, we have a blast with TC, although our games do run a little over the 2 hours usually. This looks more streamlined, having fewer units so I guess playtime would be less. We like the balance of levelling up to really powerful levels but then being terrified of committing them as they're just as easily destroyed. The Big Bertha in TC is the perfect example of this. Oh, the amount of times I've lost that beauty !!! I can't wait to see how this compares. I'd love to see other theatres in this system. A Korean War version would be cool - it would work well with frozen and summer map plus you could have North Koreans and Chinese Volunteers vs UN and South Korea. Just saying... 😉
Hi David! Philipp here, the creator of Aces & Armor.Thank you so much! I have experimented with different systems (cubes, dial wheels, etc.) to mark damage and experience on the miniatures and the beads-on-pole solution was what players most enjoyed. You can check-out reviews for "Trench Club" and "Trench Club Legacy" which uses the same system. I fully acknowledge that this is not for everyone - just like everything. Some people like rolling dice, some don't.
Marco…..have you ever considered inventing a game? I’m sure with your intellectual knowledge, expertise and interest you might come up with the historical wargames of wargames? I’d certainly be interested in any game you produced.