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Additive vs. Multiplicative Damage - Shadow Minion Example - How Damage works in Diablo 4 Season 4 

Chronikz
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Hi everyone! In this video I've taken a longer clip from the Twitch Stream where I answered a commonly asked question about how to spot and calculate additive and multiplicative damage in Diablo 4. This will have some general info but it was mostly made with the S4 Shadow Minion build in mind when giving examples.
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00:00 Additive Damage
07:40 Multiplicative Damage
12:38 Effect on Paragon Boards
16:56 Aspects
20:03 Effect on Levelling
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5 июл 2024

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Комментарии : 82   
@Chronikz
@Chronikz Месяц назад
🤓 Even got the teacher glasses on for this one! 🎥 Twitch: www.twitch.tv/ChronikzTR 💌 Discord: discord.gg/2je9aWrqdt 🦜 Twitter: twitter.com/ChronikzTR
@antoinemoore8898
@antoinemoore8898 Месяц назад
As a newbie to Diablo....This hands down helped me understand how to play the game and build my characters. Thanks bruh.
@Chronikz
@Chronikz Месяц назад
Glad I could help. Let me know if you have any other questions.
@selcuk0406
@selcuk0406 Месяц назад
It feels like you have extracted my thoughts. Needed this so much for my new build!
@Chronikz
@Chronikz Месяц назад
I like extracting your thoughts
@bladewraith
@bladewraith 6 дней назад
Very well explained. I've seen a fuck ton of explanations and nearly all of them neglect to say that additive sources are conditional. The key to good additive damage being to stack sources with the highest uptime.
@Chronikz
@Chronikz 6 дней назад
Glad you enjoyed it!
@vraxialidv9362
@vraxialidv9362 Месяц назад
I asked this question on one of your other videos when it came to dmg to cursed enemies, cant thank you enough for breaking this down so well, its gave me a whole new outlook ok the gearing/ build , thanks so much for this vid awesome breakdowns
@Chronikz
@Chronikz Месяц назад
Glad it was helpful!
@fernandorobles1964
@fernandorobles1964 Месяц назад
Awesome explanation!! Great video bro!!
@Jdiroe
@Jdiroe Месяц назад
Bro thank you for this! I’ve searched far and wide and make guides myself! Understanding the concept that additive damage is primarily your gear/tempering and your multiplicative damage is glyphs/legendary nodes is massive!! Great video fam!!
@Chronikz
@Chronikz Месяц назад
Happy to help! Thanks for the positivity.
@MrShivshank
@MrShivshank 25 дней назад
this was super helpful. thanks dude!
@Chronikz
@Chronikz 24 дня назад
Happy to help mate!
@Maxter1o2
@Maxter1o2 23 дня назад
You made this so simple and explained it great thank you Chronikz!
@Chronikz
@Chronikz 23 дня назад
Thank you! Was just done on stream without real preparation so I would suggest checking out some other, more prepared full YT videos on the subject.
@NeoClavin
@NeoClavin Месяц назад
Thank you for taking the time to make this video! I am no mathematician, but I love it and love learning more about how this works so I can build-craft myself (RNGesus and the Temper gods willing lol). Pretty sure the Blacksmith is secretly Diablo in Season 4, destroying all of our best gear lol. My question is. What does "Good Damage Numbers" look like? What should we aim to hit to easily do a Pit 100? (I did a Pit 80 relatively easily with Necro in 1 try, but I've failed a few as well along the way).
@Chronikz
@Chronikz Месяц назад
Glad I could help! You might be onto something with the Blacksmith...
@scarletshivers
@scarletshivers Месяц назад
Love this video!!
@big.guy77
@big.guy77 Месяц назад
Great video, thanks! I was wondering why the Shadow Minion guide had changed. I think the concept of "uptime" is important to consider when comparing alternatives (i.e., one thing is great but up 10% of the time, vs. another is good and up all of the time, etc.)
@iLpenta1
@iLpenta1 29 дней назад
thanks man
@Chronikz
@Chronikz 28 дней назад
No problem.
@rvt_jimz9573
@rvt_jimz9573 Месяц назад
i dont understand, what do you mean curse damage batter then summoning damage? the range number is higher for summoning damage. can u pls explane this more? thx
@zengokigyh
@zengokigyh 26 дней назад
Finally understand ty
@Chronikz
@Chronikz 4 дня назад
No problem!
@fakeaussie2298
@fakeaussie2298 Месяц назад
Is there a spreadsheet out there where we can input additive and multiplicative values in to find the breaking points for optimal setup? - sorted by class - itemized by names of affix / aspects / paragon nodes
@Chronikz
@Chronikz Месяц назад
Damage itself has no breakpoints. Only stuff like Attack Speed has those.
@charlie3536
@charlie3536 Месяц назад
This was great. I knew most of it just by kind of inferring, but you helped solidify it. The only issue I have is with whether or not skills/glyphs/aspects impact your minions simultaneously. Like, for example the passive skill 'Amplify Damage' for the 12% buff, or the crit damage from the corpse tendril aspect, or the improved shadow damage to cursed aspect. I find different sites/articles with conflicting answers on if they impact minions. How are we supposed to know that? I wish there was a comprehensive list
@Chronikz
@Chronikz Месяц назад
Its not visible in game. Its all done through testing. The list exists in the content creator's head. Someone should write it down.
@Digitalpixels909
@Digitalpixels909 Месяц назад
The shadow minion Necro guide on maxroll can go how far in the pit without the holy bolt elixir?
@QuayJay
@QuayJay Месяц назад
This build sucks in the higher pits. The bolt elixir is nice for getting to the boss but your biggest problem with this build if your not doing the Golem version is that you won't be able to kill the boss quickly and will probably die to the shadow of lilith thing. That's been my experience so far with this build using the "cursed damage" version over Golem. I can crush the small elites but I get hung up on high HP bosses. Super annoying.
@ValathorGT
@ValathorGT 17 дней назад
Subscribed. This shit is GOOD.
@Chronikz
@Chronikz 17 дней назад
Thanks mate!
@tonynguyen4136
@tonynguyen4136 Месяц назад
Any reason why Control glyph isn't used? Doesn't the slow from Decryptify count as CC?
@Chronikz
@Chronikz Месяц назад
Our only problem in the game are bosses. You cant CC bosses and Control does nothing on them.
@vampiszon6620
@vampiszon6620 Месяц назад
​@@ChronikzUnless they are staggered
@Chronikz
@Chronikz Месяц назад
@@vampiszon6620 Sure. But thats less overall damage still.
@arthurjan2482
@arthurjan2482 Месяц назад
ty
@Chronikz
@Chronikz Месяц назад
Glad I could help.
@Jayhawker2000
@Jayhawker2000 Месяц назад
All three points into Golem Mastery increases the damage of the Golem [x] 75% and Hulking Monstrosity increases the damage of of the Golem [x] 100%. They are both worded very similarly. Let's say you have both. Are they each their own multiplier or do they add together to become one multiplier. Does your damage multiply by 3.5 or 2.75? Thanks for the helpful video!
@Chronikz
@Chronikz Месяц назад
Your additive Damage bucket affecting the Golem is Z. Z * 1.75 * 2
@brenyiting96
@brenyiting96 Месяц назад
best video !
@Chronikz
@Chronikz Месяц назад
Happy to help!
@mwche7309
@mwche7309 Месяц назад
does the +% damage on gear transfer to minions 100%?
@Chronikz
@Chronikz Месяц назад
Yes.
@wagasashi
@wagasashi Месяц назад
The close vs berserking bonus isnt the same if you are using the legendary node on paragon
@Chronikz
@Chronikz Месяц назад
Sure.
@OldMobility
@OldMobility Месяц назад
Can you do this for Sorcerer please. I think our damage is broken.
@Chronikz
@Chronikz Месяц назад
Sorc is the same thing. Additive damage is the same for all classes.
@MajorCanada
@MajorCanada Месяц назад
I wanted to point out that one of the glyphs was nultiplicative but it doesnt specify.
@markoffden
@markoffden 15 дней назад
Can you please help with explaining the additive part on this example. Let’s say I have base dmg at 1000, I have 125% crit bonus, 75% vulnerable bonus and let’s say 60% cold dmg. I do frozen orb attack on vulnerable enemy which crits, so the formula will be: crit = 1000 x 2,25 vuln = 1000 x 1.75 cold = 1000 x 1.60 total additive = crit + vuln + cold = 2250 + 1750 + 1600 = 5600 dmg or total dmg = 1000 x 2.25 x 1.75 x 1.6 = 6300 dmg or total dmg = 1000 + 1250 + 750 + 600 = 3600 dmg It’s a bit confusing how all those modifiers get added together
@Chronikz
@Chronikz 14 дней назад
Everything is additive: Critical Strike Damage, Vulnerable Damage, Cold Damage.
@ponaskompetencija
@ponaskompetencija 9 дней назад
1000+260%+80%=6480
@markoffden
@markoffden 9 дней назад
@@ponaskompetencija what is the +80% part?
@ponaskompetencija
@ponaskompetencija 9 дней назад
also, 10+10+10=10x3. So you adding all stats or trying to multiply them using their decimal values, you will get the same result so idk why you tried to calculate it twice
@ponaskompetencija
@ponaskompetencija 9 дней назад
@@markoffden Vulnerable damage increase your damage by 20 % on top and crit by 50% on top of all those stats you gave me. So when you do base damage + (your cold + vuln + crit) then you increase your damage by 20% and then by 50% and you get 80% increase.
@simonboucher5170
@simonboucher5170 Месяц назад
Not sure if what you say at the beginning of the video is accurate. Correct me if i'm wrong. From what i understood from other tutorials Crit, vulnerable, overpower, paragon nodes, legendary affixes for skills, and i think all damages Are all multiplicative. All the rest are into the additive bucket. The 350 golem damages And 350 summon damages = 700 golem damage Not x3.5 and another x3.5
@lgleonardogomes
@lgleonardogomes Месяц назад
A forma mais fácil de saber se algo é multiplicative ou aditivo é enxergar os sinais (×/+)
@tameone
@tameone 15 дней назад
Other than the rogue, why are people still running exploit glygh on every build?
@Chronikz
@Chronikz 15 дней назад
It's a multiplier.
@spencerbeard3904
@spencerbeard3904 Месяц назад
Grind pit 👍
@Chronikz
@Chronikz Месяц назад
🤙
@Hvorgandr
@Hvorgandr Месяц назад
For example, mendeln attack damage is additive
@danielantl4785
@danielantl4785 Месяц назад
So putting skel mages dmg everywhere is wrong?
@Chronikz
@Chronikz Месяц назад
Why would it be wrong?
@danielantl4785
@danielantl4785 Месяц назад
​@@Chronikz sorry i am just braindead 😄 i was thinking about the aspect (dont know the name now) which gives + 50%[x] shadow damage to cursed enemies...ist this just great multi for shadow mages build?
@Chronikz
@Chronikz Месяц назад
@@danielantl4785 That unfortunately doesnt work on Minions.
@malthael1312
@malthael1312 Месяц назад
They really need to revert the crit damage change it should be how it was in D3
@Chronikz
@Chronikz Месяц назад
I‘m also not a big fan of additional crit dmg being additive.
@Dunkdamonk
@Dunkdamonk Месяц назад
dmg to summoning does not effect minions. it only effects the golem skill like the blood burst attack.
@187roel
@187roel Месяц назад
Thats just a flat out lie my friend
@fede9609
@fede9609 Месяц назад
Here I'm, smarter than anyone "Hey maxroll takes this which Is only 10% lets change for a 60% vulnerable" #feelsbadman
@Chronikz
@Chronikz Месяц назад
I dont think I quite understand.
@fede9609
@fede9609 Месяц назад
I meant that I added without knowing 70% vulnerable instead of 10% multiplicative thinking I was smarter than anyone instead I did the wrong thing and realised only thanks to this video
@Chronikz
@Chronikz Месяц назад
@@fede9609 Glad I was able to help then.
@MajorCanada
@MajorCanada Месяц назад
Mages to cast twice Tempering will trigger blighted faster. Worth investing in one piece since you can get a new mage attack every other attack 50%+ which 1.5x their damage output and blighted 10 stacks of 10 for those impressive 240%x moments. Mage mastery and Golem mastery are imperative. Skeletal warriors are okay but not required to buff if their damage isn't being converted to shadow. Instead buff your blood mist aspect on your helmet to do corpse explosion and add a layer of miasma to trigger shaddowblight keypassive faster.
@kamodo00
@kamodo00 Месяц назад
This is incorrect , it fails to show that the multipliers only work conditionally on some of the additive sources and not on all. Golem Damage works this way. I think crit multi's may work conditionally on only crit damage additive sources also. Needs more testing. This game is scuffed.
@Chronikz
@Chronikz Месяц назад
This was an impromptu explanation on stream. It does not have all info as I havent scripted anything and just tried to explain basic additive vs. multiplicative damage sources.
@Alex-P-
@Alex-P- 21 день назад
I have no idea why you're saying the glyph is multiplicative. On that Territorial glyph, I see: 1. +43.6% dmg to close enemies 2. For every 5 dex, you deal +7.5% increase dmg to close targets (which translates to +43.6%) This is additive damage. Not multiplicative. It's +43.6% to the 1900%, so it's 1943.6%. What's the 'additional multiplier on that last glyph' that you're talking about? Min 15:15. What's the difference between the rare node that gives +50% golem dmg and the Territorial glyph that gives +43.6% dmg to close targets? Both are additive, and the rare node gives +6.4% more dmg than the glyph.
@Chronikz
@Chronikz 21 день назад
This was an unscripted heavily spontaneous on-stream theory video. What I mean with the point there was: We need every point available to be able to run 7 paragon boards.
@Alex-P-
@Alex-P- 20 дней назад
@@Chronikz Ah, apologies then. I understand. Thanks for clarifying!
@Chronikz
@Chronikz 20 дней назад
@@Alex-P- No problem.
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