Тёмный

Adobe Character Animator Tutorial How to improve Replays for Arm Triggers 

DigitalPuppets
Подписаться 10 тыс.
Просмотров 15 тыс.
50% 1

Опубликовано:

 

23 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 45   
@DavidMalcolm
@DavidMalcolm Год назад
Thanks so much for this tutorial. I'd actually watched a few of Okay Samurai's on this and I just really wasn't getting the basics of it. Now I've got a bunch of animations down for my puppet and it's not nearly as hard as I thought when watching other tutorials... this is still super convoluted and I can't believe adobe hasn't done something simpler but... at least now I know.
@alejandrocolina9780
@alejandrocolina9780 3 года назад
Fantastic channel, so lively fun and entertaining . Not only are the animation tips incredibly helpful but the underlying illustrations are so beautiful and the characters are full of personality. You are an inspiration.
@DigitalPuppets
@DigitalPuppets 3 года назад
Thanks
@lisbona
@lisbona 3 года назад
Right to the point to what i was looking all around RU-vid, thanks a lot!
@최영부-g9l
@최영부-g9l Год назад
This video content really just helped me, thank you very much. In addition, when I finish the above operation, how to export the single frame PNG file of this action. I want to use this single frame PNG file as the control thumbnails buttons icon.
@spejampar
@spejampar 3 года назад
Great info and great outtakes. The world needs more outtakes.
@DigitalPuppets
@DigitalPuppets 3 года назад
Ha :)
@BrunoMiguelcorretor
@BrunoMiguelcorretor Год назад
Great ! And What if I want the trigger button to just set a new arm position, but still at this new position until I press another trigger button ? Eliminating the backwards function at button release ?
@DigitalPuppets
@DigitalPuppets Год назад
You can create a new arm position replay, then drag the replay into your trigger section, in fact the replay should be in your trigger section anyway, and press latch on it, which'll hold it in place until you press the action button again, though, if you have them in a swap set, pressing another action might unlatch it (?). Might have to have a play around with that :)
@TheSammyGShow
@TheSammyGShow 3 года назад
Thank you so much for your help with this! This helped me so much with developing my Character in Character Animator!
@MyPodcastFamily
@MyPodcastFamily 3 года назад
oohh thanks! Simple but got some gold nuggets from it!
@petarkosic8852
@petarkosic8852 2 года назад
Beutiful arm rig!!
@theunboxedcat6055
@theunboxedcat6055 2 года назад
Man that was awesome, thank you.
@TheTimeProphet
@TheTimeProphet Год назад
The problem I have that if I want to move him into a pose with his arms down using a trigger. You can no longer move his arms until you end the trigger, which means his arms go back into that unnatural arms out pose.
@robbclayton101
@robbclayton101 4 года назад
Great job Scott. Nicely done.
@DigitalPuppets
@DigitalPuppets 4 года назад
Cheers Robb
@sawan7095
@sawan7095 3 года назад
Sir i waana know that how you added these hand Position like one finger one, upside hand,and down side as well
@DigitalPuppets
@DigitalPuppets 3 года назад
Hello Sawan. The hands are just swap sets, so you have multiple hands in a folder and you can use swapsets to trigger between them.
@perspectiveanimations6959
@perspectiveanimations6959 3 года назад
Does the rigging for your arm ever get distorted when dragging it. Not only in the shoulder but the entire arm?
@DigitalPuppets
@DigitalPuppets 3 года назад
It will do if the limb IK behaviour isnt added, and when it is, you need to make sure the shoulder, elbow, wrist and neck tags are correctly placed
@ramlalal9892
@ramlalal9892 3 года назад
How to join head and body when i drag body head stay there but when i drag body everything. Moves
@KrishnaKaipa
@KrishnaKaipa 3 года назад
Hi, I am very new to this software, is it not possible to animate hands with keyframes, when required?
@DigitalPuppets
@DigitalPuppets 3 года назад
You can swap hands in the timeline yes. If you wanted to get more complicated you could add rotations to each finger too and hand positioning too, but thats overkill, hand shape swaps usually look good, and you can add animations too, so you can animate the hand changing to different poses
@KrishnaKaipa
@KrishnaKaipa 3 года назад
@@DigitalPuppets ah.. Thank you, but I didn't understand where to add a keyframe for initial pose and end pose,
@DigitalPuppets
@DigitalPuppets 3 года назад
@@KrishnaKaipa Maybe this will help: Keyframing (from 56.50min mark) ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-VhCKD5vl848.html
@KrishnaKaipa
@KrishnaKaipa 3 года назад
@@DigitalPuppets Thank you so much
@philljenkins8064
@philljenkins8064 4 года назад
Hey bro do u have any idea how can I set up a ventriloc puppet, like a character with a sock puppet on his hand?
@DigitalPuppets
@DigitalPuppets 4 года назад
You want to set up a digital puppet with a digital puppet on his hand? If so, yeah, I can think of a way it could work, but confirm first that is what you are after
@philljenkins8064
@philljenkins8064 4 года назад
@@DigitalPuppets yes, so first I tried a two-headed puppet, assinging head behaviour for each head, and it does not work propperly. Yhen I switched to a puppet, like a boy, with a sock-puppet on his hand, each with face behaviours, but they are attached to the same body and I'm having trouble with that, I mean I can somehow fake it and trick it with overlapping movements recorded so they only appear to be the same puppet, but it's difficult to do interraction between the two. I asked on adobe forums and it seems to be a way to do it but I can't figure it out. 😥
@DigitalPuppets
@DigitalPuppets 4 года назад
@@philljenkins8064 Do you want to use it for Real time or animating on a timeline?
@philljenkins8064
@philljenkins8064 4 года назад
@@DigitalPuppets timeline
@DigitalPuppets
@DigitalPuppets 4 года назад
@@philljenkins8064 Since the sock puppet only needs a open closed mouth effect, have you thought about adding a layer picker mouth to it instead. Add the face behaviour, add mouth. Here is a video that we made that explains the set up for that ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-aILoFFkBXDY.html
@snap-n-shoot
@snap-n-shoot 3 года назад
Would be really useful if Replays could just be dragged on the timeline when needed for recorded projects rather than either live or or having to set up the replay, save the replay and then have to arm the timeline, record and hit the Replay to record it. A bit too much of a workflow when the replay has already been recorded.
@DigitalPuppets
@DigitalPuppets 3 года назад
I do believe you can select the replay, then select COPY in EDIT option and then PASTE the action straight onto the timeline, so you dont have to live record the placement
@miansya
@miansya 3 года назад
i cant move the hand by clicking on it?
@DigitalPuppets
@DigitalPuppets 3 года назад
You need to have the hand tagged with a dragger, and have the dragger behaviour turned on
@Hafiz_Mughal1
@Hafiz_Mughal1 3 года назад
you said characters are competently free. but on these below mentioned websites nothing is free. u might mislead ?
@DigitalPuppets
@DigitalPuppets 3 года назад
If you visit the avatarstore.co.uk/ link that is in the description, you will see a section called Free Puppets, which has the puppets featured in this video.
@rodampitrani904
@rodampitrani904 2 года назад
Greatly explained, thanks!
Далее
Limb IK (Adobe Character Animator Tutorial)
32:55
Просмотров 121 тыс.
Learn Character Animator | 09 Trigger Basics
4:13
Просмотров 9 тыс.
GOOD vs BAD Character Design: Tips and Tricks!
20:21
Просмотров 4,9 млн
Turn Yourself Into a 3D Puppet - ft. @sotomonte_
9:13
Просмотров 431 тыс.
how to make an object show animation!
15:38
Просмотров 311 тыс.
How to Make an Animated Cartoon Video Using Al
16:40
Просмотров 965 тыс.