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Advanced Materials in KeyShot | Displacement & Fuzz Tutorial 

Will Gibbons | 3D Rendering
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Download the free project files here:
willgibbons.com/learn
In this video, you'll get more comfortable with KeyShot's Material Graph. We'll get into procedural textures such as the Spots, Cellular and Curvature. Additionally, we'll add geometry nodes such as Displace and Fuzz. All of these come together to create a standard scrubber sponge. Regardless of whether or not you need to render a sponge, these skills are immediately transferrable to many other instances and materials.
Level up your KeyShot skills with the KeyShot Masterclass Bundle:
courses.willgibbons.com/keysh...
Time Stamps:
0:00 - Intro
0:12 - Importing the Model
01:14 - Creating a Sponge Material
04:19 - Displace Geometry Node
05:54 - Refining the Sponge Holes
10:04 - Adding Sponge Details
14:11 - Lighting
17:29 - Finishing Sponge Material
17:41 - Using the Curvature Node
22:57 - Sponge Scrubber
23:55 - Fuzz Geometry Node
28:15 - Scaling
35:17 - Denoiser
35:45 - Ground Material
36:42 - Final Lighting Settings

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5 июл 2024

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Комментарии : 67   
@duncancrosse4383
@duncancrosse4383 2 года назад
Great tutorial Will! My Keyshot skills have come on so much as a result of your tutorials! Also love how you’re now including keyboard shortcuts in your videos, super useful!
@WillGibbons
@WillGibbons 2 года назад
Thank you! I have to give credit where it's due. That's being done by the person who's now editing these videos :D
@benjaminreinsch392
@benjaminreinsch392 2 года назад
Thanks for this tutorial, Will! I really enjoy you trying out different things and not just showing us a polished or highly cut version of a video. It is reassuring. One small thing is, I would've liked to see your rendered image in the end :)
@WillGibbons
@WillGibbons 2 года назад
Thanks! I appreciate the comment. Oh, my bad! You're right... that should have been shown for longer. That's the image I used for the thumbnail. Will try to remember for next time
@abmmasum3190
@abmmasum3190 Год назад
Getting this kind of detailed tutorial free of cost is unbelievable. You are awesome.
@WillGibbons
@WillGibbons Год назад
Thanks so much for your kind words!
@alquemy1735
@alquemy1735 2 года назад
I never thought of using a colour composite node for displacement - so good! Thanks Will
@WillGibbons
@WillGibbons 2 года назад
Boom! That makes this tutorial worth it I guess then! Happy to hear that.
@fatemejarkani6682
@fatemejarkani6682 11 месяцев назад
You are great, thank you for your good tutorials
@fatih2313
@fatih2313 2 года назад
Although i have never needed to create a sponge before, it was entertaining and informative watching your workflow. Thanks Will!
@WillGibbons
@WillGibbons 2 года назад
Yeee! Awesome to hear that. :)
@aldoarturomolinafigueroa7246
@aldoarturomolinafigueroa7246 2 года назад
Amazing tutorial as always, thanks :)
@WillGibbons
@WillGibbons 2 года назад
Glad you liked it!
@zeeshanmurtza4709
@zeeshanmurtza4709 2 года назад
Great tutorial thanks for this, hope to see more from you
@WillGibbons
@WillGibbons 2 года назад
Thank you! Here's how we'll make sure of that. 1. Subscribe 2. Enable notifications You won't miss another video.
@fascinating.facts.central
@fascinating.facts.central 2 года назад
Brilliant tutorial ❤️❤️ I love to learn Keyshot from this channel...❤️❤️
@WillGibbons
@WillGibbons 2 года назад
Happy to hear that!
@___tyleranderson
@___tyleranderson 2 года назад
Not a bad one at all, great tutorial Will!
@WillGibbons
@WillGibbons 2 года назад
Hey Tyler, thanks man!
@jianxu3079
@jianxu3079 Год назад
Thanks Will!
@WillGibbons
@WillGibbons Год назад
Any time!
@kostiantynabramov
@kostiantynabramov 11 месяцев назад
It's really AMAZING! Thank you very much! I will try to repeat with my texture but I have a bit different.
@WillGibbons
@WillGibbons 10 месяцев назад
You're welcome 😊
@sucre.design
@sucre.design 2 года назад
Thank you very much!
@WillGibbons
@WillGibbons 2 года назад
For sure!
@3dways659
@3dways659 Год назад
Thanks sir for this valuable knowledge God bless you
@WillGibbons
@WillGibbons Год назад
Happy to help!
@pixelkay2004
@pixelkay2004 2 года назад
thanks!!
@WillGibbons
@WillGibbons 2 года назад
You're welcome!
@TOOP1O
@TOOP1O 2 года назад
do you know that ? you're a good teacher thank you
@WillGibbons
@WillGibbons 2 года назад
Thank you! 😃
@heltonassumpcao8931
@heltonassumpcao8931 2 года назад
Sensacional parabéns Deus abençoe 🙏🇧🇷🇧🇷🇧🇷
@WillGibbons
@WillGibbons 2 года назад
Thanks! You too.
@luisalcala8805
@luisalcala8805 Год назад
These are great. Always my go to for learning new stuff. Any thoughts or ideas on what steps can be taken to create a Sherpa/wool material in keyshot using fuzz?
@WillGibbons
@WillGibbons Год назад
I replied to your post asking this on the KeyShot forum.
@luisalcala8805
@luisalcala8805 Год назад
@@WillGibbons aweeee. Its so great man. Feel like I am talking to a the keyshot celebrity. Truly lucky to have you be one of the go to in the community. I have been sharing your channel and products with everyone that is new to keyshot. Thanks Willlllll!!!!
@romellbroom2216
@romellbroom2216 2 года назад
Awesome! I love your advanced material tutorials 😊❤️ I have a challenge for you: Glam! And even harder: Glam over Glass (like in Carolina Herrera Very Good Girl Glam for example)
@WillGibbons
@WillGibbons 2 года назад
Thanks! What do you mean by glam? Glitter? Not sure.
@romellbroom2216
@romellbroom2216 2 года назад
@@WillGibbons Yes! Glitter, sorry, my bad 😅 it's a complex material, metallic, microdisplacent and bump, specific bright results, opaque over Glass when backlight,... Definitely a challenge 😊
@patriciobarrios4602
@patriciobarrios4602 2 года назад
Will muchas gracias por tus videos !!. considerando que no hablo ingles, he logrado entender prácticamente todo, y me has ayudado en gran manera con este aprendizaje. quiero preguntarte algo, en todos tus videos hay alguno que me ayude en lo siguiente: "Me gustaría saber la manera de correcta de usar materiales descargados de "Poly Heaven" y como se ingestan en Keyshot ? quiero decir, cómo organizo los nodos para poder usar las texturas de : DIFFUSE, AMBIENT OC, DISPLACEMENT, NORMAL Y ROUGHNESS. Muchas gracias por tu gran ayuda y por la gran calidad de tus videos .!!!
@WillGibbons
@WillGibbons 2 года назад
Got it! Good suggestion. I will try to see if I can work that into an upcoming video! Thanks :)
@patriciobarrios4602
@patriciobarrios4602 2 года назад
@@WillGibbons 😃😃😃😃 oh !! muchas gracias !! 🖖🖖
@ericlehnert8404
@ericlehnert8404 2 года назад
We like when Will is breaking bad. Interesting to see if you can 3d paint on some spaghetti noodles and sauce to make that sponge look as if one just scrubbed the sauce pan after dinner.
@WillGibbons
@WillGibbons 2 года назад
Lol, gross! I read a horrifying statistic recently about how much bacteria lives in kitchen sponges... kinda made me want to never use one again. 😂
@brezovprut4431
@brezovprut4431 Год назад
How would you do glass wool building material?
@WillGibbons
@WillGibbons Год назад
Honestly, I'm not really sure. That's not something KeyShot's really been made to render. The closest thing I can think of is using a scattering medium material with a density texture to get it to look more like the material you're referncing. But My guess is your results would not match your expectations given the limitaitons of that material in KeyShot.
@brezovprut4431
@brezovprut4431 Год назад
@@WillGibbons Thank you !
@Dawood.k
@Dawood.k 2 года назад
Hi there i want to ask something,is keyshot gpu based or cpu ??? And if its not gpu based then how to convert it in gpu
@WillGibbons
@WillGibbons 2 года назад
It supports both CPU and GPU rendering.
@michaeljarcher
@michaeljarcher 2 года назад
How about the sponge material being more circular, then scale the object in the Y get a few of those oval spots. I guess you maybe tried this. Great material creation anyhow.
@WillGibbons
@WillGibbons 2 года назад
That may have worked. I did run into the issue where recalculating the geometry node overrode the scaling of the object.
@forrestgump2114
@forrestgump2114 2 года назад
You need a pc powered by a BMW engine to render a sponge 🧽 !!
@WillGibbons
@WillGibbons 2 года назад
On the contrary! If you see what I did in this tutorial, the spongey material is just a plastic. The framerate is higher on this scene than in quite a few of my other tutorials. If you use scattering medium, that would be heavier for sure.
@sabeehyani2556
@sabeehyani2556 Год назад
Geometry Displace is not working, ANY HELP?
@WillGibbons
@WillGibbons Год назад
Not enough information... what about it isn't working. Are you using CPU or GPU mode and does it 'not work' in both modes? Which version of KS are you using?
@almostcinematicfpv
@almostcinematicfpv 2 года назад
Whoa no idea curvature effected performance.
@WillGibbons
@WillGibbons 2 года назад
Yessir. Computationally expensive. But of course, really helpful in some cases.
@user-wi5tp9mh6m
@user-wi5tp9mh6m 7 месяцев назад
how to make animation with this?
@WillGibbons
@WillGibbons 7 месяцев назад
Animate the displacement? It's possible if you use curve fade node and plug it into the displacement height. You'll need to adjust the values in the curve fade to fade between the two values you wish to animate.
@Nasirkhan-rm9px
@Nasirkhan-rm9px 10 месяцев назад
When i use displacement thae shape get's deform
@WillGibbons
@WillGibbons 10 месяцев назад
That's the entire point! Did you make sure you don't have your displacement height/value too high?
@Nasirkhan-rm9px
@Nasirkhan-rm9px 10 месяцев назад
@@WillGibbons not its only 0.1cm
@jmh776
@jmh776 2 года назад
It's amazing, but unfortunately I'm still a novice, I really hope I can make it one day
@WillGibbons
@WillGibbons 2 года назад
What do you mean? You were not able to follow this tutorial?
@jmh776
@jmh776 2 года назад
@@WillGibbons No, the tutorial is very good, but my English is not very good, it may be slow to learn, hahaha
@edenassos
@edenassos 2 года назад
I think product designers who also the rendering aspect of things should learn Houdini. So much that one can do in it as compared to just Keyshot.
@WillGibbons
@WillGibbons 2 года назад
Houdini is a great tool, but from my experience, very few people can justify the time to pick it up and work it into their day-to-day depending on their other responsibilities.
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