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After 500 days, Knight is STILL terrible... | Dead by Daylight 

not Otzdarva
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It's been a little over 500 days since the Knight released and despite getting some minor tweaks, he's still suffering from certain bugs that have existed since his release. I really love the Knight's design and I'd love to play him more but I just cannot stand how absolutely terrible he feels to play.
Previous video about the Knight's issues: • New trick makes Knight...
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15 апр 2024

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Комментарии : 985   
@notOtzdarva
@notOtzdarva 27 дней назад
We made a video 5 months ago about how much the Knight sucked and I'm (un)happy to report that absolutely NOTHING has changed since! 🙃 Other than him getting disabled for a month, that is. Original video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-eLRr7CvVV-M.html
@MaxxDW
@MaxxDW 27 дней назад
3:00 me when I think a good changes are coming soon
@wonderofu1603
@wonderofu1603 27 дней назад
Tbf even if his power would get fixed i dont think he would be much better (still crazy he didnt get fixed tho)
@risktakers.rskt.8737
@risktakers.rskt.8737 27 дней назад
Sometimes otz, when downing a survivor and throwing a guard around the perimeter of the downed survivor ,you can know where other survivors are or down another depending on how long guard chase is
@Rank1Artist
@Rank1Artist 27 дней назад
to think he came out (with a shit map) one chapter after wesker.
@salicyl3350
@salicyl3350 27 дней назад
Your statement is actually incorrect. As a P100 knight main I gotta say: They did manage to fix a major bug with the last Mid-Chapter patch. Guards now FINALLY react to "loud actions" within their detection range. Which has been bugged almost since release. Also Knight cannot teleport anymore and the pallet-stun-nonesense happens less often Still awful to play as tho
@Mario-SunshineGalaxy64
@Mario-SunshineGalaxy64 27 дней назад
500 days later and the devs have still not given Knight the Moonlight Greatsword.
@mitchsz
@mitchsz 27 дней назад
It would be cool to have that ranged attack
@eternalNostalgia
@eternalNostalgia 27 дней назад
Aaah you've been with me all along.
@KnightEnjoyer69
@KnightEnjoyer69 27 дней назад
At this point, just give us the crucible from doom xD
@convergence1point
@convergence1point 27 дней назад
*inflicts frostbite* survivor gets exposed debuff Knight mains: *Laz0r eyes* yessuuh
@FelipeSmacks
@FelipeSmacks 27 дней назад
🐴🐴
@dovasvariakojis6934
@dovasvariakojis6934 27 дней назад
As a Knight Main, I must express my disappointment of the title and spent the first 2 minutes of the video crying.
@skeletonwitch.
@skeletonwitch. 27 дней назад
you guys deserve better
@brysonemery9232
@brysonemery9232 27 дней назад
Bro posted this 1 minute after the video was posted 😭
@mitchsz
@mitchsz 27 дней назад
Imagine being a Knight main
@kilzfordays
@kilzfordays 27 дней назад
As a Knight Main, I want to play him but he's so unfun to play in current dbd that I give up until he sees changes 😭
@fordprefectt69420
@fordprefectt69420 27 дней назад
I'm probably going to switch my main to singularity, but Knight will still be my favorite
@corvianknight_caw
@corvianknight_caw 27 дней назад
They just took Spirit's phasing mechanic and put it on him. You can tell by how he always disappears for one second when he completes setting up a path, and appears at the end location for a split second too.
@F1_soap
@F1_soap 27 дней назад
Wait your cooking
@anomalocaris2192
@anomalocaris2192 27 дней назад
Holy shit they actually did
@generalforster
@generalforster 27 дней назад
Thought this was common knowledge
@HockeyM.M.
@HockeyM.M. 27 дней назад
yeah, the way nemesis whip and xeno tail are identical projectiles and one just doesnt have wind up frames and doesnt go down from up, is further proof to this theory, they do this a lot, i've been saying for years how fucking unbelievably lazy the devs are and people wanna give them way too much credit edit: omg i just remembered plague vomit projectiles and trickster knives projectiles too, they are constantly copy and pasting with a different coat of paint
@scrubzero1735
@scrubzero1735 27 дней назад
Completely different mechanics with almost nothing in common with each other. The fact that people agree with this is disappointing
@Mlikaw
@Mlikaw 27 дней назад
I don't understand why it's so hard to just give him the same invincibility to pallets while in power that sadako has
@44637g
@44637g 27 дней назад
Exactly! The code is already there, all they have to do is copy and paste it
@hamry2707
@hamry2707 27 дней назад
Considering spaghetti code copy and pasting could lead to breaking game with self care
@pineata
@pineata 27 дней назад
Sadako doesn't have invisibility to pallets tho....???
@ArmaRGool
@ArmaRGool 27 дней назад
@@pineata she does
@gardenduckling1138
@gardenduckling1138 27 дней назад
​@@pineataonly when she is demanifested.
@MatiMuffin
@MatiMuffin 27 дней назад
the saddest part is that skull merchant still deploys the drone, even if she is stunned during the animation. but i guess the knight will always have the most sluggish ability, courtesy of BHVR's brilliant balancing decisions. they should just give him some pokeballs that he can throw and deploy mini versions of his guards
@Veltrosstho
@Veltrosstho 27 дней назад
Unironically, having him cast his ability like a freddy blood pool might be better at this point.
@Polevolter
@Polevolter 27 дней назад
Girl… no one even brought up Skull Merchant. Also you didn’t even think about you said or even watched the video. Otz mentioned that the way Knight’s power is coded is that the Knight is technically existing even during the cast time of your power, even if it doesn’t look that way (not verbatim). It’s almost like Knight removes himself from the trial during the cast time and becomes a new point of view which is what occurs when the path is drawn out. // Skull Merchant doesn’t even function anywhere remotely like this which makes it bizarre to bring her up. Her power deploys an entity (drone) at the location. She DOESN’T become the drone. Skull Merchant & her drones are separate entities. Stunning SM after she deploys a drone functions as normal because by the time she has deployed her drone-that’s it! Shes not connected to her drones, she just deploys them and that’s it.
@odthenrecover
@odthenrecover 27 дней назад
Skull merchant the most boring killer in Dbd 💀
@gageunruh3574
@gageunruh3574 27 дней назад
​@@Polevolterpeople just look for reasons to complain.
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia 27 дней назад
Seriously is it THAT hard to code him so he is invulnerable to stuns during his power? Would it make him extremely op SS God tier if he were invulnerable and thats why BHVR refuses to change him?
@firestar1230
@firestar1230 27 дней назад
The Knight would do so well with a simple “Quick Guard” button for pallets/gens. Completely removes the awkward stepback and power flashbang that leaves the bugged element on the ground possibly. It’s so disorienting to use his power mid chase on some tiles. It wouldn’t need to be over long distances just literally an alternative to kicking things himself
@iliveintrash5233
@iliveintrash5233 24 дня назад
So damn true. I don't know why he doesn't already have one. It's so awkward having to go into your power for a split second just to break something right in front of you. All I want is just to be able to point at something and my guard breaks it. Wouldn't even be much of a buff, just a QoL ability.
@DavysJones
@DavysJones 19 дней назад
Exactly bro
@silenceisprecious8281
@silenceisprecious8281 8 дней назад
@@iliveintrash5233 tf are you saying it wouldn´t be much of a buff u delusional bum
@kungusrungus2133
@kungusrungus2133 27 дней назад
6:08 potential weekly compilation clip Also like how “they didn’t do so-and-so but they had time to buff Blight” is a new low on par with “they know about the problem, don’t worry, they’ll nerf Pig.”
@artemyburakh12
@artemyburakh12 27 дней назад
I dont get it, why dont they just make stun immunuity for your "guard form"? Like Sadako when demanifested. Wouldn't it be a pretty simple solution even with a spaghetti code?
@samuelrobert912
@samuelrobert912 27 дней назад
It might be a good idea but if devs do that… It will bring new bugs for sure lol
@terrypennington2519
@terrypennington2519 27 дней назад
Well I guess the code for that didn't exist until they made it for Sadako, and maybe the idea hasn't come across them yet to just copy that code into Knight
@spinnyboi9951
@spinnyboi9951 27 дней назад
​@@terrypennington2519except the code did exist, just look at nurse and her blink-related stun immunity
@Rendorina
@Rendorina 27 дней назад
Since they most likely just copy pasted the code from spirit's phasing to make the knight's guard placing. They behave so similarly that it's a very high possibility.
@blightchip4236
@blightchip4236 27 дней назад
6:40 that’s crazy as a knight main I have NEVER had a survivor do this to me all I get is “knight is a free win” or they call me bad for winning
@jasper.rubyftw
@jasper.rubyftw 27 дней назад
The thing is you can't try gimmicky builds as killer because having 0 gen defense perks is basically asking to lose. The survivours just spread out and it's impossible to keep all of them off gens since you can only chase one person at a time.
@oMilkTeaaTTV
@oMilkTeaaTTV 27 дней назад
I think it depends on a few factors. I cannot stand gen sim, so every single one of my perks is dedicated to stomping in chase. And I'd say it works pretty well 2/3 of the time. Don't give up on fun perks!
@jasper.rubyftw
@jasper.rubyftw 27 дней назад
@@oMilkTeaaTTV luck does play a part in it. Alot of survivours who aren't as good in chase will lose to certain gimmicky builds. Any knowledgeable survivours will most likely not fall for gimmick builds. Also i just hate machine learning, since it requires so much time to activate and the outcome isn't even worth it.
@HockeyM.M.
@HockeyM.M. 27 дней назад
​@@oMilkTeaaTTV so my options are gen build or pallet build? you still lose if you want to have any real fun build
@rageius
@rageius 27 дней назад
Behavior should make gen charges require 25% more, then nerf all gen slowdown perks by 50%. BOOM. Now killers aren't forced into taking slowdown perks unless they absolutely need them other perks become more viable. Fire your balance team and hire me behavior
@HockeyM.M.
@HockeyM.M. 27 дней назад
@@rageius but then their majority playerbase of survivor mains all quit and their stock tanks
@fartmicrowave
@fartmicrowave 27 дней назад
Knight is more starved for QoL improvements than Nemesis is for STARS
@thef8
@thef8 27 дней назад
And Nemesis is more starved for add-on reworks than Chris is for boulders
@JakeobE
@JakeobE 27 дней назад
The only thing Nemesis needs is his zombies being able to be stunned without having to waste a pallet or need a flashlight/bang. It's pretty annoying how his zombies can apply so much pressure to gens, there should be a 6-10 second struggle animation between a survivor and zombie to stun them.
@hajsikp7090
@hajsikp7090 27 дней назад
​@@JakeobEThis guy right here. Downvote him
@snivyvictor
@snivyvictor 27 дней назад
@@JakeobEsounds like a good idea, almost like how with the unknown you have to wipe away his clones. some add ons could increase struggle duration / make zombies unable to be wiped maybe after a gen completes
@kkay000
@kkay000 27 дней назад
​@@thef8mmmmMMMmmm boulders...
@ponysniper3649
@ponysniper3649 27 дней назад
This game also showcases that builds on Knight are quite limited since you HAVE to have Map of the Realm on. As a P100 Knight, if im going to have my guards have bigger detection, I just slap on dried horsemeat, so that Carnifex wastes 30 seconds of a survivor's time and Assassin gets a guaranteed hit on no windows or pallets . (I run Pain Res, BBQ, Surge and Lethal).
@dodang_9147
@dodang_9147 27 дней назад
carnifex at most will waste 12 seconds of a survivor time because survivor can pick up the flag. Otz's issue with knight is that he breaks pallets. with knight, he's not suppose to break any pallets. he's just suppose to zone with guards and get free hits at corners of the map. He's misplaying for how to use the knight.
@makuIa
@makuIa 27 дней назад
I’m a knight main. i’m right there with you not Otz
@kilzfordays
@kilzfordays 27 дней назад
Nowadays he's so buggy I find difficulty having fun with him tbh
@Valentine265
@Valentine265 27 дней назад
@@kilzfordays look wise and theme so fantastic but gameplay wise just frustrating
@mcahtme2977
@mcahtme2977 27 дней назад
I play knight all the time have no issues, maybe it’s y’all internet
@Provitia
@Provitia 27 дней назад
a comma could change the whole meaning of that last sentence 💀
@danielo7568
@danielo7568 27 дней назад
Instructions unclear knight nerffed
@Trident_Gaming03
@Trident_Gaming03 27 дней назад
12:21 I'm glad Otz acknowledged there is almost no practical counter to Background Player + Flashbang When it's placed directly under you, it's a guaranteed blind, even when you look directly up Someone with Background Player can stay out of range of hearing them at all
@misery1500
@misery1500 27 дней назад
It's not just flashbangs. Flashlights also get this buff with Background Player. There is no counter to it, period.
@GoldenKirby
@GoldenKirby 27 дней назад
​@@misery1500I mean Just slug off rip It's what I do Can't flashlight save if I don't pick up
@aquila519
@aquila519 27 дней назад
It's funny cuz I don't see Background player that often when I play killer or survivor but when I do see it, it's absolutely busted lol. It def needs a change of some sort.
@terrypennington2519
@terrypennington2519 27 дней назад
​@@GoldenKirbyBuckle Up For The People go brr
@opzc
@opzc 27 дней назад
i would hope there is no counter to a stun when its directly placed under you most likely when youre in the open. Just slug them they get like 3 seconds of distance, once you know someone is trying to stun everytime it shouldnt happen again often
@LUCASDBD
@LUCASDBD 27 дней назад
the issue with the knight is by the time you click your ability and move it to the position you want.. the survivor already left the loop and its all for nothing.. only works in low elos
@perfectharbinger1398
@perfectharbinger1398 27 дней назад
You know, people can say whatever they want about Skull Merchant: Skull Merchant can't be stunned by a pallet that's practically in another suburb. And when you get Haste with Skull Merchant, it actually feels...y'know... usable?
@ethancarter5717
@ethancarter5717 26 дней назад
Haste with status merchant is just so op
@mrnocturnal3092
@mrnocturnal3092 27 дней назад
All I want is for knight to have some addons become base kit and for a general bug fix. I love knight and wish he would be better to play.
@TheDecagn
@TheDecagn 27 дней назад
Don’t worry, they made sure to do that for huntress who needed it more!
@CaptToilet
@CaptToilet 27 дней назад
The map addon for sure should be base. Default detection radius is so garbo.
@terrypennington2519
@terrypennington2519 27 дней назад
Map of the Realm needed to be BASEKIT since his PTB. Playing without it is like playing without a power
@mcahtme2977
@mcahtme2977 27 дней назад
@@terrypennington2519can’t make it too hard for survivors shhhh
@kingol4801
@kingol4801 27 дней назад
@@TheDecagn Huntress DID need it more. Huntress’s skill floor was too high compared the modern DbD standard. So, yes, from a perspective of being less beginner-unfriendly, she needed it FAR more than knight.
@mitchsz
@mitchsz 27 дней назад
I didnt even know you could stun the invisible guards to make the killer be stunned too lol
@lastmexicano
@lastmexicano 27 дней назад
I love knight and it makes me sad that he gets a lot of hate. He has a ton of potential, and could get some cool cosmetics in the future. Wish I got his head cosmetic during the event.
@mcahtme2977
@mcahtme2977 27 дней назад
People don’t like Knight (survivors) because he’s one of the few killers average players can’t loop/beat. Same thing goes for Skull Merchant, her 3 gen was unbeatable so of course guys like otz and spooky loops are gonna demonize Skull merchant
@StupidProtogen
@StupidProtogen 27 дней назад
​@@mcahtme2977Honestly, you people are the main problem with Dbd. So I hope you realize how idiotic you sound and get better in the future! ^^
@ethancarter5717
@ethancarter5717 26 дней назад
@@mcahtme2977as someone who plays killer about 45% percent to my surv 55% skull merchant takes. O skill holding W is boring and preleaving everything the whole game is whack but you are correct about knight tho
@mcahtme2977
@mcahtme2977 26 дней назад
@@ethancarter5717 the only thing in such short words is, it takes no skill for majority of these killers. That being said only thing that matters is winning & losing, not skill.
@NoSkillWill
@NoSkillWill 27 дней назад
2:29 this principle also works with ultimate weapon, when you place a guard the game thinks the terror radius is where you placed the guard and all survivors inside will scream. You can use it to gain info on the other side of the map.
@xIKeepaIx
@xIKeepaIx 27 дней назад
I just get angry by how much "summon guard" pop in and out on the screen. 50% of the time you can't use your power because you are not dead center between two walls. Still can't believe that the devs thought "good enough, let's ship it"
@GanjjaCat
@GanjjaCat 27 дней назад
Not only "good enough ship it" but also just leaving him as is the entire time. Shipped like this and STILL not fixed to this day. Insane.
@wendigo7128
@wendigo7128 26 дней назад
Yes bro like the majority of the time I try to like break a pallet or gen with the power I just end up looking at it awkwardly for a few seconds before getting frustrated and just doing it myself 💀
@Kraleck
@Kraleck 27 дней назад
Ideas to make Knight better: 1. Fix the Knight's power VS pallet jank. Should be an obvious item that needs to be fixed. 2. Make the Knight's addons stronger. Addons that provide such weak boosts do practically nothing and make your other addon choices predictable. 3. Have guards react to the Knight's aura reading. If the Knight can see Survivor auras, patrolling guards should be able to see and react to them, but the guards' aura reading is limited to auras the Knight can see (i.e. using BBQ & Chili reveals Survivors' auras 60/50/40 meters from only the Knight's position, not from any of the guards' positions).
@Leaf__22
@Leaf__22 27 дней назад
Uuuuh the biggest thing he needs is map of the realm basekit
@tremeschinion9420
@tremeschinion9420 27 дней назад
patch 7.3.5 - basekit adrenaline - charges needed to heal dropped to 6 - survivors now walk at 115% speed
@brysonemery9232
@brysonemery9232 27 дней назад
Yeah I definitely think day is more meta right now
@mitchsz
@mitchsz 27 дней назад
Night > day
@brysonemery9232
@brysonemery9232 27 дней назад
@@mitchszno day is way better than night it’s way harder to see the survivors at night
@narcoticlilac6588
@narcoticlilac6588 27 дней назад
🌽
@Predated2
@Predated2 27 дней назад
I honestly want to believe that its not day, but a sheer manifestation of will from the entity to shine a bright light on Billy, who was pretty much tortured by light.
@tomisvk8
@tomisvk8 27 дней назад
Knightnight is better than Knightlight cause Knightnight is better than Daytlight which is Nightlight
@ZTGallagher
@ZTGallagher 27 дней назад
Spaghetti code, frequent issues, long-lasting bugs... Almost never (in my experience) a programmer skill issue. It's a management issue. Time pressure, bad priorities, poor communication, etc. 90% of the time it's bad product management. So just, if we're blaming people, (and we should), blame the right people.
@jom0381
@jom0381 27 дней назад
I love playing as knight because the power concept and character is really cool to me, but with the bugs that he still has after almost two years AND his ass add-ons make me wish BHVR would do something bro
@mroxkral7276
@mroxkral7276 27 дней назад
1:33 it hasn't even been 2 minutes and Otz already lost his marbles. That alone should tell you how frustrated he is regarding this killer.
@mcahtme2977
@mcahtme2977 27 дней назад
I know a real killler main currently on a 146+ win streak with Knight. Otz only play this killer to further complain and everyone like you will follow his opinion on said killer
@capitalistcrab
@capitalistcrab 27 дней назад
@@mcahtme2977 bro is on that haterade responding to every comment
@mroxkral7276
@mroxkral7276 27 дней назад
@@mcahtme2977 lmao, my guy I didn't say anything. I just said that he is frustrated which is true. And dude, there's twin mains in the world. Someone having a streak doesn't mean the killer isn't buggy and clunky. If you don't acknowledge these then you are delusional, you can like a killer, but that doesn't mean it is well designed.
@AndeddoSheru
@AndeddoSheru 27 дней назад
​​​@@mcahtme2977Dude win streaks are nonsense 146+ against weak Players means nothing
@mcahtme2977
@mcahtme2977 27 дней назад
@@capitalistcrab naw I’m a knight main and I have none of the problems this guy is saying so yeah I’m a dispute it wouldn’t call it hate
@ramzesbolgarkovich68
@ramzesbolgarkovich68 27 дней назад
That stun thingy makes me think that Hubris is the intended perk for Knight (they knew from the start that it's gonna be a spaghetti coded killer).
@Aquilenne
@Aquilenne 26 дней назад
Oh wow, you're right. Hubris enduring. Have carnifex break the pallet as you get stunned, proc hubris, catch up with the speed boost and instadown.
@lucasragbeer7378
@lucasragbeer7378 27 дней назад
Congrats on 1 million notOtz. Maybe for your celebration you could collab with Otzvarda?
@rickkcir2151
@rickkcir2151 27 дней назад
Simplistic fix for knight is to give him a secondary power where he “commands” his next guard to do a break action on something. Let’s say if he’s within 5 meters and looking at it. He can press the secondary power button to summon the guard to start breaking it without having to go into his power. To balance it they can have him slow down for like a second afterwards. If they truly can’t get around the coding issue. Then that’s the work around.
@the1necromancer
@the1necromancer 26 дней назад
If they can stop Sadako from being pallet-stunned when she's de-manifested, then they can do the same thing for the Knight when he's summoning a guard. They simply haven't. Laziness? Parasitic management?
@WaitWhatWho
@WaitWhatWho 27 дней назад
I hate that little split second of stutter from when you press the power button and when you actually make the path. It makes him feel so clunky. I also wish you could just break a pallet or a gen without going into your power so you can do that stuff during chase. He's just so damn jankey to play I hate it
@voicemain1098
@voicemain1098 27 дней назад
Otz in this vid reminded me of that one episode from the Simpsons where Ned Flanders looses it and implodes on everyone.
@colossaldonut5190
@colossaldonut5190 27 дней назад
Congrats on a million subs Otz! That's a lot of friends to say hello to.
@falbertthegnome
@falbertthegnome 27 дней назад
I always loved the knight since his release, it saddens me how little he changed since... shame. Let's hope for some changes one day, and that knight will not be twins number 2
@WeaselArlington
@WeaselArlington 27 дней назад
As a Knight main, my only advice for that is to plant your guard before they drop and wait a sec, if nothing just move your guard around the area. I pray they have Map of the Realm and/or call to arms base kit some day soon. And definitely fix the bugs for him
@pocketfluffal2134
@pocketfluffal2134 27 дней назад
Remember when freddy could get stunned by his own dream pallets? I remember
@specteravali
@specteravali 27 дней назад
It's always refreshing seeing Otz having a rough time cause it really does show you that yeah he can get frustrated like everyone but with how quick he is to just go back to being level headed and continue to try his best with every attempt
@Trident_Gaming03
@Trident_Gaming03 27 дней назад
How would you feel if they made his power more like Artist You can send out a guard while another is already out, but they travel slowly in a straight line until they reach a gen, pallet, or detect a player I feel like this would be fine, since now we have the anti-3-gen mechanic
@Predated2
@Predated2 27 дней назад
Nah, that would make him hella oppressive. However, they could make it so that he gains haste whenever his guards are hunting someone down. Because that way, every single guard is desired equally. The Carnifex would be great if you need to dedicate to a chase elsewhere, the Assassin is amazing for your current chase, and comes after the Carnifex, and the Jailer is great for either picking up a survivor (so nearby survivors trying to go for a save are instantly targetted and damaged) or for patrolling the hooks. And then you can start the cycle again.
@ChrisPyre
@ChrisPyre 27 дней назад
The problem isn’t the killer as designed the problem is that design is poorly implemented and plagued with technical issues and poor QOL decisions. You can’t use his power freely at most loops due to collision issues blocking it, you can get incorrectly stunned as demonstrated at the beginning of this video, guard AI is extremely easy to manipulate, and without addons his numbers (I.e. path length, detection range) feel very weak.
@Trident_Gaming03
@Trident_Gaming03 27 дней назад
@@Predated2 I feel like, if anything, that's a good thing, it standardizes them without getting rid of any of their uniqueness, so the skill ceiling is still high (possibly higher since every shot would be long-range) but the skill floor is lower, being easier to achieve.
@damnsoda8286
@damnsoda8286 27 дней назад
His power doesn't need a rework, his power is what makes him unique. The problem is his weird bugs and his reliance on add-ons. Map of the Realm and Call to Arms should be at least partially base kit, and his other addons do practically nothing. Although I done agree that the guard ai needs to be changed too much though. My only problem with them is they get stuck on obstacles sometimes, and that should definitely be fixed. I feel part of what makes Knight fun (and something a lot of survivors don't realize) is that you can manipulate the guard into doing something stupid that gives you distance. So it's possible to loop the Knight and the guard at the same time.
@nicememes7570
@nicememes7570 27 дней назад
Not multiple guards but I do love the halo reach hologram type idea. Push button and guard will do a quick radius check for survivors pallets and gens then they’ll walk forward at speeds that match the guard with detection ranges that also differ.
@ralseidagoat
@ralseidagoat 27 дней назад
The thing that makes no sense to me is that knight didnt get stunned in orb mode at pallets on launch. He didnt used to teleport to where the orb spawned for .1 seconds and activate a bunch of TR perks inadvertently. He just started doing that a bit after release and IDK why they made that change because it didn't happen before
@ravenextracts1892
@ravenextracts1892 27 дней назад
I think it’s safe to say knight is now the most forgotten killer by the devs, at least they tried to do something with twins, and as a P100 knight main it’s really a shame that one bug hasn’t been fixed nor has he received any addon changes (I mean come on just make motr basekit please) but regardless I still love tarhos and the bois
@kingol4801
@kingol4801 27 дней назад
Honestly Knight needs the same buff as twins did. PTB twins are one of few killers (aside from release PBT legion) that held high standards of assumerrical gameplay. This is 1v4 game. If it is perfectly balanced, only way for the minority role to lose is through their own mistakes. Example: Nurse. If she lands blinks, she wins. If she messes up, she is liable to lose. Game should be dictated by the micro-skill of the killer.
@Notwedsquid
@Notwedsquid 27 дней назад
Could you believe the devs would rather give a far more less interesting and boring killer in skull merchant who is hated by everyone while also getting a ton of skins when knight is on the side like twins never getting love.
@Primal_K
@Primal_K 27 дней назад
1:11 - Yep, happens to me all the time on Knight. I remember placing an assassin guard in the infamous hallway above basement on The Game, and somehow the survivor looped the guard in a straight line without dropping or using any of the two pallets. I was absolutely speechless.
@bum1628
@bum1628 27 дней назад
I think a nice quality of life to Knight would be not having to go into the summon mode to send a guard to nearby pallet/gen. Instead you press a button within range and a guard goes to it idk
@bum1628
@bum1628 27 дней назад
Oh and some basekit addon because he really needs it
@lunaliciousgeek
@lunaliciousgeek 27 дней назад
That would probably help, maybe like nurse where you charge the power right RMB, aim by moving the mouse, and release RMB to launch? Then it's not separate mode. Idk lol
@Exolei
@Exolei 27 дней назад
Expanding his power to two types would be pretty cool, a quick prompt to make the guard patrol in a straight line in front of you or to hit something in line of sight. And then the current power which let's you manually set a path or an out of sight objective.
@ederaires6384
@ederaires6384 27 дней назад
They also needs the ability to activate they power walking, like Adriana, you must be stop and stay still for 1 second to the prompt to summon guard appears
@RaldosKnight
@RaldosKnight 26 дней назад
@@lunaliciousgeeki think since the knight (in pc) only uses the button m2 and m1 for his power, they should add that mechanic using the CTRL button. So you can instantly send out your current guard to break a pallet or gen by just looking at the pallet/gen and simply pressing CTRL. But they’re too lazy to add that ig
@harlietroop5525
@harlietroop5525 25 дней назад
I've been playing The Knight for a week now and every single game I get is a 4k, including three SWF's who tried to gen rush was. And another SWF who were doing gens and using head-on builds and I STILL won those games. He's so broken😭
@nhamyr8523
@nhamyr8523 27 дней назад
I am so sad about this. I have seen this game on stream and I love Knight but this just makes me not want to play him at all. No hope of it getting better either :l
@mcahtme2977
@mcahtme2977 27 дней назад
I watch a RU-vidr King Wolfe he’s in a 145+ win streak with Knight right now. But he’s a true killer main that don’t go by the survivor rule book. It’s all who you watch don’t lose hope.
@nhamyr8523
@nhamyr8523 27 дней назад
@@mcahtme2977 I am losing hope, I dont think bhvr will ever change their ways. Getting a streak with Knight sure is possible but playing him with all the bugs is not a pleasure.
@KhanhKoKhoe
@KhanhKoKhoe 16 дней назад
​@@mcahtme2977idk what is this about this guy being a "true killer main" just because hes on a win streak and only play killers . Like otz total win streak on every killers is more than this dude can even dream to reach . Otz is one of if not this game biggest figure to look up on dude to him being able to see thing on both sides this video is just about how unpleasant it is to play knight
@nathangothan601
@nathangothan601 27 дней назад
Otz: Rages after being stunned by guard bug Also Otz: does the same thing again
@HexTacobell
@HexTacobell 27 дней назад
A really fun build I've been playing with is Play with Your food, Hubris, Enduring, and Brutal strength. Though, if your playing a killer like Nemesis that can already break pallets pretty fast, just put on whatever you want as your 4th. It makes the game much more fun trying to get Hubris value with Play with your food cause your sooo fast, especially as Skull Merchant whenever a tracker gets attached to survivor.
@kingol4801
@kingol4801 27 дней назад
Very valid way to play the game btw
@sooz6092
@sooz6092 27 дней назад
I feel your pain, the only reason i play Knight currently it's for his amazing chase theme and how the horn goes DOOOOOOOOOOT when a guard chase someone, i don't really go in expecting to win.
@Phantom_Kraken
@Phantom_Kraken 27 дней назад
“Base-kit map of the realm, base-kit map of the realm! My kingdom for base kit map of the realm 😭”
@Anemyya
@Anemyya 27 дней назад
It's so sad to see a killer with such an amazing aesthetic and genuinely interesting power be neglected nearly as much as the twins. One of my friends is a knight main and he told me that pretty much NONE of the bugs that this killer had have been fixed even if they said that they fixed them. Yes, that includes the teleportation bug. It didn't resurface, it was always there. Credit where credit is due, the last updates have all been amazing but it doesn't make up for the fact, that they neglect the actual game in favour of new content
@mikhailjordanov5863
@mikhailjordanov5863 27 дней назад
I wish they turn his two necessary addons into basekit (map of the realm and that yellow addon which give you longer patrol distance and haste), i used to play knight without those addons when i was new and he felt great, but once i reached higher MMR, you can't catch the survivors, most will outrun the detection range of the guards and the power becomes a boring anti loop.
@skia6_
@skia6_ 27 дней назад
Heyyyy congrats to 1 Million subs Otz:3
@michellerahe4853
@michellerahe4853 27 дней назад
I mean Knight and Skull Merchant is still a snooze fest. Freddy is really immersive because I actually sleep going against him. Then there's 1/4 of my games against Weskers so less variety
@DeputyFish
@DeputyFish 27 дней назад
exactly like knight doesnt really have any counterplay except hold W. its the most cheap and boring killer
@Nelfense
@Nelfense 27 дней назад
i just instantly dc when i go against a knight. Its not worth it ill just take my ban
@Kezsora
@Kezsora 27 дней назад
Crazy to be using up your free daily 'skip match' token on Knight when Skull Merchant and Trickster exist.
@logan6768
@logan6768 27 дней назад
This video has old school Otz DBD vibes to it. I miss when his videos were just him reading chat while a match starts, then him just getting into the swing of things. Feels like a lot of his recent videos are more analytical or have some sort of idea around them; and while I do appreciate the hard work and time dedication, I miss the simplicity of his older vids
@user-cv8mz9vx4e
@user-cv8mz9vx4e 27 дней назад
i remember you saying that if you get stunned while spawning a guard you would punch your camera otz. Remember to check for dead hard tho
@crockoclock7771
@crockoclock7771 27 дней назад
Common DBD W
@kittymyths1208
@kittymyths1208 24 дня назад
W? Pfftt hahahahahahahahahaha!!!!
@maxdragonslayer
@maxdragonslayer 27 дней назад
Do gatta say Knight needs some qol changes, but you're also running perks that dont synergies with his power. i recommend Oppression, overcharge, sloppy, and trail of torment add ons are map and call Here is the strat try and find a gen with two or more pistons kick the gen then you need to keep survivors off of this gen they may try and rush it but thats ok as you will naturally be building more pressure over time. As this build keeps them really busy, allowing for better micro as you patrol gens (try and find any gen that has the most progress) this will let trail do its thing while your guards hunt one person and you another as you want you and your guards chasing the same person as little as possible too split the pressure to the whole team
@SunTzuSaidFight
@SunTzuSaidFight 27 дней назад
One of my biggest wants for this Killer is a bit of a numbing of exactly how much information Survivors have regarding his power. The thought of setting patrol paths and stuff is cool but not practical for what is clearly their intended use when Survivors are able to see you setting the path, the exact route of the path and the line of sight of the guards patrolling it. It ultimately makes it so the power is only really practical when Survivors have nowhere else to go, which doesn't feel like the intention.
@Spyro5500
@Spyro5500 25 дней назад
I have a cool Knight build, Starstruck, Distressing, Agitation and Awakened Awareness. Use the first guard to help secure a down easily and then run around making everyone exposed for an easy next down
@ktp8054
@ktp8054 27 дней назад
So thats why my kindred see the knight teleporting to a hooked survivor occasionally for a split second
@carlthepumpkinman
@carlthepumpkinman 27 дней назад
The other weird thing with the game thinking the Knight is where his summoning trail is that he'll briefly appear where you spawn the guard and you can hear his terror radius for an instant
@ShabangShabloom
@ShabangShabloom 27 дней назад
If you use the perk that leaves them exposed after you got stunned out of power with enduring and spirit furry I wonder if that would work
@awildkomodoappears139
@awildkomodoappears139 27 дней назад
i haven’t played dbd in a while and i didn’t play him on release but i always really like playing knight, being able to pressure 2 points at once is fun and engages me more than most killers. i find it more fun than like half the roster so i think he’s cool
@TrickRoomFan
@TrickRoomFan 27 дней назад
Knight is the least of my problems currently with DBD; I’ve never had a problem running the game until the unknown came out; suddenly I’ve had severe connectivity issues not related to my hardware or internet. The servers keep kicking me and I am getting insane penalties. I’ve flushed, reset, uninstalled/reinstalled, etc. and when I reached out for support my request was declined and they sent me to their generic support page which I’ve now completed twice. They don’t care as long as money keeps coming in. It’s sad.
@caigecorgiat690
@caigecorgiat690 27 дней назад
Hey otz could you make video about how to play for beginners? My buddies are playing now but they're struggling and I can't find a good guide that isn't outdated
@fib900
@fib900 27 дней назад
I remember that the best gameplay of Knight that I saw was where they played it out like the Bill situation at 8:50 for the entire game. They constantly made the survivors run into him while the guards chased, not caring at all about the idea of double tapping them (which felt like the only thing people thought knight might be good at even though he was clearly terrible at it). It’s a shame I can’t recall who it was.
@ShinyTheBoneTickler
@ShinyTheBoneTickler 27 дней назад
"If this killer wasn't the worse thing to happen to this game" Felt that Otz 😂😂
@stevennelson5464
@stevennelson5464 27 дней назад
He may be bad but for some reason I really enjoy watching Knight gameplay. I like the concept of the guards and I think it'd be really cool if it was done correctly.
@scorpx3790
@scorpx3790 27 дней назад
They should make ghostly guards walk all 3 on the map and the knight decides which guard to take semi-physical form to make them patrol as they do now. Maybe give them a cue whenever survivors are nearby (like Nemi's zombies) this way he has map knowledge and if a guard starts a chase then you have your medieval sandwhich
@OrvellPendragon
@OrvellPendragon 27 дней назад
It's a shame too as someone that was really hyped to have a knight killer it sucks to see this
@eleanorgreywolfe5142
@eleanorgreywolfe5142 26 дней назад
The last time i played Knight was also the only time ive ragequit a game because i kept encountering all the bugs he still has. Absolutely miserable to play.
@turboyabo864
@turboyabo864 27 дней назад
knight is one those killer where i strongly dont believe in like him having same M1 range as the other killers, like him pyramid head are working with a different range then other killers , because never spin against his great sword
@Scorching_Man
@Scorching_Man 27 дней назад
The perks are pretty fun it’s the clunkiness of the guards and slow movement that make it almost useless to use the power at all bringing the killer the the tier of any pyramid head addons that aren’t range based. They can work but would you wanna use them?
@matthewwhite1728
@matthewwhite1728 27 дней назад
Not to mention because it thinks youre where the patrol is, the terror radius is always freaking out
@darkskull8938
@darkskull8938 27 дней назад
I got the halloween cosmetic for the knight back in october. Shit is good looking
@bezel95
@bezel95 24 дня назад
I wouldn’t be opposed to a major patch that focuses entirely on un-spaghettifying the code. No new killer, survivor or perks, but doing a deep dive and fixing all the bugs and figuring out why some things break other things, update the game engine from its state that it started in eight years ago, and maybe throw in graphical improvements. I’d be more happy with that instead of another buggy killer and poorly balanced perk rework.
@prez.cookie980
@prez.cookie980 27 дней назад
12:00 reverse guard into Nea hiding in the corner
@averagealice7369
@averagealice7369 26 дней назад
our Knight outfits are matching and I didn't even see yours before I made mine
@charliemitchell7476
@charliemitchell7476 26 дней назад
Otz do you think survivors having proximity chat could be a good idea? What about a longer distance option thst reveals your position? Or if you could give us your ideas on how it could be implemented? Would love to know your thoughts
@DDPMonster
@DDPMonster 27 дней назад
I had a game like this yesterday with the dredge on suffo pit. It was a 2k and I feel like I played well but there were no lockers on one half of the map. It was like I had no power. Only 2 gens had lockers within 24 meters. It was so infuriating.
@Evalora
@Evalora 27 дней назад
that's just what happens in a game where not only do you not know what map you're going to (even with most map offerings) but most of the maps are heavily influenced by rng to boot play identity v instead where not only do you know what map you're going to (and can avoid picking a bad 'killer' for it) but you can actually express skill by memorizing non-rng map tiles
@D-chipchip
@D-chipchip 27 дней назад
I think spirit fury on knight is bugged to because whenever i break pallets with my guards, it doesn't add to spirit fury
@deltrick8894
@deltrick8894 27 дней назад
serious question, with all the haste effects connected to addons and perks what are the chances that a survivor can outrun a guard regardless of what the knight has? I remeber before made for this was nurfed if a survivor was injured they could outrun 2/3 guards if they had that perk
@double2helix
@double2helix 27 дней назад
I was thinking to buy Knight to make use of that sick helmet I have lying around, but seeing this gameplay makes me reconcider
@LeQuack147
@LeQuack147 27 дней назад
We need a Neglected Killers union at this point, I swear to god.
@slamles9613
@slamles9613 26 дней назад
The stun while in ghost must be as design. With my limited knowledge in video game coding, I can say that this cannot be more than a 20 minutes bugfix. If this is complicated to fix for them, I don't understand how their code is setup, it must be a nightmare to do anything. So we must assume this is intended, or it has fallen in a backlog because it wasn't well prioritize and they have so much stuff to do.
@OldBuggaboo
@OldBuggaboo 27 дней назад
Because of the code you can also occasionally grab people with the ghosts. I've only done it once. But that's cause I suck and we were both surprised.
@OldBuggaboo
@OldBuggaboo 27 дней назад
Nevermind I didn't realize they got rid of it. Ffs.
@bigenemy000
@bigenemy000 27 дней назад
Ehy Otz, im a knight main, personally i highly suggest you to try out on him a build that uses Survilance, Opression, Ruin and a perk of your choice. This helped me drastically to become a omniscient knight
@marcmitc9753
@marcmitc9753 27 дней назад
Hello from a knight main, i just hate his bugs. There just SO many times where i get robbed of hits or get punished for using his power
@airbreeze2038
@airbreeze2038 27 дней назад
Don't worry Otz. We heard you are upset with the countless Knight bugs, so we decided to nerf the Pig. Yours truly The Devs
@bogidrums
@bogidrums 26 дней назад
i wish they'd make the Knight's power have a brief channel time or something so that you can fake it like you can with other killer's powers. It'd be so much more fun in chase since normally once a survivor sees you go into power they just ran away to another loop. if there was a way to fake it then you could sorta mind game it and not get locked into the super long animation to catch up to them more easily.
@crazypuppet919
@crazypuppet919 26 дней назад
Recently I had another very wierd bug. It's a little hard to describe, so bear with me. So I taped a guard on top of downed survivor. Just to prevent flashlight safe. And ny guard decided that he don't want to stay at one place, abd went flying to the previous guard spawn location. Basically across half a map. But that's not all. As it was seemed, game decided to connect this two spawn points into one path, because after he ran to previous spawn, he wanted to go to the first point I spawned him. And, what even more weird is that he couldn't go through wall. So he had no problem phase through it inside the shack, but couldn't get out and ended up running to the wall
@Silensi0
@Silensi0 27 дней назад
Crippling depression is all I feel whenever I play killer in this game.
@PeterWoodstock
@PeterWoodstock 27 дней назад
To me, the knight was the straw that broke the camel's back. I love both multitasking and medieval themes, so when I heard about the knight I even returned to play DBD and learn him, look for guides and mains that made content with him. I really wanted to be chasing someone, sending guards around the map that felt like threats, intercept people that my guards were chasing. But even with some added benefits to make long patrols, his guards are so weak that they are mostly to annoy survivors or fast deploy in the middle of some loop. And also, he had many bugs, both visual and mechanical. The stuns, the green circles, I don't even know if the guards still go all the way around if threw a pallet when he was chasing you. That was the moment that I uninstalled and never played again.
@ThomasC-sd9mz
@ThomasC-sd9mz 26 дней назад
The guards are like TOW missiles in Battlefield 4. You can shoot the missile, and kill the operator
@malenia5519
@malenia5519 27 дней назад
Oh wait, Knight is a killer that exists. I forgot about him completely
@AlsoMeowskivich
@AlsoMeowskivich 27 дней назад
knight is so cool in aesthetic but so...eh in game play. He's one of the killers I do indeed like to play but...only when I'm specifically in the mood.
@antoninbertin-denis9545
@antoninbertin-denis9545 26 дней назад
As an old Knight main, I totally agree, sometimes guard going juiced by a tree tech, and so I stopped maining him. Instead I decide to main Trapper and... Yeah now I'm maining Clown Slinger and Billy
@fartmicrowave
@fartmicrowave 27 дней назад
I feel like Otz has been gradually losing his patience more and more over the years. He minces his words less when calling out the game's BS compared to years ago and I'm all for it. Let them have it dude!
@monsieurchaunceman1679
@monsieurchaunceman1679 27 дней назад
I think it’s sad that one of the most positive streamers out there is losing hope
@mcahtme2977
@mcahtme2977 27 дней назад
@@monsieurchaunceman1679he’s positive but wants everything to do with Killer nerfed. And you really want me to believe he’s a killer main?
@astupidlylongnamethatstoolong
@astupidlylongnamethatstoolong 27 дней назад
​@@monsieurchaunceman1679Kinda what happens when Devs regularly don't listen to the community, and when they do listen, its half hearted and changes go poorly. Then there's blatant security concerns that should've never been a thing that happens for months on end. And then buggy codes and bad killers that will never get reworked because they think its fine to have intentionally poorly designed killers just because there needs to be 1.
@sdjgfujds
@sdjgfujds 27 дней назад
@@mcahtme2977WRONG! He’s just actually looking at things from both sides which is what’s best!
@ThatsPrettyFunnyMan
@ThatsPrettyFunnyMan 27 дней назад
@@mcahtme2977 Because he's not a Killer main or a Surv main. He's a DBD main. He's been in the scene for so long that he realised that these "mains", are the true problem of DBD. The devs tries to tip the balance to one side, when either of them cries and thats not a healthy behaviour for the game devs to be having.
@galaxyfox_epic
@galaxyfox_epic 27 дней назад
I started playing the game a tiny bit after knight was released and before xeno i didnt think there were ever gonna be any cool new killers that weren't buggy.
@iamlucifersactualvessel
@iamlucifersactualvessel 26 дней назад
I have PTSD from The Knight entirely because of the living hell he was in the gen kick meta. I have the same visceral response to him as I do Skull Merchant.
@kittymyths1208
@kittymyths1208 24 дня назад
I only play chase merchant, and it's insane how little counterplay she has even if you don't 3 gen. She might need a complete power change at this point
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