My thoughts exactly. So many editing and VFX tutorials rush through without explaining all the steps and it makes you wonder what was the point of calling it a tutorial in the first place?
Jesus Christ, Dude. You re awesome! I did something like that couple years ago with so much tracking. And not even close this quality. Crazy how fast things develop. Thx for the tutorial!
This is absolutely awesome. But I can't help but feel there's still a hit of "uncanny valley". But I guess that's just from knowing that this is an effect.
Hey! Thanks a lot! Once I spotted the hair issue, the video was already uploaded! BUT if you watch the tutorial, you will see, that I am getting rid of that blurry part! So I learned from my mistakes!!
It's quite impressive work. Thank you. I'm just curious, I see many different older versions. Did you use only the neural filters of Photoshop, or did you use other tools as well?
An excellent tutorial and a welcome next level take on the Andrew Krammer Demon Face Warp tutorial. Very similar using the liquify filter but still very cool.
@@flo.motion It's exactly the same idea you're using tracking data to attach a layer which you then add an effect to, to change persons appearance. The effect is a distorted version of the face and you even use tint effects to further enhance/change the look of that texture. The tracking data then warps the texture to match the original face. These are ALL ideas that Andrew Krammer has done not only in the Demon Face Warp tutorial but in various other tutorials he has made over the years. Even the bit where you go into Photoshop. You use a brand new feature that wasn't available back then which obviously changes the workflow somewhat, but it only chages it in terms of 'it's a different plugin with different controls and so requires different steps' but it's principle use and objective is exactly the same. The work flow is different because the technology has changed over the years. And it's not the Liquid filter its the Liqufy filter. Listen mate don't take offence, you're fucking great at this shit and we can all see that. And I'm not suggesting you got the idea from Andrew Krammer but don't say it's completly different because it just isn't. Same principles same objective same outcome. Sorry. 😉
haha! almost thought you were going to use the examples and continue with them, glad I stuck it out to see you deleting the examples and just continuing from the simple track layer. GG
behind you .. when you look at your screen the left side rotto is not done properly as the painting above the desktop is splitting while you are moving your head.. sorry for the check...
Good point! You are not the first to notice it... unfortunately... that was an other workflow, that I improved within the tutorial, so when you watch it until the end, you see that this error is gone! This is because in the tutorial I cutted out the hair with the roto brush!
Hey, I think you need to watch my tutorial carefully: you have to cut out mouth and eyes, to create a real "mask" for the face. Because the mesh does not know where the wholes for eyes and mouth should be, so just create an AE mask around that part. Let me know if that helped!
amazing tutorial! I would like to suggest you zoom the video while you choosing a certain menu .you can do it via post or while doing you can use Windows key with + option to bring up magnifier or via your screen recorder small suggest
Wow! It’s awesome you still respond :) problem I am encountering; (after the mocha process, and After adding a grid to a white solid. The mask for the face shape doesn’t affect the grid.
Also, Whenever I try to copy the mocha effect to the top layer with the “old picture”, mocha somehow deletes or gets rid of the mesh track frames. It’s all red.
Have you selected the mesh within mocha and in the effect? Also the grid is not really necessary... I only added that to show the process more visually!
@@flo.motion I will try it again soon keeping that in mind. Good to know the grid isn’t totally necessary :) thanks my man! Also. How long have you been doing videos? Do you work on any projects?
Hey. I was once like you. I did not learn anything of that in school or university... just by trying out stuff and experimenting (there was no RU-vid or such thing around when I started...) So watching tutorials is the first thing you could do, but more important is to open up after effects and try to recreate the things you have learned! Learning is one thing, but making mistakes is even more productive, as you will find creative solutions by that! An other tip that may sound strange at first: When I started I also bought a camera and some lenses and went out photographing a lot! In that way I trained my eye. For example: are the colors of? How do different lenses behave, what is a nice framing? How does depth of field work in the real world? What happens to the horizon when i move my camera? and what if I rotate it? Believe me, getting a trained eye for nice pictures (no matter which ones) will help your creativity and your look of your final compositions! Last but not least if you haven't heard of him: Watch tutorials from Andrew Kramer on videocopilot.net. He is like the godfather of After Effects... sooner or later you will bump into him anyways!
@@flo.motion your tutorials are amazing and easy to follow along even for beginners like us btw do you have any tuts on how to make wings like that in lucifer, thank you for such awesome tutorials