It’s hard being a content creator sometimes… you love a series and you’re enjoying your play-through but it’s just not pulling the numbers you need to grow the channel Rough gig sometimes 😅
There ARE new society traits in this update. I believe there are two of them. One is definitely focused around the new item forge functionality. Moreover, they also tweaked the already present traits too.
Nice video PartyElite!! Wonderful job, thanks for posting once more for everyone watching you!! It's a pleasure watching your videos. I usually watch it daily if I'm bored! I comment every time I watch a video. It's lovely to watch these videos you work hard for too!! 👍 Edit!! : And yes, I think it would be amazing to see an series!!
I literaly just wait for this dlc to air since i saw its anouncment for me to buy the game... CHAOS DWARFS ARE HERE! XD But yeah... propaby stick to normal industrius gun wielding dwarfs first...
The issue with this game is that while the cultural units are all thematic, the second you start using tome units - and most of them are better and more versatile than your base units - the look and feel you are going for are tossed out the window.
@@stevens9625 the update has really helped with that, particulerly the racial trait change, you really can make chaos dwarfs with heavy emphasis on chaos and materium.
@@chrispaul7595 Which will unfortunately play exactly like an elf/orc/goblin reaver with chaos and materium leaning. The racial and cultural differences are mostly superficial and lack distinctive playstyles. I feel it would've been much better if AoW4 has 70% cultural units and 30% tome units proportion instead of the 30:70 we have now.
@@stevens9625lolwut? Cultural units can be wildly powerful as a cost-to-power ratio You can have base cultural units taking on tier 3-4 units and WIN if you play smart, letting you spend resources elsewhere Haha man what a wild hot take
@@Jabberwokee Cultural units have no decent heal or range units and few cavalry options. There are some decent magic dmg dealers but they have little synergy with other tomes units on the same tree. So what you can beat AI with lower tier culture units - you can win even easier WITHOUT playing smart with higher tier tome units. Yes, they are decent for the cost but why are you still poor by mid game?