For some reason akira yuki reminds me of feng wei from tekken, Not in design, But in personality, both hit hard as tanks, both have counters, both takes fightings serious to a T, both have angry faces and serious demeanors, They fight the best of the best to be the strongest. Akira yuki vs feng wei would be a dream match.
Seems like a lot of folks compare VF to Tekken (naturally). But I wouldn't like a crossover (e.g. Akira vs Yoshimitsu) because the gaming mechanics are so radically different. In Tekken, for instance, you can essentially button-mash with most of the characters and still win. With VF, the controls are very particular, especially because of the G (guard/block) button. Plus your VF character move list is more or less based on position and stance. I'm a little behind the times, this is just from what I remember comparing VF 4.1 Tournament Edition as opposed to T5. I loved both games, however and I wore out 2 PS2's playing both of these and Wipeout Fusion constantly. Thanks!
Akira definitely was the best once, but he, and the entire Virtua Fighter franchise has habdily been surpassed by Tekken and Street Fighter. Hopefully RGG and Sega start pulling their damn weight and return to form with a new, updated VF that actually has a fleshed out story mode and includes characters from Shenmue, like Ryo and Lan Di
@@Fighter101network character wise and philosophically, I think Ryu the best character to represent the spirit of a true martial artist or warrior. Sort of an antithesis to Akuma who wants to become strong to destroy. Ryus ending in SF2 "The fight was everything" sums up about him. But fighting wise yeah I think there are already other better fighter characters out there but I think that the point with Ryu, always out to meer new challengers.
@@hanchiman I agree that Ryu is the most iconic. I think Akira is the best due to how he fights, how he moves, and how complex the character is at high levels.
@@Fighter101network not to mention the original Akira was basically video captured by a real Bajiquan master during the early 90's by Yu Suzuki. Think Yu was using a prototype of motion capture this is why Akira every single hit he do look realistic "hard hitting" nothing fancy like no fire balls, no spinning devils, no burning knuckles or other fictional specials. Just practical combos and push