Fr I'm in between mains but I'm leaning towards compress I mean his max lvl alpha does like 97 damage and I think you have six shots. Plus the shield is insane against bakugo and todoroki you can block there ranged ren with the gamma then pop the shield again and spam alphas
2 main reasons why people aren't talking about all might is because the alternatives (big 3 bakugo, shoto, and deku) are just that good/better and the fact all might is a huge target when alot of characters have big hitboxes on their attacks. For example an all might isn't dodging momo's shield, ida's kicks, or even bakugo ap shot comparef to other characters.
No, it's just not as good as you think it is. Going back to how all might is a huge hit box, it's way easier to hit him and stop his special revive compared to any other revive characters. The jump and usage of his quirks for movement is nowhere equal to the "big 3" or even other "annoying" characters like froppy, for instance who has great movement, camo, and a revive that doesn't require you to be in the fight. And his gamma is "all right" like most characters with a shield, but the reason that doesn't make him strong is because at higher ranks alot of 3rd parties usually occur and all might's gamma just stops damage versus someone like compress (who isn't bad) who full on reflects the damage or more infamously momo and her shield which has more uses and a bigger hitbox and can function as a roadblock, heck even kendo has a better shield arguably because it can protect teammates. This goes back to how I said that some characters are just better than him. I'm not denying all might isn't fun, but when people are playing to win, there are just better alternatives in this 3 people game mode, even more so because we get 3 free use tickets a day but people still stick to the characters I mentioned because how effective they are.
@@roxas327his special straight up can be interrupted because it takes a second for him to jump and this is secretly already his greatest flaw when comparing him to other top tier characters because his beta comeptly relies on his jump to be good mobitly. All might has good mobitly in terms of covering raw distance but in terms of pratical mobility such as using it to dodge, break line of sight, or escape when being shot at it, it has several flaws that someone like deku, bakugo, tordoki, frog girl, mount lady, etc. Don't have. His y Is also situational. It's very good agaisnt melee chatacters but pretty useless agaisnt range characters when you realize the range chatacters can just wait till your tornado is over and reload their ammo( because ammo reload is passive in this game meaning you can't punsish them for choosing to reload instead of shooting) and just explode you the moment your tornado stops. So its main use is getting to cover and countering melee attacks and that's about it. All mights strengths is his primary fire which is comparable to the big 3 and his abltiy to cover large distances all of which the big 3 have but that's it. And they have so much more than good weapons and the abltiy to travel from point a to b really fast.
He feels so incredible to play! I played with a friend for their first few games in MHUR, and on MY first ever game with All Might, we won. He felt like he has everything he needs- I even used his Special Action to get out safely after grabbing a revival card!
I'd say his main weakness is that his shots are more committal than the other damaging characters (the big 3). having to move slowly when shooting, you just get melted by them as they're jumping and dodging This is mainly when you're fighting multiple people, I think he's insane at 1v1s tho
Globku I love you mha ultra rumble videos my nintedo is currently not working but I hope one day I can end up in a server with you so we can play togethwr
almight and bakugo get close to game breaking imo. the fact that they are hard hitting high dmg champs which, when you watch good players, mainly spam alpha quirk from high up in the air as the rest of the peons scurry about on land trying to get close enough to slap each other (since don't forget they have incredibly high mobility on an extremely low cooldown)
I think they should’ve 1. Given deku some fucking movement like cmon let him jump and sprint around like he does in the show and 2. Made all mights big jump something he does by holding the jump button instead of using his special action so that way he could pick up a team mate then jump the fuck away
@@WATCHMEWORK33 you can't win all might with tickets, he's in the special license so you need crystals to speed up the process... But then again, I'm more than halfway through it so it's not impossible to get him by now.
i feel like characters in different situation are really broken, cementos in 1 on 1 against todoroki is broken, i tried today and was just me and him, i was todoroki and i couldnt keep with him , being able to create high terrain under u is broken, All might is broken because has a really good kit , like bakugo but more on the movement/defense side compare to him
You can break his pillars as tordoki. Plus infinite vertical mobility when you max his y so you bascially you dictate who you fight because no one can catch up with you.
@@ChoppeChoppe not really if your next to the pillars he doesn't have an angle for you. Also as I said torodki can easily dodge projectiles with his near infinite horizontal mobltiy plus cementoss has long reload times
Idk about him having the best mobility in the game. Maybe in city biomes he has very good but in open fields it’s not enough. I was playing as shoto and all might used all of his abilities to get away and it only took me 2 ice trails to catch up to him and completely kill him.
Damn am i glad All Might is at tier 30 on the special license cause WOW is he overpowered 😂. Once people finally unlock him tho hes 100% gonna be the new bakugo, without question.
Sadly you can´t see my name, but I´m like 99% sure it was me. I was chilling on the roof because my Teammates left and tried to get some kills and stopped a Shoto (Probably Traitor) from open the Box with the good old spin to win. If it was really you Globku, then GG. That spin vs spin action on the roof was really funny. I just wish I would get better Teammates next time
Hear me out new season of shinobi stricker will more than likely drop 2 weeksish before connections so they can add one of the new characters in the season pass around the games release date they do already have cross dlc as preorder for the game so its not that far fetched
Ok Y’all I need help I play ultra rumble on switch and almost everytime I try to play once the lobby’s full and we’re going to the map I ether get send to to title screen or get stuck in a blue void under the map. I’ve attempted uninstalling the game and reinstalling it but nothing happened to if anyone can help that would be a god send.
A. Giant hithox B.Insanely predictable mobility as he is extremely floaty or worse travels in a straight line at mid level speed. Both his y and beta aren't able to hit people consitently which leads his only consitent damage coming from his primary fire. D. His team utitly is tied to his jump because the jump needs to be off cooldown to pick people up and since they are on the same button, mutlple people have litteraly jumped when tying to pick people up but the ability is pretty useless anyway because almight hitbox is so giant its next to impossible for him to make it out while carrying someone. Tordoki has way better range and nearly infinite vertical mobility that stuns for his allies and ice shield. Bakugo is litterally supieor in every way because of more control in his moblity and better prinary fire. Tsui don't even need to explain why shes the goddest of the game. And deku is litterally the same character with a much smaller hitbox, more consitent beta, and unpreditable movment. All might is litterally just a worse deku.
If you cant predict where deku is going than I think you have a visual disability because its not like he goes invisible when he uses either of his mobility moves
@@roxas327 yeah you do because deku doesn't have start up on either of his anamations meaning he can use one to break line of sight and the other to easily catapult him to somewhere you can't trace because If you didn't forget deku isn't an 8 foot tall piece of floating muscle mass. He's a nimble quick moving spider teenager. Simply put, if you can't track all might than you simply are missing opposable thumbs.
If you max out his y ability you can negate everyone hitting you while you Oklahoma smash everyone around and jumping and hitting his alpha is great for jumping someone
I dont think it's a good sign the best characters as the main characters or fan favourites, all might, deku, bakugo and Todo being all reeeaaally good, tsuyu seems to be the exception (I mean she's liked,but not to the same extent)
I dont think he is broken. His range attack is slow and his punch has terrible tracking compared to other characters. All might has good mobility (but slightly stands still when using his special action or punchs) and can have a brief window of taken no damage in his tornado. I think even after the nerfs bakugo and deku are better options. Maybe not shoto since he is literally glued to the ground but i still dont think all might is broken. I have only died to an all might once and thats cause he third partied while i was already low. Deku and bakugo have better faster escapes that come up fast and have more range and can attack faster. The fact all might stands still for even 1 second when he is about to use a mobility ability like his leap or punchs leaves him to vulnerable you can easily get killed especially if 2 people are hitting you at once. Iv played all might a few times he feels good and strong and in the right hands he can be a annoying and an absolute pest but broken isnt the word id use he actually has downsides to his abilities you need to use him right or you will get dropped. There are still better options like the two i mentioned who are easier to use
Shoto lack of vertical mobitly is compensated by his huge stuns and ice wall which are great team utiitly and shut down close range characters while also being the best long range characters. Yes him not having vertical mobltiy is his only downside but he has utiitly that none of the characters with vertical mobility can match as well as once you get the high ground he is the best at holding it
love the videos and ik you are playing the yt game but damn bro from the looks of your titles everyone is broken and unbalanced, i think ur recency bias is crazy and way overhyping characters, all might 0 weaknesses just isnt true, when some characters have insta rezzes and snipers and uninterruptable invis, i think ur overhyping damage and movement, also the salt in ur tone is wild its like ur not happy to win cause you think its unfair
This is the first video I've seen of his, and I hate the way he constantly talks. He's narrating the game when I am literally watching. It's not a UFC fight, I don't need a commentator on every little thing that happens. I understand he's trying to fill the empty space with his voice, but there is nothing wrong with taking a second to breathe 😂 "I'm pressing Z, up the hill, hitting him, broke him, knocking him, finishing him" like if he had tm8s with him who were actively communicating then I'd understand this too, but he's telling us what he's doing way too much.
To be fair it's not hard to aim in this game and hit most characters and the aim assist actually hurts you when trying to hit characters like froppy since the aim assist is actually too slow for you to keep up with there mobitly. I'd much rather prefer a mouse and keyboard for this game.
all might isnt that good lmao. he gets annihilated in 2 seconds. and his projectile doesnt track worth a damn and his united states of smash move is inconsistent and half the time it wont even connect.
Nah All might is busted you must be fighting trial version all mights > his whole kit is absolutely cracked he has EVERYTHING > BIG damage > Amazing Defense & High Movement.
@@Charl1eSheenWIN Nah I mean your right but his abilities more than cover for each other >>> smash messes up just jump out there missing your punches spin move and block everything or vice versa but you get my point
Nerf concept: - Alpha quirk does **slightly** less damage - When his Beta quirk is used in the air, it no longer has armor and it goes half its normal distance. Grounded version is unchanged