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ALL SMGs / MACHINE GUNS Weapons Guns Guide Jagged Alliance 3 

Ic0n Gaming
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10 сен 2024

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Комментарии : 36   
@binioslaw
@binioslaw Год назад
Minimi is not cumbersome(free move) so for me thats the main selling point vs HK21. And since I always go for free move perks then the choice was easy between those two. But HK21 deals more damage so I think its a fair trade off.
@ArgueWithTheMajority
@ArgueWithTheMajority 11 месяцев назад
I love and use both guns, but another thing that makes the Minimi awesome is that the wider attack cone, combined with a reflex sight and a long barrel, basically covers the entire map. When you add the free move mobility, you can have LMG fire all day long. The HK21 with a recoil booster simply shreds absolutely everything (if you have the ammo). In general, if you have the ammo to make good use of them, I have found the LMGs to be game-breakingly good. But I love it. :D (Also, if you give Fauda an HK21, you get free moves and a 10x10 burst for 3 AP. This gives you up to - five - ten round bursts per overwatch, which absolutely devastates all enemy squads... and your ammo reserves.)
@kirbyis4ever
@kirbyis4ever 10 месяцев назад
WHAT. That makes the Minimi absolutely busted. Mobile machine guns are the *true* way to be COMMANDO COMMANDO!
@meins4540
@meins4540 Год назад
The Minimi is not cumbersome, so you still get freemove. So with the HK21 you could use heavy armor and make a stationary machinegunner. And the Minimi paired with medium or even light armor makes a great mobile mobile gunner, with high enough accuracy you dont even need to set it up, just do a kind of run and gun style.
@MrKochshawn
@MrKochshawn Год назад
Also mention the Death Squad armor you get from the shaman in the refuge camp. It is heavy armor in protection, but is not cumbersome. Means you get heavy protection and your free move.
@Falcon0BR
@Falcon0BR Год назад
It is a great weapon for a secondary slot, you can go smg for close range and minimi for long range
@Mike0193Azul
@Mike0193Azul Год назад
These are super helpful in understanding the pros and cons of each item along with the game mechanics 💚
@MrMatmulan
@MrMatmulan Год назад
MP5 is probably the best SMG for marking targets with red dot. Low AP, Great aiming and range, you also get it early on too.
@Shiny49GER
@Shiny49GER 11 месяцев назад
I really like using the UZI on Barry, while using a shotgun as primary weapon. Adds a lot of versatility.
@kirbyis4ever
@kirbyis4ever 10 месяцев назад
The UZI is great as an overall weapon. Since it's small you can carry 3 types of nades on your grenadier and still have decent damage if you must shoot. Ambidextrous mercs can tear people up with them in both hands
@magni5648
@magni5648 6 месяцев назад
I gave him a long-barrel Anaconda so he has a long-range option besides the shotgun. Later on he just rocked an AR with an underslung 40mm.
@someul
@someul Год назад
Compensator buff only works when you attack a stationary target multiple times. If the target moves, you lose the buff. And it doesn’t count subsequent bullets as subsequent attacks. So, it’s no good for full auto or burst attacks unless you’re doing multiple attacks.
@Falcon0BR
@Falcon0BR Год назад
Yeah, it is strange for him to say that compensators are good for running and gunning, I need to test it, normally, when I use it close, all my % are the same, if the increase after the frist one, it will be because of the compensator.
@someul
@someul Год назад
@@Falcon0BR you need to shoot a low ap shot (the shot doesn’t have to hit) and then run & gun to apply buff to run & gun.
@Falcon0BR
@Falcon0BR Год назад
The mp5k will always be more useful them the mp5, you forgot to mention that the mp5 doens't have a grip, and the mp5k also have a uv dot, so scrap all your mp5, use only mp5k, it is far superior. Also this video should mention that the machineguns were nerfed on 1.03, you need to reserve AP to interrupt fire on enemy turn.
@Ic0nGaming
@Ic0nGaming Год назад
I am a sucker for range and that's where the MP5K will always be weaker at.
@highadmiralbittenfield9689
@highadmiralbittenfield9689 9 месяцев назад
​@Ic0nGaming i would argue that range jd not what you use an SMG for. It will never be as good as an AR or rifle for those purposes. Unless you have a very small merc team so one merc needs to do more things, it's best to specialize imo.
@rps215
@rps215 Год назад
I wonder if they change the RPK-74 and AK-SU damage if they eventually properly add 5.45mmm.
@berndborte8214
@berndborte8214 Год назад
They already said somewhere, that they won't be doing this, but one of their tutorials will include how to add new weapons and ammo types to the game.
@TheProblembaer2
@TheProblembaer2 Год назад
I dont get it, run and gun always misses every shot, and these smgs make little damage, what am i missing?
@kirbyis4ever
@kirbyis4ever 10 месяцев назад
If you're in point blank range they can tear people up - it's also just a way to try to get damage on the enemy while moving. If the enemy is close and you can move normally or use run and gun you might as well run & gun to whittle then down a bit. Makes for a great finisher if someone's almost dead since you spray so many bullets.
@testsignupagain7449
@testsignupagain7449 8 месяцев назад
I built a merc with free prone and double interrupt fire perks, using a minimi with reflex sight. You get free move and setup, or move and shoot depending what you need. Best weapon in the game imho, but ammo supply needs careful management 😅
@Ic0nGaming
@Ic0nGaming 8 месяцев назад
I really underestimated that thing massively. Heard so many crazy strats and builds around it after this video, I kinda feel ashamed I did that gun so dirty in this vid ^^
@MrAsaqe
@MrAsaqe 10 месяцев назад
Mp40 stands out for being the only smg to be able to carry 60 rounds. So load it up with shock rounds and they end up suppressed and exposed
@Querulously
@Querulously Год назад
Good guide Where best to go to get the huge amounts of ammo the machine guns need ?
@bushmonster1702
@bushmonster1702 Год назад
Best question lol
@greyman6353
@greyman6353 Год назад
Setup a choke point where legion assault squads have to pass through and keep killing the gunners that accompany them. Each mg42 captured gets you 100 rounds of 7.62 NATO assuming you kill them quickly
@rps215
@rps215 Год назад
Both Fleatown Market and Poacher's Camp have 7.62x39 ammo for sale, refresh every few days. 7.62x51 is more common as those enemy machinegunners with MG42 drops them with 200 rounds in them.
@elm9391
@elm9391 Год назад
you should craft ammo
@cragnamorra
@cragnamorra 11 месяцев назад
The Dump. Once cleared (in correct way...side with Nobles), can harvest junk there for parts/gunpowder and then craft ammo (same sector is also repair-shop location). Great full-time job for Larry who's not very good in most stats but has high Explosives.
@walmartian422
@walmartian422 5 месяцев назад
This game is just missing a godlike SMG like the P90 they should of put in more of the high tier gimmick weapons from past games like the ridiculously OP G11.
@1979draaven
@1979draaven 11 месяцев назад
There are 4 mgs not 3. You forgot mg42
@Ic0nGaming
@Ic0nGaming 11 месяцев назад
21:22 - MG42 I even got a timestamp on it. I didn't cover it too much, cause it's not moddable and a very baseline model, just like the Gewehr 98.
@DamazViccar
@DamazViccar 9 дней назад
I appreciate your work on these videos. However, the game’s gear selection, options and mechanics are just abysmal. Not a gun-nut game.
@user-qn9fn5ix3e
@user-qn9fn5ix3e Год назад
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