Matt: are the endings good enough? mat: thats subjective. Matt: ok as someone I trust- mat: that's subjective. Matt: fine, as a friend- mat: thats subjective. Matt: AS YOUR FUCKING BOSS-
40:00 Mindfulness is THE ending. If you got the ending yourself by playing the game, you will discover that the Mindfulness ending breaks you out of the loop; there is no Continue at the title screen after this ending because you "woke up". There is no time travel, the husband never married his half-sister, the father was never killed, the cop is the husband's projection of the father (during the apartment sequence) who is there to sabotage the marriage, everything that happened in the game takes place in the husband's mind during some kind of therapy or meditation session with his father to deal with his obsession with his half-sister that his father was trying to stop (the wife reading the red book about meditation and humming Frère Jacques hints that the husband is in a meditative/sleeping state the entire time).
I am so glad that I wasn’t the only one who thought of this! I mean, to be fair, the gameplay is confusing, but I believe that that’s kind of the point. Especially if the man in the study actually uses hypnotism. The whole thing is the main character (the husband) trying to break loose of the fake narrative he has created t aid him with the realisation that he married his sister and murdered their father. -It’s important to keep in mind that the few consistent points of this story are the wife, and the therapist/hypnocist/cop, and the murder 8 years earlier. It did strike me as odd that the models for the father in the flashback (that played once) was different than the one consistently shown in the study. -I agree that the therepy sessions are the most likely reality of the situation, but I also believe that there must have been a trigger to them, which I believe to be the final realisation that they are related. The murdering part I get that he could block out (and effectively forget), but intentionally marrying his sister, that is too far fetched, thaking into consideration the way in which the husband reacted when he found out. The shock of that revelation must have finally triggered his memory of the murder, leading up to him confessing to a cop and going to jail, through which he has gained access to therapy. It’s still just a theory, though that’s how I’d interpret the story based on what we got.
@@Creation_kitchen it’s all a dream, he’s imagining what his life with his sister could be like but his father (the cop) always comes and ruins it, showing him it’s just not possible.
Actually makes sense that some sort of entity that has the consciousness of the father trying to end the marriage of brother and sister, and constantly resetting the timeline when It doesn't go his way
@@alexanderking8336 "Something to that effect" sounds like the best way to put it because this game seems to be more interested in being shocking and obtuse than painting a coherent picture.
Its actually not that complicated: Everything that happened in the appartment with the wife and the "cop" is just in his mind, because of the hypnotic session with his dad, who tries to make him realise, that he can't have a future with his sister and have to forget her. That's why he goes through every possible scenario, in his mind, why the pocked watch is the same as in the room with the dad, why the dad and the "cop" are the same and so on. There is actually only two real endings, that lead to the full credits. Both of them breaking the loop and end with the hypnotic session. So that's the real ending and the rest is just in his mind, during the hypnotic.
@@justebob well, thats my point. MatPat is overthinking it because he thought that this couldnt be as simple as "Yeah its just inside of his mind" Which in my opinion, is pretty much the same as "its all just a dream"
I think the story is that the mindfulness ending tells us the story is about the husband “bargaining” with the dad on the affair in that room. The part that they are brother and sister and about the mom is real, but he never got past the point from which he is “caught” by the dad. He probably learns about the truth from the dad that he is in love with his own sister, and he tries and tries to find the perfect solution to this endeavour. He plays thousands and thousands of scenarios, but none of them is truly setting him free. The past (manifest as the cop, and hence why the cop and the father is actually the same person) keeps coming back and haunts him. The only three actual endings are either choose to break up (and be miserable), to forget, or to accept this is all in his head.
Reminds me of the story of Achilles and Pericles. At the end of the day, there is truly no happy ending. The moment he fell in love he was fated to live or die in misery.
@@darckeflex9782 given how Undertale fans historically treated him, I wouldn’t be surprised or disappointed if Matpat has a hard NO to Undertale/Deltarune. That might also be why they didn’t continue Omori.
Alright I am not Undertale fan or any thing I just mean it was released and said maybe Matpat will do a live about it or not some day or not so I know.
Exactly! And then when he got the watch on the next run, he chose to leave the conversation instead of telling the cop about the watch. And then he blamed the game🤦🏻♂️ He does this with most games when he doesn't think of the most obvious solution; he just blames the games for his inadequacies And it's even more annoying when even background Mat doesn't notice the mistakes Mat makes... Steph was much better at noticing such things
I heard that the true ending in the game is the book ending and that the events of the game "in the future" don't actually happen, it's metaphorical for the hypnosis the main character goes through and the therapy that makes him forget being attracted to his sister. The Cop isn't actually the father but represents the father within this hypnosis, which is why they're both voiced by Willem Dafoe. Although I'm unsure of how much of this I've explained properly or how much of it is true in general.
I've only watched MatPat's playthrough of this game, and if they did get everything, then it's really not explained well at all in game. Its seems like the writers fell into the trap of knowing their narrative too well and expecting the audience to understand the subtleties most wouldn't notice.
@@MrMaorn I think that it's a little of that, but also a little of them wanting to not give a clwar answer and letting the players what, if anything, the whole means. One last meta-ending after all the in-game endings. Even that's not clearly obvious, but I think that that was part of the intent.
@@MrMaorn nah the only confusing part is the time jumping and figuring out its hypnosis, literally everything else can be attributed to mat simply not listening to the information given to him amd even then the hypnosis os honter at throughout the story
Does he ever learn that the majority of this game is set in a hypothetical dreamscape? That it’s not real and his father is trying to convince him it’s a bad idea to pursue his sister?
To answer Mat's question about the twelve minutes, you have to rewind the clock 2 minutes from the 12, and the time loop ends at 10 minutes. You basically unlock the 2 minutes to get the 12 minutes.
The start of the game is 11:58 when you step out of the elevator, it takes the main character 2 minutes to get inside his home, and the loop is 10 minutes long. 10+2=12.
The ending to this video is better then any ending in the game “I’m going to go have chocolate cake with my wife now, who is definitely not my sister” steph: “WHAT?!?” 😂
56:35 Steph: "You definitely killed your wife and kid!" MatPat: "I'll tell you about it at some point. Let's have some chocolate cake" 56:53 MatPat: "I'm gonna have some chocolate cake with my wife, who's definitely not my sister" Steph: "Say what?!" It looks like that "at some point" was just a few seconds later (that was the perfect wrap-up for the series) 😂 🎂
I was waiting for that joke at the end from Mat about Steph after all of this. I wish we got Steph’s facial reaction to it outside of her vocal reaction and the aftermath with Mat explaining to her all of this.
Going on Matt’s theory about the Dad being a time traveller, what if the “cop” is actually the Dad who couldn’t find travel anymore without the pocket watch, and he’s on a search for the pocket watch not to sell, but in order to go back in time again to stop their kids from marrying each other.
Okay, this whole series has been one giant mess, but that last minute and a half? Uncharacteristic vulnerability, wholesomeness, and a couple of lines of comedic gold? Worth it.
Am I the only one who found it amusing that Mat and Steph who used to be mistaken as sibling are partners while two characters in the games who are partners are actually siblings? No? Okay.
@Jonathan Williams that's how you say that they're husband and wife? Partners is gender neutral, and could be a long term relationship or marriage. In this case what matters more is them being together in general regardless of if they're married or just dating, and their genders don't matter. (besides the pregnancy thing, but it doesn't apply to this joke.)
Basically, the Mc is in therapy. He found out he loved his sister and his mind broke. He imagined a world where he lived with her, but subconsciously recognized that it can't ever work, with his therapist (the "cop") representing the voice of reason that always ruins this happy place. We can see this in the fact the pictures and paintings in the house keep changing based on how much of the story the player finds out (there's two trees and a baby tree between them, but eventually they all wither, and further on only the broken taller tree representing the husband is the only one left, for example). The endings are mostly how his mind interprets all of this. The one with the empty apartment is him recognizing that it's all an illusion, BUT he still retreats to it, it's just now an empty one instead of a happy one. The forgetfulness one is where he gives up on getting help and regresses back to how he was at the start of his therapy sessions. The mindfulness one is where he realizes he never actually married his sister, that he was living in a fantasy, and that he needs to be aware of all of these and move on.
The amount of times I see Mat make a mistake and blame the game for it is baffling, because he in fact did not grab the pocket watch in the first run. However, I still had fun watching.
@@twilightvulpine As someone that has seen nearly every stream from this channels start (not assuming you are or are not as well), the games that GTLive decides to stream tend to be games in which specific steps are necessary, however, since most creator's mindsets are mostly /content/ focused, and because of MatPat's detail-oriented mindset (which contradicts the /content/ mindset), he gets frustrated easily by missing out on a detail he missed, but viewers can point out and rake him over, much to his chagrin.
@@TheSummerChu Other games tend to have more of a leeway for correcting mistakes, instead of locking them into a failed route because a character just doesn't feel like letting the player fetch what they wanted. A viewer can easily notice the issue but this is a kind of mistake many people would make, if we even can call it a mistake, not predicting that the game expects a specific order of actions to deliver the item you know how to retrieve at any time.
Only just stumbled onto this. But my thoughts: Everything is in his mind. The hallway, the apartment...everything. That is why there is a painting of a daliah and one of the bookshelf in the dad's office. It is the memories he is trying to suppress. The cop is really the dad's memory trying to break through. The real discussion with the dad revealed he was the brother so he really knew about it and suppressed it. This is the memories all coming out and tormenting the protagonist. His brain is making up all these stories because of his coping.
8:07 The general word for "sui--de" in Japanese is "jisatsu/自殺" (literally meaning "self k--l"); "sep--ku/切腹" and "ha--kiri/腹切" both refer to disembowelment (their literal translation is "belly cut").
I want to go back to a conversation matpat had on, if the dad was a hypnotist. I say he is not because what is really happening is that you are having the conversation with the dad, but your character during this conversation is trying to make these scenarios with his sister/wife, if he were to keep loving her which is where this game takes place... in his mind. The reason you are in the time loop is because you are playing the scenarios your character is making in his head. That also explains why the dad says "hey you where in a shock" when you go back to the "book room", because the dad knocks you out of those scenarios. I hope this comment helps you and hopefully makes it into your theory video.
I'm so glad I watched this to the end. This game was paaaaaaainful to sit through. And those first two extra endings were the worst. but boy howdy, was that last minute the best pay off! XD Steph is a treasure
I can’t believe they’re still trying to uncover the mysteries of this game it’s been like a whole month lmaoo Edit: Matpat the game is rlly finicky the failed runs are not your fault
I’m not gonna lie the fact that Matt didn’t realize he never grabbed the watch and kept blaming the game was SO INFURIATING. I was screaming at my screen like it’s a horror movie
It definitely looked like he grabbed it tho, I didn't even notice till I read the comments lol.. Knowing this game, I thought he just missed one minuscule detail or the game bugged or something
30:53 what i think happened was, he hypnotized him and thought that he would forget about his sister and not be in love with her, but he just forgot that they were related and still loved her and thats when the father attacked him because he didnt want his daughter dating her brother and thats when father was killed
The best ending of them all was the punchline we got in the witty wrap-up. The chocolate cake reference, the Stephanie's YOUR WHAT, it was really the most satisfying and funniest ending of them all~
My theory about this whole shebang is that the character that Willem Dafoe plays in the flashback is indeed both the characters and the sister-wife’s father, that they are half-siblings. Dafoe is only credited as “Father” in the credits. However, the whole apartment scenario is imaginary. Dafoe’s character is a hypnotist or a therapist that uses hypnotism of some kind, and is attempting to help his son (the “Monster”) to stop having these daydreams about his half-sister and about making a life with her. In the “Coward” ending, the sister refers to her father being “really into that kind of thing” [meditation], implying that he’s some kind of mental specialist. I think that the “Monster” killing his father is real, as it’s placed in the father’s office, and that the he is making up these scenarios to attempt to escape the daydream he’s locked himself into and figure out what he did. The cop is his conscience in the form of his father coming back to punish him for it, and so he’s racing against the clock to figure out what he did and why, in order to remember the truth. Thus why the only scenes hat truly end and restart the game are him remembering his father’s office. But hey, that’s just a theory. 😂
There are several hints that you aren't in a time loop and that the titular 12 Minutes is his therapy session with the bulk of the loop you play being his imagination. Various items progress despite the loop from the flower continuing to grow as you water it to pictures morphing from his happy fantasy into a lonely demon.
That was the best ending ever!! Steph: "Were you playing a bad horror game?" Matts in sync: "yes" Steph *after hearing he married his sister*: WHAT?!?!
I'm assuming she's more bothered about the fact that he married and impregnated his sister/ persued the daughter of his murder victim in order to date her without her knowing anything
The first loop in this video Mat Pat clicked the vent instead of the watch which makes you leave the vent. A simple inventory check would have solved the conundrum.
"So this is a purgatory state." You're so close! Like right there! Why is being in a time loop more believable as reality than sitting in front of a psychiatrist and being hypnotized?!
Ooooh, I think I'm understanding it now!!! I think you are in love with your sister (you don't know she is your sister) you create these love story of you living with her and having a baby But then your dad tells you she is your sister, in your stories it comes to life as the cop I think that should give you an idea
When they were creating the plot: Normal people: Lets make this game normal. Just some puzzle solving. One weird guy: What if we made it cursed, added time travel, and made it extremly complicated in general.
This game is very frustrating but fun at the same time, it’s just fun enough to keep you going while being almost annoying enough to make you stop playing it.
I KIND of suffered through this whole playthrough, there have been rough moments where I got mad at them playing and all of that... But the ending with Steph? The ending with Steph was the perfect mix of wholesome and funny and it made the whole thing worth it. Thanks Mat and GT Live!!!
Matt needs to look at the paintings in each stage more. Also, I think the dad was never dead. I think the son went to the dad for help and everything is in his head. Also, I think the other 2 minutes are the two minutes the dad is hypnotizing you before all of this.
I’m surprised that Matpat hasn’t played or even mentioned deltarune ch2; since it came out almost a month ago and that it’s also one of his favorite franchises. I am looking forward to hearing his thoughts on it though. The new update definitely answered but also raised a few questions about the overall plot.
So the first time we rewind it shows the father being killed. All subsequent times it shows our character being talked to by the cop and the cop either convinces you to let go of her, dies because you refuse, or hypnotizes you to forget everything, which is canonically how it happened in the first place.