Hi, Chris. Just wanted to say that you've gotten much better at this. While I've always enjoyed your videos for the content you provide, I have to say it wasn't always the most entertaining experience. You've improved your timing and stuff, which makes the videos much easier to watch! Thanks for doing such a great job!
As a side note I wish there was a way to mix your FX sends with a mixing strip. I know you can use vca etc but it would be nice if for instance you have a delay FX track, you can pull up a mixer of everything that runs into that track to do it quickly.
Hey Chris.. Thanks a lot for replying my previous query in the previous video & making this video a such an intuitive one for gheeks like us ! Everything is crystal clear & its wonderful to know that what i knew previously is correct - by a master like you 🤓.. The easiest way for a novice to u understand this is to imagine that the post fader line will be located far off to the extreme right side of the edit channel window even after the fader.🤓🤓 hope that will push the post fader out of the way of everything.... Thanks a bunch Chris!!🤓👍🥇
Very interesting, I always learn something. Continuing this serie, could you explain the pre-post fader results on the input tracks ? For example if we want to use a limiter to record. Thanks a lot.
I can think in a not so rare situation where a post fader insert could be useful: if you have volume automation you could have an overdrive (or any saturation) that saturates less when volume is lower, emulating what happens when a guitar player controls the drive with the dynamic of the playing, for example.
what used to get me was when i upgraded my adda to prism and hearing the micro details, how a plugin can affect the mix if switched off but left in the chain, sometimes they add sometimes better to remove, its all turning things on off on off and swapping the order of plugins too, understanding how they all play together, esp when lazy mixing like i do top down, i have a sonnox inflator post master and drive the whole vibe into it, brave mixing and takes years to suss as its all a tug of war, a whole mix can collapse removing one mid side eq from a bus lol
Salut Chris! Super vidéo profond! Je crois qu'à 7m09, en haut à gauche, ça devait plutôt être écrit "Post-INSERT C-Strip" et à 7m44 "Pre-INSERT C-Strip"... right? Si c'est le cas, alors je crois que j'ai tout compris! Mais sinon, alors je suis encore tout mêlé, hehe!! P.S. je trouve tes vidéos très bien faits et très utiles. Et très bonne énergie de l'enseignant!
Hi! Does anyone knows what is going on with those miliseconds over the channel faders? Its a delay trick before the signal goes into the channel? Thanks!
Great info Chris! I just notice this in cubase and it's driving me crazy. When have a plugin comp eq etc... on lets say my kick drum insert channel uad la2a for example I notice the meter is delayed from the kick hits the same thing on fabfilter pro q eq 3 and the others. If I activate Constrain Delay the meters plugin work perfect but it also disengages other plugins like on my master channel inserts for example fabfilter pro L2. So when it comes to mixing I'm totally lost now since I discovered this. Any help would be greatly appreciated. Thanks. Cubase pro 12 mac m1 uad x6
Can someone answer for me: I have a post-fader send signal with many pre-fader inserts on it. The send signal is going to a reverb. When I switch the send from Post to Pre, the signal gets much more transient heavy even when adjusting the level. It seems like Pre fader sends bypass the insert strip entirely....maybe my ear is playing games with me.
is there a trick you use when you want to level match your mastering chain? I find it#'s hard to compare to other mixes that go straight to the stereo out when I switch on / off all processing on the master bus. I would have to insert a gain compensation plugin that kicks in when all master FX are off to have no big level jump. When comparing with reference mixes I usually turn them up to match volume (not loudness) but there is a limit to that as well (i don't want to add limiters there to avoid changing their sound)
Wrong. Has nothing to do with cubases design etc as its based on a typical analogue console flow which has been around for decades. It's because nowadays the majority of people dabbling in audio production haven't had any experience on an actual real analogue console (which many DAWS mimic) so therefore they are uneducated when it comes to correct signal flow.