Here’s a simple animation and simulation tutorial in Blender 2.91.0. This tutorial covers the entire process for creating a scene in blender that includes animation, rigid body simulation, cloth simulation and instancing, including rendering a short image sequence and then use Blender’s Video Editor to export an MPEG-4 file.
EDIT: Having issues with the cube animation? Things to check:
The physics properties order matters-- Rigid Body must be first, Collision second
Scale & rotation matters-- be sure to apply scale and rotation to all objects involved.
Use the timesteps below to quickly navigate to what interests you:
Array and Curve Modifiers: 00:47
Array and Curve Modifiers WITHOUT mesh deformation (Instancing): 3:33
Keyframe animation: 6:06
Rigid Body (Active and Passive) Simulation: 7:50
Multiple Rigid Body Sims with Instancing: 9:38
Cloth Simulation: 10:38
Cloth Collisions with Other Objects: 12:38
Delayed Rigid Body Simulation: 13:17
Instancing with Multiple Objects: 14:14
Baking Animations, and Cloth Simulations: 16:52
Rendering an Image Sequence: 17:44
Using an Image Sequence to create a video file: 18:45
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Music:
"Blippy Trance" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons...
“Warehouse 13” Tim (tabletopaudio.com)
Licensed under Creative Commons: By Attribution-NonCommercial-NoDerivatives 4.0 License
creativecommons...
3 окт 2024