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Anime and NPR at DillonGoo Studios 

Blender
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Explore the incredible world of NPR animations made by DillonGoo Studios. Dillon showcases the animated movies they've made in a style as convincingly 2D as possible in a 3D world. This includes a video presentation of the concepts behind the tools and techniques they use to make convincing anime assets possible, ranging from environments to characters to camerawork.
Blender Conference 2022
2022-10-28 10:30 at the theater.

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27 окт 2022

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Комментарии : 116   
@TehBananaBread
@TehBananaBread Год назад
Groundbreaking stuff like this .....2.8k views. Wow, just wow. This is amazing. Sadly im too new to blender to properly use this, but this is my vision. To make stuff like this in 3D mimicking 2D.
@The_Fallen.Era.
@The_Fallen.Era. Год назад
same
@gwaifu
@gwaifu Год назад
this is the vision!!
@ali99_82
@ali99_82 Год назад
Check out guilty gears
@PixelSageYT
@PixelSageYT Год назад
I actually became really obsessed with this style and blender, it took me about 3 weeks to make my first character, and and 2 weeks to make my second from concept sketch to fully rigged with shape keys.
@donatoclemente4421
@donatoclemente4421 Год назад
@@PixelSageYT good stuff! 🙌 I need to get back into blender
@nickedds2907
@nickedds2907 Год назад
Bro just did a ted talk on how 3d can be turned into 2d esk animation by ANYONE that can run Blender. Paving the way for quality anime to be made by any individual with a story to tell
@ARDIZsq
@ARDIZsq Год назад
This is nearly perfect. There are still issues and things that can be tweaked, but the majority of the work is already figured out. I think just changing up the splining/interpolation of the keyframes would go a LONG way to making this feel more like anime as opposed to NPR CGI.
@ukmonk
@ukmonk Год назад
wow the anime style fight scene was awesome!! looked like a full blown big studio production!!
@matteofalduto766
@matteofalduto766 Год назад
With grease pencil and all this, Blender is becoming the absolute go-to tool for anime production
@animatry7410
@animatry7410 Год назад
It was used in the New Eva movie and Ousama Ranking
@grey9704
@grey9704 Год назад
Great talk, excited to try out a Goo Engine!
@lincolnthemop4319
@lincolnthemop4319 Год назад
Goo has came so far, so cool to see him here now
@Charely1925
@Charely1925 Год назад
What makes 3D anime look VERY 3D is also the frame count. Regular anime runs on 3s, 4s, or even 6s. It's a very limited number of frames. So if Dillon limited his frames a bit for that 1 minute short, I think he would be that much farther along on his 3D anime journey. But what he has is absolutely amazing!
@NBeeMC
@NBeeMC Год назад
Dillon specifically mentioned the team didn't do limited frame rate on the animation, but I don't doubt that using this same tool people could do amazing things animating on 2s or 3s, doing frame by frame without automatic interpolation
@michaelbailey1242
@michaelbailey1242 Год назад
yea you can do that in the program already, takes some customization but it's very possible
@pcenero
@pcenero Год назад
I remember when The Dragon Prince had downcranked framerates for its 3D animation--it did not look good, at all. I think smooth 3D-animated 2D style animation will dominate over having it be deliberately choppy.
@Charely1925
@Charely1925 Год назад
@@pcenero The animation in the first season was certainly too choppy, but in season 2 and on, the animation got much smoother. I don't think 3D anime should down crank it THAT much. but 2s and 3s would be better in my book.
Год назад
i first met DIllon Goo 8 years ago, so proud to see him coming far and became a represent at Blender Con. Keep it up sir, Hyeung's Dooj all in!
@Mikulak25
@Mikulak25 Год назад
2:33 Saying that that scene is done in viewport blew my mind, that is INSANE
@DD8842
@DD8842 Год назад
These guys need to do a full series
@unitNitro
@unitNitro Год назад
Good News. DillonGoo Studios is currently working on 2 anime series. What they define as "series" remains to be seen. But one of them will involve a shape shifting alien trying to be an animator.............its DillonGoo the anime......
@DD8842
@DD8842 Год назад
@@unitNitro glad to hear it.
@phalhappy8612
@phalhappy8612 Год назад
Now I realized this is the voice of Blender Foundamental instructor?
@SwiftyWright
@SwiftyWright Год назад
it has an cyberpunk feel to it.
@baldwinnigatovf8095
@baldwinnigatovf8095 Год назад
This is just amazing. it solves all of my BG issues in animation.
@akusukamultimedia2050
@akusukamultimedia2050 Год назад
I'm really excited about animation, graphic and art!! I can't wait to see the future.
@Mekhel
@Mekhel Год назад
This is awesome stuff, mad respect to everyone involved in this project!!
@vstreet7583
@vstreet7583 Год назад
Just brilliant! Another great presentation. Thank you! Dg
@e-madart9420
@e-madart9420 Год назад
one of the biggest differences between 2D and 3D, is the inperfection in the movement and proportions, so if they figured out an algorithm that automatically changes the shape of the line art and proportions very slightly in every single frame, they will achieve a very convincing 2D look.
@fastlearner292
@fastlearner292 Год назад
Many tools do that. Blender devs are against these kind of implementation however, for some reason. You might wanna look into MALT/BEER, it's an open source render engine made specifically for NPR and funded by the Blender NPR (BNPR) community. It has been made to be extremely flexible to the point that you can make it do photorealistic renders. Ofcourse this comes with the engine being incredibly complex so the BNPR community made a frond end named BEER for it (MALT is software agnostic). The backend (MALT) is pretty much done and stable, the frond end (BEER) is also stable but needs some improvements purely for ease of use. You might wanna look at it.
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Год назад
Bit of a noise modifier on a Line Art object, perhaps?
@sarah12232
@sarah12232 Год назад
ok aside from blender, this is such a good presentation, and he seems like a great leader, and also individually thanked his team, a lot to learn here!
@ukmonk
@ukmonk Год назад
actually topless Santa wasn't bad tbh
@imhungreee7645
@imhungreee7645 Год назад
The call at the end was funny. Only Dillon would have to deal with that lol!
@taoty3660
@taoty3660 Год назад
This looks so good, and can't wait for it to progress even further as the new style for animation. Thing is tho there's just something about hand drawn animations that'll never be able to be beat tho, it's just a feeling that 2d has vs 3d. But it's not really something that can be compared tho, and just appreciate how both are. :>
@NatalyaMusica
@NatalyaMusica Год назад
So beautiful!!!!
@baldwinnigatovf8095
@baldwinnigatovf8095 Год назад
Thank you very much. I also happen to see his face for the first time
@WinNder
@WinNder Год назад
*fantastic !*
@mipelirroja
@mipelirroja Год назад
Awesome! 😍
@CyberLou
@CyberLou Год назад
Doing gods work
@Amelia_PC
@Amelia_PC Год назад
Now I'm wondering about the animation resources we have today. We have absurdly advanced animation techniques and programs, with physics-based animation, mocap, and stuff. Everything to make a realistic 3D animation. But why don't we have any decent media to recreate 2D animation, with that awesome organic looking? 3D animation is great here, but I think the future of organic 2D animation will be AI generating frame-by-frame following an image guide from a real keyframe created by an artist. Do you know what I mean? Imagine an animator sketching a keyframe and AI completing the sequence perfectly, copying and following the artist's guidance and all distortions that make a 2D animation outstanding. I'd be like a "Disney 2D powerhouse" by one person. I bet it'll be possible in ten years. Again, great animation from this team. They should be proud of it because it's top-notch. And the props, lighting, and architecture are insanely good here. Man, you all deserve huge praise. Fantastic!
@derekstepan3888
@derekstepan3888 Год назад
Cacani already does something like this and it is relatively smart, it just never caught on for some reason...
@Amelia_PC
@Amelia_PC Год назад
@@derekstepan3888 I was thinking about something more advanced... And free depending on revenue like Cascadeur. But Cacani is in the right direction, it just needs more time to develop.
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Год назад
Worth also contrasting this with those who keep going on about big “AAA studios” using “industry-standard” proprietary apps (i.e. Maya and friends), and why Blender “will never catch on” there. Here is this guy, running his own small team, and he’s *doing his own custom Blender builds* . Just think about that for a moment. He’s got the flexibility to innovate techniques that the big studios will simply be unable to match!
@Amelia_PC
@Amelia_PC Год назад
@@lawrencedoliveiro9104 Agreed. It's my hope that it will cause major studios to reconsider switching from Maya to Blender in some projects. Many people are compelled to become Maya experts because they don't want to change programs.
@thelawgameplaywithcommenta2654
Saw gooBlender and thought it was a joke video so didn't watch, turns out guys a genius.
@TheCatSidhe
@TheCatSidhe Год назад
you should take this and add it as feature in the future!
@canon9145
@canon9145 Год назад
This is awesome
@varamozhithulika5919
@varamozhithulika5919 Год назад
fantastic : congrats
@ChimeraLotietheBunny
@ChimeraLotietheBunny Год назад
best thing ever!!
@Mamika_AFK
@Mamika_AFK Год назад
An addon for blender would have also been a great idea, even if it were more expensive... In case Blender makes a huge update and the Goo version gets obsolete. But overall, this is just brilliant! 😄👏👏👏👏
@sonicule
@sonicule Год назад
awesome
@dolf_
@dolf_ Год назад
now this is how u do a presentation xD
@GlobalV
@GlobalV Год назад
Really looking forward to gooblender and their new stuff. Groundbreaking stuff, non the less.
@jiki3d
@jiki3d Год назад
Mitico!!!
@user-ev5ur7fw4t
@user-ev5ur7fw4t Год назад
Wow epic
@rouzah9419
@rouzah9419 Год назад
Whats does 'NPR' stand for? Thanks
@Nomimesh
@Nomimesh Год назад
Non-Photorealist-Rendering
@bits-hope
@bits-hope Год назад
Woooww this is great. fantastic job 😍😍
@StoneGear
@StoneGear Год назад
goat moment
@decora6260
@decora6260 Год назад
YOOOOOOOOOOOOOOO IM GONAA TRY IT OUT
@ragugar
@ragugar Год назад
Now I know that mappa studio should watch this video..
@dhruvverma2951
@dhruvverma2951 Год назад
👏👏👏👏
@the.variable.japanese
@the.variable.japanese Год назад
Your works is better than Japanese 3D animations. ;) I wish you success.
@Lalrix
@Lalrix Год назад
yk what im gonna use blender more
@israelfv
@israelfv Год назад
A W E S O M E.
@themightyflog
@themightyflog Год назад
So how do I apply it to something with a texture map
@momosesotilinelpepeetesech
@momosesotilinelpepeetesech 26 дней назад
Goo Engine is so good that it doesn't even know how to use another blender directory other than the original blender main directory.
@dreadwinter
@dreadwinter Год назад
It would be helpful to know what NPR is.
@ToodeeVynil
@ToodeeVynil Год назад
Non photorealistic
@realTocorn
@realTocorn 11 месяцев назад
8:04
@TripFontain
@TripFontain Год назад
Can we get the actual link to this NPR Blender Build plz....🙏🙏🙏🙏
@dannyfranco199
@dannyfranco199 Год назад
You have to sub to his $5 tier on patreon to get access.
@testacals
@testacals Год назад
@@dannyfranco199 nope. the source code is available. Just build it yourself
@dannyfranco199
@dannyfranco199 Год назад
@@testacals you “build it yourself” guys are so annoying. It’s literally RECOMMENDED TO JOIN HIS PATREON FOR ACCESS, and most n00bs here wouldn’t know how to compile it for themselves. It’s far easier to suggest someone pay $5 than to teach them how to compile the code. So again, how are you going to say “nope” to the literal recommendation? You’re also recommending that he go unpaid for the amount of work provided for this custom build of blender. That’s kinda fucked wouldn’t you say? Even the blender devs get paid via their blender foundation subs/donations. Why does Dillon not deserve to get the same type of support via patreon?
@victorwestmann
@victorwestmann Год назад
What is NPR?
@akusukamultimedia2050
@akusukamultimedia2050 Год назад
Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.
@muizrahim861
@muizrahim861 Год назад
TAKE NOTE BERSERK!!
@kampambakasolo2641
@kampambakasolo2641 Год назад
Do I need a really powerful computer to use this?
@skop6321
@skop6321 Год назад
depends mostly on the complexity of your scene. When it comes to blender there are also definitely some optimizations possible to make everything run faster
@it6647
@it6647 Год назад
Well judging by how one of the scenes before the main fight scene was rendered in real-time in viewport, ig not really But that wasn't a very complex scene though
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Год назад
I think probably less power needed than for photorealistic rendering. This doesn’t use Cycles, it doesn’t worry about diffuse bounces or refraction effects or rough glossy reflections or anything complicated like that. Maybe not even shallow focus--everything has full depth-of-field. And also the geometrical detail is going to be limited.
@kampambakasolo2641
@kampambakasolo2641 Год назад
@@lawrencedoliveiro9104 thanks a lot 🙏
@jm329
@jm329 10 месяцев назад
What does National public radio have to do with this?
@graydiation
@graydiation Год назад
Anime for everyone!
@jaye6612
@jaye6612 Год назад
Dillon sadi Ton was waaayy taller than him, but i dont see it
@cutlerhanks926
@cutlerhanks926 3 месяца назад
Is it true that Dillon new the creator of RWBY?
@artmanstudios7037
@artmanstudios7037 11 месяцев назад
I would say is not quite there yet but close enough and when it does become perfect then I fear for the traditional 2D animation style as this is going to totally take over! I mean once this Become perfected you will always have to ask yourself would you rather have to create your character once and then animate it or would you want to create it for every frame in the traditional sense when it comes to 2D animation? Therefore it stands to argue that you're going to get more done doing it in the 3D animation that will make your animation look exactly like the 2D therefore completely Making the 2D animation obsolete! don't get me wrong I enjoy the process of creating animation in the 2D traditional And all however if this does become perfected then that's going to change everything for me i'll still be doing the 2D animation but I'll be doing it for less just because I enjoy doing it nothing else not that I'm doing anything right now with all this as right now I'm building my studio first and from time to time I kind of dabble into all this stuff but not yet as I continue with the studio and I'm almost done with it it's just that after that I would have to go into some severe training in redeveloping my art skills and of course now 3D modeling as well.
@kuronya3582
@kuronya3582 11 месяцев назад
Blender updating faster than goo engine
@Ayeato
@Ayeato 8 месяцев назад
No i dont ever see 3D completely taking 2D. They are just far to different and have very different strengths and weaknesses. Some things 3D just cant replicate, or are just much less inefficient to do in 3D instead of 2D. They are different mediums which serve different purposes. I think the think we need to be worrying more about is AI.
@artmanstudios7037
@artmanstudios7037 8 месяцев назад
@@Ayeato that's because it hasn't been perfect to a point where you don't need to do anything in 2D anymore! So many things that we though would be there forever are now gone into history! You got the beeper, phones, VCR, disc players, old CRT monitors is no longer the norm! The same would happen here once everyone starts to climb on board there forget what traditional was! I mean who of the norma out there makes Animation in the traditional fashion anymore? Is all gone to digital! When you can get the same results faster and less efficient and costless then you can't beat that deal! And now even more with a.i in the way! It's only a matter of time before things become an old ancient relic artifact! Something for future people to find and discover!
@peterxyz3541
@peterxyz3541 Год назад
What’s “NPR” beside National Public Radio?
@taliyahofthenasaaj7570
@taliyahofthenasaaj7570 Год назад
NPR Rendering is Non-PhotoRealistic Rendering
@akusukamultimedia2050
@akusukamultimedia2050 Год назад
Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.
@TheStrangerSpeaks10
@TheStrangerSpeaks10 Год назад
Incredible. That said, I feel like there aren’t enough lines and the frame rate is too high.
@LovelyBigga
@LovelyBigga Год назад
Goo means shit in Hindi but this is far from it. Great Work!!!!!!!!!
@sebbosebbo9794
@sebbosebbo9794 Год назад
14.58 minute looks like blender runs on the left. Monitor....
@bits-hope
@bits-hope Год назад
The Cats???
@sebbosebbo9794
@sebbosebbo9794 Год назад
@@bits-hope yeas
@SogonD.Zunatsu
@SogonD.Zunatsu Год назад
This isn't anime and it never will be.
@NBeeMC
@NBeeMC Год назад
Opinions on Houseki no Kuni
@ju8_hiugo
@ju8_hiugo Год назад
Just keep on Coping
@SogonD.Zunatsu
@SogonD.Zunatsu Год назад
@@ju8_hiugo 🤡
@ju8_hiugo
@ju8_hiugo Год назад
@@SogonD.Zunatsu how creative, really makes me look veeeeeeerrryyyyyy stuuuuupppiiiiddddd, just keep for me coping and I'll kiss you
@SogonD.Zunatsu
@SogonD.Zunatsu Год назад
@@ju8_hiugo Just as creative as answering "cope". You give away a certain energy I give it back. 🙂
@redapple2328
@redapple2328 Год назад
Guys i have a question how can i make this kind of animation?
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