In the second episode of the AnsweRED Podcast, our hosts Sebastian Kalemba and Paweł Burza are joined by Lead Quest Designer Błażej Augustynek and Narrative Director Philipp Weber to talk about great quests and how to make them! Tune into an insightful discussion about designing morally gray choices, the process of iterating a quest from pen-and-paper into the game engine, whether our devs think of male or female V as the “real” V, and much more!
AnsweRED Podcast is an employer branding initiative dedicated to like-minded individuals interested in game development, providing a unique platform for them to gain knowledge from our team representatives’ insights, experiences, and cutting-edge expertise. In the future, we aim to extend invitations to game developers from all around the world.
The podcast is also available on the major streaming platforms.
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Apple Podcasts: podcasts.apple...
21 авг 2024