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AoM Retold Confirms AUTO EVERYTHING ♻️ Breaking Down Adam Isgreen Interview 

FitzBro
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Age of Mythology Retold is coming in 2024 to Xbox and PC.
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28 фев 2024

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Комментарии : 60   
@Pinkydoodle2_
@Pinkydoodle2_ 4 месяца назад
Anything to make it easier for new players. I have ao many friend who are just overwhelmed by the beginning ofnthe game and say "im too stupid for this game" and never play again
@Bloody0range
@Bloody0range 4 месяца назад
The only issue with the launch of original Age of Mythology was that it launched like a month after Warcraft 3, which had a lot more hype around it, so a lot of people who would otherwise be interested missed it completely.
@FitzBro
@FitzBro 4 месяца назад
Maybe Adam was playing Warcraft 3 🤣
@avalen5515
@avalen5515 4 месяца назад
Honestly. More Automation the better. Going back to Age after playing BAR felt painful with all the QoL and ease of use features BAR has. Felt like the game was more fighting my mouse and keyboard rather than playing it
@FitzBro
@FitzBro 4 месяца назад
I love the control BAR offers.
@timwhitman3207
@timwhitman3207 4 месяца назад
I'm honestly with you Fitz, RTS elitists love to complain that their genre isn't more popular, but when someone makes something that lowers barrier to entry they all complain and whine about the game being too easy. I say this as someone who has played RTS games since Command and Conquer: Tiberian Sun, but WHO CARES? You can lower the skill floor and keep the skill ceiling the same. They did it before with Auto Scout in AOE2, and they can do it again. People will complain, and then they'll get over it. It's good for the game and good for the genre.
@Adribird
@Adribird 4 месяца назад
I would like to think that it will not be as effective as doing it manually to find a consensus between casual and competitive. I understand that the developer must have meant that there are things in the design (pop, caps..) that could be improved or that it didn't have many sales (because of piracy and because WC3 overshadowed it), since even AoE3 beat it in sales.
@prankster959
@prankster959 4 месяца назад
Fitz the creative director is talking about the response to the repeat button which was *overwhelmingly* negative at the time. I don't know where you got your AoM news at that time but AoM heaven was the biggest forum and people *DESPISED* the repeat button and to a lesser extent, the titans and choice of Atlantis instead of an untapped mythology like Japan or Mesopotamia. Many people left the expansion and to go back to the base game and it was very divisive, though people came back and generally the expansion is remembered fondly, in comparison to something like Tale of the Dragon, which is still universally hated and I'm not sure they've even said it will be in Retold Also people LOVED the plot and the campaign that part has me baffled. It was always going to be hard to stitch these completely different civilizations and time periods together and the plot was less important than some of the best mission scenario and level design I've ever seen in an RTS - absolutely brilliant. But I agree with you Fitz, they got everything right in what I consider my FAVORITE game of all time in THIRTY YEARS of gaming
@FitzBro
@FitzBro 4 месяца назад
The repeat button wasn't in the original launch of AoM from what I remember, so I don't think it would apply when he criticizes the launch of the game.
@Cyclopsided
@Cyclopsided 4 месяца назад
@@FitzBroRepeat (autoqueue) was added with the titans expansion. It was fantastic for the long term health, though it caused drama at the time amongst die hard people.
@Cyclopsided
@Cyclopsided 4 месяца назад
Also, objectively, repeat did not give you an advantage over someone who could manage building stuff precisely. auto queue often over used resources and was inferior to someone controlling exactly how much of things should get built.
@jasonsmith1950
@jasonsmith1950 4 месяца назад
Auto-queue is already in AoM. Has been for a long time. I also recall being able to have a tech in the auto-queue (and the tech won't requeue for obvious reasons, but it was still nice to have). Made spamming ulfsarks really easy. I think push-back is mostly going to be people disliking change (which doesn't make sense in this case because auto-queue is already there) or being elitist (which is bad for the game). Also, for the idea of possibly restricting auto-queue to just villagers: remember that the Norse use military units to construct buildings. And that ulfsarks can be trained from their Town Centers (which means that restricting auto-queue to just military or just economic units would be a bit unintuitive for the Norse, since it would be enabled for some but not other units at the town center). The way it is now, it is tied to the building, so you can have one Town Center auto-queuing Ulfsarks near the front while another is replenishing gatherers in your own base. Also, Norse will still need to build dwarves and ox carts in the early game, which means auto-queue might not be optimal early game for them (not like it would be for the other civs that only have 1 economic unit). I do think that being able to micro myth units abilities would be a nice addition, provided that they keep an auto-cast function (which would basically function as it does now). Otherwise, it's just extra micro that isn't really needed.
@Cyclopsided
@Cyclopsided 4 месяца назад
Yeah, auto queue was an innovation to RTS added when The Titans expansion came out for age of mythology. I don't know what this guy is on about. it has been in for two decades.
@DuVtrell
@DuVtrell 4 месяца назад
The most eye opening thing in that article was what he said about 3DE. On another note, The only original civ from AoE3 that received a rework was the Ottomans. However, the core identity of all those civs has remained the same.
@Deeps429
@Deeps429 4 месяца назад
Well except for the shadow campaign (completely reworked) which was a big let down, everything else bar that campaign remained the same.
@andreshaquet7705
@andreshaquet7705 4 месяца назад
13:50 It was not a bad selling game, but when it comes to the previous massive success from AoE II, well, it had potential for more... not in a game development sence, the selling timing was terrible being along side Warcraft 3, the game that spawn DotA
@davyhotch
@davyhotch 4 месяца назад
They better solve the invisible healing spring
@MrWicksfriend
@MrWicksfriend 4 месяца назад
Also was my jam back in the day, can dream the campaign. Hard to imagine it did not do well.. maybe they are comparing it to aoe2 (always in it's shadow)
@Mirkwood_11
@Mirkwood_11 4 месяца назад
Personal feelings aside, auto features make the games much easier for new players to try out and learn. The pro players macro better than the auto features will anyway, so don't think they are actually affected by it.
@zanedurante3709
@zanedurante3709 4 месяца назад
Automation is good in general I think. I’m even a macro focused player so a lot of my advantage will be gone but I think it’s good for getting more players.
@flikwood411
@flikwood411 23 дня назад
Something like a 0.1s penalty on autoque on keyboard and mouse would probably be enough to have it worthwhile to manually que.
@yuripontes8059
@yuripontes8059 4 месяца назад
Great video as always! Considering the interview, do you think that console players with keyboard may only play against other players with keyboard (PC or console0?
@FitzBro
@FitzBro 4 месяца назад
I am not sure about cross platform, but it could be on the table. It could be best to keep platforms separate. As far as keyboard only playing keyboard and controller only player controller, I think it would be nice but it would be unlikely for them to implement this feature. Less matchup possibilities makes it harder for matchmaking systems in general.
@randybolante9587
@randybolante9587 4 месяца назад
great video
@spectrallogic
@spectrallogic 4 месяца назад
I really want more automation. I love all the strategy in aoe4 but it's too difficult to get a grasp on the controls with the very limited amount of time i have.
@Tino_Tee
@Tino_Tee 2 месяца назад
I'm only used to playing with auto cue, so I would actually kinda miss it. The only thing I hope is, that they fix the horrible hotkey system. In AOE2, everything is qwerty asdf Yxc It's so accessible and easy to learn for new players. In AOM fE: Every myth unit of every civilization has a different hotkey, even though you can't use it, depending on which god you choose in each age. They're also more problems, with building hotkeys, and overall it's just a mess imo. So yeah, change that please...
@chrisballantyne7857
@chrisballantyne7857 7 дней назад
I think you will find that the automation is really meant for new players. Any old player wouldn't even touch it. My son who has younger aged children thinks this will be great to help them get into the game. As for the renewable god powers, I always wanted this as using them once was not fun. If they do it right, it will not impact the game too much, just change your strategies a bit! ;)
@nodd6668
@nodd6668 4 месяца назад
I bet there will be an option to turn off auto-queue for ranked or tourney play
@Cyclopsided
@Cyclopsided 4 месяца назад
auto queue has always been in the game since the titans was added
@TheSceletonx
@TheSceletonx 4 месяца назад
More accessibility is always good. I would not mind this sort of things to be in AoE 2 and 4 PC versions as well. Provided it is not perfect (which it isnt, as as long as you are decent player, it is always better to assign your villigers manually - for both villager safety and efficiency.) It will only help the very bottom skill PC players, and I dont it is a problem. Regarding villiger autoqueue. Thats debatable, but at the same time for example in AoE2 we want from having to build your farms always manualy, through "prebuild" farms in mill for reseed all the way to auto reseed. And I dont think anyone mind that it is in the game at this point. (And for top players it is even not worth to have it own often, because then they dont have full control over their wood stockpiles). It will mostly help bad to average players to focus more on micro, without fallign significantly behind with your own economy. Which I dont think is a bad thing, once again making game more accessible. And if it turns out to be too strong? you can always do something like 1sec delay to queue new villeger once the previous is created, immidietly making it unusuable for any good player.
@Dreska_
@Dreska_ 4 месяца назад
I don't have a problem with automation, I have a problem with them changing too many things in whats supposed to be a remake. But without knowing the finer points, maybe it'll be a good thing or a bad thing. I like the auto-scout in AoE2:DE because its helpful yet also sucks compared to good scouting. But if you added auto-queue to AoE2:DE there'd be riots. So why auto-queue in AoM:R and not AoE2:DE? I guess they are experimenting on a less popular game, or trying to slightly boost sales? To me, managing your villagers is one of the core aspects of the AoE/M series. Different strategy games have always been varied & put their focuses on different aspects of gameplay. Some games are built around automation, some aren't, and I think thats fine
@flikwood411
@flikwood411 23 дня назад
aom already had autoque and aoe2 is more of a nostalgic game with a community that likes things in a certain way.
@Ballistic-vn6em
@Ballistic-vn6em 25 дней назад
I don't mind automation. Honestly, nobody using that feature will win the game in high level play so I think it's good for beginners. The more people we have the better!
@ghus2046
@ghus2046 4 месяца назад
I would honestly love auto queue back. Look at classic vs modern controls in Street Fighter 6; many new players love that control scheme and because that the game has grown a ton!
@gongal
@gongal 4 месяца назад
> improved > automate everything kekw
@Arcodus
@Arcodus 4 месяца назад
I just play solo, and I am not particularly interested in auto-cue and villager priority systems. As for shaking up cultures in a manner like the civs from AoE3:DE, I would welcome it on principle but if those changes played like ass... I'd like for healing to be more available though. I never played certain God combos because no healing were to be found in them. As a rather particular player I would like to heal and restore humans, heroes and mythics. While I like the Greek healer hero I'm not necessarily asking for a Extended Edition solution again(I heard said hero could be used in beardy tactics online). Just you know let me, playing as a God/Pantheon, take care of my worshippers! And God spawn!
@vanguardguides8768
@vanguardguides8768 4 месяца назад
They're buffing amount of healing since Restoration and Healing Spring will be on cooldown now. However healing should be limited to certain civs (egyptians and certain minor gods). This makes the choices more unique and allows choices without healing to be stronger elsewhere. It is big issue if developers make everything cater TO YOU. You already have gods that fit you in the game, why must everything else be so too? It is more interesting having units in the game that prefer to fight until the end, rather than every civ just retreating at low hitpoints.
@Arcodus
@Arcodus 4 месяца назад
@@vanguardguides8768 Age of Empires 2 & 3 managed fine with all civs having healing, I don't see why that would be a problem in Mythology.
@vanguardguides8768
@vanguardguides8768 4 месяца назад
@@Arcodus Yes, but main problem with AoE2 is that everyone makes same units. For example Greek using their temples to heal, Egyptians using Priests and Norse Valkyries/Odin Regen, and all of them affecting different kind units, amount of units and at different speeds, is cool and diverse. Once you start adding Physicians (Greek Hero EE) to all civs, whole healing mechanic becomes dull. BTW, out of the original 9 civs, only 1 didn't have healing available. All Norse gods have either Forseti or Freyja available, 2 of the greek gods have Apollo. Even Atlanteans have Healing in Oceanus and Hyperion. Chinese had monks. So I dont understand what is your issue with healing? You just don't like using Healing Spring or Valkyries or what? If you want healing, then pick it. Literally only god without any healing in AoM Vanilla or AOM:T was Poseidon.
@ghus2046
@ghus2046 4 месяца назад
I think all the hate for AoM comes from AoE 2 purists. It’s a very Reddit sentiment that AoE2 is much better, but not an uncommon one. I disagree with these people, but I feel like this sentiment has poisoned the well. Additionally, I remember the Smosh people said they created Smosh because Age of Mythology was so disappointing they decided to make their own content rather than playing and covering the game
@berkayarmutcuoglu5738
@berkayarmutcuoglu5738 4 месяца назад
Pardon me but I want to see the video about it? What is the title? (Smosh people part)
@Deeps429
@Deeps429 4 месяца назад
Yeah pretty much the aoe2 purists is why I despise aoe2, the game is great, but imo Aoe 3 and aom are just better, but as you said the puritans like to shit all over it.
@Fyrapan90
@Fyrapan90 4 месяца назад
There is nothing worse than AoE2 purist hating on all other games in the franchise.
@jc250ex
@jc250ex 4 месяца назад
Automation is seriously needed and this makes me want AOM. I've wanted auto queue for AOE4 for a long time.
@supersnizer
@supersnizer 4 месяца назад
Crazy how they won’t let pc people play against Xbox people because it’s not “fair” but every fps game has controller aim assist running rampant and they say it’s fair lol
@TowerWatchTV
@TowerWatchTV 3 месяца назад
I am on the same side as you are. I am totally fine when choices make it available for more players. It satisfies both comp and casual players alike without forcing it. It's just there and that's perfectly fine. Hope that they won't change anything drastic, it would go against the first statements that the faithfulness to the original is gonna be untouched and simply improved upon. Because the wording on the take that AOM was rough at launch? WHAT... i don't remember any of that either. Unless they heard few people hating on it and assumed that was the whole community, which would be a huge shame. Almost every person i knew that played AOM loves it to this day, me included.
@xenon333
@xenon333 Месяц назад
I'm getting the "warcraft 3 reforged" vibes.
@VegViking
@VegViking 2 месяца назад
Seeing the silliness of some of these supposedly "skilled" RTS players panicking about some of these accessibility/auto features is like watching grown a** adults throw a fit because the toddler's bike has training wheels, which obviously means they can compete against professional cyclists am I right?!? Catastrophization, Doom, Despair! How DARE people be able to enjoy great games in whatever way works for them! Dare I mention the horror of casuals! The whingeing around games with a competitive side (or at the very least a high skill ceiling) tends to come from people that have forgotten that games are supposed to be FUN.
@FatherRabbitt
@FatherRabbitt 4 месяца назад
The automation doesn’t bother me. AoM has it already, and so does 0AD. From how he talks about the original launch of the game, I think he’s talking about it from a sales standpoint rather than a critical reviews standpoint, which would make more sense to me
@warr39
@warr39 4 месяца назад
Great....they focus on making an RTS for the console more than for the PC.....
@bosskey23
@bosskey23 3 месяца назад
Basically, they watered down the graphics for AOE4 to make it easier to port to the Xbox. I expect the same for aom
@Alex06CoSonic
@Alex06CoSonic 4 месяца назад
15:08 "significant changes to how you can control your myth units" Oh, goodness, it sounds like they're gonna be unmicroable masses of units like in mobile RTS games or Stukov in StarCraft 2 Coop. IE You'll use lures to sort of micro them along a path but you can't individually micro them. As an RTS player and game designer myself, I have to say, anything that removes meaningful interaction between players and the game, is something I abhor and I personally find that it's bad design. Making myth unit control less meaningful and less interactive would be a gigantic downgrade for me. Perhaps I'm just being paranoid, that's how that statement sounds to me. And if they do that, then I might just skip this remake after all...
@madalinnick2498
@madalinnick2498 4 месяца назад
Quite the opposite: you'll be able to order them to use their special ability when you want instead of them just using it the moment they attack
@le4-677
@le4-677 4 месяца назад
Rip to skilled players 😆
@kurrwa
@kurrwa 4 месяца назад
Not really, bad player will be still bad player and won’t win against good player 😂auto Que won’t really change anything
@HamburgerHat1
@HamburgerHat1 4 месяца назад
The skilled players are still going to be better with eco. Microing units. Knowing what to build and when, etc. all this does is makes the skill floor lower. Also the game already has auto queuing.
@HandicappedMind
@HandicappedMind 4 месяца назад
Auto que teaches bad mechanics.. if you pull 100 people from the gaming space who dislike or have never played rts.. F it even ones who have and think its too hard... asked them would Auto making things get you to play... bet most say no. Its a crutch for poor play..... If the reasoning for AUTO anything is to draw in players... not a fan.. cause it wont work... Like what are you going to do.. put it in your marketing... COMMING TO AOE 4 AUTO VILS!!!!!!!!!!! you can now play with more than 20 vils scrub!!!!!!!... i just dont get the point lol, its a crutch for people who are already playing the game.. and it will make them worse players in the end.
@greyraven9164
@greyraven9164 4 месяца назад
Not gonna buy it then easy decision. stop downgrading classic RTS. the casual can always play the many single player rts games. It also does have effect the competitive scene. when u need micro skills to queue while raiding and making units while making sure u dont idle vills/ they might as well just play instead of us. auto queue, auto units queue, general economy distribution with a click of a button...what next? pick build order and sit watch xD
@bosskey23
@bosskey23 3 месяца назад
These features should be disabled for ranked play on PC.
@greyraven9164
@greyraven9164 3 месяца назад
@@bosskey23if its disabled for everyone in ranked mode then ill buy. until then no purchase.
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