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AOTR 2.10.1 has arrived - Patch Notes Run-through 

Capton X2
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This video is simply me going over the patch notes of the brand new 2.10.1 Awakening of the Rebellion update.
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15 сен 2024

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Комментарии : 70   
@Person_Alive
@Person_Alive Год назад
Long live the empire, and I hope we will get more CIS units
@MardukTheSunGodInsideMe
@MardukTheSunGodInsideMe Год назад
Just started playing this game and jumped into this mod and this update. I can't believe I missed this game but I'm so glad I found it.
@captonx2
@captonx2 Год назад
It’s amazing, best part is it’s regularly updated as well, plenty of content on my channel, ask away if you have any questions
@MardukTheSunGodInsideMe
@MardukTheSunGodInsideMe Год назад
@Capton X2 yeah, if you switch from Hard to Expert mid campaign, does it still affect the game?
@admiralcasperr
@admiralcasperr Год назад
The Hover change doesn't make them more consistent just painfully slow. Now your small hover Seraphs feel like delivery trucks. IE: the early tech hovercraft now just fail at their job of being fast and hit and run units.
@captonx2
@captonx2 Год назад
I heard that things may be a little rough rn but I’m hoping they will hot patch some things and make it better
@pieterboshoff7582
@pieterboshoff7582 Год назад
Bruh im really only hearing how empire is overpowered
@captonx2
@captonx2 Год назад
Ya this definitely helped them out but realistically and I’m being a hundred percent honest with you I still think the rebels are the best faction
@DaTitan94
@DaTitan94 Год назад
Thanks for the video and reading that stuff. I was not in the right mood today to do so. It sounds amazing especially all the walker movement stuff. In the past I gaved them an abilty to stay still like the one from the AT-DT but without the buff stuff, but now no need for that crap solution anymore. The repulser thing seams much better and easier to handle now. I will see how does it impact thier surfing style at high speed (hard to hit for missiles movement) No tech 4 for the empire before Endor is very good especially for a BS player. NR only after the DS2 was constructed but the empire ignored that requirement. Today I loaded my game and it crashed hard with error messages. I thought (ok I hoped) it was because I tried the cinema submod which I defintly love. Nope it was because my dumb shnitz head didn't thought about copying all my custom stuff in seperate file to copy it back (like i always do) after the next update which I knew it will coming in the next days. Oh gosh how dumb is my old ass now. Now I'm sitting here for hours to editing all these files. The placeholder are very quick work, so I could play my savegame and sell those placeholders right after the savegame is loaded, but I want back my custom Providence SD2 "Titan", Venator Naboo "Anakins Gift" (funfact: Gift in german means poison), Z-95 Heathunters,... and all the minor changes here and there.
@captonx2
@captonx2 Год назад
Ya first the cinematic submod does work, forgot to mention that in the video, and ya I’m very hopeful that the new ground movement will be good
@DaTitan94
@DaTitan94 Год назад
@Capton X2 It's very tricky the repulser/ship movement cuz of how the devs back then implemented this mechanic in the game by easily copy past it in from another source, but hey it's awesome and scary at the same time on how much they done in that short of time. keep on goin bro there is a lot of anarchy scum and hard working buisness men and girls to beat. Btw: 1. The Hutts are still alive!?! This needs to be done! 2. "Fight the bitches!" this quote comes from a very high authority and not from me. 3. Those CIS dudes are more fake than me. So get rid of them !!!!!!!
@jaywerner8415
@jaywerner8415 Год назад
I read the notes myself the MOMENT they dropped. and OH MY GOD, Glorious glorious PATHFINDING! The Biggest and most notable changes are: 1. Walkers can enter infantry only areas (Primarily helps the Empire, but a little Black Sun as well) 2. WALKERS CAN WALK THOUGH INFANTRY NOW! THANK THE GODS FOR THAT! It was pretty annoying they would have to maneuver around your spread out infantry blob. 3. As you said previously Ground To Space weapons need power generators now. 4. Nerfing the Smuggler and Corruption activity. I know at least 2 RU-vidrs that are going to LOVE this change. (You and GeniusKing) Cus GOD that gets annoying after a while. Im surprised tracked vehicles COULDN'T turn in place before, that is literally how caterpillar tracks turn (even tanks in WW2 and WW1 could turn like that, lock one track and gun the other track). Personally i think the walkers should have a BIT of a turning circle, gives them a more weighty feel. Far as i know their legs can't "side step" but i guess "in theory" can just really slowly. Pretty sure that Acclimator nerf is Universal, since they do point out the fighter change (t wings to close shapes....BOOO!) as the "black sun variant", so they only get 1 extra bomber now. So they are making the ISD 2 actually not BORING and different from an ISD 1, AWSOME. Surprised by the Lancer 360 Buff, you would think it already would do that, but hay now they are BETTER now.
@captonx2
@captonx2 Год назад
Very excited to try out the new update, hoping everything works the way they intended it and could see some hot fixes coming along as well
@jaywerner8415
@jaywerner8415 Год назад
@@captonx2 Just as a side note. In curious what "walkers" includes when it comes to Infantry paths. Cus lets be honest an AT AT would be PRETTY BUSTED. Still the Droid Revolution is the Primary Black Sun benefiter (since all the bigger droids are considered light walkers) second only to the Empire (probably AT PTs, AT STs, and so on).
@captonx2
@captonx2 Год назад
@@jaywerner8415 ya no way all walkers count, but even at sts would be pretty busted I’m thinking like atpts and black sun equivalents
@devangsingh1689
@devangsingh1689 Год назад
@@captonx2 ATSTs and ATPTs no ATATs hehe
@captonx2
@captonx2 Год назад
@@devangsingh1689 good to know,
@wizardgherkin
@wizardgherkin Год назад
Although vehicles can path through infantry i feel its warranted to have a 50% speed debuff driving through an area with any (friendly) platoons to model them taking care not to run anyone over. If its easy to add ofc.
@captonx2
@captonx2 Год назад
Well although I haven’t played since the update, I’ve heard the speed of vehicles has dramatically been lowered so there ya go, I do no they plan to increase speed tho
@ИванИванов-ь7х7б
We will have harder time, spamming fighters as the Rebels against the Black Sun, since they have OP Cloakshape loadout for their Acclamotors. I wish Cloakshape was buildable for the Rebellion, they would be useful against the swarms of TIE-Fighters.
@captonx2
@captonx2 Год назад
Ya I love the cluster bombs glad to see more units getting them
@jaywerner8415
@jaywerner8415 Год назад
@@captonx2 I remember using those things in....2.9 was it for the first time. When that Custer rocket barrage went off my screen FROZE for like a good 5 seconds. That SCARED ME but now in 2.10 i can use them with no issues.
@pieterboshoff7582
@pieterboshoff7582 Год назад
I feel that letting only walkers into ground only paths would ruin stratagies cause you as rebels are gonna sneak troops around enemies to attack tanks and other things from behind but now you let the empire the faction with best everything gets put on level ground nah i feel that hover or tracked vehicle's should be allowed
@captonx2
@captonx2 Год назад
I think that neither should be allowed. I agree that it basically only buffs the empire
@skffthedream
@skffthedream Год назад
The Zaarin mission is the one where you have to take Ord Mantel, take/hold Yaga Minor and I think Mygeeto. Yaga Minor then rebels I think and you end up fighting the Imperial Warlord Zaarin over Kalee I think. And during the battle one of Zaarins Captains changes sides back to the Empire. So thats what the better survivabilty change was because he usually died rather quickly. Thrawn is involved in this quest because I think his Tie Defender program is on Yaga Minor and you got to use him in the battle against the Warlord and then you could recruit him
@captonx2
@captonx2 Год назад
Yes I recall the mission now that you mention, that’s a good update. Don’t know if I’ll be able to see this mission work out n my current empire campaign but hopefully
@stacylockhart9684
@stacylockhart9684 Год назад
Im going to start a new campaign. Yeah thrawn after zar, and brandei
@captonx2
@captonx2 Год назад
Ya seems very fun tbh and piett
@stacylockhart9684
@stacylockhart9684 Год назад
Plus the executor was present at hoth.
@nathanskeen5865
@nathanskeen5865 Год назад
Had a bug where the game just stopped recognizing my space tech, so hopefully that one got fixed, didn’t really read through all of the notes nor would I know what I was reading
@captonx2
@captonx2 Год назад
Ya hopefully they fixed most of the well known bugs, they will also drop a hot patch or two to fix any new things that come up
@stacylockhart9684
@stacylockhart9684 Год назад
I had a bug where Sluis Van would not build a space station would dissapear mid build percentage about 20xs had to watch the entire count up several times. Im on a Alienware I9 M-18 laptop.
@stacylockhart9684
@stacylockhart9684 Год назад
Another bug where my stack of ton faulk un upgraded 8 on them would not show up in mission drop que but were in the fleet.
@devangsingh1689
@devangsingh1689 Год назад
Tx130s can also fire at infantry now along with being able to fire at vehicles
@captonx2
@captonx2 Год назад
Ya the boys in the discord just mentioned I messed that part up😂 it’s hard to read and record at the same time, like reading and processing
@jaywerner8415
@jaywerner8415 Год назад
@@captonx2 Beam turret go BRRRRRT.
@baum9048
@baum9048 Год назад
What sets me off sometimes is for example how fast the t4bs move they just overtake the infantry and mess up pretty much any formation and the units just deciding ah nah im going after them f it also ngl they need to fix the mc30s i got a spam of 30+ they just fuck up everything that comes close sees a bellator send them in end of the story
@captonx2
@captonx2 Год назад
Ya I’m hoping things work the way it sounds like they can if all goes well this will be an amazing update but I’m sure that there will be some bumps in the road
@baum9048
@baum9048 Год назад
@@captonx2 in my current run through i got like 3 Main fleets 1 Homeone type 2 capital ships 5 frigates and corvets+ fleettender and +30 fighters and bombers empire pulls up with 2 alliegence 2 isd2 a bellator thrawn i just throw my mc30s at them clean 1 isd leave come back until everything is gone you can raid fortresses so easily with them speed across bypass all defence nuke main space Station and deffences and leave meanwhile i loose like 1 or 3 mc30s
@captonx2
@captonx2 Год назад
@@baum9048 ya MC 30s ironicly has been nerfed multiple times
@baum9048
@baum9048 Год назад
@@captonx2 ok i pretty much just found the mound last version was it a hard or small nerf
@captonx2
@captonx2 Год назад
@@baum9048 Must not have been to much cause it’s still good
@flllopakk
@flllopakk Год назад
If this was launched why the new republic is still in beta?
@captonx2
@captonx2 Год назад
The massive update for the new republic and imperial remnant won’t be out for a few more months as they always drop small updates in between the massive ones that take them much longer to complete
@flllopakk
@flllopakk Год назад
@@captonx2 thanks for the heads up
@stacylockhart9684
@stacylockhart9684 Год назад
I couldnt get Piet to spawn.still playing, own 70% of the galaxy, zar,ord matell, hoth, sullest. Max tech. Does he spawn at Research station or Endor capture?
@captonx2
@captonx2 Год назад
I don’t know, from what I’ve heard it may only work if you start a new campaign
@stacylockhart9684
@stacylockhart9684 Год назад
@@captonx2 this was a new campaign, got needa after zar mission. Lancers work good now. I dont mind restarting though, my fav game.
@captonx2
@captonx2 Год назад
@@stacylockhart9684 interesting, I haven’t heard of it not working yet so I’ll ask the devs and see what they say
@captonx2
@captonx2 Год назад
@@stacylockhart9684 one of the guys just said “he’s available after bespin” but I’m assuming you’ve done that?
@devangsingh1689
@devangsingh1689 Год назад
@@captonx2 keep vader on bespin for a bit and he will spawn
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