Well, the arcade certainly wins for the technical aspects. But, Altered Beast Micro Machines Edition on the NES is kind of charming in a way. I haven't tried it out, but it does look a lot more playable than the SMS version just like you said.
Lmao! I think you're onto something with the Micro Machines Edition. Maybe you got a free car with your purchase of the Famicom game. It's not really worth playing but it's so much more playable than the SMS.
Interesting, the graphics sprites seem way smaller, screen is wider however but the gameplay looks faster than I thought it would. Interesting comparison for sure. Great vid!
Thanks my friend! At first I thought the small sprites were laughable but then I started to appreciate it since it made the game way more playable than the SMS port.
@@RetroComparisons You're welcome! 👍🏼Yeah at first with these comparisons my initial thoughts too go to what looks bad but then I remind myself they're 8 bit so they do what they can lol Obviously if I had to pick of every port I'd go arcade but I agree overall the gameplay is what matters besides the graphics, sound etc so I can enjoy a game if the gameplay is smooth sacrificing sound and graphics if its fun you know?
@@MKF30 Oh yeah absolutely. At the end of the day it's all about how it plays and graphics don't matter as much though that would have been a hard argument to make to my younger self lol! With these ports I always feel like they should be graded on a curve because I think I'd take the arcade port over the home consoles 99 out of 100 times.
@@RetroComparisons haha I hear ya. Same here. I think when we're younger we tend to misjudge games often especially with graphics thinking thats the most important thing 😄 I used to be that way myself lol. Good point.
Wow, you weren't kidding! The sprites are small but, unlike the SMS version, ALL the sprites are small, not just some, so there's no visual dissonance there. And it runs circles around the SMS version in term of speed and (I can only assume as I haven't tried it yet) responsiveness. I'm gonna look for it right now and give it a whirl! :)
Let me know what you think after you try it out. Personally I thought it was so much better in terms of gameplay and I thought it was cool that there are levels that aren't in the Genesis or arcade versions.
@@RetroComparisons I just tried out the first five levels and it was a blast! The hitboxes are a little out of whack in that your kicks and punches seem to reach a lot farther than the character sprite's actual length. I did some quick tests and in some instances I was able to hit enemies that were a full two sprites/16 pixels away from my character's limbs; I even got to accidentally kill some enemies that were *BEHIND* my character, like wtf. Likewise some enemies can hit you before their sprite even touches yours as well. Of course, this mostly played to my advantage once I got used to it so no issue there, but I don't think I've ever played a game where the hitboxes were so exaggeratedly loose before. A bit of an issue was that the character can jump ridiculously high indeed as seen in your video, but not very far, so the platforming elements don't quite work. Particularly in level 4, there are some platforms/pits that can be easily reached/jumped over once you get the bear transformation and its rolling jump attack, but if you miss one of the power ups and your character is still a human, these same platforms/pits are too far away/too wide for him to reach/jump over, so I lost quite a few lives there that I shouldn't have. Other than that, as I already said, I had a really good time with it! it sure runs circles around the SMS in terms of gameplay and fluidity, and while the smaller sprites might not be anywhere as detailed/arcade accurate as the SMS version, they do the job just fine and are charming enough in their own way. The levels seem to be shorter than in the SMS version as well, which I think plays to its advantage as the SMS version drags on and on (guess they had to make the levels extra-slow to compensate in duration for that one missing level). I even kind of like the music in the NES version more; can't really put my finger on it exactly why, but can't help but feel that it's got a bit more of an "umph" to it than the SMS version. I also was very gladly surprised by the extra levels (playing as the lion and the shark was really cool, I wonder what other extra transformations/levels are in there) Overall, I think this is my favorite 8-bit port of the game (microcomputer version included), and I really wish the Master System version had followed this approach; even without the extra levels, the smaller-sprites-but-better-speed thing really makes one heck of a difference in the most positive of ways. :)
@@KittyMeow1984 That was an awesome read! Thanks so much for sharing your thoughts on this, I always love hearing other people's experiences. I completely agree with you on every take here. The jumping in particular was out of whack with the height and especially distance making for an unpleasant platforming experience. Still though it's leagues ahead of the SMS port when it comes to playability and getting a unique experience out of a 35 year old game is so cool.
@@RetroComparisons Haha, I love hearing about other people's experiences as well! It's always fun to compare notes about games you've played, and it's also a great way to learn about games that you haven't tried but should; there are so many games that I've overlooked because they were critically panned by gaming magazines back in the day but then I hear about them again like 20-30 years later and I decide to give them a twirl just because, and they turn out to be great??? Or simply games that never made it to our respective regions but now are... erm, more readily available, wink wink nudge nudge. ;)
@@KittyMeow1984 Lol! I have no idea what you're talking about with these games being readily available...these are all..um..backups. You're so right, a whole generation grew up not playing certain games based off of like 1 review. I guess it's the same way with the internet era. Don't get me wrong, I loved older AVGN videos but there's a lot of games that have a bad rap just based off of those videos too, many undeservedly so. I've come across so many games doing this channel that I would have never played otherwise and there's a lot of gems. Well there's a lot of stinkers too that I wish I never discovered like Rise Of The Robots but the good outweighs the bad.
I know we should be comparing the arcade to the ports and not port-to-port, but that's not where my brain is going here... I am not in a good position to judge "Altered Beast" ports because I am just not a fan of this game, but I think if someone were to tie me down and force me to play either the NES or SMS versions of "Altered Beast", I'd go with the SMS. The real draw to "Altered Beast" back in the day seems to have been the huge, detailed character and baddie sprites, and SMS does at least preserve that. The NES here does about as good a job with this game as I would reasonably expect -- not impressive OR a total let-down, but about average. I do like that it preserves the gameplay so well overall, and I give it credit over the SMS for not having that rough frame rate. On the other hand, it's also definitely much more of a straight-up demake rather than an attempt to port the game directly. I do find it random but fun that either the lives or the power-ups are measured in pussycats. That is all!
Altered Beast is a hard game for me to judge also but for different reasons. It was one of the first games I had on the Genesis and my collection was never that big all the way up to getting the N64 so I played this game a lot and hence I really liked it. However, it's hard to separate actual good games from nostalgia making a game better than it really is. With that out of the way I think surprisingly I'd take the NES over the SMS which is a weird thing to say with Nintendo beating Sega at their own game, though I felt the same way about Alien Syndrome recently too. The SMS port looks so much better than the NES port but it was so hard to play that I can't go with that one if I was forced to choose. Lol what a weird choice to have cute cats as the power-up meter. Maybe they are Zeus's cats?
@@RetroComparisons I can definitely see your point about the NES version ultimately being more playable. The stuttery-ness of the graphics on that version are a real mess, and whatever other problems the NES version may have, it at least gives you a wide view and plays smoothly.
Well the NES looked better than expected! That double jump tho! If someone took the speed of the NES plus SMS sprites it would have been a solid game. Atleast the NES looked playable! Winner: Arcade Never knew this was on NES, kinda cool, I'd have owned it as a kid fo sho! Nice game play tho!
I couldn't agree more with your sentiments on both this and the SMS ports. I'd rather play neither but if I had to choose the NES port is so much less frustrating than the SMS version. Also, unrelated to this but the timing on your comment was impeccable. I had just mentioned you to another viewer "Old Fan" who frequently comments on my channel. He was talking about how much he loves Thunder Force IV and it made me immediately think of you. As soon as I finished typing I checked the rest of my unread comments and saw you had just posted your comment here.
While pale in comparison to the Arcade game, the NES version is longer, has more transformations and plays leagues better than the Master System version.
I'm disappointed we didn't get a trashy 3DO game in the vein of Plumbers Don't Wear Ties featuring Pamela Anderson and calling the game Altered Breast.
Ahah, well, I guess, anything that I could say in terms of the comparison is pretty much obvious. The only thing I really should say is that that NES jumping was over the top quite literally... XDDD
A horrible port in terms of accuracy. I had this for Megadrive. My PAL TV was lousy which spoiled the impact totally. Those memories of games are very difficult to change.
Some NES ports were more like reinterpretations. This, Gauntlet, Strider, Gyruss, Rygar and several others took the "same name, different game" approach, and most of the time it worked well.
There's no doubt that if you're looking for the authentic game the Famicom version is not the way to go. However, it's a pretty decent port all things considered and I'd take that over the SMS version any day of the week.
The gameplay is pretty good in this one compared to the SMS but the arcade is definitely the way to go for this one with the Genesis being a good 2nd place.
Some of the videos that you didn’t upload & compare: - Mega Man 1, 2 & 3 (NES vs Genesis) - Mega Man & Bass, Donkey Kong Country Series, Super Mario Advance Series & Zelda: A Link to the Past (SNES vs GBA) - Donkey Kong Country (SNES vs GBC) - Metroid (NES vs GBA) - Donkey Kong (NES vs GB) - Wario Land 2 & Zelda: Link’s Awakening (GB vs GBC) - Tetris (All ports)
The NES Looks Poor Compared To The Arcade And Srga Máster System, Presentation, Sound, And Music Are Limited, Gameplay Is Totally Even Boring So Is Not Really Good Just Meh
It's certainly not a great port but I think it's more playable than the SMS port. Having said that, these days there's really no reason to play either with easy access to MAME and the Genesis version.