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Are hexagons the BESTAGONS in Cities Skylines 2? 

Real Civil Engineer
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I hope @CGPGrey doesn't mind me clipping his voice in the name of engineering! We're checking out Cities Skylines 2 (City Skyline 2) today, and what better way to do it than to see if hexagons truly are the bestagons for city layouts!
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5 дек 2023

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Комментарии : 1 тыс.   
@railguy2518
@railguy2518 5 месяцев назад
I know the "nice round 256" thing was a joke but as a programmer that made me very satisfied
@anthonynorman7545
@anthonynorman7545 5 месяцев назад
Wait, he was being sarcastic!?
@erinkarp
@erinkarp 5 месяцев назад
same
@osiris9811
@osiris9811 5 месяцев назад
Shouldn't it be 255?
@FrazzaJ2000
@FrazzaJ2000 5 месяцев назад
​@osiris9811 there's 8 bits in an octet with a maximum value of 256 ( 2^8). Subnet masks go to 255, 0 is still a value (0-255 = 256)
@calumwoodward9489
@calumwoodward9489 5 месяцев назад
@@osiris9811255 is rgb colors bro, not base 2 intagers
@nathanschaefer5148
@nathanschaefer5148 5 месяцев назад
He declared he's going to build a city out of only hexagons, proceeds to only build it out of triangles 😮
@AMan-xz7tx
@AMan-xz7tx 5 месяцев назад
how else do you subdivide hexagons though? besides, that's one of the reasons why hexagons are the bestagons
@Robbedem
@Robbedem 5 месяцев назад
The idea for using hexagons is that you only have 3-way crossroads, which improve traffic compared to 4-way crossroads. Dividing the hexagons in triangles, creates a lot of 6-way crossigns, which are terrible for traffic.
@Asdcoolot
@Asdcoolot 5 месяцев назад
@@Robbedem roundabout
@nathanschaefer5148
@nathanschaefer5148 5 месяцев назад
I would stick with the hexagon motif by making a smaller one on the inside of 3 of the corners without any cross-connects, the larger ones are small enough to not need any.
@starblaiz1986
@starblaiz1986 5 месяцев назад
​@@nathanschaefer5148Exactly what I was going to say. If you make them the right size it will maximize the buildable area instead of having loads of open space too.
@josiahcox7313
@josiahcox7313 5 месяцев назад
Hexagons are the bestagons because they can be built of triangles, which produces a tesselated pattern of nested hexagons, which is referred to, by me, as nestagons.
@AntMcLeod
@AntMcLeod 5 месяцев назад
every junction is 3 120 degree angles, that is why they are the bestagons.
@lagged0ut
@lagged0ut 5 месяцев назад
They are redonkulessly strong and flexible that's why they are the bestigons
@Zidakuh
@Zidakuh 4 месяца назад
This was beautiful to read
@Spacemelody69
@Spacemelody69 4 месяца назад
@lagged0out almost like flexagons
@adsalesmanguy2251
@adsalesmanguy2251 4 месяца назад
The moment I saw a hexagon City on the thumbnail, I thought hexagons as bestagons. I did not expect him to actually make the connection and say the same, even showing CPG gray’s character.
@Ilix42
@Ilix42 5 месяцев назад
As a software engineer, I support the "let's just see what happens" development model.
@aquual1462
@aquual1462 5 месяцев назад
Good old testing in production.
@Astraeus..
@Astraeus.. 5 месяцев назад
As a person who has bought video games in the last 10 years, "let's just see what happens" seems more like a business model than a development model, and I very much oppose that :P
@sunaez
@sunaez 5 месяцев назад
Straight up
@isaipack
@isaipack 5 месяцев назад
the classic "turn it off and see who screams so we know if is needed"
@alph13
@alph13 4 месяца назад
@@isaipackI’ve started doing this at work. After multiple ignored Teams channel messages asking if things are used. I now just download a copy of everything and delete it. See if anyone is asking around after a couple days then I know what’s needed 😂
@Maindric
@Maindric 5 месяцев назад
The strongest shape can be made of bestigons, hence why it's the strongest shape.
@GWCBFan
@GWCBFan 5 месяцев назад
And the best bestagons are made from triangles the 2nd or 3rd strongest shape.
@X.B.C
@X.B.C 5 месяцев назад
Triangles are the 2nd strongest shape
@Drakeisthebestdoggo
@Drakeisthebestdoggo 5 месяцев назад
​@@X.B.Ctriangles are the 3rd, hexagons are the 2nd
@purememes844
@purememes844 5 месяцев назад
@@Drakeisthebestdoggowonder what number one is. It’s got to be super hard in order for it to beat hexagons.
@purememes844
@purememes844 5 месяцев назад
@linkpop1193 idk sounds like it would be small and weak.
@jeffrey8979
@jeffrey8979 5 месяцев назад
The problem with the dam is there's a glitch where it builds multiple dams when there's a height difference. You need to terraform first to make sure both ends of the dam are the same height before you build it.
@azmannarvik7911
@azmannarvik7911 5 месяцев назад
I could never get those dams to work.. or prevent flooding. So I go with solar power all the way
@JeffBilkins
@JeffBilkins 5 месяцев назад
So glad we all could join the public alpha testing of this game.
@lookdawg187
@lookdawg187 5 месяцев назад
@@azmannarvik7911 The reason his dam flooded was because he blocks more water than he lets pass. If flow rate is higher on 1 side, you'll have flooding. Just like it's logical a damn needs to built perfectly level. I wouldn't say it's a glitch, but realism. Look online and see how dams in the real world flooded towns because their engineer forgot flow rate... you could see the river in front of his dam was running dry, so all that water that used to flow in that river is flowing through his town now.
@lookdawg187
@lookdawg187 5 месяцев назад
Is it really a glitch or just intended realism? You need to terraform before building a dam in the real world too, shit needs to be level.
@brain_tonic
@brain_tonic 5 месяцев назад
@@JeffBilkins I was gonna get this game, but the Steam page says reviews are mixed. After reading a few, its always the same issue, game too buggy. This is a cyberpunk situation I reckon, just gotta wait for a bunch of patches to drop before its worth the purchase.
@HexOnTheBeat
@HexOnTheBeat 5 месяцев назад
I'd actually watch a whole series on that city tbh
@JurassicFart615
@JurassicFart615 4 месяца назад
Engitopia mark two!
@andypies
@andypies 5 месяцев назад
Obviously they are. No need to ask
@lewissuckling
@lewissuckling 5 месяцев назад
its a rhetorical question
@andypies
@andypies 5 месяцев назад
@@lewissuckling rhetorical eh?
@thelivingzombie8403
@thelivingzombie8403 5 месяцев назад
No need to test but its always fun to show the dominance of a hexagon
@jeweljose2134
@jeweljose2134 5 месяцев назад
This is why I did surgery to change my penis's shape to hexagon
@wilkoufert8758
@wilkoufert8758 5 месяцев назад
But nice to see
@necrozim
@necrozim 5 месяцев назад
with the wind direction never changing, i feel that kinda forces our cities to be so similiar in zone placement
@dorianbrlic8632
@dorianbrlic8632 5 месяцев назад
Well, the direction of the wind in real life barely changes, equator doesnt even have wind, so even wind is realistic in this game (Hopefully they add some place on the equator, if they havent already, so the wind doesnt even exist)
@tweunis
@tweunis 5 месяцев назад
@@dorianbrlic8632but if there’s no wind, then your whole city would be polluted right? I mean it had to go somewhere…
@dorianbrlic8632
@dorianbrlic8632 5 месяцев назад
@@tweunis exactly, in the athmosphere! Thats how it is in the equator
@headshothunt3r414
@headshothunt3r414 5 месяцев назад
@@tweunis doesnt no wind mean it would go straight up?
@necrozim
@necrozim 5 месяцев назад
@@dorianbrlic8632 its a videogame man, just add a tickbox to turn on seasonally changing wind directions to make you think about your city design differently.
@onion_bubs
@onion_bubs 5 месяцев назад
Hexagons are indeed the bestagons. Infinitely stackable with no gaps, look as cool as a rottweiler on a motorcycle, and structurally sound. What's not to love?
@qualcunoacaso4865
@qualcunoacaso4865 3 месяца назад
Bees are smarter than us
@LiftandCoa
@LiftandCoa 2 месяца назад
​@@qualcunoacaso4865According to all known laws of aviation, there is no way that a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyways. Because bees don't care what humans think is impossible.
@IcyPig_Edward
@IcyPig_Edward 15 дней назад
​@@LiftandCoa No, bees can fly because they generate lift with both strokes of their wings, not just one like birds and most other flying creatures. People however, didn't take that into account and did calculations based on the idea they only generate lift on every other stroke.
@sparking023
@sparking023 2 дня назад
@@IcyPig_Edward So, in other words, skill issue?
@Goodywloss2010
@Goodywloss2010 5 месяцев назад
Matt worried about crematorium polluting yet didn’t notice the wind direction blowing straight into the residential area when putting his coal power plant and industrial area in Edit: he just realised…..
@TheEggedEgg
@TheEggedEgg 5 месяцев назад
Vort.
@PEKK_Jokks
@PEKK_Jokks 5 месяцев назад
My first thought I had when he started the industrial area 😅
@HighExplosiveOP
@HighExplosiveOP 5 месяцев назад
@@PEKK_Jokksyeah the literal giant arrows pointing to the residential , do as he preaches not as he practises
@coreydinkins7115
@coreydinkins7115 5 месяцев назад
You mean “commercial”
@Goodywloss2010
@Goodywloss2010 5 месяцев назад
@@coreydinkins7115 no?? Industrial and crematorium
@kayleelockheart8208
@kayleelockheart8208 5 месяцев назад
precision engineering in cs1 made this work. finnesseing those 120 angles seems fine at first, but the variance will cascade through the grid if you're not exactly perfect every single time.
@certaindeath7776
@certaindeath7776 4 месяца назад
in land surveiing there is a similar problem, when u take a point 0,0 and go out, all the tiny measurment incorrectnesses will add up, and so the farther u go from 0,0, the bader the fit. they solved that with correcting the system with local fixed points, which u have to include in your suvey triangulation, from which u can correct adjecent measurment patterns... if you understand what i mean. (in other words: before cascade adds up to hard, add a perfect hexagon with correct position, and align adjecent ones to this. repeat locally)
@derekv4552
@derekv4552 5 месяцев назад
Am I the only one that when he was placing the initial roads, thinking that he just needs to type in the numbers and tab over to the angle, like in AutoCAD?
@dannypipewrench533
@dannypipewrench533 5 месяцев назад
*Danny Pipe Wrench had a stroke because you reminded him that AutoCAD exists.*
@Brazil-loves-you
@Brazil-loves-you 5 месяцев назад
In Brazil we have a cities designed like that. The hexagonal layout and triangular blocks. The cities are very pretty and are a tourist attraction
@taskfailedsuccessfully4791
@taskfailedsuccessfully4791 Месяц назад
Yes and no. Favelas aren't very pretty, are they?
@luisfernandodimerdasilva829
@luisfernandodimerdasilva829 27 дней назад
Nem eu sabia disso qual cidade?
@Sonanokaaa
@Sonanokaaa 3 дня назад
Qual cidade?
@sparking023
@sparking023 2 дня назад
didn't know about that. When you go to the central states, the bigger cities are all tiled up, but in squares. At least for the most part, some areas still escape the zoning laws.
@lars_larsen
@lars_larsen 4 месяца назад
I did a Bestagon-city experiment in Cities Skylines(1) after reading about mixed-use urban development. My experiment used a bit larger hexagons for a "neighborhood-cell" and each city-cell had 3 "forest-and-parks-cells" right next to it, each "neighborhood-cell" also had up to 12 blocks with a strategic mixture of zones in each block so all zone-types were available within a cell. I ended up connecting the centre of each cell with a underground grid of roads and rails, and then I made the "boarder road" between each ground-level "cell" in the "city-lattice" be exclusively for biking, walking and services, with the above ground roads having a focus on bike-lanes, public transport lanes, and sidewalks. It was ridiculously expensive to build underground infrastructure to connect every cell in the city so everything would still be accessible by car, but each cell that got connected made the total number of cars plummet and get replaced by mostly pedestrians and cyclists. It also allowed the removal of many service buildings because a service in one cell suddenly covered a lot more ground trough a high-speed underground road network with essentially no traffic on it. Eventually the entirety of Bestagon-city was basically free of private car traffic, and it just worked.
@Bizub4
@Bizub4 5 месяцев назад
Water physics are so weird or nonexistent in this game. Why couldn't they just copy the physics from CS 1?
@UltimatePerfection
@UltimatePerfection 5 месяцев назад
Of course they are. But did you know that in Dwarf Fortress you can cut actual gems in a hexagonal pattern? It's Dwarfcember, Matt. Please play DF. You will have a lot of !!FUN!! with the bridges, mechanisms, traps and other ways you can deal with the architects. And then, you can get to the circus to see some clowns and get the cotton candy.
@dunmermage
@dunmermage 5 месяцев назад
Seconding for a DF video!
@hen-qo2bp8xd5p
@hen-qo2bp8xd5p 5 месяцев назад
Yeah theres also this game of catan that this reminds me very much, wonder why nobody else hasn't saw it
@KatherynneF
@KatherynneF 5 месяцев назад
@@hen-qo2bp8xd5p wdym catan is a super popular board game
@phlungpu1566
@phlungpu1566 5 месяцев назад
I would love to see this done at different leveled cells with tunnels joining each cell from the center triangles. Also you are making me want this game
@keelan270
@keelan270 14 дней назад
I was just thinking the same!
@thevoid7480
@thevoid7480 2 месяца назад
I did hexagons, with a smaller hexagon inside, but then broke the inside down to random streets. Some in a grid layout, some as a cul de sac, but I avoided roads that go straight through a hexagon. I also avoided to seperate zones via hexagons. Commercial zones were always at the outer edge of the hexagons with residental zones more to the center. It worked so well, it was almost boring.
@WeiderMystic
@WeiderMystic 5 месяцев назад
i really wish there was a polygonal/circular road tool like the grid one, just straight centerpoint and radius clicks like in CAD.
@MCFLY4
@MCFLY4 4 месяца назад
2:28 Believe it or not, there is a name for this shape; it's called a Triangulohexagonal Prism. This shape comprises a hexagon with six triangular faces inside it, resulting in a prism-like structure with an inner arrangement of triangles within the hexagonal boundary. You learn something new everyday. Keep up that great uploads!
@alexorsmthnidk2449
@alexorsmthnidk2449 5 месяцев назад
there should 100% be an engitopia II
@mmhmnms
@mmhmnms 5 месяцев назад
engiTWOpia
@capitalinventor4823
@capitalinventor4823 5 месяцев назад
It would have been interesting to use a smaller hexagon inside your hexagons with sides of length 256, with the two positioned exactly the same. Perhaps use a length of half the size and then connect each corners of the larger hexagon using roads to the corners of the smaller one. This would have given you more room to build things in the middle of the hexagon. Having roads cross the hexagon from one corner to the opposing corner to create triangles created a lot of unbuildable space in the middle. If you needed a larger space to build something like the cemetery then the inner hexagon could be expanded until it fits. Another option would be instead of having a bunch of hexagons, start with a hexagon with 500m sides and you are only allowed to build smaller or larger hexagons centred on the same spot and positioned the same way, connected only at the corners or 2km spacing (for later on). The sides of each hexagon are a specific difference in length from one to the next. The value would be set so there would not be much empty space between the hexagon rings.
@j-dog372
@j-dog372 12 дней назад
kinda lost ngl. I'm too dumb for this kind of high thought
@calebkeepin
@calebkeepin 5 месяцев назад
Every time Matt starts a new city, "Oh I forgot about services"
@ScytheNoire
@ScytheNoire 4 месяца назад
I do think larger hexagons would have been beneficial. Some spreadsheets of various building sizes would have been useful. They look great though. Love the look of it. France would love this design.
@demian_csomic_winters9484
@demian_csomic_winters9484 5 месяцев назад
Hexagon are bestagons, but yours might be a bit small, a suggestion to use the largest placeable building with full expansion as reference this way you are guaranteed to have room in each hexagon, this also gives you enough room to fit all three types of roads easier?
@realmechanicalengineer5792
@realmechanicalengineer5792 5 месяцев назад
Make the internal roads one way so then the center intersection is really just a 3 way
@chnet968
@chnet968 5 месяцев назад
And make the directions of these one way road just intersect with the next one, creating 3 U-shaped pairs that won't interfere with each others. If they want to go to adject triangle that the road is not connected directly, they have to reroute to the outer hexagon. M25 is that you?
@Kasiarzynka
@Kasiarzynka 5 месяцев назад
​@@chnet968that would also solve the potential through traffic wanting to go through the local roads. Just remember to connect them with pedestrian paths.
@pseudocoder78
@pseudocoder78 5 месяцев назад
That's what she said.
@stefanomartello3786
@stefanomartello3786 5 месяцев назад
New alcoholic game: Take a shot every time Matt says commercial pointing at industries 😂
@nameless5413
@nameless5413 5 месяцев назад
now we're talking! Certainly better than mere triangles or squares visualy. ever since hexx-a-gone computer game in 90s i always thought it'd be nice to have more of them everywhere, than i watched reruns of ToS and saw that one planet with hexagonal grids.... and well glad someone makes it in city builder competently.
@lightningrod1118
@lightningrod1118 5 месяцев назад
The hexagons make me think of Surviving Mars, each little triangle is a specific thing.
@imperialguardsman135
@imperialguardsman135 4 месяца назад
I had the same idea a while ago, but I used culdesacs inside the hexagons, with one road leading inside and a second hexagon of road there. Never had any issues with traffic, even way into the lategame
@krock0178
@krock0178 12 дней назад
engineer: "oh no, i didn't think this through!" urban designers: "yeah, we know"
@The_Box_King
@The_Box_King 5 месяцев назад
Day 2 of waiting for Matt to upload Mindustry Part 3. FFOTD: The most powerful pump in the game is the Impulse Pump, needing a 3 by 3 area to build (in water) and it requires 78 power units per second, the storage of the pump itself is 40 liquid uints, and when it outputs, it releases 118.8 liquid units per second.
@user-dx3po6zj4b
@user-dx3po6zj4b 5 месяцев назад
Bro watched the video after 11 seconds
@Topic_Yo
@Topic_Yo 5 месяцев назад
Day 48 of me asking Matt to continue playing Minecraft.
@emmafeeney1960
@emmafeeney1960 5 месяцев назад
Play it pls
@jrl7623
@jrl7623 5 месяцев назад
stop it
@The_Box_King
@The_Box_King 5 месяцев назад
@@jrl7623 Why?
@USUKallday
@USUKallday 5 месяцев назад
I actually love this city layout I would like to see you complete this city. Max it out
@JallenMeodia
@JallenMeodia 5 месяцев назад
Wonder if he ever played Surviving Mars? Because that was based on hexagons/triangles; I was just sitting there wondering why I was envisioning having triangle parks to make people happy.
@statichammer9984
@statichammer9984 5 месяцев назад
I did something similar, but instead of tiling the interiors with triangles, I made smaller hexagons inside of the larger hexagons and connected them along two opposite flat sides with one way roads. (For example a one way into the smaller hex from the bottom, and then out from the smaller one at the top.)
@sgthop
@sgthop 4 месяца назад
This entire city was incredibly satisfying. Hexagons are indeed the bestagons.
@grimgamer24
@grimgamer24 5 месяцев назад
Hexagons are always the bestagons. CGP Grey taught me that. 😭
@maccy4829
@maccy4829 7 дней назад
Good lord this comment took a while to find!
@victoriajeffrey1079
@victoriajeffrey1079 4 месяца назад
I'm loving these videos!!! And your content in general! Can't wait to see more
@mojoemurphy
@mojoemurphy 5 месяцев назад
I wish they would fix the dams in this game. I really want a functional hydroelectric dam but they just don't work right
@Cyberdragunz
@Cyberdragunz 5 месяцев назад
You say it's weird to have a crematorium surrounded by shops, but in the town where I went to high school there is a funeral home wedged between a hardware store and an auction house, across the street from a mechanic's shop, which is next to a pharmacy that is attached to a restaurant.
@kristianrenka3799
@kristianrenka3799 5 месяцев назад
You should do a grid city with cross junctions just using the grid tool
@Kirbyfemur1
@Kirbyfemur1 3 месяца назад
Be interesting to see variations of this. Like a quilting pattern like thibg with a square to start then hexagons on each side and so on. Or see which many sided shapes best use the triangle subdivisions, and at which point is it better to use kites or other shapes
@salka_
@salka_ 5 месяцев назад
Hexagon is one of my fav layouts in Cities Skylines 1. What's really fun to do is make a raised pedestrian path hexagon grid with corners in the center of the ground-level hexagons. Looks cool & reduces traffic from crossings. Requires anarchy
@ozzy69lax
@ozzy69lax 5 месяцев назад
I honestly feel like bigger hexagons would work better and help not have to delete as many on the inside. I would however change the inside grids on some of them just to make more fluid roadways
@Simpl3yTyler
@Simpl3yTyler 5 месяцев назад
My father is currently making a city that looks exactly like this, and I’m starting to think this is where he got the idea from
@DendrummerMC
@DendrummerMC 5 месяцев назад
"Look at that junction, that is absolute carnage!" Reminder that an intersection with up to 17 roads have been proven possible. Once the angle between 2 roads reaches around 20° or less, the roads start merging, but if you stay above 20°, you can go absolutely wild.
@gm2407
@gm2407 Месяц назад
I tried a different way of using hexagons to maximise the 3 way intersections, long roads and cul de sacs. So 4 long roads equidistant appart. The two outer roads connect with each other at both ends forming the shorter 4 roads of the elongated hexagon. The two inside long roads are cul de sacs. The connections are from a parallel diagonal running to one of the short sides. So say the centre right road would go to the top left short side and the centre left road to the short right side. Both connect at 120 degrees forming a T junction. Allows you to put long hexagons one after the other with minimal junctions and maximise space use with minimal roads. Commerce and industries can sit on the top and bottom of the long hexagon. You can even vary the length for the requirements of the city.
@Skiman__
@Skiman__ 5 месяцев назад
The logo is also hexagon Cgp grey would be proud
@deenarrollo8267
@deenarrollo8267 5 месяцев назад
PLEASE CONTINUE ENGITOPIA ONE. Ive been asking for over a month
@Yozo_official
@Yozo_official 5 месяцев назад
He may return but probaly fully revive it
@prajjwalchaulagai998
@prajjwalchaulagai998 2 месяца назад
"Let's just see what happens". That seems like the moto of almost every game developing company
@Pinguthepenguinu
@Pinguthepenguinu 5 месяцев назад
Love of the shot of him describing the town as spectacular, as you see the dam flooding in the distance!
@mboyette92
@mboyette92 5 месяцев назад
Love you RCE
@DawnTheSylv
@DawnTheSylv 5 месяцев назад
I know we have the "very efficient shape" bit in Engitopia, but what if the whole city was made with "very efficient shapes", could it be better than a hexagonal city?
@Saberg
@Saberg 5 месяцев назад
I built haxagons at 256m using a parallel road tool and pedestrian small streets. This made concentric hexies with a fun pattern of mosaic repeating hexagons everywhere. Super fun design. Connected the edges. The only thing I don't like are the 6-way intersections. I installed traffic circles everywhere and it seems to help a ton with traffic. I love hexagons. Names the city Hexagonia.
@BrowncoatGofAZ
@BrowncoatGofAZ 5 месяцев назад
Sweet. I actually tried hexagonal cities in C:S1, and it worked out pretty well. Except for some modifications I had to make for highway access, because the hearses kept getting stranded in highway traffic.
@certaindeath7776
@certaindeath7776 4 месяца назад
the amount of corner buildings, that fit a hexagon is maybe a handfull in the whole workshop. or did u find assets?
@BrowncoatGofAZ
@BrowncoatGofAZ 3 месяца назад
@@certaindeath7776 I had emergency services and universities in the center, with schools on the perimeter.
@watarod
@watarod 5 месяцев назад
Hey RCE, i really like the videos that you make and christmas will mark one year of me watching your channel. Could you please fullfill this unsusual request: Start your next video with "Hello there, RCE here" :) It would make my -day- -week- -month- year :D PS. Merry christmas!
@RealCivilEngineerGaming
@RealCivilEngineerGaming 5 месяцев назад
But what about the fellow engineers that I want to say hello to?
@watarod
@watarod 5 месяцев назад
hm... Well maybe 'Hello there fellow engineers, RCE here' :D@@RealCivilEngineerGaming
@Conixyt1
@Conixyt1 5 месяцев назад
The best video idea is him doing a city that's a rectangle
@bobfood242
@bobfood242 5 месяцев назад
Love the videos and keep it up! Always fun and great content!
@ChrissieBear
@ChrissieBear 4 месяца назад
Please continue this idea, I love it so much!
@__uti6921
@__uti6921 5 месяцев назад
day 1 of asking Matt to play Frostpunk…
@python2400
@python2400 5 месяцев назад
Official Day 1 of asking for a CS2 series where Matt picks a real life city at random to recreate in game.
@santiskindacool8678
@santiskindacool8678 5 месяцев назад
That insane junction at the beginning, I used to live in one with 8 semi-principal streets. (there was an accident once a week)
@pbsixgun6
@pbsixgun6 5 месяцев назад
That made one heck of a sledding hill between those two schools. Killer.
@TheRTX3090
@TheRTX3090 5 месяцев назад
can we appreciate how rce never fails to make a good CS:2 video
@theman-wq5on
@theman-wq5on Месяц назад
can we appreciate how rce never fails to make us touch ourselves
@MG_2910
@MG_2910 5 месяцев назад
First 10 seconds
@phillipstilianidis1931
@phillipstilianidis1931 5 месяцев назад
We don't care
@MG_2910
@MG_2910 5 месяцев назад
@@phillipstilianidis1931 well I do so shush
@phillipstilianidis1931
@phillipstilianidis1931 5 месяцев назад
Literally no one cares
@Runaway_can
@Runaway_can 4 месяца назад
​why did you come back on this? It's just a youtube comment, @@phillipstilianidis1931.
@TheGunkid
@TheGunkid 4 месяца назад
Oddly enough I found out randomly that there's an entire section of Casablanca Morocco with the streets laid out in hexagons called Hay Assalama.
@paxxielart
@paxxielart 5 месяцев назад
I tried a hexagon city with 7 hexagons in one super block hexagon it worked pretty good.
@jendec3545
@jendec3545 5 месяцев назад
I liked my one comment
@GA3YC3S3N7
@GA3YC3S3N7 10 дней назад
Ok
@Goodtimeswitharshia
@Goodtimeswitharshia 5 месяцев назад
Probably first
@Matej_Sojka
@Matej_Sojka 5 месяцев назад
This may actually be viable. With the wonky way the hexagons let you zone in you get plenty of unzoned space for decorating with greenery so people would like to live here. Add in roundabouts in middle of each hexagon for sanity sake and tweak the dam a little bit and I would say this is a great project. Lots of access with lots of options for work and modes of transportation as city grows. What worries me is upgrading buildings as they may cut into existing roads and parking spaces. I hope you continue with this build in the future.
@anthonygalat
@anthonygalat 5 месяцев назад
Matt, the dam holds back water like a bridge holds up cars. Make the arch supporting the weight of the water upstream and you won't look like an architect!
@MrPieguyDaBoss
@MrPieguyDaBoss 5 месяцев назад
11:40 I see the strongest shape made up of the best shapes, which is made up of the second strongest shape.
@joyl7842
@joyl7842 5 месяцев назад
14:11 my grandpa once stopped in the middle of a busy intersection like that, cause my grandma was constantly nagging him about the route he was taking. I begged him to move the car it was so scary.
@thijsmartens6637
@thijsmartens6637 5 месяцев назад
I think the belgian A15a streetsign really would be the perfect sign for Engitwopia's sky city! It's a streetsign that makes perfect use of the perfect shape.
@kylelundgren2177
@kylelundgren2177 5 месяцев назад
Love the CGP Grey reference! Hexagons are the bestagons!
@kickpushlongboards
@kickpushlongboards 3 месяца назад
Grand Ave in Phoenix Arizona has multiple 6-way intersections! And it's even more complicated because 2 are at 90⁰ and one is at 45⁰
@ryanpratama8061
@ryanpratama8061 5 месяцев назад
You should enlarge the hexagons using wider roads, then make another smaller hexagon inside but now using narrow roads. That way, big bulding like cemetery would still fit inside a big hexagon, you only need to tweak the narrow roads inside a little bit
@raphaelnikolaus0486
@raphaelnikolaus0486 5 месяцев назад
I am calling for a follow-up, where you install the public transport you spoke of (Trams, presumably). Wanna see, how that works.
@kingmasterlord
@kingmasterlord 4 месяца назад
I kind of like octagons for this because it's basically just a truncated block like what we're used to but with extra spaces in the corners
@purpledevilr7463
@purpledevilr7463 5 месяцев назад
Hexagons are the bestagons. Though the occasional half-hexagon would be good for main roads in a city.
@jakubgrzybek6181
@jakubgrzybek6181 5 месяцев назад
11:45 I see the strongest shape of them all. Also Hexagons should be bigger, so services fit in the triangles.
@renate4951
@renate4951 5 месяцев назад
2:12 reminds me of paris 😂😂 love those intersections lol
@elmonitorrr2978
@elmonitorrr2978 5 месяцев назад
Sooo many STRONG Shapes in this video. Be careful, it might break the Y-Tube. Great Video and little Fun fact if i remember correctly, New York could have ended up in a Hexacon roadmap but it fail in the last steps. That would be wild.
@cmrs521
@cmrs521 5 месяцев назад
Lmao was literally thinking of trying something like this.. but I haven't had the chance to figure out the size of the bestagon
@Wulfjager
@Wulfjager 4 месяца назад
Now he needs to make a tessellation involving hexagons and triangles
@user-dg8bx9uh3x
@user-dg8bx9uh3x 4 месяца назад
Hexagons are geometric wonders that seamlessly blend symmetry and efficiency, captivating the discerning eye with their six equal sides and angles. Nature itself has long recognized their brilliance, employing hexagonal patterns in structures such as honeycombs and the basalt columns of the Giant's Causeway. Beyond their aesthetic allure, hexagons possess a unique mathematical elegance; they maximize area while minimizing perimeter, making them a testament to the inherent harmony between form and function. From the microscopic world of molecular structures to the grandeur of celestial bodies, hexagons manifest as an enduring testament to the inherent beauty embedded in the fabric of our mathematical universe.
@jondw
@jondw Месяц назад
6:58 in the town i live in we have a crematorium right next to the biggest high-school and right on a major road with a bunch of fast food places, salons, ect. And if you follow the road far enough you get to(one if the) Walmart. So it isn’t that weird
@VikingDudee
@VikingDudee 3 месяца назад
Thats cool, I may do something like that for my residential area's, but I can't see it being good for heavy traffic though lol
@rreup597
@rreup597 5 месяцев назад
You need to post Cities Skylines videos more often, I can't sleep without them, I'm serious 😂
@XamposGR
@XamposGR 4 месяца назад
@2:14 Is it just me or does it create some kind of a star when this youtuber puts the roundabout on the ground at this point of the video? o.O I might be seeing things.
@John.Fitzgerald.Kennedy
@John.Fitzgerald.Kennedy 5 месяцев назад
"Architects thats who" has me on the ground
@justinbremer2281
@justinbremer2281 5 месяцев назад
Hexagons can get kind of wild with terrain, just a meter's drift here or there and suddenly that neighborhood over there looks like a collapsing house of cards
@YoureWatching
@YoureWatching 5 месяцев назад
Love this bro kept it up.
@johnburn8031
@johnburn8031 5 месяцев назад
Hexagons are the bestagons!
@aaroneisenbarth2809
@aaroneisenbarth2809 4 месяца назад
It doesn't really matter. All that matters, is that you follow two things... Road hierarchy, and to have as few 4-way intersections and/or left turns as possible. Preferably, as few actual intersections at all as possible...using roundabouts and small interchanges whenever possible. The key is to avoid cross-traffic at almost any cost. Stick to those two things, make sure there's always clear routes to everywhere anyone could possibly go, from anywhere anyone could possibly be, and that all commercial and service traffic goes in a clean loop at all times...and there should never be any trouble. It's tricky to layout, but I prefer rhomitrihexagonal tesselation as a pattern for everything. The resulting overlapping rings are actually pretty huge at the scale I build them, and I make almost all intersections into roundabouts or interchanges, depending on how many roads connect. For road hierarchy, I make essentially every other geometric ring "arterial," and they're almost always made of highways. The ones overlapping them are "collectors," and are usually just the two-lane highways to prevent zoning. The ones overlapping all of them are the "local" roads and are just regular roads of varying sizes. I break connections between them where necessary to maintain the proper hierarchy. Nearly all of them, except for a handful of very short local roads that are otherwise dead-ends, are also all one-way.
@UnexpectedInquisition
@UnexpectedInquisition 5 месяцев назад
I am on quest for best layout too. Current working theory: New Jersey? One way streets only, no left turns, no red lights (just yield), jughandles. And using bus lanes or lane width changes to force traffic to recalculate what lane to be in, occasionally...
@gm2407
@gm2407 2 месяца назад
Having watched a video where hexagons were described as great for traffic as the only intersections were three road junctions, this has me triggered to see the hexagons divided into little triangles with all those junctions. Oh well I will have to get the game and do it myself one day. Entertaining video though.
@sjhall2009
@sjhall2009 4 месяца назад
I'd like you to continue this city!
@pineapplepizza27
@pineapplepizza27 5 месяцев назад
you should keep doing this one
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